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5 days ago
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Dependency string
XO_WithSauce-NACops_MONO-1.8.0
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NACopsV1.dll

SHA 256 File Hash: 6CA9DCDC4135C004FC08A81952C0718C8C6110A3712ABD3CA8283826190DB00E

Game Version 0.4.0

SCHEDULE I NA COPS MOD

NEEDS MELON LOADER (BOTH ALTERNATE AND DEFAULT VERSIONS ARE NOW SUPPORTED!)

Wiki Page

| Home Page | - | Docks Raids | - | Private Investigator | -

Features

  • Makes the cops more lethal by making them arrest you easily and conducting searches periodically
  • Cops now occasionally use lethal force if you approach them
  • Cops will occasionally appoint a disguised Private Investigator to monitor you
  • Cops will now try to search for players smoking ganja and also apprehend the suspect
  • Cops will give you more crime charges if arrested
  • New customers will try to snitch on you resulting in Car Dispatches and Investigation
  • When dealing to customers, they have a chance to be a part of a Buy Bust!
  • Police will on rare occasions destroy Growing Pots in the Docks Warehouse! Wiki
  • Overall Cops difficulty is tied to Game Progression:
    • Total Earnings
    • Total Days in the Save
    • Customer Relationships

Important!

  • "alternate" or "alternate-beta" branch users: Download the NACopsV1-Mono version.
  • "default" or "beta" branch users: Download the NACopsV1-IL2CPP version.

Installation Steps

  1. Install Melon Loader from a trusted source like MelonWiki.
  2. Copy the DLL file and the NACops folder (with config.json and officer.json) into the Mods folder.
  3. You are good to go!

Configuration

The mod supports overriding behaviors and variables to allow cross-compatibility with other mods.

(Optional) Configuration Steps:

  1. Open the NACops folder and locate the file called config.json.
  2. The default contents of the config.json file are as follows:
{
  "OverrideMovement": true,
  "OverrideCombatBeh": true,
  "OverrideBodySearch": true,
  "OverrideWeapon": true,
  "OverrideMaxHealth": true,
  "LethalCops": true,
  "NearbyCrazyCops": true,
  "CrazyCops": true,
  "PrivateInvestigator": true,
  "WeedInvestigator": true,
  "CorruptCops": true,
  "SnitchingSamples": true,
  "BuyBusts": true,
  "DocksRaids": true,
  "IncludeSpawned": false
}
  • Override(Parameter):

    • true: Uses the NACops mod settings on the officers and overrides any other mod settings
    • false: Uses the game default settings on the officers or other mods settings.
  • LethalCops:

    • true: Forces nearby cops to actively target you and lethally hunt you
    • false: Disabled
  • NearbyCrazyCops:

    • true: Forces nearby cops to actively find you and initiate body search
    • false: Disabled
  • CrazyCops:

    • true: Forces cops to try and initiate: Vehicle pursuits, Foot pursuits if visible or Initiate Investigations
    • false: Disabled
  • PrivateInvestigator:

    • true: Forces a nearby cop to transform into a Private Investigator that follows you
    • false: Disabled
  • WeedInvestigator:

    • true: Forces nearby cops to find you and body search when smoking product nearby
    • false: Disabled
  • CorruptCops:

    • true: Cops will give you false charges when the events run
    • false: Disabled
  • SnitchingSamples:

    • true: When you give Potential Customers samples they have a chance to Snitch on you -> Vehicle patrol + Investigation status
    • false: Disabled
  • BuyBusts:

    • true: When you deal customers product, based on the customer relationship this might trigger a Buy Bust, spawning a Cop behind you!
    • false: Disabled
  • DocksRaids:

    • true: If Private Investigator builds up enough Session Heat, the Police will come to destroy Growing Pots in the Docks Warehouse
    • false: Disabled
  • IncludeSpawned:

    • true: When the mod is running, tries to search for spawned / despawned cops. Only enable this feature if you use mods that spawn or despawn cops at runtime!
    • false: Default Disabled.

(Optional) Officer Configuration Steps:

  1. Open the NACops folder and locate the file called officer.json.
  2. The default contents of the officer.json file are as follows:
{
  "MovementRunSpeed": 9.0,
  "MovementWalkSpeed": 2.4,
  "CombatGiveUpRange": 40.0,
  "CombatGiveUpTime": 60.0,
  "CombatSearchTime": 60.0,
  "CombatMoveSpeed": 9.0,
  "CombatEndAfterHits": 40,
  "OfficerMaxHealth": 175.0,
  "WeaponMagSize": 20,
  "WeaponFireRate": 0.1,
  "WeaponMaxRange": 20.0,
  "WeaponReloadTime": 0.5,
  "WeaponRaiseTime": 0.2,
  "WeaponHitChanceMax": 0.3,
  "WeaponHitChanceMin": 0.8
}

Note: The config.json and officer.json files will be automatically created in the Mods/NACops/ directory if it's missing.

Contribute, Build from Source, or Verify Integrity

Check out the project on GitHub.

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