
Schedule I
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Tired of lazy workers? Me too. Chemists and Botanists get supplies from each station's supply shelf. Mixing Stations can loop through multiple recipes. Multiple configurable employee-related settings.

Adds late-game delivery quests to Schedule I. Players receive high-reward tasks to deliver bricks of specific product strains within a set time limit. Rewards scale based on product value and quantity, with random bonus multipliers for variety.

Longplay is a mod that makes plants grow much slower, as well as chemistry stations. Now on alternate branch for Mono!

Introduces a new level of convenience to your gameplay by allowing you to summon your vehicles remotely using an in-game phone app.

Longer Days – doubles the length of in-game days by slowing down time progression. Clocks, timers, schedules — everything still works as normal, just stretched out. Mono-only.