

Not a 100% port, cut redudant teleporter alts and removed the modded stage support (For now). >:( (I will have another mod out with modded stage songs and non Christodolou (BUT FITTING) songs, so you'll have to choose one..)
I will be updating this when new DLCs come out
(the mod doesn't use it, if you leave it ON; the vanilla music will overlap)
Check the Wiki Tab or the .txt included.
Outdated mod, with no Alloyed Collective tracks:.. https://thunderstore.io/package/MrCounterMax/More_OSTs_Mod/
Uses Jasoncreates's API: https://github.com/jasoncreates9/MoreOSTsModPlus
Every variation of these OST mods is instable and has a WHOLE lot of errors and stuff we can't really fix without external coding, so:
Loadout/ Logbook use the same file as the Main menu, or else it would reset everytime you switched screens.
Some stuff will NEVER play because of how the mod is coded, EX: SS2 Nemesis Invasions and music emotes
If you reach a stage/scene that doesn't have a song attached to it (manualy obviously) the game will just pick a random song. (so, unsupported modded stages, I plan on including the lore fitting ones soon so just wait a bit okay..)
@yokucasper
2.0.0
Updated the mod so it uses MoreOSTsModPlus, Thank you Jason!!!! (Check his terraria mod!!.. When it comes out..) All DLC Bosses now work due to that :)
1.0.1
Nvm, uploaded the Mithrix tracks. also moved the Tracklist to the Wiki so its less clustered
1.0.0
Initial Release - Just to be funny I'm not including the Mithrix fight songs, I'll add them SOON™ (When I release my DX DELUXE Variant of the mod)