Details

Last Updated
2 weeks ago
First Uploaded
2 weeks ago
Downloads
1.1K
Likes
0
Size
34KB
Dependency string
ByteOfRamen-OnePunch-1.1.0
Dependants

Categories

Changelog

1.1.0

Features

  • Added clear separation between light and heavy punches, enabling distinct damage logic.
  • Implemented configurable MinPunchDamage and MaxPunchDamage values for both light and heavy attacks.
  • Added a toggle to enable Unity's explosion force on heavy punches for cinematic knockback.
  • Introduced settings to customize:
    • Explosion force multiplier
    • Explosion radius
    • Explosion vertical lift

Bug Fixes

  • Fixed an issue where punch damage values were not resetting, causing them to scale indefinitely.
  • Resolved incorrect variable entries that could cause inconsistent behavior.
  • Minor internal cleanup and maintenance.

1.0.0

Initial Release

Thunderstore development is made possible with ads. Please consider making an exception to your adblock.
Thunderstore development is made possible with ads. Please consider making an exception to your adblock.
Thunderstore development is made possible with ads. Please consider making an exception to your adblock.