look at em
you can now
Overview
- Puts cubes on OverlapAttack hitboxes, so melee attacks and most projectiles.
- By default, merc's (and miner's) hitboxes are toned down for safety for your eyes (you can turn this off in config (don't if you have epilepsy)).
- Still slight epilepsy warning if you're playing any characters who flash hitboxes a lot.
- Puts appropriate shapes on character's hurtboxes.
- Plans to add support for BlastAttacks
- Plans to add a console command (and a Risk of Options menu) to toggle them on/off (for now you can press semicolon key (configurable))
- Plans for some fun screenshots here maybe
- Code's a little bit hot garbage right now, so performance might be hit a bit. (I tried and failed miserably to do an object pool, look at the code on github and laugh. LAUGH)
Any feedback/issues, ping me (TheTimesweeper#5727) on the ror2 modding discord or the enforcer discord (https://discord.gg/csaEQDnMH8), love ya
changelog
0.0.4
0.0.3