
Risk of Rain 2
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Hook into the native Unity engine for adding BepInEx plugin assemblies into the assembly list that is normally used for the assemblies sitting in the game Managed/ folder.
This solve a bug where custom Serializable structs and such stored in plugin assemblies are not properly getting deserialized by the engine.
BepInEx\patchers\FixPluginTypesSerialization folder into your BepInEx/patchers folder.KingEnderBrine
Twiner
NebNeb for the icon