Piepieonline's AssetBundleLoader
Various methods for loading content into Shadows of Doubt, including asset bundles, raw JSON scriptable objects, and more
- Load AssetBundles built against previous game versions, by correcting referenced PathIDs.
- Load new ScriptableObjects from raw JSON files with text based referencing
- Patch ScriptableObjects from partial JSON representation
- Create Texture2D from PNG files on the file system (Uses BigGustave library to replace stripped Unity and System methods)
Manual Installation
- Ensure you have BepInEx BE installed
- Extract the mod to ".\BepInEx\plugins", so you should have ".\BepInEx\plugins\AssetBundleLoader\AssetBundleLoader.dll"
- Ensure the rest of the *.dll files are along side the AssetBundleLoader.dll file
Source:
https://github.com/piepieonline/ShadowsOfDoubtMods/tree/master/AssetBundleLoader