Risk of Rain Returns

Details

Last Updated
last week
First Uploaded
last week
Downloads
2.5K
Likes
1
Size
20KB
Dependency string
LordVGames-ClassicScaling-2.0.5
Dependants

v2.0.5

  • Made global functions actually work

v2.0.4

  • Internal refactor, replaced all mid hooks with normal hooks and a few callbacks
    • Mod should cause less random problems now, and if it does it's easier to diagnose now
  • Fixed contact light's classic enemy_buff value never being added

v2.0.3

  • Fixed enemy buff being added to when restarting a run without exiting to menu

v2.0.2

  • Fixed sync packet for enemy buff on stage change erroring, even in singeplayer

v2.0.1

  • Mod now uses ReturnsAPI

v2.0.0

  • Added classic scaling for the director's points/credits scaling and the enemy_buff time scaling (the latter part only really affects multiplayer)
  • Hopefully future-proofed the mod enough so the game won't die when a scanned memory address isn't found

v1.1.4

  • Fixed a value when getting the classic enemy_buff value being nil

v1.1.3

  • Fixed mod for RoRR v1.1.0

v1.1.2

  • Fixed multiplayer clients not receiving the new enemy_buff value from stage change, which caused various issues

v1.1.1

  • Forgot to remove the bit about boar beach from the readme lmao

v1.1.0

  • Each section of changes (elite stat changes/loot scaling changes/enemy strength scaling on stage change) can now be configured on/off

v1.0.1

  • Removed this mod's "stages_passed" counter subtraction when going to boar beach since RoRR already does it

v1.0.0

  • Initial release
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