Balance patch! Almost all cards have been tweaked in some way! (Unfortunately I forgot to document each of the changes, so enjoy the mystery I guess ;p)
v1.2.0
Added 6 New Cards to the mod! Look above at the card list and rarities!
Fixed a huge oversight that made Critical Hit crit 100% of the time! (Ouch)
Critical hit now as a 30% chance to crit instead of a 25% chance.
Fear Factor's bullets shoot less sporatically.
v1.1.5
Adjusted Beetle and Ones King art! (How they looked were unintended, beetle's art also caught a bug last patch)
v1.1.4
Added art to Speed Up and Hawk!
Fear Factor's framerate problems have been fixed (hopefully), it also shoots less bullets when activated.
Ones King now reduces Projectile Speed by 35%, but increases damage by 30% instead of 25%.
v1.1.3
Star now has -75% Damage, + 12 Ammo, +0.25s Reload Time. It also is Uncommon!
Fear Factor now has a cooldown of 5s instead of 3s.
Stasis now has -50% Projectile Speed instead of -75%. It also now says "Projectile" Speed, which is different from "Bullet" Speed.
Ones King now has reduced stats! This was the case last update too, just forgot to add it to the notes.
Bullet Time now has +30% Damage Growth instead of +20%.
Critical Hit now is Common.
Most cards should now reset properly!
v1.1.2
Beetle now is back to linear life regen!
Syphon has 30% Life Steal instead of 50%
Flamethrower's fire rate and trajectory have been adjusted.
Critical Hit now gives -20% Reload Time instead of "+0.5s" (Also, fix that typo)
Star now gives -70% Damage instead of -50%.
Hawk now gives +25% Damage instead of +50%.
Super Sonic now has 66% in each stat instead of 75%, and now ACTUALLY makes you lose 100% Health.
Syphon's description is slightly more clear on how damage affects its ability.
v1.1.1
Tiny fix!
v1.1.0
Added 5 New Cards to the mod! Look above at the card list and rarities!
v1.0.4
Beetle now resets properly. Also, its regen is changed signficantly.
Stun now gives +33% Damage and -33% Reload Time.
Bullet Time now has +20% Damage Growth.
Stasis now gives +75% Damage.
The mod should hopefully no longer trigger false positives on user's antivirus software!
v1.0.3
Fixed Beetle's Description, a Beetle bug, and increased its regen.
Stun now only gives you -1 Bullet.
Crow now has card art.
v1.0.2
Mosquito no longer has bounces, instead now has +25% Life Steal.
Mosquito's reload time is now red to indicate that it's negative.
Beetle can now only exist once for each player.
Stasis can now only exist once for each player.
Super Sonic now gives -100% Health instead of -75% Health.
Ones King art added.
Stun now says "-2 Bullets" instead of "-2 Bullet".