
FeeningNPCs MONO
Your customers need more... and more.... AND MORE!!! HELP ME BRO YOU GOT SOME MORE??!!Details
Tested Game Version: 0.3.4f8 Alternate
FeeningNPCs.dll
SHA 256 File Hash: CCC6A58AF36BF49C729B2D0F6693FC3FEB5A86D898098852F194130070B84BBD
Schedule I Feening NPCs Mod
-
NEEDS MELON LOADER
-
Forces your customers to be feening for more... They will surround you in groups.
IMPORTANT!
- "alternate" or "alternate-beta" branch users download the FeeningNPCs-Mono
- "default" or "beta" branch users download the FeeningNPCs-IL2CPP
Installation Steps:
- Install Melon Loader from a trusted source like MelonWiki.
- Copy the DLL file and the
FeeningNPCs
folder (withconfig.json
) into theMods
folder. - You are good to go!
Optional Configuration Steps:
- Open the FeeningNPCs Folder and it has a file called config.json
- Open the config.json file, its contents by default are:
{
"maxFeensStack": 3,
"feeningTreshold": 60,
"feensClearThreshold": 1440,
"feeningRadius": 30,
"randomEffects": true,
"increaseEconomy": true,
"economyMultiplier": 10,
"ignoreExistingDeals": true
}
- maxFeensStack: How many nearby Customers can be selected as Feens at once
- feeningTreshold: The minimum time application waits to select new Feens
- feensClearThreshold: How often a Customer can become a Feen again
- feeningRadius: Minimum distance from player that Customer must be to become a Feen
- randomEffects: When true, rolls random events like angry noises, ragdolls, aggression changes, etc.
- increaseEconomy: When true, slowly starts increasing customer spending behaviour to compensate for the feening.
- economyMultiplier: value between 1-10, how fast economy increases (1 slow increase, 10 mod default increase)
- ignoreExistingDeals: when true, customers with existing deals can also become feens
Note: The config.json file will get created automatically in the Mods/FeeningNPCs/config.json directory if missing.