
CitizenImporter
Create citizens from a file at city generation, allowing for custom names and physical attributes. Requires a new city. Template: https://docs.google.com/spreadsheets/d/11OvB572ezm2j-iO2rd89XHInrTNXey83eLdw2VJcujE/edit?gid=1379962932Details
2.1.0
- Player customisation! If the CSV contains a row with the first name and surname "PLAYER", those details will be used for the player's appearance
- Not all parameters apply to players, but the physical characteristics will be applied
2.0.1
- Better error messages when there is an invalid row in the CSV
2.0.0
BREAKING CHANGE: Requires the new format CSV file
- Overhauled to fix issues where selections were not respected
- Characters can have traits added, which controls glasses and facial hair, among other unsupported options
0.1.4
- Fixed for game version 1.0
0.1.3
- If a partner is specified, they will now always spawn
- Fixed a bug that could happen when loading non-existant partners
0.1.2
- Any names (first, last, both) that aren't specified will now use the game's randomisation
- Partners can now be specified based on row number in the CSV (Make sure the AttractedTo value matches the partners Gender value)
0.1.1
- Fixed a bug with assigning overrides to other genders and orientations
0.1.0
- Initial release