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Dependency string
XO_WithSauce-FeeningNPCs_MONO-1.2.3
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Tested Game Version: 0.3.4f8 Alternate

FeeningNPCs.dll

SHA 256 File Hash: CCC6A58AF36BF49C729B2D0F6693FC3FEB5A86D898098852F194130070B84BBD

Schedule I Feening NPCs Mod

  • NEEDS MELON LOADER

  • Forces your customers to be feening for more... They will surround you in groups.

IMPORTANT!

  • "alternate" or "alternate-beta" branch users download the FeeningNPCs-Mono
  • "default" or "beta" branch users download the FeeningNPCs-IL2CPP

Installation Steps:

  1. Install Melon Loader from a trusted source like MelonWiki.
  2. Copy the DLL file and the FeeningNPCs folder (with config.json) into the Mods folder.
  3. You are good to go!

Optional Configuration Steps:

  • Open the FeeningNPCs Folder and it has a file called config.json
  • Open the config.json file, its contents by default are:
{
  "maxFeensStack": 3,
  "feeningTreshold": 60,
  "feensClearThreshold": 1440,
  "feeningRadius": 30,
  "randomEffects": true,
  "increaseEconomy": true,
  "economyMultiplier": 10,
  "ignoreExistingDeals": true
}
  • maxFeensStack: How many nearby Customers can be selected as Feens at once
  • feeningTreshold: The minimum time application waits to select new Feens
  • feensClearThreshold: How often a Customer can become a Feen again
  • feeningRadius: Minimum distance from player that Customer must be to become a Feen
  • randomEffects: When true, rolls random events like angry noises, ragdolls, aggression changes, etc.
  • increaseEconomy: When true, slowly starts increasing customer spending behaviour to compensate for the feening.
  • economyMultiplier: value between 1-10, how fast economy increases (1 slow increase, 10 mod default increase)
  • ignoreExistingDeals: when true, customers with existing deals can also become feens

Note: The config.json file will get created automatically in the Mods/FeeningNPCs/config.json directory if missing.

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