using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
using System.Globalization;
using System.IO;
using System.Linq;
using System.Linq.Expressions;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Cryptography;
using System.Security.Permissions;
using System.Text;
using System.Text.RegularExpressions;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using SunhavenMods.Shared;
using TheVault.Api;
using TheVault.Integration;
using TheVault.Modding;
using TheVault.Patches;
using TheVault.UI;
using TheVault.Vault;
using UnityEngine;
using UnityEngine.EventSystems;
using UnityEngine.Networking;
using UnityEngine.SceneManagement;
using UnityEngine.UI;
using Wish;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")]
[assembly: AssemblyCompany("TheVault")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("3.3.2.0")]
[assembly: AssemblyInformationalVersion("3.3.2+5c08b5aa5d0be9c4b93df77f697dc55d5ac97088")]
[assembly: AssemblyProduct("TheVault")]
[assembly: AssemblyTitle("TheVault")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("3.3.2.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
internal sealed class NullableAttribute : Attribute
{
public readonly byte[] NullableFlags;
public NullableAttribute(byte P_0)
{
NullableFlags = new byte[1] { P_0 };
}
public NullableAttribute(byte[] P_0)
{
NullableFlags = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
internal sealed class NullableContextAttribute : Attribute
{
public readonly byte Flag;
public NullableContextAttribute(byte P_0)
{
Flag = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace SunhavenMods.Shared
{
public static class ConfigFileHelper
{
public static ConfigFile CreateNamedConfig(string pluginGuid, string configFileName, Action<string> logWarning = null)
{
//IL_005f: Unknown result type (might be due to invalid IL or missing references)
//IL_0065: Expected O, but got Unknown
string text = Path.Combine(Paths.ConfigPath, configFileName);
string text2 = Path.Combine(Paths.ConfigPath, pluginGuid + ".cfg");
try
{
if (!File.Exists(text) && File.Exists(text2))
{
File.Copy(text2, text);
}
}
catch (Exception ex)
{
logWarning?.Invoke("[Config] Migration to " + configFileName + " failed: " + ex.Message);
}
return new ConfigFile(text, true);
}
public static bool ReplacePluginConfig(BaseUnityPlugin plugin, ConfigFile newConfig, Action<string> logWarning = null)
{
if ((Object)(object)plugin == (Object)null || newConfig == null)
{
return false;
}
try
{
Type typeFromHandle = typeof(BaseUnityPlugin);
PropertyInfo property = typeFromHandle.GetProperty("Config", BindingFlags.Instance | BindingFlags.Public);
if (property != null && property.CanWrite)
{
property.SetValue(plugin, newConfig, null);
return true;
}
FieldInfo field = typeFromHandle.GetField("<Config>k__BackingField", BindingFlags.Instance | BindingFlags.NonPublic);
if (field != null)
{
field.SetValue(plugin, newConfig);
return true;
}
FieldInfo[] fields = typeFromHandle.GetFields(BindingFlags.Instance | BindingFlags.NonPublic);
foreach (FieldInfo fieldInfo in fields)
{
if (fieldInfo.FieldType == typeof(ConfigFile))
{
fieldInfo.SetValue(plugin, newConfig);
return true;
}
}
}
catch (Exception ex)
{
logWarning?.Invoke("[Config] ReplacePluginConfig failed: " + ex.Message);
}
return false;
}
}
public static class VersionChecker
{
public class VersionCheckResult
{
public bool Success { get; set; }
public bool UpdateAvailable { get; set; }
public string CurrentVersion { get; set; }
public string LatestVersion { get; set; }
public string ModName { get; set; }
public string NexusUrl { get; set; }
public string Changelog { get; set; }
public string ErrorMessage { get; set; }
}
public class ModHealthSnapshot
{
public string PluginGuid { get; set; }
public DateTime LastCheckUtc { get; set; }
public int ExceptionCount { get; set; }
public string LastError { get; set; }
}
private class VersionCheckRunner : MonoBehaviour
{
private ManualLogSource _pluginLog;
public void StartCheck(string pluginGuid, string currentVersion, ManualLogSource pluginLog, Action<VersionCheckResult> onComplete)
{
_pluginLog = pluginLog;
((MonoBehaviour)this).StartCoroutine(CheckVersionCoroutine(pluginGuid, currentVersion, onComplete));
}
private void LogInfo(string message)
{
ManualLogSource pluginLog = _pluginLog;
if (pluginLog != null)
{
pluginLog.LogInfo((object)("[VersionChecker] " + message));
}
}
private void LogWarningMsg(string message)
{
ManualLogSource pluginLog = _pluginLog;
if (pluginLog != null)
{
pluginLog.LogWarning((object)("[VersionChecker] " + message));
}
}
private void LogErrorMsg(string message)
{
ManualLogSource pluginLog = _pluginLog;
if (pluginLog != null)
{
pluginLog.LogError((object)("[VersionChecker] " + message));
}
}
private IEnumerator CheckVersionCoroutine(string pluginGuid, string currentVersion, Action<VersionCheckResult> onComplete)
{
VersionCheckResult result = new VersionCheckResult
{
CurrentVersion = currentVersion
};
UnityWebRequest www = UnityWebRequest.Get("https://azraelgodking.github.io/SunhavenMod/versions.json");
try
{
www.timeout = 10;
yield return www.SendWebRequest();
if ((int)www.result == 2 || (int)www.result == 3)
{
result.Success = false;
result.ErrorMessage = "Network error: " + www.error;
RecordHealthError(pluginGuid, result.ErrorMessage);
LogWarningMsg(result.ErrorMessage);
onComplete?.Invoke(result);
Object.Destroy((Object)(object)((Component)this).gameObject);
yield break;
}
try
{
string text = www.downloadHandler.text;
Match match = GetModPattern(pluginGuid).Match(text);
if (!match.Success)
{
result.Success = false;
result.ErrorMessage = "Mod '" + pluginGuid + "' not found in versions.json";
RecordHealthError(pluginGuid, result.ErrorMessage);
LogWarningMsg(result.ErrorMessage);
onComplete?.Invoke(result);
Object.Destroy((Object)(object)((Component)this).gameObject);
yield break;
}
string value = match.Groups[1].Value;
result.LatestVersion = ExtractJsonString(value, "version");
result.ModName = ExtractJsonString(value, "name");
result.NexusUrl = ExtractJsonString(value, "nexus");
result.Changelog = ExtractJsonString(value, "changelog");
if (string.IsNullOrEmpty(result.LatestVersion))
{
result.Success = false;
result.ErrorMessage = "Could not parse version from response";
RecordHealthError(pluginGuid, result.ErrorMessage);
LogWarningMsg(result.ErrorMessage);
onComplete?.Invoke(result);
Object.Destroy((Object)(object)((Component)this).gameObject);
yield break;
}
result.Success = true;
result.UpdateAvailable = CompareVersions(currentVersion, result.LatestVersion) < 0;
if (result.UpdateAvailable)
{
LogInfo("Update available for " + result.ModName + ": " + currentVersion + " -> " + result.LatestVersion);
}
else
{
LogInfo(result.ModName + " is up to date (v" + currentVersion + ")");
}
}
catch (Exception ex)
{
result.Success = false;
result.ErrorMessage = "Parse error: " + ex.Message;
RecordHealthError(pluginGuid, result.ErrorMessage);
LogErrorMsg(result.ErrorMessage);
}
}
finally
{
((IDisposable)www)?.Dispose();
}
onComplete?.Invoke(result);
Object.Destroy((Object)(object)((Component)this).gameObject);
}
private string ExtractJsonString(string json, string key)
{
Match match = ExtractFieldRegex.Match(json);
while (match.Success)
{
if (string.Equals(match.Groups["key"].Value, key, StringComparison.Ordinal))
{
return match.Groups["value"].Value;
}
match = match.NextMatch();
}
return null;
}
}
private const string VersionsUrl = "https://azraelgodking.github.io/SunhavenMod/versions.json";
private static readonly Dictionary<string, ModHealthSnapshot> HealthByPluginGuid = new Dictionary<string, ModHealthSnapshot>(StringComparer.OrdinalIgnoreCase);
private static readonly object HealthLock = new object();
private static readonly Dictionary<string, Regex> ModPatternCache = new Dictionary<string, Regex>(StringComparer.Ordinal);
private static readonly object ModPatternCacheLock = new object();
private static readonly Regex ExtractFieldRegex = new Regex("\"(?<key>[^\"]+)\"\\s*:\\s*(?:\"(?<value>[^\"]*)\"|null)", RegexOptions.Compiled);
public static void CheckForUpdate(string pluginGuid, string currentVersion, ManualLogSource logger = null, Action<VersionCheckResult> onComplete = null)
{
//IL_000b: Unknown result type (might be due to invalid IL or missing references)
TouchHealth(pluginGuid);
VersionCheckRunner versionCheckRunner = new GameObject("VersionChecker").AddComponent<VersionCheckRunner>();
Object.DontDestroyOnLoad((Object)(object)((Component)versionCheckRunner).gameObject);
SceneRootSurvivor.TryRegisterPersistentRunnerGameObject(((Component)versionCheckRunner).gameObject);
versionCheckRunner.StartCheck(pluginGuid, currentVersion, logger, onComplete);
}
public static ModHealthSnapshot GetHealthSnapshot(string pluginGuid)
{
if (string.IsNullOrWhiteSpace(pluginGuid))
{
return null;
}
lock (HealthLock)
{
if (!HealthByPluginGuid.TryGetValue(pluginGuid, out ModHealthSnapshot value))
{
return null;
}
return new ModHealthSnapshot
{
PluginGuid = value.PluginGuid,
LastCheckUtc = value.LastCheckUtc,
ExceptionCount = value.ExceptionCount,
LastError = value.LastError
};
}
}
public static int CompareVersions(string v1, string v2)
{
if (string.IsNullOrEmpty(v1) || string.IsNullOrEmpty(v2))
{
return 0;
}
v1 = v1.TrimStart('v', 'V');
v2 = v2.TrimStart('v', 'V');
int num = v1.IndexOfAny(new char[2] { '-', '+' });
if (num >= 0)
{
v1 = v1.Substring(0, num);
}
int num2 = v2.IndexOfAny(new char[2] { '-', '+' });
if (num2 >= 0)
{
v2 = v2.Substring(0, num2);
}
string[] array = v1.Split(new char[1] { '.' });
string[] array2 = v2.Split(new char[1] { '.' });
int num3 = Math.Max(array.Length, array2.Length);
for (int i = 0; i < num3; i++)
{
int result;
int num4 = ((i < array.Length && int.TryParse(array[i], out result)) ? result : 0);
int result2;
int num5 = ((i < array2.Length && int.TryParse(array2[i], out result2)) ? result2 : 0);
if (num4 < num5)
{
return -1;
}
if (num4 > num5)
{
return 1;
}
}
return 0;
}
private static void TouchHealth(string pluginGuid)
{
if (string.IsNullOrWhiteSpace(pluginGuid))
{
return;
}
lock (HealthLock)
{
if (!HealthByPluginGuid.TryGetValue(pluginGuid, out ModHealthSnapshot value))
{
value = new ModHealthSnapshot
{
PluginGuid = pluginGuid
};
HealthByPluginGuid[pluginGuid] = value;
}
value.LastCheckUtc = DateTime.UtcNow;
}
}
private static void RecordHealthError(string pluginGuid, string errorMessage)
{
if (string.IsNullOrWhiteSpace(pluginGuid))
{
return;
}
lock (HealthLock)
{
if (!HealthByPluginGuid.TryGetValue(pluginGuid, out ModHealthSnapshot value))
{
value = new ModHealthSnapshot
{
PluginGuid = pluginGuid
};
HealthByPluginGuid[pluginGuid] = value;
}
value.LastCheckUtc = DateTime.UtcNow;
value.ExceptionCount++;
value.LastError = errorMessage;
}
}
private static Regex GetModPattern(string pluginGuid)
{
lock (ModPatternCacheLock)
{
if (!ModPatternCache.TryGetValue(pluginGuid, out Regex value))
{
value = new Regex("\"" + Regex.Escape(pluginGuid) + "\"\\s*:\\s*\\{([^}]+)\\}", RegexOptions.Compiled | RegexOptions.Singleline);
ModPatternCache[pluginGuid] = value;
}
return value;
}
}
}
public static class VersionCheckerExtensions
{
public static void NotifyUpdateAvailable(this VersionChecker.VersionCheckResult result, ManualLogSource logger = null)
{
if (!result.UpdateAvailable)
{
return;
}
string text = result.ModName + " update available: v" + result.LatestVersion;
try
{
Type type = ReflectionHelper.FindWishType("NotificationStack");
if (type != null)
{
Type type2 = ReflectionHelper.FindType("SingletonBehaviour`1", "Wish");
if (type2 != null)
{
object obj = type2.MakeGenericType(type).GetProperty("Instance")?.GetValue(null);
if (obj != null)
{
MethodInfo method = type.GetMethod("SendNotification", new Type[5]
{
typeof(string),
typeof(int),
typeof(int),
typeof(bool),
typeof(bool)
});
if (method != null)
{
method.Invoke(obj, new object[5] { text, 0, 1, false, true });
return;
}
}
}
}
}
catch (Exception ex)
{
if (logger != null)
{
logger.LogWarning((object)("Failed to send native notification: " + ex.Message));
}
}
if (logger != null)
{
logger.LogWarning((object)("[UPDATE AVAILABLE] " + text));
}
if (!string.IsNullOrEmpty(result.NexusUrl) && logger != null)
{
logger.LogWarning((object)("Download at: " + result.NexusUrl));
}
}
}
public static class SceneRootSurvivor
{
private static readonly object Lock = new object();
private static readonly List<string> NoKillSubstrings = new List<string>();
private static Harmony _harmony;
public static void TryRegisterPersistentRunnerGameObject(GameObject go)
{
if (!((Object)(object)go == (Object)null))
{
TryAddNoKillListSubstring(((Object)go).name);
}
}
public static void TryAddNoKillListSubstring(string nameSubstring)
{
if (string.IsNullOrEmpty(nameSubstring))
{
return;
}
lock (Lock)
{
bool flag = false;
for (int i = 0; i < NoKillSubstrings.Count; i++)
{
if (string.Equals(NoKillSubstrings[i], nameSubstring, StringComparison.OrdinalIgnoreCase))
{
flag = true;
break;
}
}
if (!flag)
{
NoKillSubstrings.Add(nameSubstring);
}
}
EnsurePatched();
}
private static void EnsurePatched()
{
//IL_0078: Unknown result type (might be due to invalid IL or missing references)
//IL_007d: Unknown result type (might be due to invalid IL or missing references)
//IL_0090: Unknown result type (might be due to invalid IL or missing references)
//IL_009d: Expected O, but got Unknown
//IL_00a3: Expected O, but got Unknown
if (_harmony != null)
{
return;
}
lock (Lock)
{
if (_harmony == null)
{
MethodInfo methodInfo = AccessTools.Method(typeof(Scene), "GetRootGameObjects", Type.EmptyTypes, (Type[])null);
if (!(methodInfo == null))
{
string text = typeof(SceneRootSurvivor).Assembly.GetName().Name ?? "Unknown";
Harmony val = new Harmony("SunhavenMods.SceneRootSurvivor." + text);
val.Patch((MethodBase)methodInfo, (HarmonyMethod)null, new HarmonyMethod(typeof(SceneRootSurvivor), "OnGetRootGameObjectsPostfix", (Type[])null), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null);
_harmony = val;
}
}
}
}
private static void OnGetRootGameObjectsPostfix(ref GameObject[] __result)
{
if (__result == null || __result.Length == 0)
{
return;
}
List<string> list;
lock (Lock)
{
if (NoKillSubstrings.Count == 0)
{
return;
}
list = new List<string>(NoKillSubstrings);
}
List<GameObject> list2 = new List<GameObject>(__result);
for (int i = 0; i < list.Count; i++)
{
string noKill = list[i];
list2.RemoveAll((GameObject a) => (Object)(object)a != (Object)null && ((Object)a).name.IndexOf(noKill, StringComparison.OrdinalIgnoreCase) >= 0);
}
__result = list2.ToArray();
}
}
public static class ReflectionHelper
{
public static readonly BindingFlags AllBindingFlags = BindingFlags.Instance | BindingFlags.Static | BindingFlags.Public | BindingFlags.NonPublic | BindingFlags.FlattenHierarchy;
public static Type FindType(string typeName, params string[] namespaces)
{
string typeName2 = typeName;
Type type = AccessTools.TypeByName(typeName2);
if (type != null)
{
return type;
}
for (int i = 0; i < namespaces.Length; i++)
{
type = AccessTools.TypeByName(namespaces[i] + "." + typeName2);
if (type != null)
{
return type;
}
}
Assembly[] assemblies = AppDomain.CurrentDomain.GetAssemblies();
foreach (Assembly assembly in assemblies)
{
try
{
type = assembly.GetTypes().FirstOrDefault((Type t) => t.Name == typeName2 || t.FullName == typeName2);
if (type != null)
{
return type;
}
}
catch (ReflectionTypeLoadException)
{
}
}
return null;
}
public static Type FindWishType(string typeName)
{
return FindType(typeName, "Wish");
}
public static object GetStaticValue(Type type, string memberName)
{
if (type == null)
{
return null;
}
try
{
PropertyInfo property = type.GetProperty(memberName, AllBindingFlags);
if (property != null && property.GetMethod != null && property.GetIndexParameters().Length == 0)
{
return property.GetValue(null);
}
}
catch (AmbiguousMatchException)
{
return null;
}
FieldInfo field = type.GetField(memberName, AllBindingFlags);
if (field != null)
{
return field.GetValue(null);
}
return null;
}
public static object GetSingletonInstance(Type type)
{
if (type == null)
{
return null;
}
string[] array = new string[5] { "Instance", "instance", "_instance", "Singleton", "singleton" };
foreach (string memberName in array)
{
object staticValue = GetStaticValue(type, memberName);
if (staticValue != null)
{
return staticValue;
}
}
return null;
}
public static object GetInstanceValue(object instance, string memberName)
{
if (instance == null)
{
return null;
}
Type type = instance.GetType();
while (type != null)
{
PropertyInfo property = type.GetProperty(memberName, AllBindingFlags);
if (property != null && property.GetMethod != null)
{
return property.GetValue(instance);
}
FieldInfo field = type.GetField(memberName, AllBindingFlags);
if (field != null)
{
return field.GetValue(instance);
}
type = type.BaseType;
}
return null;
}
public static bool SetInstanceValue(object instance, string memberName, object value)
{
if (instance == null)
{
return false;
}
Type type = instance.GetType();
while (type != null)
{
PropertyInfo property = type.GetProperty(memberName, AllBindingFlags);
if (property != null && property.SetMethod != null)
{
property.SetValue(instance, value);
return true;
}
FieldInfo field = type.GetField(memberName, AllBindingFlags);
if (field != null)
{
field.SetValue(instance, value);
return true;
}
type = type.BaseType;
}
return false;
}
public static object InvokeMethod(object instance, string methodName, params object[] args)
{
if (instance == null)
{
return null;
}
Type type = instance.GetType();
Type[] array = args?.Select((object a) => a?.GetType() ?? typeof(object)).ToArray() ?? Type.EmptyTypes;
MethodInfo methodInfo = AccessTools.Method(type, methodName, array, (Type[])null);
if (methodInfo == null)
{
methodInfo = type.GetMethod(methodName, AllBindingFlags);
}
if (methodInfo == null)
{
return null;
}
return methodInfo.Invoke(instance, args);
}
public static object InvokeStaticMethod(Type type, string methodName, params object[] args)
{
if (type == null)
{
return null;
}
Type[] array = args?.Select((object a) => a?.GetType() ?? typeof(object)).ToArray() ?? Type.EmptyTypes;
MethodInfo methodInfo = AccessTools.Method(type, methodName, array, (Type[])null);
if (methodInfo == null)
{
methodInfo = type.GetMethod(methodName, AllBindingFlags);
}
if (methodInfo == null)
{
return null;
}
return methodInfo.Invoke(null, args);
}
public static FieldInfo[] GetAllFields(Type type)
{
if (type == null)
{
return Array.Empty<FieldInfo>();
}
FieldInfo[] fields = type.GetFields(AllBindingFlags);
IEnumerable<FieldInfo> second;
if (!(type.BaseType != null) || !(type.BaseType != typeof(object)))
{
second = Enumerable.Empty<FieldInfo>();
}
else
{
IEnumerable<FieldInfo> allFields = GetAllFields(type.BaseType);
second = allFields;
}
return fields.Concat(second).Distinct().ToArray();
}
public static PropertyInfo[] GetAllProperties(Type type)
{
if (type == null)
{
return Array.Empty<PropertyInfo>();
}
PropertyInfo[] properties = type.GetProperties(AllBindingFlags);
IEnumerable<PropertyInfo> second;
if (!(type.BaseType != null) || !(type.BaseType != typeof(object)))
{
second = Enumerable.Empty<PropertyInfo>();
}
else
{
IEnumerable<PropertyInfo> allProperties = GetAllProperties(type.BaseType);
second = allProperties;
}
return (from p in properties.Concat(second)
group p by p.Name into g
select g.First()).ToArray();
}
public static T TryGetValue<T>(object instance, string memberName, T defaultValue = default(T))
{
try
{
object instanceValue = GetInstanceValue(instance, memberName);
if (instanceValue is T result)
{
return result;
}
if (instanceValue != null && typeof(T).IsAssignableFrom(instanceValue.GetType()))
{
return (T)instanceValue;
}
return defaultValue;
}
catch
{
return defaultValue;
}
}
}
public static class IconCache
{
private struct CachedIcon
{
public Texture2D Texture;
public bool OwnsTexture;
}
private static readonly Dictionary<int, CachedIcon> _iconCache = new Dictionary<int, CachedIcon>();
private const int MaxCacheSize = 200;
private static readonly HashSet<int> _loadingItems = new HashSet<int>();
private static readonly HashSet<int> _failedItems = new HashSet<int>();
private static readonly Dictionary<string, int> _currencyToItemId = new Dictionary<string, int>();
private static Texture2D _fallbackTexture;
private static ManualLogSource _log;
private static Type _databaseType;
private static Type _itemDataType;
private static MethodInfo _getDataMethod;
private static bool _reflectionInitialized;
private static bool _initialized;
private static bool _iconsLoaded;
private static int[] _pendingPreloadItemIds;
public static void Initialize(ManualLogSource log, int[] preloadItemIds = null)
{
_log = log;
if (_initialized)
{
ManualLogSource log2 = _log;
if (log2 != null)
{
log2.LogDebug((object)"[IconCache] Already initialized");
}
return;
}
_initialized = true;
ManualLogSource log3 = _log;
if (log3 != null)
{
log3.LogInfo((object)"[IconCache] Initializing icon cache...");
}
_fallbackTexture = CreateFallbackTexture();
ManualLogSource log4 = _log;
if (log4 != null)
{
log4.LogInfo((object)"[IconCache] Created fallback texture");
}
if (preloadItemIds != null && preloadItemIds.Length != 0)
{
_pendingPreloadItemIds = (int[])preloadItemIds.Clone();
ManualLogSource log5 = _log;
if (log5 != null)
{
log5.LogInfo((object)$"[IconCache] Preload: {_pendingPreloadItemIds.Length} item ID(s) will queue with LoadAllIcons");
}
}
}
public static void RegisterCurrency(string currencyId, int itemId)
{
_currencyToItemId[currencyId] = itemId;
}
public static void LoadAllIcons()
{
if (_iconsLoaded)
{
ManualLogSource log = _log;
if (log != null)
{
log.LogDebug((object)"[IconCache] Icons already loaded, skipping");
}
return;
}
if (!InitializeReflection())
{
ManualLogSource log2 = _log;
if (log2 != null)
{
log2.LogError((object)"[IconCache] Failed to initialize reflection, cannot load icons");
}
_iconsLoaded = true;
return;
}
foreach (KeyValuePair<string, int> item in _currencyToItemId)
{
ManualLogSource log3 = _log;
if (log3 != null)
{
log3.LogDebug((object)$"[IconCache] Queuing load for: {item.Key} (ItemID: {item.Value})");
}
LoadIcon(item.Value);
}
if (_pendingPreloadItemIds != null)
{
int[] pendingPreloadItemIds = _pendingPreloadItemIds;
foreach (int num in pendingPreloadItemIds)
{
if (num > 0)
{
ManualLogSource log4 = _log;
if (log4 != null)
{
log4.LogDebug((object)$"[IconCache] Queuing preload item ID: {num}");
}
LoadIcon(num);
}
}
}
_iconsLoaded = true;
ManualLogSource log5 = _log;
if (log5 != null)
{
log5.LogInfo((object)$"[IconCache] Queued {_currencyToItemId.Count} currency icon(s); preload queue processed.");
}
}
public static Texture2D GetIconForCurrency(string currencyId)
{
if (_currencyToItemId.TryGetValue(currencyId, out var value))
{
return GetIcon(value);
}
return GetFallbackTexture();
}
public static Texture2D GetIcon(int itemId)
{
if (itemId <= 0)
{
return GetFallbackTexture();
}
if (_iconCache.TryGetValue(itemId, out var value))
{
return value.Texture;
}
if (!_loadingItems.Contains(itemId) && !_failedItems.Contains(itemId))
{
LoadIcon(itemId);
}
return GetFallbackTexture();
}
private static Texture2D GetFallbackTexture()
{
if ((Object)(object)_fallbackTexture == (Object)null)
{
_fallbackTexture = CreateFallbackTexture();
}
return _fallbackTexture;
}
public static bool IsIconLoaded(int itemId)
{
return _iconCache.ContainsKey(itemId);
}
public static bool IsIconLoaded(string currencyId)
{
if (_currencyToItemId.TryGetValue(currencyId, out var value))
{
return IsIconLoaded(value);
}
return false;
}
public static int GetItemIdForCurrency(string currencyId)
{
if (!_currencyToItemId.TryGetValue(currencyId, out var value))
{
return -1;
}
return value;
}
private static bool InitializeReflection()
{
if (_reflectionInitialized)
{
if (_databaseType != null && _itemDataType != null)
{
return _getDataMethod != null;
}
return false;
}
_reflectionInitialized = true;
try
{
string[] array = new string[4] { "Database", "Wish.Database", "PSS.Database", "SunHaven.Database" };
for (int i = 0; i < array.Length; i++)
{
_databaseType = AccessTools.TypeByName(array[i]);
if (_databaseType != null)
{
ManualLogSource log = _log;
if (log != null)
{
log.LogInfo((object)("[IconCache] Found Database type: " + _databaseType.FullName));
}
break;
}
}
MethodInfo[] methods;
if (_databaseType == null)
{
Assembly[] assemblies = AppDomain.CurrentDomain.GetAssemblies();
foreach (Assembly assembly in assemblies)
{
try
{
Type[] types = assembly.GetTypes();
foreach (Type type in types)
{
if (!(type.Name == "Database") || type.IsNested)
{
continue;
}
methods = type.GetMethods(BindingFlags.Static | BindingFlags.Public);
foreach (MethodInfo methodInfo in methods)
{
if (methodInfo.Name == "GetData" && methodInfo.IsGenericMethod)
{
_databaseType = type;
ManualLogSource log2 = _log;
if (log2 != null)
{
log2.LogInfo((object)("[IconCache] Found Database type: " + type.FullName));
}
break;
}
}
if (_databaseType != null)
{
break;
}
}
if (_databaseType != null)
{
break;
}
}
catch (Exception ex)
{
ManualLogSource log3 = _log;
if (log3 != null)
{
log3.LogDebug((object)("[IconCache] Skipping assembly " + assembly.GetName().Name + ": " + ex.Message));
}
}
}
}
if (_databaseType == null)
{
ManualLogSource log4 = _log;
if (log4 != null)
{
log4.LogError((object)"[IconCache] Could not find Database type");
}
return false;
}
_itemDataType = AccessTools.TypeByName("Wish.ItemData");
if (_itemDataType == null)
{
ManualLogSource log5 = _log;
if (log5 != null)
{
log5.LogError((object)"[IconCache] Could not find Wish.ItemData type");
}
return false;
}
methods = _databaseType.GetMethods(BindingFlags.Static | BindingFlags.Public);
foreach (MethodInfo methodInfo2 in methods)
{
if (!(methodInfo2.Name == "GetData") || !methodInfo2.IsGenericMethod)
{
continue;
}
ParameterInfo[] parameters = methodInfo2.GetParameters();
if (methodInfo2.GetGenericArguments().Length == 1 && parameters.Length == 3 && parameters[0].ParameterType == typeof(int))
{
_getDataMethod = methodInfo2.MakeGenericMethod(_itemDataType);
ManualLogSource log6 = _log;
if (log6 != null)
{
log6.LogInfo((object)"[IconCache] Found Database.GetData method");
}
break;
}
}
if (_getDataMethod == null)
{
ManualLogSource log7 = _log;
if (log7 != null)
{
log7.LogError((object)"[IconCache] Could not find Database.GetData method");
}
return false;
}
return true;
}
catch (Exception ex2)
{
ManualLogSource log8 = _log;
if (log8 != null)
{
log8.LogError((object)("[IconCache] Error initializing reflection: " + ex2.Message));
}
return false;
}
}
private static void LoadIcon(int itemId)
{
if (itemId <= 0 || _loadingItems.Contains(itemId) || _iconCache.ContainsKey(itemId))
{
return;
}
_loadingItems.Add(itemId);
try
{
if (!InitializeReflection() || _getDataMethod == null)
{
_failedItems.Add(itemId);
_loadingItems.Remove(itemId);
return;
}
Type delegateType = typeof(Action<>).MakeGenericType(_itemDataType);
ParameterExpression parameterExpression = Expression.Parameter(_itemDataType, "itemData");
ConstantExpression arg = Expression.Constant(itemId);
MethodCallExpression body = Expression.Call(typeof(IconCache).GetMethod("OnIconLoadedInternal", BindingFlags.Static | BindingFlags.NonPublic), arg, Expression.Convert(parameterExpression, typeof(object)));
Delegate @delegate = Expression.Lambda(delegateType, body, parameterExpression).Compile();
Action action = Expression.Lambda<Action>(Expression.Call(typeof(IconCache).GetMethod("OnIconLoadFailed", BindingFlags.Static | BindingFlags.NonPublic), arg), Array.Empty<ParameterExpression>()).Compile();
_getDataMethod.Invoke(null, new object[3] { itemId, @delegate, action });
}
catch (Exception ex)
{
ManualLogSource log = _log;
if (log != null)
{
log.LogDebug((object)$"[IconCache] Error loading icon {itemId}: {ex.Message}");
}
_failedItems.Add(itemId);
_loadingItems.Remove(itemId);
}
}
private static void OnIconLoadedInternal(int itemId, object itemData)
{
_loadingItems.Remove(itemId);
if (itemData == null)
{
_failedItems.Add(itemId);
return;
}
try
{
Type type = itemData.GetType();
object obj = null;
BindingFlags[] array = new BindingFlags[4]
{
BindingFlags.Instance | BindingFlags.Public,
BindingFlags.Instance | BindingFlags.Public | BindingFlags.FlattenHierarchy,
BindingFlags.Instance | BindingFlags.NonPublic,
BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic | BindingFlags.FlattenHierarchy
};
BindingFlags[] array2 = array;
foreach (BindingFlags bindingAttr in array2)
{
PropertyInfo property = type.GetProperty("icon", bindingAttr);
if (property != null)
{
obj = property.GetValue(itemData);
break;
}
}
if (obj == null)
{
array2 = array;
foreach (BindingFlags bindingAttr2 in array2)
{
FieldInfo field = type.GetField("icon", bindingAttr2);
if (field != null)
{
obj = field.GetValue(itemData);
break;
}
}
}
if (obj == null)
{
Type type2 = type;
while (type2 != null && obj == null)
{
PropertyInfo[] properties = type2.GetProperties(BindingFlags.DeclaredOnly | BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic);
foreach (PropertyInfo propertyInfo in properties)
{
if (propertyInfo.Name.Equals("icon", StringComparison.OrdinalIgnoreCase))
{
obj = propertyInfo.GetValue(itemData);
break;
}
}
if (obj == null)
{
FieldInfo[] fields = type2.GetFields(BindingFlags.DeclaredOnly | BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic);
foreach (FieldInfo fieldInfo in fields)
{
if (fieldInfo.Name.Equals("icon", StringComparison.OrdinalIgnoreCase))
{
obj = fieldInfo.GetValue(itemData);
break;
}
}
}
type2 = type2.BaseType;
}
}
Sprite val = (Sprite)((obj is Sprite) ? obj : null);
if (val != null)
{
CacheSprite(itemId, val);
}
else
{
_failedItems.Add(itemId);
}
}
catch (Exception ex)
{
ManualLogSource log = _log;
if (log != null)
{
log.LogDebug((object)$"[IconCache] Error processing icon {itemId}: {ex.Message}");
}
_failedItems.Add(itemId);
}
}
private static void OnIconLoadFailed(int itemId)
{
_loadingItems.Remove(itemId);
_failedItems.Add(itemId);
}
private static void CacheSprite(int itemId, Sprite sprite)
{
//IL_0026: Unknown result type (might be due to invalid IL or missing references)
//IL_002b: Unknown result type (might be due to invalid IL or missing references)
//IL_0042: Unknown result type (might be due to invalid IL or missing references)
//IL_0047: Unknown result type (might be due to invalid IL or missing references)
if ((Object)(object)sprite == (Object)null || (Object)(object)sprite.texture == (Object)null)
{
_failedItems.Add(itemId);
return;
}
try
{
Rect rect = sprite.rect;
Texture2D val;
bool ownsTexture;
if (((Rect)(ref rect)).width == (float)((Texture)sprite.texture).width)
{
rect = sprite.rect;
if (((Rect)(ref rect)).height == (float)((Texture)sprite.texture).height)
{
val = sprite.texture;
ownsTexture = false;
goto IL_0077;
}
}
val = ExtractSpriteTexture(sprite);
ownsTexture = (Object)(object)val != (Object)null;
goto IL_0077;
IL_0077:
if ((Object)(object)val != (Object)null)
{
_iconCache[itemId] = new CachedIcon
{
Texture = val,
OwnsTexture = ownsTexture
};
if (_iconCache.Count <= 200)
{
return;
}
int num = -1;
int num2 = -1;
foreach (int key in _iconCache.Keys)
{
if (num2 < 0)
{
num2 = key;
}
if (!_loadingItems.Contains(key) && !_failedItems.Contains(key))
{
num = key;
break;
}
}
if (num < 0)
{
num = num2;
}
if (num >= 0 && _iconCache.TryGetValue(num, out var value))
{
if (value.OwnsTexture && (Object)(object)value.Texture != (Object)null)
{
Object.Destroy((Object)(object)value.Texture);
}
_iconCache.Remove(num);
}
}
else
{
_failedItems.Add(itemId);
}
}
catch (Exception ex)
{
ManualLogSource log = _log;
if (log != null)
{
log.LogDebug((object)$"[IconCache] Error caching sprite {itemId}: {ex.Message}");
}
_failedItems.Add(itemId);
}
}
private static Texture2D ExtractSpriteTexture(Sprite sprite)
{
//IL_0001: Unknown result type (might be due to invalid IL or missing references)
//IL_0006: Unknown result type (might be due to invalid IL or missing references)
//IL_0034: Unknown result type (might be due to invalid IL or missing references)
//IL_0057: Unknown result type (might be due to invalid IL or missing references)
//IL_005e: Unknown result type (might be due to invalid IL or missing references)
//IL_0066: Expected O, but got Unknown
try
{
Rect rect = sprite.rect;
int num = (int)((Rect)(ref rect)).width;
int num2 = (int)((Rect)(ref rect)).height;
if (!((Texture)sprite.texture).isReadable)
{
return CopyTextureViaRenderTexture(sprite);
}
Texture2D val = new Texture2D(num, num2, (TextureFormat)4, false);
Color[] pixels = sprite.texture.GetPixels((int)((Rect)(ref rect)).x, (int)((Rect)(ref rect)).y, num, num2);
val.SetPixels(pixels);
val.Apply();
return val;
}
catch (Exception ex)
{
ManualLogSource log = _log;
if (log != null)
{
log.LogDebug((object)("[IconCache] Error extracting sprite texture: " + ex.Message));
}
return null;
}
}
private static Texture2D CopyTextureViaRenderTexture(Sprite sprite)
{
//IL_0009: Unknown result type (might be due to invalid IL or missing references)
//IL_000e: Unknown result type (might be due to invalid IL or missing references)
//IL_0057: Unknown result type (might be due to invalid IL or missing references)
//IL_005c: Unknown result type (might be due to invalid IL or missing references)
//IL_0070: Unknown result type (might be due to invalid IL or missing references)
//IL_007c: Unknown result type (might be due to invalid IL or missing references)
//IL_0084: Expected O, but got Unknown
RenderTexture val = null;
RenderTexture active = RenderTexture.active;
try
{
Rect rect = sprite.rect;
int num = (int)((Rect)(ref rect)).width;
int num2 = (int)((Rect)(ref rect)).height;
val = RenderTexture.GetTemporary(((Texture)sprite.texture).width, ((Texture)sprite.texture).height, 0, (RenderTextureFormat)0);
Graphics.Blit((Texture)(object)sprite.texture, val);
RenderTexture.active = val;
Texture2D val2 = new Texture2D(num, num2, (TextureFormat)4, false);
val2.ReadPixels(new Rect(((Rect)(ref rect)).x, ((Rect)(ref rect)).y, (float)num, (float)num2), 0, 0);
val2.Apply();
return val2;
}
catch (Exception ex)
{
ManualLogSource log = _log;
if (log != null)
{
log.LogDebug((object)("[IconCache] Error copying texture via RenderTexture: " + ex.Message));
}
return null;
}
finally
{
RenderTexture.active = active;
if ((Object)(object)val != (Object)null)
{
RenderTexture.ReleaseTemporary(val);
}
}
}
private static Texture2D CreateFallbackTexture()
{
//IL_0005: Unknown result type (might be due to invalid IL or missing references)
//IL_000b: Expected O, but got Unknown
//IL_0066: Unknown result type (might be due to invalid IL or missing references)
//IL_0073: Unknown result type (might be due to invalid IL or missing references)
int num = 32;
Texture2D val = new Texture2D(num, num);
Color val2 = default(Color);
((Color)(ref val2))..ctor(0.3f, 0.3f, 0.4f, 0.8f);
Color val3 = default(Color);
((Color)(ref val3))..ctor(0.5f, 0.5f, 0.6f, 1f);
for (int i = 0; i < num; i++)
{
for (int j = 0; j < num; j++)
{
if (j == 0 || j == num - 1 || i == 0 || i == num - 1)
{
val.SetPixel(j, i, val3);
}
else
{
val.SetPixel(j, i, val2);
}
}
}
val.Apply();
return val;
}
public static void Clear()
{
foreach (KeyValuePair<int, CachedIcon> item in _iconCache)
{
if (item.Value.OwnsTexture && (Object)(object)item.Value.Texture != (Object)null)
{
Object.Destroy((Object)(object)item.Value.Texture);
}
}
_iconCache.Clear();
_loadingItems.Clear();
_failedItems.Clear();
_initialized = false;
_iconsLoaded = false;
_pendingPreloadItemIds = null;
}
public static (int loaded, int loading, int failed) GetStats()
{
return (_iconCache.Count, _loadingItems.Count, _failedItems.Count);
}
public static void LogStatus()
{
(int, int, int) stats = GetStats();
ManualLogSource log = _log;
if (log != null)
{
log.LogInfo((object)$"[IconCache] Loaded: {stats.Item1}, Loading: {stats.Item2}, Failed: {stats.Item3}");
}
}
}
public static class TextInputFocusGuard
{
private const float DefaultPollIntervalSeconds = 0.25f;
private static float _nextPollTime = -1f;
private static bool _cachedDefer;
private static bool _tmpTypeLookupDone;
private static Type _tmpInputFieldType;
private static bool _qcLookupDone;
private static Type _qcType;
private static PropertyInfo _qcInstanceProp;
private static PropertyInfo _qcIsActiveProp;
private static FieldInfo _qcIsActiveField;
public static bool ShouldDeferModHotkeys(ManualLogSource debugLog = null, float pollIntervalSeconds = 0.25f)
{
float realtimeSinceStartup = Time.realtimeSinceStartup;
if (realtimeSinceStartup < _nextPollTime)
{
return _cachedDefer;
}
_nextPollTime = realtimeSinceStartup + Mathf.Max(0.05f, pollIntervalSeconds);
bool flag = false;
try
{
if (GUIUtility.keyboardControl != 0)
{
flag = true;
}
if (!flag)
{
EventSystem current = EventSystem.current;
GameObject val = ((current != null) ? current.currentSelectedGameObject : null);
if ((Object)(object)val != (Object)null)
{
if ((Object)(object)val.GetComponent<InputField>() != (Object)null)
{
flag = true;
}
else if (TryGetTmpInputField(val))
{
flag = true;
}
}
}
if (!flag && IsQuantumConsoleActive(debugLog))
{
flag = true;
}
}
catch (Exception ex)
{
if (debugLog != null)
{
debugLog.LogDebug((object)("[TextInputFocusGuard] " + ex.Message));
}
}
_cachedDefer = flag;
return flag;
}
private static bool TryGetTmpInputField(GameObject go)
{
if (!_tmpTypeLookupDone)
{
_tmpTypeLookupDone = true;
_tmpInputFieldType = AccessTools.TypeByName("TMPro.TMP_InputField");
}
if (_tmpInputFieldType == null)
{
return false;
}
return (Object)(object)go.GetComponent(_tmpInputFieldType) != (Object)null;
}
private static bool IsQuantumConsoleActive(ManualLogSource debugLog)
{
try
{
if (!_qcLookupDone)
{
_qcLookupDone = true;
_qcType = AccessTools.TypeByName("QFSW.QC.QuantumConsole");
if (_qcType != null)
{
_qcInstanceProp = AccessTools.Property(_qcType, "Instance");
_qcIsActiveProp = AccessTools.Property(_qcType, "IsActive");
_qcIsActiveField = AccessTools.Field(_qcType, "isActive") ?? AccessTools.Field(_qcType, "_isActive");
}
}
if (_qcType == null)
{
return false;
}
object obj = _qcInstanceProp?.GetValue(null);
if (obj == null)
{
return false;
}
if (_qcIsActiveProp != null && _qcIsActiveProp.PropertyType == typeof(bool))
{
return (bool)_qcIsActiveProp.GetValue(obj);
}
if (_qcIsActiveField != null && _qcIsActiveField.FieldType == typeof(bool))
{
return (bool)_qcIsActiveField.GetValue(obj);
}
}
catch (Exception ex)
{
if (debugLog != null)
{
debugLog.LogDebug((object)("[TextInputFocusGuard] Quantum Console focus check failed: " + ex.Message));
}
}
return false;
}
}
}
namespace TheVault
{
public static class ItemIds
{
public const int SpringToken = 18020;
public const int SummerToken = 18021;
public const int WinterToken = 18022;
public const int FallToken = 18023;
public const int CopperKey = 1251;
public const int IronKey = 1252;
public const int AdamantKey = 1253;
public const int MithrilKey = 1254;
public const int SuniteKey = 1255;
public const int GloriteKey = 1256;
public const int KingsLostMineKey = 1257;
public const int CommunityToken = 18013;
public const int Doubloon = 60014;
public const int BlackBottleCap = 60013;
public const int RedCarnivalTicket = 18012;
public const int CandyCornPieces = 18016;
public const int ManaShard = 18015;
}
public class PersistentUpdateRunner : MonoBehaviour
{
private string _lastKnownScene = "";
private bool _wasInMenuScene = true;
private float _sceneCheckTimer;
private float _heartbeatTimer;
private int _heartbeatCount;
private const float SCENE_CHECK_INTERVAL = 0.5f;
private const float HEARTBEAT_INTERVAL = 30f;
private void Awake()
{
((Object)((Component)this).gameObject).hideFlags = (HideFlags)61;
ManualLogSource log = Plugin.Log;
if (log != null)
{
log.LogInfo((object)"[PersistentRunner] Created hidden persistent runner");
}
}
private void Update()
{
Plugin.TickAutoSave();
_sceneCheckTimer += Time.deltaTime;
if (_sceneCheckTimer >= 0.5f)
{
_sceneCheckTimer = 0f;
CheckForMenuSceneChange();
}
_heartbeatTimer += Time.deltaTime;
if (_heartbeatTimer >= 30f)
{
_heartbeatTimer = 0f;
_heartbeatCount++;
ManualLogSource log = Plugin.Log;
if (log != null)
{
log.LogDebug((object)string.Format("[PersistentRunner Heartbeat #{0}] Scene: {1}, VaultLoaded: {2}, Character: {3}", _heartbeatCount, _lastKnownScene, PlayerPatches.IsVaultLoaded, PlayerPatches.LoadedCharacterName ?? "none"));
}
}
CheckHotkeys();
if (PlayerPatches.IsVaultLoaded)
{
ItemPatches.DrainAutoDepositNotifications();
}
PlayerPatches.TrySynchronizeCharacterContext();
}
private void CheckHotkeys()
{
//IL_005b: Unknown result type (might be due to invalid IL or missing references)
//IL_004a: Unknown result type (might be due to invalid IL or missing references)
//IL_0073: Unknown result type (might be due to invalid IL or missing references)
//IL_0062: Unknown result type (might be due to invalid IL or missing references)
//IL_008f: Unknown result type (might be due to invalid IL or missing references)
//IL_0096: Unknown result type (might be due to invalid IL or missing references)
try
{
if (!TextInputFocusGuard.ShouldDeferModHotkeys(Plugin.Log) && !((Object)(object)Plugin.GetVaultUI() == (Object)null))
{
if ((!Plugin.StaticRequireCtrl || Input.GetKey((KeyCode)306) || Input.GetKey((KeyCode)305)) && Input.GetKeyDown(Plugin.StaticToggleKey))
{
Plugin.ToggleMainVaultWindow();
}
if ((int)Plugin.StaticAltToggleKey != 0 && Input.GetKeyDown(Plugin.StaticAltToggleKey))
{
Plugin.ToggleMainVaultWindow();
}
if (Input.GetKeyDown(Plugin.StaticHUDToggleKey))
{
Plugin.GetVaultHUD()?.Toggle();
}
if ((int)Plugin.StaticQuickConvertKey != 0 && Input.GetKeyDown(Plugin.StaticQuickConvertKey))
{
Plugin.TryQuickConvertHotkey();
}
}
}
catch (Exception ex)
{
ManualLogSource log = Plugin.Log;
if (log != null)
{
log.LogError((object)("[PersistentRunner] Hotkey error: " + ex.Message));
}
}
}
private void CheckForMenuSceneChange()
{
//IL_0000: Unknown result type (might be due to invalid IL or missing references)
//IL_0005: Unknown result type (might be due to invalid IL or missing references)
try
{
Scene activeScene = SceneManager.GetActiveScene();
string name = ((Scene)(ref activeScene)).name;
if (!(name != _lastKnownScene))
{
return;
}
ManualLogSource log = Plugin.Log;
if (log != null)
{
log.LogInfo((object)("[PersistentRunner] Scene changed: '" + _lastKnownScene + "' -> '" + name + "'"));
}
_lastKnownScene = name;
string text = name.ToLowerInvariant();
bool flag = text.Contains("menu") || text.Contains("title");
if (flag && !_wasInMenuScene)
{
ManualLogSource log2 = Plugin.Log;
if (log2 != null)
{
log2.LogInfo((object)("[PersistentRunner] Menu scene detected: " + name));
}
PlayerPatches.SaveAndReset();
}
_wasInMenuScene = flag;
}
catch (Exception ex)
{
ManualLogSource log3 = Plugin.Log;
if (log3 != null)
{
log3.LogError((object)("[PersistentRunner] Error: " + ex.Message));
}
}
}
private void OnDestroy()
{
//IL_0000: Unknown result type (might be due to invalid IL or missing references)
//IL_0005: Unknown result type (might be due to invalid IL or missing references)
Scene activeScene = SceneManager.GetActiveScene();
string text = (((Scene)(ref activeScene)).name ?? string.Empty).ToLowerInvariant();
if (!Application.isPlaying || text.Contains("menu") || text.Contains("title"))
{
ManualLogSource log = Plugin.Log;
if (log != null)
{
log.LogInfo((object)"[PersistentRunner] OnDestroy during app quit/menu unload (expected).");
}
}
else
{
ManualLogSource log2 = Plugin.Log;
if (log2 != null)
{
log2.LogWarning((object)"[PersistentRunner] OnDestroy outside quit/menu (unexpected).");
}
}
}
}
[BepInPlugin("com.azraelgodking.thevault", "The Vault", "3.3.2")]
public class Plugin : BaseUnityPlugin
{
private readonly struct QuickConvertRule
{
public string FromCurrencyId { get; }
public string ToCurrencyId { get; }
public int FromAmount { get; }
public int ToAmount { get; }
public QuickConvertRule(string fromCurrencyId, string toCurrencyId, int fromAmount, int toAmount)
{
FromCurrencyId = fromCurrencyId;
ToCurrencyId = toCurrencyId;
FromAmount = fromAmount;
ToAmount = toAmount;
}
}
private static VaultManager _staticVaultManager;
private static VaultSaveSystem _staticSaveSystem;
private static VaultUI _staticVaultUI;
private static VaultHUD _staticVaultHUD;
internal static KeyCode StaticToggleKey = (KeyCode)118;
internal static bool StaticRequireCtrl = true;
internal static KeyCode StaticAltToggleKey = (KeyCode)289;
internal static KeyCode StaticHUDToggleKey = (KeyCode)288;
internal static KeyCode StaticQuickConvertKey = (KeyCode)287;
private const float MinWindowScale = 0.5f;
private const float MaxWindowScale = 3f;
private Harmony _harmony;
private VaultManager _vaultManager;
private VaultSaveSystem _saveSystem;
private VaultUI _vaultUI;
private VaultHUD _vaultHUD;
private ConfigEntry<KeyCode> _toggleKey;
private ConfigEntry<bool> _requireCtrlModifier;
private ConfigEntry<KeyCode> _altToggleKey;
private ConfigEntry<bool> _enableHUD;
private ConfigEntry<string> _hudPosition;
private ConfigEntry<float> _hudPositionX;
private ConfigEntry<float> _hudPositionY;
private ConfigEntry<float> _hudScale;
private ConfigEntry<bool> _hudCompactMode;
private ConfigEntry<string> _hudDensity;
private ConfigEntry<KeyCode> _hudToggleKey;
private ConfigEntry<KeyCode> _quickConvertKey;
private ConfigEntry<string> _quickConvertTable;
private ConfigEntry<float> _windowScale;
private ConfigEntry<bool> _enableAutoSave;
private ConfigEntry<float> _autoSaveInterval;
private ConfigEntry<bool> _checkForUpdates;
private string _hudPositionConfigBaseline;
private static bool _debugFullVaultInspector;
private bool _wasInMenuScene = true;
private bool _applicationQuitting;
private static GameObject _persistentRunner;
private static PersistentUpdateRunner _updateRunner;
public static Plugin Instance { get; private set; }
public static ManualLogSource Log { get; private set; }
public static ConfigFile ConfigFile { get; private set; }
public static bool LastVaultLoadQuarantinedCorruptFile
{
get
{
if (_staticSaveSystem != null)
{
return _staticSaveSystem.LastLoadQuarantinedCorruptFile;
}
return false;
}
}
private void Awake()
{
//IL_0120: Unknown result type (might be due to invalid IL or missing references)
//IL_0141: Unknown result type (might be due to invalid IL or missing references)
//IL_015c: Unknown result type (might be due to invalid IL or missing references)
//IL_0161: Unknown result type (might be due to invalid IL or missing references)
//IL_017c: Unknown result type (might be due to invalid IL or missing references)
//IL_0181: Unknown result type (might be due to invalid IL or missing references)
//IL_018c: Unknown result type (might be due to invalid IL or missing references)
//IL_0191: Unknown result type (might be due to invalid IL or missing references)
//IL_019c: Unknown result type (might be due to invalid IL or missing references)
//IL_01a1: Unknown result type (might be due to invalid IL or missing references)
//IL_0258: Unknown result type (might be due to invalid IL or missing references)
//IL_0262: Expected O, but got Unknown
//IL_0306: Unknown result type (might be due to invalid IL or missing references)
//IL_0316: Unknown result type (might be due to invalid IL or missing references)
Instance = this;
Log = ((BaseUnityPlugin)this).Logger;
ConfigFile = CreateNamedConfig();
ConfigFileHelper.ReplacePluginConfig((BaseUnityPlugin)(object)this, ConfigFile, (Action<string>)Log.LogWarning);
Log.LogInfo((object)"Loading The Vault v3.3.2");
VaultSaveCompatibility.WarnIfBreakingRelease(Log);
CreatePersistentRunner();
try
{
InitializeConfig();
SubscribeConfigChanged();
_vaultManager = new VaultManager();
_saveSystem = new VaultSaveSystem(_vaultManager);
_staticVaultManager = _vaultManager;
_staticSaveSystem = _saveSystem;
_saveSystem.SetAutoSaveIntervalSeconds(Mathf.Max(10f, _autoSaveInterval.Value));
_vaultManager.OnVaultLoaded += OnVaultDataLoaded;
GameObject val = CreateTheVaultUiHost();
Object.DontDestroyOnLoad((Object)(object)val);
_vaultUI = val.AddComponent<VaultUI>();
_vaultUI.Initialize(_vaultManager);
_vaultUI.SetScale(GetValidatedWindowScale());
_vaultUI.SetToggleKey(_toggleKey.Value, _requireCtrlModifier.Value);
_vaultUI.SetAltToggleKey(_altToggleKey.Value);
_staticVaultUI = _vaultUI;
StaticToggleKey = _toggleKey.Value;
StaticRequireCtrl = _requireCtrlModifier.Value;
StaticAltToggleKey = _altToggleKey.Value;
StaticHUDToggleKey = _hudToggleKey.Value;
StaticQuickConvertKey = _quickConvertKey.Value;
_vaultHUD = val.AddComponent<VaultHUD>();
_vaultHUD.Initialize(_vaultManager);
_vaultHUD.SetEnabled(_enableHUD.Value);
ApplyVaultHudPlacementFromConfig(_vaultHUD);
WireVaultHudPositionPersistence(_vaultHUD);
_vaultHUD.SetScale(Mathf.Clamp(_hudScale.Value, 0.5f, 3f));
_vaultHUD.SetHudDensity(GetResolvedHudDensity());
_staticVaultHUD = _vaultHUD;
VaultModApiBridge.Instance = (IVaultModApi)(object)new VaultModApiAdapter();
IconCache.Initialize(Log);
RegisterIconCacheCurrencies();
RegisterItemMappings();
_harmony = new Harmony("com.azraelgodking.thevault");
ApplyPatches();
PatchGameSave();
SceneManager.sceneLoaded += OnSceneLoaded;
Log.LogInfo((object)"Subscribed to SceneManager.sceneLoaded for vault loading");
if (_checkForUpdates.Value)
{
VersionChecker.CheckForUpdate("com.azraelgodking.thevault", "3.3.2", Log, delegate(VersionChecker.VersionCheckResult result)
{
result.NotifyUpdateAvailable(Log);
});
}
Log.LogInfo((object)"The Vault loaded successfully!");
Log.LogInfo((object)string.Format("Press {0}{1} or {2} to open the vault", _requireCtrlModifier.Value ? "Ctrl+" : "", _toggleKey.Value, _altToggleKey.Value));
}
catch (Exception arg)
{
Log.LogError((object)string.Format("Failed to load {0}: {1}", "The Vault", arg));
}
}
private void CreatePersistentRunner()
{
//IL_0022: Unknown result type (might be due to invalid IL or missing references)
//IL_002c: Expected O, but got Unknown
if ((Object)(object)_persistentRunner != (Object)null)
{
Log.LogInfo((object)"PersistentRunner already exists");
return;
}
_persistentRunner = new GameObject("TheVault_PersistentRunner");
Object.DontDestroyOnLoad((Object)(object)_persistentRunner);
((Object)_persistentRunner).hideFlags = (HideFlags)61;
SceneRootSurvivor.TryRegisterPersistentRunnerGameObject(_persistentRunner);
_updateRunner = _persistentRunner.AddComponent<PersistentUpdateRunner>();
Log.LogInfo((object)"Created hidden PersistentRunner that survives game cleanup");
}
private static ConfigFile CreateNamedConfig()
{
//IL_005e: Unknown result type (might be due to invalid IL or missing references)
//IL_0064: Expected O, but got Unknown
string text = Path.Combine(Paths.ConfigPath, "TheVault.cfg");
string text2 = Path.Combine(Paths.ConfigPath, "com.azraelgodking.thevault.cfg");
try
{
if (!File.Exists(text) && File.Exists(text2))
{
File.Copy(text2, text);
}
}
catch (Exception ex)
{
ManualLogSource log = Log;
if (log != null)
{
log.LogWarning((object)("[Config] Migration to TheVault.cfg failed: " + ex.Message));
}
}
return new ConfigFile(text, true);
}
private static GameObject CreateTheVaultUiHost()
{
//IL_0018: Unknown result type (might be due to invalid IL or missing references)
//IL_001d: Unknown result type (might be due to invalid IL or missing references)
//IL_0024: Unknown result type (might be due to invalid IL or missing references)
//IL_002f: Unknown result type (might be due to invalid IL or missing references)
//IL_0044: Unknown result type (might be due to invalid IL or missing references)
//IL_004f: Unknown result type (might be due to invalid IL or missing references)
//IL_005a: Unknown result type (might be due to invalid IL or missing references)
//IL_0065: Unknown result type (might be due to invalid IL or missing references)
//IL_006f: Unknown result type (might be due to invalid IL or missing references)
//IL_007a: Expected O, but got Unknown
GameObject val = new GameObject("TheVault_UI", new Type[1] { typeof(RectTransform) });
RectTransform component = val.GetComponent<RectTransform>();
component.anchorMin = Vector2.zero;
component.anchorMax = Vector2.one;
component.pivot = new Vector2(0.5f, 0.5f);
component.offsetMin = Vector2.zero;
component.offsetMax = Vector2.zero;
component.anchoredPosition = Vector2.zero;
((Transform)component).localScale = Vector3.one;
return val;
}
public static void EnsureUIComponentsExist()
{
//IL_0034: Unknown result type (might be due to invalid IL or missing references)
//IL_003e: Expected O, but got Unknown
//IL_00fb: Unknown result type (might be due to invalid IL or missing references)
//IL_010f: Unknown result type (might be due to invalid IL or missing references)
try
{
if ((Object)(object)_persistentRunner == (Object)null || (Object)(object)_updateRunner == (Object)null)
{
ManualLogSource log = Log;
if (log != null)
{
log.LogInfo((object)"[EnsureUI] Recreating PersistentRunner...");
}
_persistentRunner = new GameObject("TheVault_PersistentRunner");
Object.DontDestroyOnLoad((Object)(object)_persistentRunner);
((Object)_persistentRunner).hideFlags = (HideFlags)61;
SceneRootSurvivor.TryRegisterPersistentRunnerGameObject(_persistentRunner);
_updateRunner = _persistentRunner.AddComponent<PersistentUpdateRunner>();
ManualLogSource log2 = Log;
if (log2 != null)
{
log2.LogInfo((object)"[EnsureUI] PersistentRunner recreated");
}
}
if ((Object)(object)_staticVaultUI == (Object)null)
{
ManualLogSource log3 = Log;
if (log3 != null)
{
log3.LogInfo((object)"[EnsureUI] Recreating VaultUI...");
}
GameObject obj = CreateTheVaultUiHost();
Object.DontDestroyOnLoad((Object)(object)obj);
_staticVaultUI = obj.AddComponent<VaultUI>();
_staticVaultUI.Initialize(_staticVaultManager);
float scale = (((Object)(object)Instance != (Object)null) ? Instance.GetValidatedWindowScale() : 1f);
_staticVaultUI.SetScale(scale);
_staticVaultUI.SetToggleKey(StaticToggleKey, StaticRequireCtrl);
_staticVaultUI.SetAltToggleKey(StaticAltToggleKey);
_staticVaultHUD = obj.AddComponent<VaultHUD>();
_staticVaultHUD.Initialize(_staticVaultManager);
if ((Object)(object)Instance != (Object)null)
{
Instance._vaultUI = _staticVaultUI;
Instance._vaultHUD = _staticVaultHUD;
_staticVaultHUD.SetEnabled(Instance._enableHUD.Value);
Instance.ApplyVaultHudPlacementFromConfig(_staticVaultHUD);
Instance.WireVaultHudPositionPersistence(_staticVaultHUD);
_staticVaultHUD.SetScale(Mathf.Clamp(Instance._hudScale.Value, 0.5f, 3f));
_staticVaultHUD.SetHudDensity(GetResolvedHudDensity());
}
ManualLogSource log4 = Log;
if (log4 != null)
{
log4.LogInfo((object)"[EnsureUI] VaultUI and VaultHUD recreated");
}
}
}
catch (Exception ex)
{
ManualLogSource log5 = Log;
if (log5 != null)
{
log5.LogError((object)("[EnsureUI] Error recreating UI: " + ex.Message));
}
}
}
private void InitializeConfig()
{
//IL_011f: Unknown result type (might be due to invalid IL or missing references)
//IL_0129: Expected O, but got Unknown
//IL_0190: Unknown result type (might be due to invalid IL or missing references)
//IL_019a: Expected O, but got Unknown
//IL_01cd: Unknown result type (might be due to invalid IL or missing references)
//IL_01d7: Expected O, but got Unknown
_toggleKey = ConfigFile.Bind<KeyCode>("UI", "ToggleKey", (KeyCode)118, "Key to toggle the vault UI");
_requireCtrlModifier = ConfigFile.Bind<bool>("UI", "RequireCtrlModifier", true, "Require Ctrl key to be held when pressing toggle key");
_altToggleKey = ConfigFile.Bind<KeyCode>("UI", "AltToggleKey", (KeyCode)289, "Alternative key to toggle vault UI (no modifier required). Useful for Steam Deck.");
_enableHUD = ConfigFile.Bind<bool>("HUD", "EnableHUD", true, "Show a persistent HUD bar displaying vault currency totals");
_hudPosition = ConfigFile.Bind<string>("HUD", "Position", "TopLeft", "Anchor when not using a custom drag position. Changing this clears PositionX/PositionY. Drag the HUD top strip to save a custom position (like Sun Haven Todo).");
_hudPositionX = ConfigFile.Bind<float>("HUD", "PositionX", -1f, "HUD left edge in pixels after dragging (-1 = use Position anchor only)");
_hudPositionY = ConfigFile.Bind<float>("HUD", "PositionY", -1f, "HUD top edge in pixels after dragging (-1 = use Position anchor only)");
_hudScale = ConfigFile.Bind<float>("HUD", "Scale", 1.25f, new ConfigDescription("Scale factor for the HUD bar (1.0 = smaller, 1.25 = new default, 2.0 = very large). Use a dot as decimal separator in the config file (e.g. 1.25).", (AcceptableValueBase)(object)new AcceptableValueRange<float>(0.5f, 3f), Array.Empty<object>()));
_hudCompactMode = ConfigFile.Bind<bool>("HUD", "CompactMode", false, "Legacy: when Density is Normal and this is true, HUD uses Compact spacing. Prefer [HUD] Density.");
_hudDensity = ConfigFile.Bind<string>("HUD", "Density", "Normal", new ConfigDescription("HUD bar density: Normal, Compact, or Minimal.", (AcceptableValueBase)(object)new AcceptableValueList<string>(new string[3] { "Normal", "Compact", "Minimal" }), Array.Empty<object>()));
_windowScale = ConfigFile.Bind<float>("Display", "WindowScale", 1f, new ConfigDescription("Scale factor for the main Vault window (1.0 = default, 1.5 = 50% larger)", (AcceptableValueBase)(object)new AcceptableValueRange<float>(0.5f, 3f), Array.Empty<object>()));
_hudToggleKey = ConfigFile.Bind<KeyCode>("HUD", "ToggleKey", (KeyCode)288, "Key to toggle the HUD display on/off");
_quickConvertKey = ConfigFile.Bind<KeyCode>("Hotkeys", "QuickConvertKey", (KeyCode)287, "Key to trigger quick token/key conversion using [QuickConvert] ExchangeTable");
_quickConvertTable = ConfigFile.Bind<string>("QuickConvert", "ExchangeTable", "seasonal_Winter->key_copper:10:1;key_copper->seasonal_Winter:1:10", "Conversion rules: from->to:fromAmount:toAmount;from->to:... (example seasonal_Winter->key_copper:10:1)");
_enableAutoSave = ConfigFile.Bind<bool>("Saving", "EnableAutoSave", true, "Automatically save vault data periodically");
_autoSaveInterval = ConfigFile.Bind<float>("Saving", "AutoSaveInterval", 300f, "Auto-save interval in seconds (default: 5 minutes)");
_checkForUpdates = ConfigFile.Bind<bool>("Updates", "CheckForUpdates", true, "Check for mod updates on startup");
_hudPositionConfigBaseline = _hudPosition.Value;
}
private void SubscribeConfigChanged()
{
if (ConfigFile != null)
{
ConfigFile.SettingChanged += OnAnyConfigSettingChanged;
}
}
private void OnAnyConfigSettingChanged(object sender, SettingChangedEventArgs args)
{
try
{
if (((args != null) ? args.ChangedSetting : null) != null && args.ChangedSetting.ConfigFile == ConfigFile)
{
ApplyConfigToState();
}
}
catch (Exception ex)
{
ManualLogSource log = Log;
if (log != null)
{
log.LogError((object)("[The Vault] Config change handler failed: " + ex.Message));
}
}
}
private void ApplyConfigToState()
{
//IL_000d: Unknown result type (might be due to invalid IL or missing references)
//IL_0012: Unknown result type (might be due to invalid IL or missing references)
//IL_002d: Unknown result type (might be due to invalid IL or missing references)
//IL_0032: Unknown result type (might be due to invalid IL or missing references)
//IL_003d: Unknown result type (might be due to invalid IL or missing references)
//IL_0042: Unknown result type (might be due to invalid IL or missing references)
//IL_004d: Unknown result type (might be due to invalid IL or missing references)
//IL_0052: Unknown result type (might be due to invalid IL or missing references)
//IL_0093: Unknown result type (might be due to invalid IL or missing references)
//IL_00a3: Unknown result type (might be due to invalid IL or missing references)
try
{
float validatedWindowScale = GetValidatedWindowScale();
StaticToggleKey = _toggleKey.Value;
StaticRequireCtrl = _requireCtrlModifier.Value;
StaticAltToggleKey = _altToggleKey.Value;
StaticHUDToggleKey = _hudToggleKey.Value;
StaticQuickConvertKey = _quickConvertKey.Value;
_staticSaveSystem?.SetAutoSaveIntervalSeconds(Mathf.Max(10f, _autoSaveInterval.Value));
VaultUI vaultUI = GetVaultUI();
if ((Object)(object)vaultUI != (Object)null)
{
vaultUI.SetScale(validatedWindowScale);
vaultUI.SetToggleKey(StaticToggleKey, StaticRequireCtrl);
vaultUI.SetAltToggleKey(StaticAltToggleKey);
}
VaultHUD vaultHUD = GetVaultHUD();
if ((Object)(object)vaultHUD != (Object)null)
{
vaultHUD.SetEnabled(_enableHUD.Value);
string value = _hudPosition.Value;
if (!string.Equals(value, _hudPositionConfigBaseline, StringComparison.OrdinalIgnoreCase))
{
((ConfigEntryBase)_hudPositionX).SetSerializedValue("-1");
((ConfigEntryBase)_hudPositionY).SetSerializedValue("-1");
vaultHUD.ClearCustomHudPlacement();
}
_hudPositionConfigBaseline = value;
vaultHUD.SetPosition(ParseHUDPosition(value));
if (_hudPositionX.Value >= 0f && _hudPositionY.Value >= 0f)
{
vaultHUD.RestoreHudPixelPosition(_hudPositionX.Value, _hudPositionY.Value);
}
vaultHUD.SetScale(Mathf.Clamp(_hudScale.Value, 0.5f, 3f));
vaultHUD.SetHudDensity(GetResolvedHudDensity());
}
}
catch (Exception ex)
{
ManualLogSource log = Log;
if (log != null)
{
log.LogError((object)("[The Vault] ApplyConfigToState failed: " + ex.Message));
}
}
}
public void ApplyVaultWindowScaleToUi()
{
float validatedWindowScale = GetValidatedWindowScale();
_staticVaultUI?.SetScale(validatedWindowScale);
}
public void ReloadConfig()
{
try
{
ConfigFile.Reload();
ApplyConfigToState();
ManualLogSource log = Log;
if (log != null)
{
log.LogInfo((object)"[The Vault] Config reloaded from file");
}
}
catch (Exception ex)
{
ManualLogSource log2 = Log;
if (log2 != null)
{
log2.LogError((object)("[The Vault] Config reload failed: " + ex.Message));
}
}
}
public static KeyCode GetConfigToggleKey()
{
//IL_0028: Unknown result type (might be due to invalid IL or missing references)
//IL_0037: Unknown result type (might be due to invalid IL or missing references)
return (Instance?._toggleKey?.Value).GetValueOrDefault((KeyCode)118);
}
public static void SetConfigToggleKey(KeyCode k)
{
//IL_001d: Unknown result type (might be due to invalid IL or missing references)
if (Instance?._toggleKey != null)
{
Instance._toggleKey.Value = k;
}
}
public static bool GetConfigRequireCtrl()
{
return (Instance?._requireCtrlModifier?.Value).GetValueOrDefault(true);
}
public static void SetConfigRequireCtrl(bool v)
{
if (Instance?._requireCtrlModifier != null)
{
Instance._requireCtrlModifier.Value = v;
}
}
public static KeyCode GetConfigAltToggleKey()
{
//IL_0028: Unknown result type (might be due to invalid IL or missing references)
//IL_003a: Unknown result type (might be due to invalid IL or missing references)
return (Instance?._altToggleKey?.Value).GetValueOrDefault((KeyCode)289);
}
public static void SetConfigAltToggleKey(KeyCode k)
{
//IL_001d: Unknown result type (might be due to invalid IL or missing references)
if (Instance?._altToggleKey != null)
{
Instance._altToggleKey.Value = k;
}
}
public static bool GetConfigHUDEnabled()
{
return (Instance?._enableHUD?.Value).GetValueOrDefault(true);
}
public static void SetConfigHUDEnabled(bool v)
{
if (Instance?._enableHUD != null)
{
Instance._enableHUD.Value = v;
}
}
public static float GetConfigHUDScale()
{
return (Instance?._hudScale?.Value).GetValueOrDefault(1f);
}
public static void SetConfigHUDScale(float v)
{
if (Instance?._hudScale != null)
{
Instance._hudScale.Value = Mathf.Clamp(v, 0.5f, 3f);
}
}
public static bool GetConfigHUDCompactMode()
{
return (Instance?._hudCompactMode?.Value).GetValueOrDefault();
}
public static void SetConfigHUDCompactMode(bool v)
{
if (Instance?._hudCompactMode != null)
{
Instance._hudCompactMode.Value = v;
}
}
public static string GetConfigHudDensity()
{
return Instance?._hudDensity?.Value ?? "Normal";
}
public static void SetConfigHudDensity(string v)
{
if (Instance?._hudDensity != null)
{
if (string.IsNullOrWhiteSpace(v))
{
v = "Normal";
}
Instance._hudDensity.Value = v;
}
}
public static VaultHudDensity GetResolvedHudDensity()
{
if ((Object)(object)Instance == (Object)null)
{
return VaultHudDensity.Normal;
}
string a = Instance._hudDensity?.Value?.Trim() ?? "Normal";
if (string.Equals(a, "Minimal", StringComparison.OrdinalIgnoreCase))
{
return VaultHudDensity.Minimal;
}
if (string.Equals(a, "Compact", StringComparison.OrdinalIgnoreCase))
{
return VaultHudDensity.Compact;
}
if (Instance._hudCompactMode != null && Instance._hudCompactMode.Value)
{
return VaultHudDensity.Compact;
}
return VaultHudDensity.Normal;
}
public static float GetConfigWindowScale()
{
return Instance?.GetValidatedWindowScale() ?? 1f;
}
public static void SetConfigWindowScale(float v)
{
if (Instance?._windowScale != null)
{
Instance._windowScale.Value = Instance.ClampWindowScaleValue(v);
}
}
private float GetValidatedWindowScale()
{
if (_windowScale == null)
{
return 1f;
}
float num = ClampWindowScaleValue(_windowScale.Value);
if (!Mathf.Approximately(_windowScale.Value, num))
{
_windowScale.Value = num;
}
return num;
}
private float ClampWindowScaleValue(float value)
{
return Mathf.Clamp(value, 0.5f, 3f);
}
public static bool GetConfigDebugFullVaultInspector()
{
return _debugFullVaultInspector;
}
public static void SetConfigDebugFullVaultInspector(bool v)
{
_debugFullVaultInspector = v;
}
private void RegisterIconCacheCurrencies()
{
IconCache.RegisterCurrency("seasonal_Spring", 18020);
IconCache.RegisterCurrency("seasonal_Summer", 18021);
IconCache.RegisterCurrency("seasonal_Fall", 18023);
IconCache.RegisterCurrency("seasonal_Winter", 18022);
IconCache.RegisterCurrency("key_copper", 1251);
IconCache.RegisterCurrency("key_iron", 1252);
IconCache.RegisterCurrency("key_adamant", 1253);
IconCache.RegisterCurrency("key_mithril", 1254);
IconCache.RegisterCurrency("key_sunite", 1255);
IconCache.RegisterCurrency("key_glorite", 1256);
IconCache.RegisterCurrency("key_kingslostmine", 1257);
IconCache.RegisterCurrency("special_communitytoken", 18013);
IconCache.RegisterCurrency("special_doubloon", 60014);
IconCache.RegisterCurrency("special_blackbottlecap", 60013);
IconCache.RegisterCurrency("special_redcarnivalticket", 18012);
IconCache.RegisterCurrency("special_candycornpieces", 18016);
IconCache.RegisterCurrency("special_manashard", 18015);
}
private void RegisterItemMappings()
{
ItemPatches.AutoDepositEnabled = true;
ItemPatches.RegisterItemCurrencyMapping(18020, "seasonal_Spring", autoDeposit: true);
ItemPatches.RegisterItemCurrencyMapping(18021, "seasonal_Summer", autoDeposit: true);
ItemPatches.RegisterItemCurrencyMapping(18022, "seasonal_Winter", autoDeposit: true);
ItemPatches.RegisterItemCurrencyMapping(18023, "seasonal_Fall", autoDeposit: true);
ItemPatches.RegisterItemCurrencyMapping(1251, "key_copper", autoDeposit: true);
ItemPatches.RegisterItemCurrencyMapping(1252, "key_iron", autoDeposit: true);
ItemPatches.RegisterItemCurrencyMapping(1253, "key_adamant", autoDeposit: true);
ItemPatches.RegisterItemCurrencyMapping(1254, "key_mithril", autoDeposit: true);
ItemPatches.RegisterItemCurrencyMapping(1255, "key_sunite", autoDeposit: true);
ItemPatches.RegisterItemCurrencyMapping(1256, "key_glorite", autoDeposit: true);
ItemPatches.RegisterItemCurrencyMapping(1257, "key_kingslostmine", autoDeposit: true);
ItemPatches.RegisterItemCurrencyMapping(18013, "special_communitytoken", autoDeposit: true);
ItemPatches.RegisterItemCurrencyMapping(60014, "special_doubloon", autoDeposit: true);
ItemPatches.RegisterItemCurrencyMapping(60013, "special_blackbottlecap", autoDeposit: true);
ItemPatches.RegisterItemCurrencyMapping(18012, "special_redcarnivalticket", autoDeposit: true);
ItemPatches.RegisterItemCurrencyMapping(18016, "special_candycornpieces", autoDeposit: true);
ItemPatches.RegisterItemCurrencyMapping(18015, "special_manashard", autoDeposit: true);
ItemPatches.InitializePickupCache();
Log.LogInfo((object)"Registered item-to-currency mappings with auto-deposit enabled");
}
private void ApplyPatches()
{
try
{
Type typeFromHandle = typeof(Player);
PatchMethod(typeFromHandle, "InitializeAsOwner", typeof(PlayerPatches), "OnPlayerInitialized");
PatchShopBuyItem();
PatchGameSaveSaveLoad();
PatchMethod(typeof(MainMenuController), "HomeMenu", typeof(SaveLoadPatches), "OnReturnToMenu");
Type type = AccessTools.TypeByName("Wish.TitleScreen");
if (type != null)
{
PatchMethod(type, "Start", typeof(SaveLoadPatches), "OnReturnToMenu");
}
PatchItemPickup(typeFromHandle);
IEnumerable<MethodBase> patchedMethods = _harmony.GetPatchedMethods();
int num = 0;
foreach (MethodBase item in patchedMethods)
{
Log.LogInfo((object)("Patched: " + item.DeclaringType?.Name + "." + item.Name));
num++;
}
Log.LogInfo((object)$"Total methods patched: {num}");
}
catch (Exception arg)
{
Log.LogError((object)$"Harmony patching failed: {arg}");
}
}
private void PatchMethod(Type targetType, string methodName, Type patchType, string patchMethodName, Type[] parameters = null)
{
//IL_00ab: Unknown result type (might be due to invalid IL or missing references)
//IL_00b8: Expected O, but got Unknown
try
{
MethodInfo methodInfo = ((parameters == null) ? AccessTools.Method(targetType, methodName, (Type[])null, (Type[])null) : AccessTools.Method(targetType, methodName, parameters, (Type[])null));
if (methodInfo == null)
{
Log.LogWarning((object)("Could not find method " + targetType.Name + "." + methodName + ". Available methods: " + DescribeAvailableMethods(targetType)));
}
else
{
MethodInfo methodInfo2 = AccessTools.Method(patchType, patchMethodName, (Type[])null, (Type[])null);
if (methodInfo2 == null)
{
Log.LogWarning((object)("Could not find patch method " + patchType.Name + "." + patchMethodName));
return;
}
_harmony.Patch((MethodBase)methodInfo, (HarmonyMethod)null, new HarmonyMethod(methodInfo2), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null);
Log.LogInfo((object)("Successfully patched " + targetType.Name + "." + methodName));
}
}
catch (Exception ex)
{
Log.LogError((object)("Failed to patch " + targetType.Name + "." + methodName + ": " + ex.Message));
}
}
private void PatchMethodPrefix(Type targetType, string methodName, Type patchType, string patchMethodName, Type[] parameters = null)
{
//IL_00ad: Unknown result type (might be due to invalid IL or missing references)
//IL_00bb: Expected O, but got Unknown
try
{
MethodInfo methodInfo = ((parameters == null) ? AccessTools.Method(targetType, methodName, (Type[])null, (Type[])null) : AccessTools.Method(targetType, methodName, parameters, (Type[])null));
if (methodInfo == null)
{
Log.LogWarning((object)("Could not find method " + targetType.Name + "." + methodName + ". Available methods: " + DescribeAvailableMethods(targetType)));
return;
}
MethodInfo methodInfo2 = AccessTools.Method(patchType, patchMethodName, (Type[])null, (Type[])null);
if (methodInfo2 == null)
{
Log.LogWarning((object)("Could not find patch method " + patchType.Name + "." + patchMethodName));
return;
}
_harmony.Patch((MethodBase)methodInfo, new HarmonyMethod(methodInfo2), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null);
Log.LogInfo((object)("Successfully patched " + targetType.Name + "." + methodName + " (prefix)"));
}
catch (Exception ex)
{
Log.LogError((object)("Failed to patch " + targetType.Name + "." + methodName + ": " + ex.Message));
}
}
private void PatchGameSave()
{
//IL_00a7: Unknown result type (might be due to invalid IL or missing references)
//IL_00b4: Expected O, but got Unknown
try
{
Type typeFromHandle = typeof(GameSave);
MethodInfo methodInfo = AccessTools.Method(typeof(GameSavePatches), "OnLoadCharacterAny", (Type[])null, (Type[])null);
if (methodInfo == null)
{
Log.LogWarning((object)"Could not find GameSavePatches.OnLoadCharacterAny");
return;
}
List<MethodInfo> list = (from m in AccessTools.GetDeclaredMethods(typeFromHandle)
where string.Equals(m.Name, "LoadCharacter", StringComparison.Ordinal)
select m).ToList();
if (list.Count == 0)
{
Log.LogWarning((object)"No GameSave.LoadCharacter overloads found to patch");
return;
}
foreach (MethodInfo item in list)
{
_harmony.Patch((MethodBase)item, (HarmonyMethod)null, new HarmonyMethod(methodInfo), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null);
string text = string.Join(", ", from p in item.GetParameters()
select p.ParameterType.Name);
Log.LogInfo((object)("Patched GameSave.LoadCharacter(" + text + ")"));
}
}
catch (Exception ex)
{
Log.LogError((object)("Error patching GameSave: " + ex.Message));
}
}
private void PatchGameSaveSaveLoad()
{
//IL_004a: Unknown result type (might be due to invalid IL or missing references)
//IL_0057: Expected O, but got Unknown
//IL_00a6: Unknown result type (might be due to invalid IL or missing references)
//IL_00b3: Expected O, but got Unknown
try
{
Type typeFromHandle = typeof(GameSave);
MethodInfo methodInfo = AccessTools.Method(typeFromHandle, "SaveGame", (Type[])null, (Type[])null);
if (methodInfo != null)
{
MethodInfo methodInfo2 = AccessTools.Method(typeof(SaveLoadPatches), "OnGameSaved", (Type[])null, (Type[])null);
if (methodInfo2 != null)
{
_harmony.Patch((MethodBase)methodInfo, (HarmonyMethod)null, new HarmonyMethod(methodInfo2), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null);
Log.LogInfo((object)"Patched GameSave.SaveGame");
}
}
MethodInfo methodInfo3 = AccessTools.Method(typeFromHandle, "LoadGame", (Type[])null, (Type[])null);
if (methodInfo3 != null)
{
MethodInfo methodInfo4 = AccessTools.Method(typeof(SaveLoadPatches), "OnGameLoaded", (Type[])null, (Type[])null);
if (methodInfo4 != null)
{
_harmony.Patch((MethodBase)methodInfo3, (HarmonyMethod)null, new HarmonyMethod(methodInfo4), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null);
Log.LogInfo((object)"Patched GameSave.LoadGame");
}
}
}
catch (Exception ex)
{
Log.LogError((object)("Error patching GameSave save/load: " + ex.Message));
}
}
private void PatchShopBuyItem()
{
//IL_00a0: Unknown result type (might be due to invalid IL or missing references)
//IL_00ae: Expected O, but got Unknown
//IL_0171: Unknown result type (might be due to invalid IL or missing references)
//IL_017f: Expected O, but got Unknown
//IL_00d2: Unknown result type (might be due to invalid IL or missing references)
//IL_00df: Expected O, but got Unknown
//IL_022a: Unknown result type (might be due to invalid IL or missing references)
//IL_0238: Expected O, but got Unknown
//IL_01a4: Unknown result type (might be due to invalid IL or missing references)
//IL_01b1: Expected O, but got Unknown
//IL_025d: Unknown result type (might be due to invalid IL or missing references)
//IL_026a: Expected O, but got Unknown
try
{
Type typeFromHandle = typeof(Shop);
Type typeFromHandle2 = typeof(ShopItemInfo2);
Type typeFromHandle3 = typeof(ShopLoot2);
if (typeFromHandle2 != null)
{
MethodInfo methodInfo = AccessTools.Method(typeFromHandle, "BuyItem", new Type[2]
{
typeFromHandle2,
typeof(int)
}, (Type[])null);
if (methodInfo != null)
{
MethodInfo methodInfo2 = AccessTools.Method(typeof(ShopPatches), "OnBeforeBuyItem", (Type[])null, (Type[])null);
MethodInfo methodInfo3 = AccessTools.Method(typeof(ShopPatches), "OnAfterBuyItem", (Type[])null, (Type[])null);
if (methodInfo2 != null)
{
_harmony.Patch((MethodBase)methodInfo, new HarmonyMethod(methodInfo2), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null);
Log.LogInfo((object)"Patched Shop.BuyItem(ShopItemInfo2,int) for vault (prefix)");
}
if (methodInfo3 != null)
{
_harmony.Patch((MethodBase)methodInfo, (HarmonyMethod)null, new HarmonyMethod(methodInfo3), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null);
Log.LogInfo((object)"Patched Shop.BuyItem(ShopItemInfo2,int) for vault (postfix)");
}
}
}
if (!(typeFromHandle3 != null))
{
return;
}
MethodInfo methodInfo4 = AccessTools.Method(typeFromHandle, "BuyItem", new Type[2]
{
typeFromHandle3,
typeof(int)
}, (Type[])null);
if (methodInfo4 != null)
{
MethodInfo methodInfo5 = AccessTools.Method(typeof(ShopPatches), "OnBeforeBuyItem", (Type[])null, (Type[])null);
MethodInfo methodInfo6 = AccessTools.Method(typeof(ShopPatches), "OnAfterBuyItem", (Type[])null, (Type[])null);
if (methodInfo5 != null)
{
_harmony.Patch((MethodBase)methodInfo4, new HarmonyMethod(methodInfo5), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null);
Log.LogInfo((object)"Patched Shop.BuyItem(ShopLoot2,int) for vault (prefix)");
}
if (methodInfo6 != null)
{
_harmony.Patch((MethodBase)methodInfo4, (HarmonyMethod)null, new HarmonyMethod(methodInfo6), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null);
Log.LogInfo((object)"Patched Shop.BuyItem(ShopLoot2,int) for vault (postfix)");
}
}
MethodInfo methodInfo7 = AccessTools.Method(typeFromHandle, "BuyItem", new Type[1] { typeFromHandle3 }, (Type[])null);
if (methodInfo7 != null)
{
MethodInfo methodInfo8 = AccessTools.Method(typeof(ShopPatches), "OnBeforeBuyItemSingle", (Type[])null, (Type[])null);
MethodInfo methodInfo9 = AccessTools.Method(typeof(ShopPatches), "OnAfterBuyItemSingle", (Type[])null, (Type[])null);
if (methodInfo8 != null)
{
_harmony.Patch((MethodBase)methodInfo7, new HarmonyMethod(methodInfo8), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null);
Log.LogInfo((object)"Patched Shop.BuyItem(ShopLoot2) for vault (prefix)");
}
if (methodInfo9 != null)
{
_harmony.Patch((MethodBase)methodInfo7, (HarmonyMethod)null, new HarmonyMethod(methodInfo9), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null);
Log.LogInfo((object)"Patched Shop.BuyItem(ShopLoot2) for vault (postfix)");
}
}
}
catch (Exception ex)
{
Log.LogError((object)("Error patching Shop: " + ex.Message));
}
}
private void PatchItemPickup(Type playerType)
{
//IL_005d: Unknown result type (might be due to invalid IL or missing references)
//IL_0071: Unknown result type (might be due to invalid IL or missing references)
//IL_0178: Unknown result type (might be due to invalid IL or missing references)
//IL_007e: Expected O, but got Unknown
//IL_01d6: Unknown result type (might be due to invalid IL or missing references)
//IL_01e3: Expected O, but got Unknown
//IL_018c: Unknown result type (might be due to invalid IL or missing references)
//IL_0199: Expected O, but got Unknown
//IL_042c: Unknown result type (might be due to invalid IL or missing references)
//IL_0439: Expected O, but got Unknown
//IL_02a8: Unknown result type (might be due to invalid IL or missing references)
//IL_04b1: Unknown result type (might be due to invalid IL or missing references)
//IL_04be: Expected O, but got Unknown
//IL_0321: Unknown result type (might be due to invalid IL or missing references)
//IL_032e: Expected O, but got Unknown
//IL_02bc: Unknown result type (might be due to invalid IL or missing references)
//IL_02c9: Expected O, but got Unknown
//IL_0554: Unknown result type (might be due to invalid IL or missing references)
//IL_0561: Expected O, but got Unknown
//IL_0628: Unknown result type (might be due to invalid IL or missing references)
//IL_062f: Unknown result type (might be due to invalid IL or missing references)
//IL_063c: Expected O, but got Unknown
//IL_063c: Expected O, but got Unknown
MethodInfo methodInfo = AccessTools.Method(playerType, "Pickup", (Type[])null, (Type[])null);
if (methodInfo != null)
{
MethodInfo methodInfo2 = AccessTools.Method(typeof(ItemPatches), "OnPlayerPickupPrefix", (Type[])null, (Type[])null);
MethodInfo methodInfo3 = AccessTools.Method(typeof(ItemPatches), "OnPlayerPickup", (Type[])null, (Type[])null);
if (methodInfo2 != null)
{
object obj = _harmony;
object obj2 = methodInfo;
? val = new HarmonyMethod(methodInfo2);
if (methodInfo3 != null)
{
obj = (object)new HarmonyMethod(methodInfo3);
obj2 = (object)val;
val = obj2;
}
else
{
obj = null;
obj2 = (object)val;
val = obj2;
}
((Harmony)obj).Patch((MethodBase)val, (HarmonyMethod)obj2, (HarmonyMethod)obj, (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null);
Log.LogInfo((object)("Patched " + playerType.Name + ".Pickup for auto-deposit"));
}
}
else
{
Log.LogWarning((object)"Could not find Pickup method on Player");
}
Type typeFromHandle = typeof(Inventory);
MethodInfo[] methods = typeFromHandle.GetMethods(BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic);
Type typeFromHandle2 = typeof(Item);
MethodInfo methodInfo4 = AccessTools.Method(typeFromHandle, "AddItem", new Type[6]
{
typeFromHandle2,
typeof(int),
typeof(int),
typeof(bool),
typeof(bool),
typeof(bool)
}, (Type[])null);
if (methodInfo4 != null)
{
MethodInfo methodInfo5 = AccessTools.Method(typeof(ItemPatches), "OnInventoryAddItemObjectPrefix", (Type[])null, (Type[])null);
MethodInfo methodInfo6 = AccessTools.Method(typeof(ItemPatches), "OnInventoryAddItemObjectPostfix", (Type[])null, (Type[])null);
if (methodInfo5 != null)
{
object obj3 = _harmony;
object obj4 = methodInfo4;
? val2 = new HarmonyMethod(methodInfo5);
if (methodInfo6 != null)
{
obj3 = (object)new HarmonyMethod(methodInfo6);
obj4 = (object)val2;
val2 = obj4;
}
else
{
obj3 = null;
obj4 = (object)val2;
val2 = obj4;
}
((Harmony)obj3).Patch((MethodBase)val2, (HarmonyMethod)obj4, (HarmonyMethod)obj3, (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null);
Log.LogInfo((object)("Patched " + typeFromHandle.Name + ".AddItem(Item,...) for auto-deposit"));
}
else if (methodInfo6 != null)
{
_harmony.Patch((MethodBase)methodInfo4, (HarmonyMethod)null, new HarmonyMethod(methodInfo6), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null);
Log.LogInfo((object)("Patched " + typeFromHandle.Name + ".AddItem(Item,...) postfix only"));
}
}
else
{
Log.LogWarning((object)"Could not find AddItem(Item,int,int,bool,bool,bool)");
MethodInfo[] array = methods;
foreach (MethodInfo methodInfo7 in array)
{
if (methodInfo7.Name != "AddItem")
{
continue;
}
ParameterInfo[] parameters = methodInfo7.GetParameters();
if (parameters.Length == 0 || !(parameters[0].ParameterType == typeFromHandle2))
{
continue;
}
MethodInfo methodInfo8 = AccessTools.Method(typeof(ItemPatches), "OnInventoryAddItemObjectPrefix", (Type[])null, (Type[])null);
MethodInfo methodInfo9 = AccessTools.Method(typeof(ItemPatches), "OnInventoryAddItemObjectPostfix", (Type[])null, (Type[])null);
if (methodInfo8 != null)
{
object obj5 = _harmony;
object obj6 = methodInfo7;
? val3 = new HarmonyMethod(methodInfo8);
if (methodInfo9 != null)
{
obj5 = (object)new HarmonyMethod(methodInfo9);
obj6 = (object)val3;
val3 = obj6;
}
else
{
obj5 = null;
obj6 = (object)val3;
val3 = obj6;
}
((Harmony)obj5).Patch((MethodBase)val3, (HarmonyMethod)obj6, (HarmonyMethod)obj5, (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null);
Log.LogInfo((object)("Patched " + typeFromHandle.Name + "." + methodInfo7.Name + " for auto-deposit"));
break;
}
if (methodInfo9 != null)
{
_harmony.Patch((MethodBase)methodInfo7, (HarmonyMethod)null, new HarmonyMethod(methodInfo9), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null);
Log.LogInfo((object)("Patched " + typeFromHandle.Name + "." + methodInfo7.Name + " postfix only"));
break;
}
}
}
MethodInfo methodInfo10 = AccessTools.Method(typeFromHandle, "AddItem", new Type[2]
{
typeof(int),
typeof(int)
}, (Type[])null);
if (methodInfo10 == null)
{
methodInfo10 = AccessTools.Method(typeFromHandle, "AddItem", new Type[3]
{
typeof(int),
typeof(int),
typeof(bool)
}, (Type[])null);
}
if (methodInfo10 != null)
{
MethodInfo methodInfo11 = AccessTools.Method(typeof(ItemPatches), "OnInventoryAddItem", (Type[])null, (Type[])null);
if (methodInfo11 != null)
{
_harmony.Patch((MethodBase)methodInfo10, (HarmonyMethod)null, new HarmonyMethod(methodInfo11), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null);
Log.LogInfo((object)("Successfully patched " + typeFromHandle.Name + ".AddItem for auto-deposit"));
}
}
MethodInfo methodInfo12 = AccessTools.Method(typeFromHandle, "GetAmount", new Type[1] { typeof(int) }, (Type[])null);
if (methodInfo12 != null)
{
MethodInfo methodInfo13 = AccessTools.Method(typeof(ItemPatches), "OnInventoryGetAmount", (Type[])null, (Type[])null);
if (methodInfo13 != null)
{
_harmony.Patch((MethodBase)methodInfo12, (HarmonyMethod)null, new HarmonyMethod(methodInfo13), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null);
Log.LogInfo((object)("Successfully patched " + typeFromHandle.Name + ".GetAmount for vault integration"));
}
}
else
{
Log.LogWarning((object)"Could not find Inventory.GetAmount method");
}
MethodInfo methodInfo14 = AccessTools.Method(typeFromHandle, "HasEnough", new Type[2]
{
typeof(int),
typeof(int)
}, (Type[])null);
if (methodInfo14 != null)
{
MethodInfo methodInfo15 = AccessTools.Method(typeof(ItemPatches), "OnInventoryHasEnough", (Type[])null, (Type[])null);
if (methodInfo15 != null)
{
_harmony.Patch((MethodBase)methodInfo14, (HarmonyMethod)null, new HarmonyMethod(methodInfo15), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null);
Log.LogInfo((object)("Successfully patched " + typeFromHandle.Name + ".HasEnough for vault integration"));
}
}
else
{
Log.LogWarning((object)"Could not find Inventory.HasEnough method");
}
MethodInfo methodInfo16 = AccessTools.Method(typeFromHandle, "RemoveItem", new Type[3]
{
typeof(int),
typeof(int),
typeof(int)
}, (Type[])null);
if (methodInfo16 != null)
{
MethodInfo methodInfo17 = AccessTools.Method(typeof(ItemPatches), "OnInventoryRemoveItemPrefix", (Type[])null, (Type[])null);
MethodInfo methodInfo18 = AccessTools.Method(typeof(ItemPatches), "OnInventoryRemoveItemPostfix", (Type[])null, (Type[])null);
if (methodInfo17 != null && methodInfo18 != null)
{
_harmony.Patch((MethodBase)methodInfo16, new HarmonyMethod(methodInfo17), new HarmonyMethod(methodInfo18), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null);
Log.LogInfo((object)("Successfully patched " + typeFromHandle.Name + ".RemoveItem for vault integration"));
}
}
else
{
Log.LogWarning((object)"Could not find Inventory.RemoveItem method");
}
}
private static string DescribeAvailableMethods(Type targetType)
{
if (targetType == null)
{
return "<no target type>";
}
try
{
IOrderedEnumerable<string> values = from s in targetType.GetMethods(BindingFlags.Instance | BindingFlags.Static | BindingFlags.Public | BindingFlags.NonPublic).Select(delegate(MethodInfo m)
{
string text = string.Join(", ", from p in m.GetParameters()
select p.ParameterType.Name);
return m.Name + "(" + text + ")";
}).Distinct()
orderby s
select s;
return string.Join("; ", values);
}
catch (Exception ex)
{
return "<failed to enumerate methods: " + ex.Message + ">";
}
}
private void ApplyVaultHudPlacementFromConfig(VaultHUD hud)
{
hud.SetPosition(ParseHUDPosition(_hudPosition.Value));
if (_hudPositionX.Value >= 0f && _hudPositionY.Value >= 0f)
{
hud.RestoreHudPixelPosition(_hudPositionX.Value, _hudPositionY.Value);
}
}
private void WireVaultHudPositionPersistence(VaultHUD hud)
{
hud.OnPositionChanged = delegate(float x, float y)
{
((ConfigEntryBase)_hudPositionX).SetSerializedValue(x.ToString(CultureInfo.InvariantCulture));
((ConfigEntryBase)_hudPositionY).SetSerializedValue(y.ToString(CultureInfo.InvariantCulture));
};
}
private static VaultHUD.HUDPosition ParseHUDPosition(string position)
{
return position?.ToLower() switch
{
"topleft" => VaultHUD.HUDPosition.TopLeft,
"topcenter" => VaultHUD.HUDPosition.TopCenter,
"topright" => VaultHUD.HUDPosition.TopRight,
"bottomleft" => VaultHUD.HUDPosition.BottomLeft,
"bottomcenter" => VaultHUD.HUDPosition.BottomCenter,
"bottomright" => VaultHUD.HUDPosition.BottomRight,
_ => VaultHUD.HUDPosition.TopLeft,
};
}
private void OnApplicationQuit()
{
_applicationQuitting = true;
Log.LogInfo((object)"Application quitting - saving vault data");
_saveSystem?.ForceSave();
}
private void OnDisable()
{
//IL_0000: Unknown result type (might be due to invalid IL or missing references)
//IL_0005: Unknown result type (might be due to invalid IL or missing references)
Scene activeScene = SceneManager.GetActiveScene();
string text = ((Scene)(ref activeScene)).name ?? string.Empty;
string text2 = text.ToLowerInvariant();
if (!Application.isPlaying || text2.Contains("menu") || text2.Contains("title"))
{
Log.LogInfo((object)("[Lifecycle] Plugin OnDisable during expected teardown (scene: " + text + ")"));
return;
}
Log.LogWarning((object)"[CRITICAL] Plugin OnDisable called outside expected teardown.");
Log.LogWarning((object)("[CRITICAL] Current scene: " + text));
Log.LogWarning((object)("[CRITICAL] Stack trace: " + Environment.StackTrace));
}
private void OnDestroy()
{
//IL_0051: Unknown result type (might be due to invalid IL or missing references)
//IL_0056: Unknown result type (might be due to invalid IL or missing references)
VaultModApiBridge.Instance = null;
if (_vaultManager != null)
{
_vaultManager.OnVaultLoaded -= OnVaultDataLoaded;
}
if (ConfigFile != null)
{
ConfigFile.SettingChanged -= OnAnyConfigSettingChanged;
}
Scene activeScene = SceneManager.GetActiveScene();
string text = ((Scene)(ref activeScene)).name ?? string.Empty;
string text2 = text.ToLowerInvariant();
if (_applicationQuitting || !Application.isPlaying || text2.Contains("menu") || text2.Contains("title"))
{
Log.LogInfo((object)("[Lifecycle] Plugin OnDestroy during expected teardown (scene: " + text + ")"));
}
else
{
Log.LogWarning((object)"[CRITICAL] Plugin OnDestroy called outside expected teardown.");
Log.LogWarning((object)("[CRITICAL] Current scene: " + text));
Log.LogWarning((object)("[CRITICAL] Stack trace: " + Environment.StackTrace));
}
SceneManager.sceneLoaded -= OnSceneLoaded;
_saveSystem?.ForceSave();
}
public static VaultManager GetVaultManager()
{
return _staticVaultManager;
}
public static VaultSaveSystem GetSaveSystem()
{
return _staticSaveSystem;
}
public static VaultUI GetVaultUI()
{
return _staticVaultUI;
}
public static bool IsMainVaultPanelVisible()
{
if ((Object)(object)_staticVaultUI != (Object)null)
{
return _staticVaultUI.IsVisible;
}
return false;
}
public static void ToggleMainVaultWindow()
{
_staticVaultUI?.Toggle();
}
public static void OpenVault()
{
_staticVaultUI?.Show();
}
public static void CloseVault()
{
_staticVaultUI?.Hide();
}
public static bool LoadVaultForPlayer(string playerName)
{
if (_staticSaveSystem == null)
{
return false;
}
return _staticSaveSystem.Load(playerName);
}
public static void SaveVault()
{
_staticSaveSystem?.ForceSave();
}
public static VaultHUD GetVaultHUD()
{
return _staticVaultHUD;
}
public static void ToggleHUD()
{
_staticVaultHUD?.Toggle();
}
internal static void TickAutoSave()
{
if (Instance?._enableAutoSave != null && Instance._enableAutoSave.Value)
{
_staticSaveSystem?.CheckAutoSave();
}
}
internal static void T