
NACops MONO
Experience the average North American police force here in Hyland Point!Details
NACopsV1.dll
SHA 256 File Hash: 6CA9DCDC4135C004FC08A81952C0718C8C6110A3712ABD3CA8283826190DB00E
Game Version 0.4.0
SCHEDULE I NA COPS MOD
NEEDS MELON LOADER (BOTH ALTERNATE AND DEFAULT VERSIONS ARE NOW SUPPORTED!)
Wiki Page
| Home Page | - | Docks Raids | - | Private Investigator | -
Features
- Makes the cops more lethal by making them arrest you easily and conducting searches periodically
- Cops now occasionally use lethal force if you approach them
- Cops will occasionally appoint a disguised Private Investigator to monitor you
- Cops will now try to search for players smoking ganja and also apprehend the suspect
- Cops will give you more crime charges if arrested
- New customers will try to snitch on you resulting in Car Dispatches and Investigation
- When dealing to customers, they have a chance to be a part of a Buy Bust!
- Police will on rare occasions destroy Growing Pots in the Docks Warehouse! Wiki
- Overall Cops difficulty is tied to Game Progression:
- Total Earnings
- Total Days in the Save
- Customer Relationships
Important!
- "alternate" or "alternate-beta" branch users: Download the
NACopsV1-Mono
version. - "default" or "beta" branch users: Download the
NACopsV1-IL2CPP
version.
Installation Steps
- Install Melon Loader from a trusted source like MelonWiki.
- Copy the DLL file and the
NACops
folder (withconfig.json
andofficer.json
) into theMods
folder. - You are good to go!
Configuration
The mod supports overriding behaviors and variables to allow cross-compatibility with other mods.
(Optional) Configuration Steps:
- Open the
NACops
folder and locate the file calledconfig.json
. - The default contents of the
config.json
file are as follows:
{
"OverrideMovement": true,
"OverrideCombatBeh": true,
"OverrideBodySearch": true,
"OverrideWeapon": true,
"OverrideMaxHealth": true,
"LethalCops": true,
"NearbyCrazyCops": true,
"CrazyCops": true,
"PrivateInvestigator": true,
"WeedInvestigator": true,
"CorruptCops": true,
"SnitchingSamples": true,
"BuyBusts": true,
"DocksRaids": true,
"IncludeSpawned": false
}
-
Override(Parameter):
- true: Uses the NACops mod settings on the officers and overrides any other mod settings
- false: Uses the game default settings on the officers or other mods settings.
-
LethalCops:
- true: Forces nearby cops to actively target you and lethally hunt you
- false: Disabled
-
NearbyCrazyCops:
- true: Forces nearby cops to actively find you and initiate body search
- false: Disabled
-
CrazyCops:
- true: Forces cops to try and initiate: Vehicle pursuits, Foot pursuits if visible or Initiate Investigations
- false: Disabled
-
PrivateInvestigator:
- true: Forces a nearby cop to transform into a Private Investigator that follows you
- false: Disabled
-
WeedInvestigator:
- true: Forces nearby cops to find you and body search when smoking product nearby
- false: Disabled
-
CorruptCops:
- true: Cops will give you false charges when the events run
- false: Disabled
-
SnitchingSamples:
- true: When you give Potential Customers samples they have a chance to Snitch on you -> Vehicle patrol + Investigation status
- false: Disabled
-
BuyBusts:
- true: When you deal customers product, based on the customer relationship this might trigger a Buy Bust, spawning a Cop behind you!
- false: Disabled
-
DocksRaids:
- true: If Private Investigator builds up enough Session Heat, the Police will come to destroy Growing Pots in the Docks Warehouse
- false: Disabled
-
IncludeSpawned:
- true: When the mod is running, tries to search for spawned / despawned cops. Only enable this feature if you use mods that spawn or despawn cops at runtime!
- false: Default Disabled.
(Optional) Officer Configuration Steps:
- Open the
NACops
folder and locate the file calledofficer.json
. - The default contents of the
officer.json
file are as follows:
{
"MovementRunSpeed": 9.0,
"MovementWalkSpeed": 2.4,
"CombatGiveUpRange": 40.0,
"CombatGiveUpTime": 60.0,
"CombatSearchTime": 60.0,
"CombatMoveSpeed": 9.0,
"CombatEndAfterHits": 40,
"OfficerMaxHealth": 175.0,
"WeaponMagSize": 20,
"WeaponFireRate": 0.1,
"WeaponMaxRange": 20.0,
"WeaponReloadTime": 0.5,
"WeaponRaiseTime": 0.2,
"WeaponHitChanceMax": 0.3,
"WeaponHitChanceMin": 0.8
}
Note: The
config.json
andofficer.json
files will be automatically created in theMods/NACops/
directory if it's missing.
Contribute, Build from Source, or Verify Integrity
Check out the project on GitHub.