using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using Microsoft.CodeAnalysis;
using On.RoR2;
using RiskOfOptions;
using RiskOfOptions.OptionConfigs;
using RiskOfOptions.Options;
using RoR2;
using UnityEngine;
using UnityEngine.Networking;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("Ramune.CommandPauseRemade")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0+939d27cbfbb74394f698fca5d2ffa477c0c1689e")]
[assembly: AssemblyProduct("Ramune.CommandPauseRemade")]
[assembly: AssemblyTitle("Ramune.CommandPauseRemade")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace Ramune.CommandPauseRemade
{
[BepInDependency(/*Could not decode attribute arguments.*/)]
[BepInPlugin("RamuneNeptune.Ramune.CommandPauseRemade", "Ramune.CommandPauseRemade", "1.0.1")]
public class CommandPauseRemade : BaseUnityPlugin
{
[Serializable]
[CompilerGenerated]
private sealed class <>c
{
public static readonly <>c <>9 = new <>c();
public static Action<Stage> <>9__4_0;
public static hook_OnDisplayBegin <>9__4_1;
public static hook_OnDisplayEnd <>9__4_2;
public static hook_Awake <>9__4_3;
internal void <Awake>b__4_0(Stage self)
{
CommandPauseController.TrackedMasterInstances.Clear();
}
internal void <Awake>b__4_1(orig_OnDisplayBegin orig, PickupPickerController self, NetworkUIPromptController promptController, LocalUser localUser, CameraRigController cameraRigController)
{
orig.Invoke(self, promptController, localUser, cameraRigController);
if (RoR2Application.isInSinglePlayer && ModConfig.EnableSingleplayer.Value)
{
Time.timeScale = 0f;
}
}
internal void <Awake>b__4_2(orig_OnDisplayEnd orig, PickupPickerController self, NetworkUIPromptController promptController, LocalUser localUser, CameraRigController cameraRigController)
{
orig.Invoke(self, promptController, localUser, cameraRigController);
if (RoR2Application.isInSinglePlayer && ModConfig.EnableSingleplayer.Value)
{
Time.timeScale = 1f;
}
}
internal void <Awake>b__4_3(orig_Awake orig, PickupPickerController self)
{
orig.Invoke(self);
if (!RoR2Application.isInSinglePlayer && NetworkServer.active && ModConfig.EnableMultiplayer.Value)
{
((Component)self).gameObject.AddComponent<CommandPauseController>().networkUIPromptController = self.networkUIPromptController;
}
}
}
public const string PluginGUID = "RamuneNeptune.Ramune.CommandPauseRemade";
public const string PluginAuthor = "RamuneNeptune";
public const string PluginName = "Ramune.CommandPauseRemade";
public const string PluginVersion = "1.0.1";
public void Awake()
{
//IL_004e: Unknown result type (might be due to invalid IL or missing references)
//IL_0053: Unknown result type (might be due to invalid IL or missing references)
//IL_0059: Expected O, but got Unknown
//IL_0072: Unknown result type (might be due to invalid IL or missing references)
//IL_0077: Unknown result type (might be due to invalid IL or missing references)
//IL_007d: Expected O, but got Unknown
//IL_0096: Unknown result type (might be due to invalid IL or missing references)
//IL_009b: Unknown result type (might be due to invalid IL or missing references)
//IL_00a1: Expected O, but got Unknown
Log.Init(((BaseUnityPlugin)this).Logger);
ModConfig.Init(((BaseUnityPlugin)this).Config);
Stage.onStageStartGlobal += delegate
{
CommandPauseController.TrackedMasterInstances.Clear();
};
object obj = <>c.<>9__4_1;
if (obj == null)
{
hook_OnDisplayBegin val = delegate(orig_OnDisplayBegin orig, PickupPickerController self, NetworkUIPromptController promptController, LocalUser localUser, CameraRigController cameraRigController)
{
orig.Invoke(self, promptController, localUser, cameraRigController);
if (RoR2Application.isInSinglePlayer && ModConfig.EnableSingleplayer.Value)
{
Time.timeScale = 0f;
}
};
<>c.<>9__4_1 = val;
obj = (object)val;
}
PickupPickerController.OnDisplayBegin += (hook_OnDisplayBegin)obj;
object obj2 = <>c.<>9__4_2;
if (obj2 == null)
{
hook_OnDisplayEnd val2 = delegate(orig_OnDisplayEnd orig, PickupPickerController self, NetworkUIPromptController promptController, LocalUser localUser, CameraRigController cameraRigController)
{
orig.Invoke(self, promptController, localUser, cameraRigController);
if (RoR2Application.isInSinglePlayer && ModConfig.EnableSingleplayer.Value)
{
Time.timeScale = 1f;
}
};
<>c.<>9__4_2 = val2;
obj2 = (object)val2;
}
PickupPickerController.OnDisplayEnd += (hook_OnDisplayEnd)obj2;
object obj3 = <>c.<>9__4_3;
if (obj3 == null)
{
hook_Awake val3 = delegate(orig_Awake orig, PickupPickerController self)
{
orig.Invoke(self);
if (!RoR2Application.isInSinglePlayer && NetworkServer.active && ModConfig.EnableMultiplayer.Value)
{
((Component)self).gameObject.AddComponent<CommandPauseController>().networkUIPromptController = self.networkUIPromptController;
}
};
<>c.<>9__4_3 = val3;
obj3 = (object)val3;
}
PickupPickerController.Awake += (hook_Awake)obj3;
}
}
public class CommandPauseController : MonoBehaviour
{
[CompilerGenerated]
private sealed class <StartDelay>d__8 : IEnumerator<object>, IEnumerator, IDisposable
{
private int <>1__state;
private object <>2__current;
public CharacterMaster master;
public int currentInstanceForMaster;
object IEnumerator<object>.Current
{
[DebuggerHidden]
get
{
return <>2__current;
}
}
object IEnumerator.Current
{
[DebuggerHidden]
get
{
return <>2__current;
}
}
[DebuggerHidden]
public <StartDelay>d__8(int <>1__state)
{
this.<>1__state = <>1__state;
}
[DebuggerHidden]
void IDisposable.Dispose()
{
<>1__state = -2;
}
private bool MoveNext()
{
//IL_0022: Unknown result type (might be due to invalid IL or missing references)
//IL_002c: Expected O, but got Unknown
switch (<>1__state)
{
default:
return false;
case 0:
<>1__state = -1;
<>2__current = (object)new WaitForSeconds(ModConfig.ProtectionDelay.Value);
<>1__state = 1;
return true;
case 1:
<>1__state = -1;
DisableProtection(master, currentInstanceForMaster);
return false;
}
}
bool IEnumerator.MoveNext()
{
//ILSpy generated this explicit interface implementation from .override directive in MoveNext
return this.MoveNext();
}
[DebuggerHidden]
void IEnumerator.Reset()
{
throw new NotSupportedException();
}
}
public static readonly BuffDef[] PauseBuffDefs = (BuffDef[])(object)new BuffDef[4]
{
Buffs.HealingDisabled,
Buffs.Immune,
Buffs.Untargetable,
Buffs.Entangle
};
public static readonly Dictionary<CharacterMaster, int> TrackedMasterInstances = new Dictionary<CharacterMaster, int>();
public NetworkUIPromptController networkUIPromptController;
public CharacterMaster trackedMaster;
public void Update()
{
CharacterMaster val = (Object.op_Implicit((Object)(object)networkUIPromptController) ? networkUIPromptController.currentParticipantMaster : null);
if ((Object)(object)val == (Object)(object)trackedMaster)
{
return;
}
if (Object.op_Implicit((Object)(object)trackedMaster))
{
CharacterBody body = trackedMaster.GetBody();
if (body != null)
{
body.RemoveBuff(Buffs.Entangle);
}
int valueOrDefault = TrackedMasterInstances.GetValueOrDefault(trackedMaster);
if (ModConfig.ProtectionDelay.Value > 0f)
{
((MonoBehaviour)RoR2Application.instance).StartCoroutine(StartDelay(trackedMaster, valueOrDefault));
}
else
{
DisableProtection(trackedMaster, valueOrDefault);
}
}
trackedMaster = val;
if (Object.op_Implicit((Object)(object)trackedMaster))
{
TrackedMasterInstances[trackedMaster] = TrackedMasterInstances.GetValueOrDefault(trackedMaster) + 1;
ToggleProtection(trackedMaster, enabled: true);
}
}
public void OnDestroy()
{
Update();
}
public static void ToggleProtection(CharacterMaster master, bool enabled)
{
if (Object.op_Implicit((Object)(object)master))
{
master.godMode = enabled;
master.GetBody()?.ToggleBuffBulk(enabled, PauseBuffDefs);
}
}
public static void DisableProtection(CharacterMaster master, int currentInstanceForMaster)
{
if (Object.op_Implicit((Object)(object)master) && TrackedMasterInstances.GetValueOrDefault(master) == currentInstanceForMaster)
{
ToggleProtection(master, enabled: false);
}
}
[IteratorStateMachine(typeof(<StartDelay>d__8))]
public static IEnumerator StartDelay(CharacterMaster master, int currentInstanceForMaster)
{
//yield-return decompiler failed: Unexpected instruction in Iterator.Dispose()
return new <StartDelay>d__8(0)
{
master = master,
currentInstanceForMaster = currentInstanceForMaster
};
}
}
public static class ModConfig
{
public static ConfigEntry<bool> EnableSingleplayer { get; private set; }
public static ConfigEntry<bool> EnableMultiplayer { get; private set; }
public static ConfigEntry<float> ProtectionDelay { get; private set; }
public static void Init(ConfigFile config)
{
//IL_00ed: Unknown result type (might be due to invalid IL or missing references)
//IL_00f7: Expected O, but got Unknown
//IL_00fd: Unknown result type (might be due to invalid IL or missing references)
//IL_0107: Expected O, but got Unknown
//IL_010c: Unknown result type (might be due to invalid IL or missing references)
//IL_0111: Unknown result type (might be due to invalid IL or missing references)
//IL_011c: Unknown result type (might be due to invalid IL or missing references)
//IL_0127: Unknown result type (might be due to invalid IL or missing references)
//IL_0137: Expected O, but got Unknown
//IL_0132: Unknown result type (might be due to invalid IL or missing references)
//IL_013c: Expected O, but got Unknown
//IL_0085: Unknown result type (might be due to invalid IL or missing references)
//IL_008b: Expected O, but got Unknown
//IL_00bf: Unknown result type (might be due to invalid IL or missing references)
//IL_00ce: Unknown result type (might be due to invalid IL or missing references)
EnableSingleplayer = config.Bind<bool>("Singleplayer", "Enable Singleplayer Pausing", true, "If true, time will freeze while opening the Artifact of Command menu in singleplayer. (default: true)");
EnableMultiplayer = config.Bind<bool>("Multiplayer", "Enable Multiplayer Protection", true, "If true, players receive protection while in the Artifact of Command menu in multiplayer. (default: true)");
ProtectionDelay = config.Bind<float>("Multiplayer", "Protection Removal Delay", 0.85f, "The delay (in seconds) before protections are removed after closing the Command menu. (default: 0.85)");
string path = Path.Combine(Path.GetDirectoryName(typeof(ModConfig).Assembly.Location), "icon.png");
if (File.Exists(path))
{
Texture2D val = new Texture2D(2, 2, (TextureFormat)4, false);
if (ImageConversion.LoadImage(val, File.ReadAllBytes(path)))
{
((Texture)val).filterMode = (FilterMode)0;
val.Apply();
ModSettingsManager.SetModIcon(Sprite.Create(val, new Rect(0f, 0f, (float)((Texture)val).width, (float)((Texture)val).height), new Vector2(0.5f, 0.5f)));
}
}
ModSettingsManager.SetModDescription("While opening an Artifact of Command menu, pauses the game in Singeplayer, and provides protection to players in Multiplayer (Required host-only for MP)");
ModSettingsManager.AddOption((BaseOption)new CheckBoxOption(EnableSingleplayer, true));
ModSettingsManager.AddOption((BaseOption)new CheckBoxOption(EnableMultiplayer, true));
ModSettingsManager.AddOption((BaseOption)new StepSliderOption(ProtectionDelay, new StepSliderConfig
{
min = 0f,
max = 10f,
increment = 0.01f
}));
}
}
public static class Extensions
{
public static void ToggleBuffBulk(this CharacterBody body, bool add, params BuffDef[] buffDefs)
{
if (!Object.op_Implicit((Object)(object)body) || !NetworkServer.active)
{
return;
}
foreach (BuffDef val in buffDefs)
{
if (add)
{
body.AddBuff(val);
continue;
}
while (body.HasBuff(val))
{
body.RemoveBuff(val);
}
}
}
}
internal static class Log
{
private static ManualLogSource _logSource;
internal static void Init(ManualLogSource logSource)
{
_logSource = logSource;
}
internal static void Debug(object data)
{
_logSource.LogDebug(data);
}
internal static void Error(object data)
{
_logSource.LogError(data);
}
internal static void Fatal(object data)
{
_logSource.LogFatal(data);
}
internal static void Info(object data)
{
_logSource.LogInfo(data);
}
internal static void Message(object data)
{
_logSource.LogMessage(data);
}
internal static void Warning(object data)
{
_logSource.LogWarning(data);
}
}
}