

using System;
using System.Collections;
using System.Collections.Concurrent;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.Diagnostics;
using System.Globalization;
using System.IO;
using System.Linq;
using System.Net;
using System.Net.WebSockets;
using System.Numerics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Serialization;
using System.Runtime.Versioning;
using System.Text;
using System.Threading;
using System.Threading.Tasks;
using Archipelago.MultiClient.Net.Colors;
using Archipelago.MultiClient.Net.ConcurrentCollection;
using Archipelago.MultiClient.Net.Converters;
using Archipelago.MultiClient.Net.DataPackage;
using Archipelago.MultiClient.Net.Enums;
using Archipelago.MultiClient.Net.Exceptions;
using Archipelago.MultiClient.Net.Extensions;
using Archipelago.MultiClient.Net.Helpers;
using Archipelago.MultiClient.Net.MessageLog.Messages;
using Archipelago.MultiClient.Net.MessageLog.Parts;
using Archipelago.MultiClient.Net.Models;
using Archipelago.MultiClient.Net.Packets;
using Newtonsoft.Json;
using Newtonsoft.Json.Converters;
using Newtonsoft.Json.Linq;
using Newtonsoft.Json.Serialization;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: ComVisible(false)]
[assembly: Guid("35a803ad-85ed-42e9-b1e3-c6b72096f0c1")]
[assembly: InternalsVisibleTo("Archipelago.MultiClient.Net.Tests")]
[assembly: InternalsVisibleTo("DynamicProxyGenAssembly2")]
[assembly: TargetFramework(".NETFramework,Version=v4.5", FrameworkDisplayName = ".NET Framework 4.5")]
[assembly: AssemblyCompany("Jarno Westhof, Hussein Farran, Zach Parks")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyCopyright("Copyright © 2026")]
[assembly: AssemblyDescription("A client library for use with .NET based prog-langs for interfacing with Archipelago hosts.")]
[assembly: AssemblyFileVersion("6.7.1.0")]
[assembly: AssemblyInformationalVersion("6.7.1+0c57591db30f2497b0b4fef87164aa2bbe2e51b2")]
[assembly: AssemblyProduct("Archipelago.MultiClient.Net")]
[assembly: AssemblyTitle("Archipelago.MultiClient.Net")]
[assembly: AssemblyMetadata("RepositoryUrl", "https://github.com/ArchipelagoMW/Archipelago.MultiClient.Net")]
[assembly: AssemblyVersion("6.7.1.0")]
internal interface IConcurrentHashSet<T>
{
bool TryAdd(T item);
bool Contains(T item);
void UnionWith(T[] otherSet);
T[] ToArray();
ReadOnlyCollection<T> AsToReadOnlyCollection();
ReadOnlyCollection<T> AsToReadOnlyCollectionExcept(IConcurrentHashSet<T> otherSet);
}
public class AttemptingStringEnumConverter : StringEnumConverter
{
public AttemptingStringEnumConverter()
{
}
public AttemptingStringEnumConverter(Type namingStrategyType)
: base(namingStrategyType)
{
}
public override object ReadJson(JsonReader reader, Type objectType, object existingValue, JsonSerializer serializer)
{
try
{
return ((StringEnumConverter)this).ReadJson(reader, objectType, existingValue, serializer);
}
catch (JsonSerializationException)
{
return objectType.IsValueType ? Activator.CreateInstance(objectType) : null;
}
}
}
namespace Archipelago.MultiClient.Net
{
[Serializable]
public abstract class ArchipelagoPacketBase
{
[JsonIgnore]
internal JObject jobject;
[JsonProperty("cmd")]
[JsonConverter(typeof(StringEnumConverter))]
public abstract ArchipelagoPacketType PacketType { get; }
public JObject ToJObject()
{
return jobject;
}
}
public interface IArchipelagoSession : IArchipelagoSessionActions
{
IArchipelagoSocketHelper Socket { get; }
IReceivedItemsHelper Items { get; }
ILocationCheckHelper Locations { get; }
IPlayerHelper Players { get; }
IDataStorageHelper DataStorage { get; }
IConnectionInfoProvider ConnectionInfo { get; }
IRoomStateHelper RoomState { get; }
IMessageLogHelper MessageLog { get; }
IHintsHelper Hints { get; }
Task<RoomInfoPacket> ConnectAsync();
Task<LoginResult> LoginAsync(string game, string name, ItemsHandlingFlags itemsHandlingFlags, Version version = null, string[] tags = null, string uuid = null, string password = null, bool requestSlotData = true);
LoginResult TryConnectAndLogin(string game, string name, ItemsHandlingFlags itemsHandlingFlags, Version version = null, string[] tags = null, string uuid = null, string password = null, bool requestSlotData = true);
}
public class ArchipelagoSession : IArchipelagoSession, IArchipelagoSessionActions
{
private const int ArchipelagoConnectionTimeoutInSeconds = 4;
private ConnectionInfoHelper connectionInfo;
private TaskCompletionSource<LoginResult> loginResultTask = new TaskCompletionSource<LoginResult>();
private TaskCompletionSource<RoomInfoPacket> roomInfoPacketTask = new TaskCompletionSource<RoomInfoPacket>();
public IArchipelagoSocketHelper Socket { get; }
public IReceivedItemsHelper Items { get; }
public ILocationCheckHelper Locations { get; }
public IPlayerHelper Players { get; }
public IDataStorageHelper DataStorage { get; }
public IConnectionInfoProvider ConnectionInfo => connectionInfo;
public IRoomStateHelper RoomState { get; }
public IMessageLogHelper MessageLog { get; }
public IHintsHelper Hints { get; }
internal ArchipelagoSession(IArchipelagoSocketHelper socket, IReceivedItemsHelper items, ILocationCheckHelper locations, IPlayerHelper players, IRoomStateHelper roomState, ConnectionInfoHelper connectionInfoHelper, IDataStorageHelper dataStorage, IMessageLogHelper messageLog, IHintsHelper createHints)
{
Socket = socket;
Items = items;
Locations = locations;
Players = players;
RoomState = roomState;
connectionInfo = connectionInfoHelper;
DataStorage = dataStorage;
MessageLog = messageLog;
Hints = createHints;
socket.PacketReceived += Socket_PacketReceived;
}
private void Socket_PacketReceived(ArchipelagoPacketBase packet)
{
if (!(packet is ConnectedPacket) && !(packet is ConnectionRefusedPacket))
{
if (packet is RoomInfoPacket result)
{
roomInfoPacketTask.TrySetResult(result);
}
}
else
{
loginResultTask.TrySetResult(LoginResult.FromPacket(packet));
}
}
public Task<RoomInfoPacket> ConnectAsync()
{
roomInfoPacketTask = new TaskCompletionSource<RoomInfoPacket>();
Task.Factory.StartNew(delegate
{
try
{
Task task = Socket.ConnectAsync();
task.Wait(TimeSpan.FromSeconds(4.0));
if (!task.IsCompleted)
{
roomInfoPacketTask.TrySetCanceled();
}
}
catch (AggregateException)
{
roomInfoPacketTask.TrySetCanceled();
}
});
return roomInfoPacketTask.Task;
}
public Task<LoginResult> LoginAsync(string game, string name, ItemsHandlingFlags itemsHandlingFlags, Version version = null, string[] tags = null, string uuid = null, string password = null, bool requestSlotData = true)
{
loginResultTask = new TaskCompletionSource<LoginResult>();
if (!roomInfoPacketTask.Task.IsCompleted)
{
loginResultTask.TrySetResult(new LoginFailure("You are not connected, run ConnectAsync() first"));
return loginResultTask.Task;
}
connectionInfo.SetConnectionParameters(game, tags, itemsHandlingFlags, uuid);
try
{
Socket.SendPacket(BuildConnectPacket(name, password, version, requestSlotData));
}
catch (ArchipelagoSocketClosedException)
{
loginResultTask.TrySetResult(new LoginFailure("You are not connected, run ConnectAsync() first"));
return loginResultTask.Task;
}
SetResultAfterTimeout(loginResultTask, 4, new LoginFailure("Connection timed out."));
return loginResultTask.Task;
}
private static void SetResultAfterTimeout<T>(TaskCompletionSource<T> task, int timeoutInSeconds, T result)
{
new CancellationTokenSource(TimeSpan.FromSeconds(timeoutInSeconds)).Token.Register(delegate
{
task.TrySetResult(result);
});
}
public LoginResult TryConnectAndLogin(string game, string name, ItemsHandlingFlags itemsHandlingFlags, Version version = null, string[] tags = null, string uuid = null, string password = null, bool requestSlotData = true)
{
Task<RoomInfoPacket> task = ConnectAsync();
try
{
task.Wait(TimeSpan.FromSeconds(4.0));
}
catch (AggregateException ex)
{
if (ex.GetBaseException() is OperationCanceledException)
{
return new LoginFailure("Connection timed out.");
}
return new LoginFailure(ex.GetBaseException().Message);
}
if (!task.IsCompleted)
{
return new LoginFailure("Connection timed out.");
}
return LoginAsync(game, name, itemsHandlingFlags, version, tags, uuid, password, requestSlotData).Result;
}
private ConnectPacket BuildConnectPacket(string name, string password, Version version, bool requestSlotData)
{
return new ConnectPacket
{
Game = ConnectionInfo.Game,
Name = name,
Password = password,
Tags = ConnectionInfo.Tags,
Uuid = ConnectionInfo.Uuid,
Version = ((version != null) ? new NetworkVersion(version) : new NetworkVersion(0, 6, 0)),
ItemsHandling = ConnectionInfo.ItemsHandlingFlags,
RequestSlotData = requestSlotData
};
}
public void Say(string message)
{
Socket.SendPacket(new SayPacket
{
Text = message
});
}
public void SetClientState(ArchipelagoClientState state)
{
Socket.SendPacket(new StatusUpdatePacket
{
Status = state
});
}
public void SetGoalAchieved()
{
SetClientState(ArchipelagoClientState.ClientGoal);
}
}
public interface IArchipelagoSessionActions
{
void Say(string message);
void SetClientState(ArchipelagoClientState state);
void SetGoalAchieved();
}
public static class ArchipelagoSessionFactory
{
public static ArchipelagoSession CreateSession(Uri uri)
{
ArchipelagoSocketHelper socket = new ArchipelagoSocketHelper(uri);
DataPackageCache cache = new DataPackageCache(socket);
ConnectionInfoHelper connectionInfoHelper = new ConnectionInfoHelper(socket);
PlayerHelper playerHelper = new PlayerHelper(socket, connectionInfoHelper);
ItemInfoResolver itemInfoResolver = new ItemInfoResolver(cache, connectionInfoHelper);
LocationCheckHelper locationCheckHelper = new LocationCheckHelper(socket, itemInfoResolver, connectionInfoHelper, playerHelper);
ReceivedItemsHelper items = new ReceivedItemsHelper(socket, locationCheckHelper, itemInfoResolver, connectionInfoHelper, playerHelper);
RoomStateHelper roomStateHelper = new RoomStateHelper(socket, locationCheckHelper);
DataStorageHelper dataStorageHelper = new DataStorageHelper(socket, connectionInfoHelper);
MessageLogHelper messageLog = new MessageLogHelper(socket, itemInfoResolver, playerHelper, connectionInfoHelper);
HintsHelper createHints = new HintsHelper(socket, playerHelper, locationCheckHelper, roomStateHelper, dataStorageHelper);
return new ArchipelagoSession(socket, items, locationCheckHelper, playerHelper, roomStateHelper, connectionInfoHelper, dataStorageHelper, messageLog, createHints);
}
public static ArchipelagoSession CreateSession(string hostname, int port = 38281)
{
return CreateSession(ParseUri(hostname, port));
}
internal static Uri ParseUri(string hostname, int port)
{
string text = hostname;
if (!text.StartsWith("ws://") && !text.StartsWith("wss://"))
{
text = "unspecified://" + text;
}
if (!text.Substring(text.IndexOf("://", StringComparison.Ordinal) + 3).Contains(":"))
{
text += $":{port}";
}
if (text.EndsWith(":"))
{
text += port;
}
return new Uri(text);
}
}
public abstract class LoginResult
{
public abstract bool Successful { get; }
public static LoginResult FromPacket(ArchipelagoPacketBase packet)
{
if (!(packet is ConnectedPacket connectedPacket))
{
if (packet is ConnectionRefusedPacket connectionRefusedPacket)
{
return new LoginFailure(connectionRefusedPacket);
}
throw new ArgumentOutOfRangeException("packet", "packet is not a connection result packet");
}
return new LoginSuccessful(connectedPacket);
}
}
public class LoginSuccessful : LoginResult
{
public override bool Successful => true;
public int Team { get; }
public int Slot { get; }
public Dictionary<string, object> SlotData { get; }
public LoginSuccessful(ConnectedPacket connectedPacket)
{
Team = connectedPacket.Team;
Slot = connectedPacket.Slot;
SlotData = connectedPacket.SlotData;
}
}
public class LoginFailure : LoginResult
{
public override bool Successful => false;
public ConnectionRefusedError[] ErrorCodes { get; }
public string[] Errors { get; }
public LoginFailure(ConnectionRefusedPacket connectionRefusedPacket)
{
if (connectionRefusedPacket.Errors != null)
{
ErrorCodes = connectionRefusedPacket.Errors.ToArray();
Errors = ErrorCodes.Select(GetErrorMessage).ToArray();
}
else
{
ErrorCodes = new ConnectionRefusedError[0];
Errors = new string[0];
}
}
public LoginFailure(string message)
{
ErrorCodes = new ConnectionRefusedError[0];
Errors = new string[1] { message };
}
private static string GetErrorMessage(ConnectionRefusedError errorCode)
{
return errorCode switch
{
ConnectionRefusedError.InvalidSlot => "The slot name did not match any slot on the server.",
ConnectionRefusedError.InvalidGame => "The slot is set to a different game on the server.",
ConnectionRefusedError.SlotAlreadyTaken => "The slot already has a connection with a different uuid established.",
ConnectionRefusedError.IncompatibleVersion => "The client and server version mismatch.",
ConnectionRefusedError.InvalidPassword => "The password is invalid.",
ConnectionRefusedError.InvalidItemsHandling => "The item handling flags provided are invalid.",
_ => $"Unknown error: {errorCode}.",
};
}
}
internal class TwoWayLookup<TA, TB> : IEnumerable<KeyValuePair<TB, TA>>, IEnumerable
{
private readonly Dictionary<TA, TB> aToB = new Dictionary<TA, TB>();
private readonly Dictionary<TB, TA> bToA = new Dictionary<TB, TA>();
public TA this[TB b] => bToA[b];
public TB this[TA a] => aToB[a];
public void Add(TA a, TB b)
{
aToB[a] = b;
bToA[b] = a;
}
public void Add(TB b, TA a)
{
Add(a, b);
}
public bool TryGetValue(TA a, out TB b)
{
return aToB.TryGetValue(a, out b);
}
public bool TryGetValue(TB b, out TA a)
{
return bToA.TryGetValue(b, out a);
}
public IEnumerator<KeyValuePair<TB, TA>> GetEnumerator()
{
return bToA.GetEnumerator();
}
IEnumerator IEnumerable.GetEnumerator()
{
return GetEnumerator();
}
}
}
namespace Archipelago.MultiClient.Net.Packets
{
public class BouncedPacket : BouncePacket
{
public override ArchipelagoPacketType PacketType => ArchipelagoPacketType.Bounced;
}
public class BouncePacket : ArchipelagoPacketBase
{
public override ArchipelagoPacketType PacketType => ArchipelagoPacketType.Bounce;
[JsonProperty("games")]
public List<string> Games { get; set; } = new List<string>();
[JsonProperty("slots")]
public List<int> Slots { get; set; } = new List<int>();
[JsonProperty("tags")]
public List<string> Tags { get; set; } = new List<string>();
[JsonProperty("data")]
public Dictionary<string, JToken> Data { get; set; }
}
public class ConnectedPacket : ArchipelagoPacketBase
{
public override ArchipelagoPacketType PacketType => ArchipelagoPacketType.Connected;
[JsonProperty("team")]
public int Team { get; set; }
[JsonProperty("slot")]
public int Slot { get; set; }
[JsonProperty("players")]
public NetworkPlayer[] Players { get; set; }
[JsonProperty("missing_locations")]
public long[] MissingChecks { get; set; }
[JsonProperty("checked_locations")]
public long[] LocationsChecked { get; set; }
[JsonProperty("slot_data")]
public Dictionary<string, object> SlotData { get; set; }
[JsonProperty("slot_info")]
public Dictionary<int, NetworkSlot> SlotInfo { get; set; }
[JsonProperty("hint_points")]
public int? HintPoints { get; set; }
}
public class ConnectionRefusedPacket : ArchipelagoPacketBase
{
public override ArchipelagoPacketType PacketType => ArchipelagoPacketType.ConnectionRefused;
[JsonProperty("errors", ItemConverterType = typeof(AttemptingStringEnumConverter))]
public ConnectionRefusedError[] Errors { get; set; }
}
public class ConnectPacket : ArchipelagoPacketBase
{
public override ArchipelagoPacketType PacketType => ArchipelagoPacketType.Connect;
[JsonProperty("password")]
public string Password { get; set; }
[JsonProperty("game")]
public string Game { get; set; }
[JsonProperty("name")]
public string Name { get; set; }
[JsonProperty("uuid")]
public string Uuid { get; set; }
[JsonProperty("version")]
public NetworkVersion Version { get; set; }
[JsonProperty("tags")]
public string[] Tags { get; set; }
[JsonProperty("items_handling")]
public ItemsHandlingFlags ItemsHandling { get; set; }
[JsonProperty("slot_data")]
public bool RequestSlotData { get; set; }
}
public class ConnectUpdatePacket : ArchipelagoPacketBase
{
public override ArchipelagoPacketType PacketType => ArchipelagoPacketType.ConnectUpdate;
[JsonProperty("tags")]
public string[] Tags { get; set; }
[JsonProperty("items_handling")]
public ItemsHandlingFlags? ItemsHandling { get; set; }
}
public class CreateHintsPacket : ArchipelagoPacketBase
{
public override ArchipelagoPacketType PacketType => ArchipelagoPacketType.CreateHints;
[JsonProperty("locations")]
public long[] Locations { get; set; }
[JsonProperty("player")]
public int Player { get; set; }
[JsonProperty("status")]
public HintStatus Status { get; set; }
}
public class DataPackagePacket : ArchipelagoPacketBase
{
public override ArchipelagoPacketType PacketType => ArchipelagoPacketType.DataPackage;
[JsonProperty("data")]
public Archipelago.MultiClient.Net.Models.DataPackage DataPackage { get; set; }
}
public class GetDataPackagePacket : ArchipelagoPacketBase
{
public override ArchipelagoPacketType PacketType => ArchipelagoPacketType.GetDataPackage;
[JsonProperty("games")]
public string[] Games { get; set; }
}
public class GetPacket : ArchipelagoPacketBase
{
public override ArchipelagoPacketType PacketType => ArchipelagoPacketType.Get;
[JsonProperty("keys")]
public string[] Keys { get; set; }
}
public class InvalidPacketPacket : ArchipelagoPacketBase
{
public override ArchipelagoPacketType PacketType => ArchipelagoPacketType.InvalidPacket;
[JsonProperty("type")]
public InvalidPacketErrorType ErrorType { get; set; }
[JsonProperty("text")]
public string ErrorText { get; set; }
[JsonProperty("original_cmd")]
public ArchipelagoPacketType OriginalCmd { get; set; }
}
public class LocationChecksPacket : ArchipelagoPacketBase
{
public override ArchipelagoPacketType PacketType => ArchipelagoPacketType.LocationChecks;
[JsonProperty("locations")]
public long[] Locations { get; set; }
}
public class LocationInfoPacket : ArchipelagoPacketBase
{
public override ArchipelagoPacketType PacketType => ArchipelagoPacketType.LocationInfo;
[JsonProperty("locations")]
public NetworkItem[] Locations { get; set; }
}
public class LocationScoutsPacket : ArchipelagoPacketBase
{
public override ArchipelagoPacketType PacketType => ArchipelagoPacketType.LocationScouts;
[JsonProperty("locations")]
public long[] Locations { get; set; }
[JsonProperty("create_as_hint")]
public int CreateAsHint { get; set; }
}
public class PrintJsonPacket : ArchipelagoPacketBase
{
public override ArchipelagoPacketType PacketType => ArchipelagoPacketType.PrintJSON;
[JsonProperty("data")]
public JsonMessagePart[] Data { get; set; }
[JsonProperty("type")]
[JsonConverter(typeof(AttemptingStringEnumConverter))]
public JsonMessageType? MessageType { get; set; }
}
public class ItemPrintJsonPacket : PrintJsonPacket
{
[JsonProperty("receiving")]
public int ReceivingPlayer { get; set; }
[JsonProperty("item")]
public NetworkItem Item { get; set; }
}
public class ItemCheatPrintJsonPacket : PrintJsonPacket
{
[JsonProperty("receiving")]
public int ReceivingPlayer { get; set; }
[JsonProperty("item")]
public NetworkItem Item { get; set; }
[JsonProperty("team")]
public int Team { get; set; }
}
public class HintPrintJsonPacket : PrintJsonPacket
{
[JsonProperty("receiving")]
public int ReceivingPlayer { get; set; }
[JsonProperty("item")]
public NetworkItem Item { get; set; }
[JsonProperty("found")]
public bool? Found { get; set; }
}
public class JoinPrintJsonPacket : PrintJsonPacket
{
[JsonProperty("team")]
public int Team { get; set; }
[JsonProperty("slot")]
public int Slot { get; set; }
[JsonProperty("tags")]
public string[] Tags { get; set; }
}
public class LeavePrintJsonPacket : PrintJsonPacket
{
[JsonProperty("team")]
public int Team { get; set; }
[JsonProperty("slot")]
public int Slot { get; set; }
}
public class ChatPrintJsonPacket : PrintJsonPacket
{
[JsonProperty("team")]
public int Team { get; set; }
[JsonProperty("slot")]
public int Slot { get; set; }
[JsonProperty("message")]
public string Message { get; set; }
}
public class ServerChatPrintJsonPacket : PrintJsonPacket
{
[JsonProperty("message")]
public string Message { get; set; }
}
public class TutorialPrintJsonPacket : PrintJsonPacket
{
}
public class TagsChangedPrintJsonPacket : PrintJsonPacket
{
[JsonProperty("team")]
public int Team { get; set; }
[JsonProperty("slot")]
public int Slot { get; set; }
[JsonProperty("tags")]
public string[] Tags { get; set; }
}
public class CommandResultPrintJsonPacket : PrintJsonPacket
{
}
public class AdminCommandResultPrintJsonPacket : PrintJsonPacket
{
}
public class GoalPrintJsonPacket : PrintJsonPacket
{
[JsonProperty("team")]
public int Team { get; set; }
[JsonProperty("slot")]
public int Slot { get; set; }
}
public class ReleasePrintJsonPacket : PrintJsonPacket
{
[JsonProperty("team")]
public int Team { get; set; }
[JsonProperty("slot")]
public int Slot { get; set; }
}
public class CollectPrintJsonPacket : PrintJsonPacket
{
[JsonProperty("team")]
public int Team { get; set; }
[JsonProperty("slot")]
public int Slot { get; set; }
}
public class CountdownPrintJsonPacket : PrintJsonPacket
{
[JsonProperty("countdown")]
public int RemainingSeconds { get; set; }
}
public class ReceivedItemsPacket : ArchipelagoPacketBase
{
public override ArchipelagoPacketType PacketType => ArchipelagoPacketType.ReceivedItems;
[JsonProperty("index")]
public int Index { get; set; }
[JsonProperty("items")]
public NetworkItem[] Items { get; set; }
}
public class RetrievedPacket : ArchipelagoPacketBase
{
public override ArchipelagoPacketType PacketType => ArchipelagoPacketType.Retrieved;
[JsonProperty("keys")]
public Dictionary<string, JToken> Data { get; set; }
}
public class RoomInfoPacket : ArchipelagoPacketBase
{
public override ArchipelagoPacketType PacketType => ArchipelagoPacketType.RoomInfo;
[JsonProperty("version")]
public NetworkVersion Version { get; set; }
[JsonProperty("generator_version")]
public NetworkVersion GeneratorVersion { get; set; }
[JsonProperty("tags")]
public string[] Tags { get; set; }
[JsonProperty("password")]
public bool Password { get; set; }
[JsonProperty("permissions")]
public Dictionary<string, Permissions> Permissions { get; set; }
[JsonProperty("hint_cost")]
public int HintCostPercentage { get; set; }
[JsonProperty("location_check_points")]
public int LocationCheckPoints { get; set; }
[JsonProperty("players")]
public NetworkPlayer[] Players { get; set; }
[JsonProperty("games")]
public string[] Games { get; set; }
[JsonProperty("datapackage_checksums")]
public Dictionary<string, string> DataPackageChecksums { get; set; }
[JsonProperty("seed_name")]
public string SeedName { get; set; }
[JsonProperty("time")]
public double Timestamp { get; set; }
}
public class RoomUpdatePacket : ArchipelagoPacketBase
{
public override ArchipelagoPacketType PacketType => ArchipelagoPacketType.RoomUpdate;
[JsonProperty("tags")]
public string[] Tags { get; set; }
[JsonProperty("password")]
public bool? Password { get; set; }
[JsonProperty("permissions")]
public Dictionary<string, Permissions> Permissions { get; set; } = new Dictionary<string, Permissions>();
[JsonProperty("hint_cost")]
public int? HintCostPercentage { get; set; }
[JsonProperty("location_check_points")]
public int? LocationCheckPoints { get; set; }
[JsonProperty("players")]
public NetworkPlayer[] Players { get; set; }
[JsonProperty("hint_points")]
public int? HintPoints { get; set; }
[JsonProperty("checked_locations")]
public long[] CheckedLocations { get; set; }
}
public class SayPacket : ArchipelagoPacketBase
{
public override ArchipelagoPacketType PacketType => ArchipelagoPacketType.Say;
[JsonProperty("text")]
public string Text { get; set; }
}
public class SetNotifyPacket : ArchipelagoPacketBase
{
public override ArchipelagoPacketType PacketType => ArchipelagoPacketType.SetNotify;
[JsonProperty("keys")]
public string[] Keys { get; set; }
}
public class SetPacket : ArchipelagoPacketBase
{
public override ArchipelagoPacketType PacketType => ArchipelagoPacketType.Set;
[JsonProperty("key")]
public string Key { get; set; }
[JsonProperty("default")]
public JToken DefaultValue { get; set; }
[JsonProperty("operations")]
public OperationSpecification[] Operations { get; set; }
[JsonProperty("want_reply")]
public bool WantReply { get; set; }
[JsonExtensionData]
public Dictionary<string, JToken> AdditionalArguments { get; set; }
[OnDeserialized]
internal void OnDeserializedMethod(StreamingContext context)
{
AdditionalArguments?.Remove("cmd");
}
}
public class SetReplyPacket : SetPacket
{
public override ArchipelagoPacketType PacketType => ArchipelagoPacketType.SetReply;
[JsonProperty("value")]
public JToken Value { get; set; }
[JsonProperty("original_value")]
public JToken OriginalValue { get; set; }
}
public class StatusUpdatePacket : ArchipelagoPacketBase
{
public override ArchipelagoPacketType PacketType => ArchipelagoPacketType.StatusUpdate;
[JsonProperty("status")]
public ArchipelagoClientState Status { get; set; }
}
public class SyncPacket : ArchipelagoPacketBase
{
public override ArchipelagoPacketType PacketType => ArchipelagoPacketType.Sync;
}
internal class UnknownPacket : ArchipelagoPacketBase
{
public override ArchipelagoPacketType PacketType => ArchipelagoPacketType.Unknown;
}
public class UpdateHintPacket : ArchipelagoPacketBase
{
public override ArchipelagoPacketType PacketType => ArchipelagoPacketType.UpdateHint;
[JsonProperty("player")]
public int Player { get; set; }
[JsonProperty("location")]
public long Location { get; set; }
[JsonProperty("status")]
public HintStatus Status { get; set; }
}
}
namespace Archipelago.MultiClient.Net.Models
{
public struct Color : IEquatable<Color>
{
public static Color Red = new Color(byte.MaxValue, 0, 0);
public static Color Green = new Color(0, 128, 0);
public static Color Yellow = new Color(byte.MaxValue, byte.MaxValue, 0);
public static Color Blue = new Color(0, 0, byte.MaxValue);
public static Color Magenta = new Color(byte.MaxValue, 0, byte.MaxValue);
public static Color Cyan = new Color(0, byte.MaxValue, byte.MaxValue);
public static Color Black = new Color(0, 0, 0);
public static Color White = new Color(byte.MaxValue, byte.MaxValue, byte.MaxValue);
public static Color SlateBlue = new Color(106, 90, 205);
public static Color Salmon = new Color(250, 128, 114);
public static Color Plum = new Color(221, 160, 221);
public byte R { get; set; }
public byte G { get; set; }
public byte B { get; set; }
public Color(byte r, byte g, byte b)
{
R = r;
G = g;
B = b;
}
public override bool Equals(object obj)
{
if (obj is Color color && R == color.R && G == color.G)
{
return B == color.B;
}
return false;
}
public bool Equals(Color other)
{
if (R == other.R && G == other.G)
{
return B == other.B;
}
return false;
}
public override int GetHashCode()
{
return ((-1520100960 * -1521134295 + R.GetHashCode()) * -1521134295 + G.GetHashCode()) * -1521134295 + B.GetHashCode();
}
public static bool operator ==(Color left, Color right)
{
return left.Equals(right);
}
public static bool operator !=(Color left, Color right)
{
return !(left == right);
}
}
public class DataPackage
{
[JsonProperty("games")]
public Dictionary<string, GameData> Games { get; set; } = new Dictionary<string, GameData>();
}
public class DataStorageElement
{
internal DataStorageElementContext Context;
internal List<OperationSpecification> Operations = new List<OperationSpecification>(0);
internal DataStorageHelper.DataStorageUpdatedHandler Callbacks;
internal Dictionary<string, JToken> AdditionalArguments = new Dictionary<string, JToken>(0);
private JToken cachedValue;
public event DataStorageHelper.DataStorageUpdatedHandler OnValueChanged
{
add
{
Context.AddHandler(Context.Key, value);
}
remove
{
Context.RemoveHandler(Context.Key, value);
}
}
internal DataStorageElement(DataStorageElementContext context)
{
Context = context;
}
internal DataStorageElement(OperationType operationType, JToken value)
{
Operations = new List<OperationSpecification>(1)
{
new OperationSpecification
{
OperationType = operationType,
Value = value
}
};
}
internal DataStorageElement(DataStorageElement source, OperationType operationType, JToken value)
: this(source.Context)
{
Operations = source.Operations.ToList();
Callbacks = source.Callbacks;
AdditionalArguments = source.AdditionalArguments;
Operations.Add(new OperationSpecification
{
OperationType = operationType,
Value = value
});
}
internal DataStorageElement(DataStorageElement source, Callback callback)
: this(source.Context)
{
Operations = source.Operations.ToList();
Callbacks = source.Callbacks;
AdditionalArguments = source.AdditionalArguments;
Callbacks = (DataStorageHelper.DataStorageUpdatedHandler)Delegate.Combine(Callbacks, callback.Method);
}
internal DataStorageElement(DataStorageElement source, AdditionalArgument additionalArgument)
: this(source.Context)
{
Operations = source.Operations.ToList();
Callbacks = source.Callbacks;
AdditionalArguments = source.AdditionalArguments;
AdditionalArguments[additionalArgument.Key] = additionalArgument.Value;
}
public static DataStorageElement operator ++(DataStorageElement a)
{
return new DataStorageElement(a, OperationType.Add, JToken.op_Implicit(1));
}
public static DataStorageElement operator --(DataStorageElement a)
{
return new DataStorageElement(a, OperationType.Add, JToken.op_Implicit(-1));
}
public static DataStorageElement operator +(DataStorageElement a, int b)
{
return new DataStorageElement(a, OperationType.Add, JToken.op_Implicit(b));
}
public static DataStorageElement operator +(DataStorageElement a, long b)
{
return new DataStorageElement(a, OperationType.Add, JToken.op_Implicit(b));
}
public static DataStorageElement operator +(DataStorageElement a, float b)
{
return new DataStorageElement(a, OperationType.Add, JToken.op_Implicit(b));
}
public static DataStorageElement operator +(DataStorageElement a, double b)
{
return new DataStorageElement(a, OperationType.Add, JToken.op_Implicit(b));
}
public static DataStorageElement operator +(DataStorageElement a, decimal b)
{
return new DataStorageElement(a, OperationType.Add, JToken.op_Implicit(b));
}
public static DataStorageElement operator +(DataStorageElement a, string b)
{
return new DataStorageElement(a, OperationType.Add, JToken.op_Implicit(b));
}
public static DataStorageElement operator +(DataStorageElement a, JToken b)
{
return new DataStorageElement(a, OperationType.Add, b);
}
public static DataStorageElement operator +(DataStorageElement a, IEnumerable b)
{
return new DataStorageElement(a, OperationType.Add, (JToken)(object)JArray.FromObject((object)b));
}
public static DataStorageElement operator +(DataStorageElement a, OperationSpecification s)
{
return new DataStorageElement(a, s.OperationType, s.Value);
}
public static DataStorageElement operator +(DataStorageElement a, Callback c)
{
return new DataStorageElement(a, c);
}
public static DataStorageElement operator +(DataStorageElement a, AdditionalArgument arg)
{
return new DataStorageElement(a, arg);
}
public static DataStorageElement operator *(DataStorageElement a, int b)
{
return new DataStorageElement(a, OperationType.Mul, JToken.op_Implicit(b));
}
public static DataStorageElement operator *(DataStorageElement a, long b)
{
return new DataStorageElement(a, OperationType.Mul, JToken.op_Implicit(b));
}
public static DataStorageElement operator *(DataStorageElement a, float b)
{
return new DataStorageElement(a, OperationType.Mul, JToken.op_Implicit(b));
}
public static DataStorageElement operator *(DataStorageElement a, double b)
{
return new DataStorageElement(a, OperationType.Mul, JToken.op_Implicit(b));
}
public static DataStorageElement operator *(DataStorageElement a, decimal b)
{
return new DataStorageElement(a, OperationType.Mul, JToken.op_Implicit(b));
}
public static DataStorageElement operator %(DataStorageElement a, int b)
{
return new DataStorageElement(a, OperationType.Mod, JToken.op_Implicit(b));
}
public static DataStorageElement operator %(DataStorageElement a, long b)
{
return new DataStorageElement(a, OperationType.Mod, JToken.op_Implicit(b));
}
public static DataStorageElement operator %(DataStorageElement a, float b)
{
return new DataStorageElement(a, OperationType.Mod, JToken.op_Implicit(b));
}
public static DataStorageElement operator %(DataStorageElement a, double b)
{
return new DataStorageElement(a, OperationType.Mod, JToken.op_Implicit(b));
}
public static DataStorageElement operator %(DataStorageElement a, decimal b)
{
return new DataStorageElement(a, OperationType.Mod, JToken.op_Implicit(b));
}
public static DataStorageElement operator ^(DataStorageElement a, int b)
{
return new DataStorageElement(a, OperationType.Pow, JToken.op_Implicit(b));
}
public static DataStorageElement operator ^(DataStorageElement a, long b)
{
return new DataStorageElement(a, OperationType.Pow, JToken.op_Implicit(b));
}
public static DataStorageElement operator ^(DataStorageElement a, float b)
{
return new DataStorageElement(a, OperationType.Pow, JToken.op_Implicit(b));
}
public static DataStorageElement operator ^(DataStorageElement a, double b)
{
return new DataStorageElement(a, OperationType.Pow, JToken.op_Implicit(b));
}
public static DataStorageElement operator ^(DataStorageElement a, decimal b)
{
return new DataStorageElement(a, OperationType.Pow, JToken.op_Implicit(b));
}
public static DataStorageElement operator -(DataStorageElement a, int b)
{
return new DataStorageElement(a, OperationType.Add, JToken.FromObject((object)(-b)));
}
public static DataStorageElement operator -(DataStorageElement a, long b)
{
return new DataStorageElement(a, OperationType.Add, JToken.FromObject((object)(-b)));
}
public static DataStorageElement operator -(DataStorageElement a, float b)
{
return new DataStorageElement(a, OperationType.Add, JToken.FromObject((object)(0f - b)));
}
public static DataStorageElement operator -(DataStorageElement a, double b)
{
return new DataStorageElement(a, OperationType.Add, JToken.FromObject((object)(0.0 - b)));
}
public static DataStorageElement operator -(DataStorageElement a, decimal b)
{
return new DataStorageElement(a, OperationType.Add, JToken.FromObject((object)(-b)));
}
public static DataStorageElement operator /(DataStorageElement a, int b)
{
return new DataStorageElement(a, OperationType.Mul, JToken.FromObject((object)(1m / (decimal)b)));
}
public static DataStorageElement operator /(DataStorageElement a, long b)
{
return new DataStorageElement(a, OperationType.Mul, JToken.FromObject((object)(1m / (decimal)b)));
}
public static DataStorageElement operator /(DataStorageElement a, float b)
{
return new DataStorageElement(a, OperationType.Mul, JToken.FromObject((object)(1.0 / (double)b)));
}
public static DataStorageElement operator /(DataStorageElement a, double b)
{
return new DataStorageElement(a, OperationType.Mul, JToken.FromObject((object)(1.0 / b)));
}
public static DataStorageElement operator /(DataStorageElement a, decimal b)
{
return new DataStorageElement(a, OperationType.Mul, JToken.FromObject((object)(1m / b)));
}
public static implicit operator DataStorageElement(bool b)
{
return new DataStorageElement(OperationType.Replace, JToken.op_Implicit(b));
}
public static implicit operator DataStorageElement(int i)
{
return new DataStorageElement(OperationType.Replace, JToken.op_Implicit(i));
}
public static implicit operator DataStorageElement(long l)
{
return new DataStorageElement(OperationType.Replace, JToken.op_Implicit(l));
}
public static implicit operator DataStorageElement(decimal m)
{
return new DataStorageElement(OperationType.Replace, JToken.op_Implicit(m));
}
public static implicit operator DataStorageElement(double d)
{
return new DataStorageElement(OperationType.Replace, JToken.op_Implicit(d));
}
public static implicit operator DataStorageElement(float f)
{
return new DataStorageElement(OperationType.Replace, JToken.op_Implicit(f));
}
public static implicit operator DataStorageElement(string s)
{
if (s != null)
{
return new DataStorageElement(OperationType.Replace, JToken.op_Implicit(s));
}
return new DataStorageElement(OperationType.Replace, (JToken)(object)JValue.CreateNull());
}
public static implicit operator DataStorageElement(JToken o)
{
return new DataStorageElement(OperationType.Replace, o);
}
public static implicit operator DataStorageElement(Array a)
{
return new DataStorageElement(OperationType.Replace, (JToken)(object)JArray.FromObject((object)a));
}
public static implicit operator DataStorageElement(List<bool> l)
{
return new DataStorageElement(OperationType.Replace, (JToken)(object)JArray.FromObject((object)l));
}
public static implicit operator DataStorageElement(List<int> l)
{
return new DataStorageElement(OperationType.Replace, (JToken)(object)JArray.FromObject((object)l));
}
public static implicit operator DataStorageElement(List<long> l)
{
return new DataStorageElement(OperationType.Replace, (JToken)(object)JArray.FromObject((object)l));
}
public static implicit operator DataStorageElement(List<decimal> l)
{
return new DataStorageElement(OperationType.Replace, (JToken)(object)JArray.FromObject((object)l));
}
public static implicit operator DataStorageElement(List<double> l)
{
return new DataStorageElement(OperationType.Replace, (JToken)(object)JArray.FromObject((object)l));
}
public static implicit operator DataStorageElement(List<float> l)
{
return new DataStorageElement(OperationType.Replace, (JToken)(object)JArray.FromObject((object)l));
}
public static implicit operator DataStorageElement(List<string> l)
{
return new DataStorageElement(OperationType.Replace, (JToken)(object)JArray.FromObject((object)l));
}
public static implicit operator DataStorageElement(List<object> l)
{
return new DataStorageElement(OperationType.Replace, (JToken)(object)JArray.FromObject((object)l));
}
public static implicit operator bool(DataStorageElement e)
{
return RetrieveAndReturnBoolValue<bool>(e);
}
public static implicit operator bool?(DataStorageElement e)
{
return RetrieveAndReturnBoolValue<bool?>(e);
}
public static implicit operator int(DataStorageElement e)
{
return RetrieveAndReturnDecimalValue<int>(e);
}
public static implicit operator int?(DataStorageElement e)
{
return RetrieveAndReturnDecimalValue<int?>(e);
}
public static implicit operator long(DataStorageElement e)
{
return RetrieveAndReturnDecimalValue<long>(e);
}
public static implicit operator long?(DataStorageElement e)
{
return RetrieveAndReturnDecimalValue<long?>(e);
}
public static implicit operator float(DataStorageElement e)
{
return RetrieveAndReturnDecimalValue<float>(e);
}
public static implicit operator float?(DataStorageElement e)
{
return RetrieveAndReturnDecimalValue<float?>(e);
}
public static implicit operator double(DataStorageElement e)
{
return RetrieveAndReturnDecimalValue<double>(e);
}
public static implicit operator double?(DataStorageElement e)
{
return RetrieveAndReturnDecimalValue<double?>(e);
}
public static implicit operator decimal(DataStorageElement e)
{
return RetrieveAndReturnDecimalValue<decimal>(e);
}
public static implicit operator decimal?(DataStorageElement e)
{
return RetrieveAndReturnDecimalValue<decimal?>(e);
}
public static implicit operator string(DataStorageElement e)
{
return RetrieveAndReturnStringValue(e);
}
public static implicit operator bool[](DataStorageElement e)
{
return RetrieveAndReturnArrayValue<bool[]>(e);
}
public static implicit operator int[](DataStorageElement e)
{
return RetrieveAndReturnArrayValue<int[]>(e);
}
public static implicit operator long[](DataStorageElement e)
{
return RetrieveAndReturnArrayValue<long[]>(e);
}
public static implicit operator decimal[](DataStorageElement e)
{
return RetrieveAndReturnArrayValue<decimal[]>(e);
}
public static implicit operator double[](DataStorageElement e)
{
return RetrieveAndReturnArrayValue<double[]>(e);
}
public static implicit operator float[](DataStorageElement e)
{
return RetrieveAndReturnArrayValue<float[]>(e);
}
public static implicit operator string[](DataStorageElement e)
{
return RetrieveAndReturnArrayValue<string[]>(e);
}
public static implicit operator object[](DataStorageElement e)
{
return RetrieveAndReturnArrayValue<object[]>(e);
}
public static implicit operator List<bool>(DataStorageElement e)
{
return RetrieveAndReturnArrayValue<List<bool>>(e);
}
public static implicit operator List<int>(DataStorageElement e)
{
return RetrieveAndReturnArrayValue<List<int>>(e);
}
public static implicit operator List<long>(DataStorageElement e)
{
return RetrieveAndReturnArrayValue<List<long>>(e);
}
public static implicit operator List<decimal>(DataStorageElement e)
{
return RetrieveAndReturnArrayValue<List<decimal>>(e);
}
public static implicit operator List<double>(DataStorageElement e)
{
return RetrieveAndReturnArrayValue<List<double>>(e);
}
public static implicit operator List<float>(DataStorageElement e)
{
return RetrieveAndReturnArrayValue<List<float>>(e);
}
public static implicit operator List<string>(DataStorageElement e)
{
return RetrieveAndReturnArrayValue<List<string>>(e);
}
public static implicit operator List<object>(DataStorageElement e)
{
return RetrieveAndReturnArrayValue<List<object>>(e);
}
public static implicit operator Array(DataStorageElement e)
{
return RetrieveAndReturnArrayValue<Array>(e);
}
public static implicit operator JArray(DataStorageElement e)
{
return RetrieveAndReturnArrayValue<JArray>(e);
}
public static implicit operator JToken(DataStorageElement e)
{
return e.Context.GetData(e.Context.Key);
}
public static DataStorageElement operator +(DataStorageElement a, BigInteger b)
{
return new DataStorageElement(a, OperationType.Add, JToken.Parse(b.ToString()));
}
public static DataStorageElement operator *(DataStorageElement a, BigInteger b)
{
return new DataStorageElement(a, OperationType.Mul, JToken.Parse(b.ToString()));
}
public static DataStorageElement operator %(DataStorageElement a, BigInteger b)
{
return new DataStorageElement(a, OperationType.Mod, JToken.Parse(b.ToString()));
}
public static DataStorageElement operator ^(DataStorageElement a, BigInteger b)
{
return new DataStorageElement(a, OperationType.Pow, JToken.Parse(b.ToString()));
}
public static DataStorageElement operator -(DataStorageElement a, BigInteger b)
{
return new DataStorageElement(a, OperationType.Add, JToken.Parse((-b).ToString()));
}
public static DataStorageElement operator /(DataStorageElement a, BigInteger b)
{
throw new InvalidOperationException("DataStorage[Key] / BigInterger is not supported, due to loss of precision when using integer division");
}
public static implicit operator DataStorageElement(BigInteger bi)
{
return new DataStorageElement(OperationType.Replace, JToken.Parse(bi.ToString()));
}
public static implicit operator BigInteger(DataStorageElement e)
{
return RetrieveAndReturnBigIntegerValue<BigInteger>(e);
}
public static implicit operator BigInteger?(DataStorageElement e)
{
return RetrieveAndReturnBigIntegerValue<BigInteger?>(e);
}
private static T RetrieveAndReturnBigIntegerValue<T>(DataStorageElement e)
{
if (e.cachedValue != null)
{
if (!BigInteger.TryParse(((object)e.cachedValue).ToString(), out var result))
{
return default(T);
}
return (T)Convert.ChangeType(result, IsNullable<T>() ? Nullable.GetUnderlyingType(typeof(T)) : typeof(T));
}
BigInteger result2;
BigInteger? bigInteger = (BigInteger.TryParse(((object)e.Context.GetData(e.Context.Key)).ToString(), out result2) ? new BigInteger?(result2) : null);
if (!bigInteger.HasValue && !IsNullable<T>())
{
bigInteger = Activator.CreateInstance<BigInteger>();
}
foreach (OperationSpecification operation in e.Operations)
{
if (operation.OperationType == OperationType.Floor || operation.OperationType == OperationType.Ceil)
{
continue;
}
if (!BigInteger.TryParse(((object)operation.Value).ToString(), NumberStyles.AllowLeadingSign, null, out var result3))
{
throw new InvalidOperationException($"DataStorage[Key] cannot be converted to BigInterger as its value its not an integer number, value: {operation.Value}");
}
switch (operation.OperationType)
{
case OperationType.Replace:
bigInteger = result3;
break;
case OperationType.Add:
bigInteger += result3;
break;
case OperationType.Mul:
bigInteger *= result3;
break;
case OperationType.Mod:
bigInteger %= result3;
break;
case OperationType.Pow:
bigInteger = BigInteger.Pow(bigInteger.Value, (int)operation.Value);
break;
case OperationType.Max:
{
BigInteger value = result3;
BigInteger? bigInteger2 = bigInteger;
if (value > bigInteger2)
{
bigInteger = result3;
}
break;
}
case OperationType.Min:
{
BigInteger value = result3;
BigInteger? bigInteger2 = bigInteger;
if (value < bigInteger2)
{
bigInteger = result3;
}
break;
}
case OperationType.Xor:
bigInteger ^= result3;
break;
case OperationType.Or:
bigInteger |= result3;
break;
case OperationType.And:
bigInteger &= result3;
break;
case OperationType.LeftShift:
bigInteger <<= (int)operation.Value;
break;
case OperationType.RightShift:
bigInteger >>= (int)operation.Value;
break;
}
}
e.cachedValue = JToken.Parse(bigInteger.ToString());
if (!bigInteger.HasValue)
{
return default(T);
}
return (T)Convert.ChangeType(bigInteger.Value, IsNullable<T>() ? Nullable.GetUnderlyingType(typeof(T)) : typeof(T));
}
public void Initialize(JToken value)
{
Context.Initialize(Context.Key, value);
}
public void Initialize(IEnumerable value)
{
Context.Initialize(Context.Key, (JToken)(object)JArray.FromObject((object)value));
}
public Task<T> GetAsync<T>()
{
return GetAsync().ContinueWith((Task<JToken> r) => r.Result.ToObject<T>());
}
public Task<JToken> GetAsync()
{
return Context.GetAsync(Context.Key);
}
private static T RetrieveAndReturnArrayValue<T>(DataStorageElement e)
{
//IL_000e: Unknown result type (might be due to invalid IL or missing references)
//IL_003d: Unknown result type (might be due to invalid IL or missing references)
//IL_0073: Unknown result type (might be due to invalid IL or missing references)
//IL_0079: Invalid comparison between Unknown and I4
//IL_00ab: Unknown result type (might be due to invalid IL or missing references)
//IL_00b1: Invalid comparison between Unknown and I4
//IL_00d8: Unknown result type (might be due to invalid IL or missing references)
if (e.cachedValue != null)
{
return ((JToken)(JArray)e.cachedValue).ToObject<T>();
}
JArray val = (JArray)(((object)e.Context.GetData(e.Context.Key).ToObject<JArray>()) ?? ((object)new JArray()));
foreach (OperationSpecification operation in e.Operations)
{
switch (operation.OperationType)
{
case OperationType.Add:
if ((int)operation.Value.Type != 2)
{
throw new InvalidOperationException($"Cannot perform operation {OperationType.Add} on Array value, with a non Array value: {operation.Value}");
}
((JContainer)val).Merge((object)operation.Value);
break;
case OperationType.Replace:
if ((int)operation.Value.Type != 2)
{
throw new InvalidOperationException($"Cannot replace Array value, with a non Array value: {operation.Value}");
}
val = (JArray)(((object)operation.Value.ToObject<JArray>()) ?? ((object)new JArray()));
break;
default:
throw new InvalidOperationException($"Cannot perform operation {operation.OperationType} on Array value");
}
}
e.cachedValue = (JToken)(object)val;
return ((JToken)val).ToObject<T>();
}
private static string RetrieveAndReturnStringValue(DataStorageElement e)
{
//IL_0031: Unknown result type (might be due to invalid IL or missing references)
//IL_0038: Invalid comparison between Unknown and I4
//IL_009e: Unknown result type (might be due to invalid IL or missing references)
//IL_00a4: Invalid comparison between Unknown and I4
if (e.cachedValue != null)
{
return (string)e.cachedValue;
}
JToken val = e.Context.GetData(e.Context.Key);
string text = (((int)val.Type == 10) ? null : ((object)val).ToString());
foreach (OperationSpecification operation in e.Operations)
{
switch (operation.OperationType)
{
case OperationType.Add:
text += (string)operation.Value;
break;
case OperationType.Mul:
if ((int)operation.Value.Type != 6)
{
throw new InvalidOperationException($"Cannot perform operation {OperationType.Mul} on string value, with a non interger value: {operation.Value}");
}
text = string.Concat(Enumerable.Repeat(text, (int)operation.Value));
break;
case OperationType.Replace:
text = (string)operation.Value;
break;
default:
throw new InvalidOperationException($"Cannot perform operation {operation.OperationType} on string value");
}
}
if (text == null)
{
e.cachedValue = (JToken)(object)JValue.CreateNull();
}
else
{
e.cachedValue = JToken.op_Implicit(text);
}
return (string)e.cachedValue;
}
private static T RetrieveAndReturnBoolValue<T>(DataStorageElement e)
{
if (e.cachedValue != null)
{
return e.cachedValue.ToObject<T>();
}
bool? flag = e.Context.GetData(e.Context.Key).ToObject<bool?>() ?? ((bool?)Activator.CreateInstance(typeof(T)));
foreach (OperationSpecification operation in e.Operations)
{
if (operation.OperationType == OperationType.Replace)
{
flag = (bool?)operation.Value;
continue;
}
throw new InvalidOperationException($"Cannot perform operation {operation.OperationType} on boolean value");
}
e.cachedValue = JToken.op_Implicit(flag);
if (!flag.HasValue)
{
return default(T);
}
return (T)Convert.ChangeType(flag.Value, IsNullable<T>() ? Nullable.GetUnderlyingType(typeof(T)) : typeof(T));
}
private static T RetrieveAndReturnDecimalValue<T>(DataStorageElement e)
{
if (e.cachedValue != null)
{
return e.cachedValue.ToObject<T>();
}
decimal? num = e.Context.GetData(e.Context.Key).ToObject<decimal?>();
if (!num.HasValue && !IsNullable<T>())
{
num = Activator.CreateInstance<decimal>();
}
foreach (OperationSpecification operation in e.Operations)
{
switch (operation.OperationType)
{
case OperationType.Replace:
num = (decimal)operation.Value;
break;
case OperationType.Add:
num += (decimal?)(decimal)operation.Value;
break;
case OperationType.Mul:
num *= (decimal?)(decimal)operation.Value;
break;
case OperationType.Mod:
num %= (decimal?)(decimal)operation.Value;
break;
case OperationType.Pow:
num = (decimal)Math.Pow((double)num.Value, (double)operation.Value);
break;
case OperationType.Max:
num = Math.Max(num.Value, (decimal)operation.Value);
break;
case OperationType.Min:
num = Math.Min(num.Value, (decimal)operation.Value);
break;
case OperationType.Xor:
num = (long)num.Value ^ (long)operation.Value;
break;
case OperationType.Or:
num = (long)num.Value | (long)operation.Value;
break;
case OperationType.And:
num = (long)num.Value & (long)operation.Value;
break;
case OperationType.LeftShift:
num = (long)num.Value << (int)operation.Value;
break;
case OperationType.RightShift:
num = (long)num.Value >> (int)operation.Value;
break;
case OperationType.Floor:
num = Math.Floor(num.Value);
break;
case OperationType.Ceil:
num = Math.Ceiling(num.Value);
break;
}
}
e.cachedValue = JToken.op_Implicit(num);
if (!num.HasValue)
{
return default(T);
}
return (T)Convert.ChangeType(num.Value, IsNullable<T>() ? Nullable.GetUnderlyingType(typeof(T)) : typeof(T));
}
private static bool IsNullable<T>()
{
if (typeof(T).IsGenericType)
{
return typeof(T).GetGenericTypeDefinition() == typeof(Nullable<>).GetGenericTypeDefinition();
}
return false;
}
public T To<T>()
{
if (Operations.Count != 0)
{
throw new InvalidOperationException("DataStorageElement.To<T>() cannot be used together with other operations on the DataStorageElement");
}
return Context.GetData(Context.Key).ToObject<T>();
}
public override string ToString()
{
return (Context?.ToString() ?? "(null)") + ", (" + ListOperations() + ")";
}
private string ListOperations()
{
if (Operations != null)
{
return string.Join(", ", Operations.Select((OperationSpecification o) => o.ToString()).ToArray());
}
return "none";
}
}
internal class DataStorageElementContext
{
internal string Key { get; set; }
internal Action<string, DataStorageHelper.DataStorageUpdatedHandler> AddHandler { get; set; }
internal Action<string, DataStorageHelper.DataStorageUpdatedHandler> RemoveHandler { get; set; }
internal Func<string, JToken> GetData { get; set; }
internal Action<string, JToken> Initialize { get; set; }
internal Func<string, Task<JToken>> GetAsync { get; set; }
public override string ToString()
{
return "Key: " + Key;
}
}
public class GameData
{
[JsonProperty("location_name_to_id")]
public Dictionary<string, long> LocationLookup { get; set; } = new Dictionary<string, long>();
[JsonProperty("item_name_to_id")]
public Dictionary<string, long> ItemLookup { get; set; } = new Dictionary<string, long>();
[Obsolete("use Checksum instead")]
[JsonProperty("version")]
public int Version { get; set; }
[JsonProperty("checksum")]
public string Checksum { get; set; }
}
public class Hint
{
[JsonProperty("receiving_player")]
public int ReceivingPlayer { get; set; }
[JsonProperty("finding_player")]
public int FindingPlayer { get; set; }
[JsonProperty("item")]
public long ItemId { get; set; }
[JsonProperty("location")]
public long LocationId { get; set; }
[JsonProperty("item_flags")]
public ItemFlags ItemFlags { get; set; }
[JsonProperty("found")]
public bool Found { get; set; }
[JsonProperty("entrance")]
public string Entrance { get; set; }
[JsonProperty("status")]
public HintStatus Status { get; set; }
}
public class ItemInfo
{
private readonly IItemInfoResolver itemInfoResolver;
public long ItemId { get; }
public long LocationId { get; }
public PlayerInfo Player { get; }
public ItemFlags Flags { get; }
public string ItemName => itemInfoResolver.GetItemName(ItemId, ItemGame);
public string ItemDisplayName => ItemName ?? $"Item: {ItemId}";
public string LocationName => itemInfoResolver.GetLocationName(LocationId, LocationGame);
public string LocationDisplayName => LocationName ?? $"Location: {LocationId}";
public string ItemGame { get; }
public string LocationGame { get; }
public ItemInfo(NetworkItem item, string receiverGame, string senderGame, IItemInfoResolver itemInfoResolver, PlayerInfo player)
{
this.itemInfoResolver = itemInfoResolver;
ItemGame = receiverGame;
LocationGame = senderGame;
ItemId = item.Item;
LocationId = item.Location;
Flags = item.Flags;
Player = player;
}
public SerializableItemInfo ToSerializable()
{
return new SerializableItemInfo
{
IsScout = (GetType() == typeof(ScoutedItemInfo)),
ItemId = ItemId,
LocationId = LocationId,
PlayerSlot = Player,
Player = Player,
Flags = Flags,
ItemGame = ItemGame,
ItemName = ItemName,
LocationGame = LocationGame,
LocationName = LocationName
};
}
}
public class ScoutedItemInfo : ItemInfo
{
public new PlayerInfo Player => base.Player;
public bool IsReceiverRelatedToActivePlayer { get; }
public ScoutedItemInfo(NetworkItem item, string receiverGame, string senderGame, IItemInfoResolver itemInfoResolver, IPlayerHelper players, PlayerInfo player)
: base(item, receiverGame, senderGame, itemInfoResolver, player)
{
IsReceiverRelatedToActivePlayer = (players.ActivePlayer ?? new PlayerInfo()).IsRelatedTo(player);
}
}
public class JsonMessagePart
{
[JsonProperty("type")]
[JsonConverter(typeof(AttemptingStringEnumConverter), new object[] { typeof(SnakeCaseNamingStrategy) })]
public JsonMessagePartType? Type { get; set; }
[JsonProperty("color")]
[JsonConverter(typeof(AttemptingStringEnumConverter), new object[] { typeof(SnakeCaseNamingStrategy) })]
public JsonMessagePartColor? Color { get; set; }
[JsonProperty("text")]
public string Text { get; set; }
[JsonProperty("player")]
public int? Player { get; set; }
[JsonProperty("flags")]
public ItemFlags? Flags { get; set; }
[JsonProperty("hint_status")]
public HintStatus? HintStatus { get; set; }
}
public struct NetworkItem
{
[JsonProperty("item")]
public long Item { get; set; }
[JsonProperty("location")]
public long Location { get; set; }
[JsonProperty("player")]
public int Player { get; set; }
[JsonProperty("flags")]
public ItemFlags Flags { get; set; }
}
public struct NetworkPlayer
{
[JsonProperty("team")]
public int Team { get; set; }
[JsonProperty("slot")]
public int Slot { get; set; }
[JsonProperty("alias")]
public string Alias { get; set; }
[JsonProperty("name")]
public string Name { get; set; }
}
public struct NetworkSlot
{
[JsonProperty("name")]
public string Name { get; set; }
[JsonProperty("game")]
public string Game { get; set; }
[JsonProperty("type")]
public SlotType Type { get; set; }
[JsonProperty("group_members")]
public int[] GroupMembers { get; set; }
}
public class NetworkVersion
{
[JsonProperty("major")]
public int Major { get; set; }
[JsonProperty("minor")]
public int Minor { get; set; }
[JsonProperty("build")]
public int Build { get; set; }
[JsonProperty("class")]
public string Class => "Version";
public NetworkVersion()
{
}
public NetworkVersion(int major, int minor, int build)
{
Major = major;
Minor = minor;
Build = build;
}
public NetworkVersion(Version version)
{
Major = version.Major;
Minor = version.Minor;
Build = version.Build;
}
public Version ToVersion()
{
return new Version(Major, Minor, Build);
}
}
public class OperationSpecification
{
[JsonProperty("operation")]
[JsonConverter(typeof(AttemptingStringEnumConverter), new object[] { typeof(SnakeCaseNamingStrategy) })]
public OperationType OperationType;
[JsonProperty("value")]
public JToken Value { get; set; }
public override string ToString()
{
return $"{OperationType}: {Value}";
}
}
public static class Operation
{
public static OperationSpecification Min(int i)
{
return new OperationSpecification
{
OperationType = OperationType.Min,
Value = JToken.op_Implicit(i)
};
}
public static OperationSpecification Min(long i)
{
return new OperationSpecification
{
OperationType = OperationType.Min,
Value = JToken.op_Implicit(i)
};
}
public static OperationSpecification Min(float i)
{
return new OperationSpecification
{
OperationType = OperationType.Min,
Value = JToken.op_Implicit(i)
};
}
public static OperationSpecification Min(double i)
{
return new OperationSpecification
{
OperationType = OperationType.Min,
Value = JToken.op_Implicit(i)
};
}
public static OperationSpecification Min(decimal i)
{
return new OperationSpecification
{
OperationType = OperationType.Min,
Value = JToken.op_Implicit(i)
};
}
public static OperationSpecification Min(JToken i)
{
return new OperationSpecification
{
OperationType = OperationType.Min,
Value = i
};
}
public static OperationSpecification Min(BigInteger i)
{
return new OperationSpecification
{
OperationType = OperationType.Min,
Value = JToken.Parse(i.ToString())
};
}
public static OperationSpecification Max(int i)
{
return new OperationSpecification
{
OperationType = OperationType.Max,
Value = JToken.op_Implicit(i)
};
}
public static OperationSpecification Max(long i)
{
return new OperationSpecification
{
OperationType = OperationType.Max,
Value = JToken.op_Implicit(i)
};
}
public static OperationSpecification Max(float i)
{
return new OperationSpecification
{
OperationType = OperationType.Max,
Value = JToken.op_Implicit(i)
};
}
public static OperationSpecification Max(double i)
{
return new OperationSpecification
{
OperationType = OperationType.Max,
Value = JToken.op_Implicit(i)
};
}
public static OperationSpecification Max(decimal i)
{
return new OperationSpecification
{
OperationType = OperationType.Max,
Value = JToken.op_Implicit(i)
};
}
public static OperationSpecification Max(JToken i)
{
return new OperationSpecification
{
OperationType = OperationType.Max,
Value = i
};
}
public static OperationSpecification Max(BigInteger i)
{
return new OperationSpecification
{
OperationType = OperationType.Max,
Value = JToken.Parse(i.ToString())
};
}
public static OperationSpecification Remove(JToken value)
{
return new OperationSpecification
{
OperationType = OperationType.Remove,
Value = value
};
}
public static OperationSpecification Pop(int value)
{
return new OperationSpecification
{
OperationType = OperationType.Pop,
Value = JToken.op_Implicit(value)
};
}
public static OperationSpecification Pop(JToken value)
{
return new OperationSpecification
{
OperationType = OperationType.Pop,
Value = value
};
}
public static OperationSpecification Update(IDictionary dictionary)
{
return new OperationSpecification
{
OperationType = OperationType.Update,
Value = (JToken)(object)JObject.FromObject((object)dictionary)
};
}
public static OperationSpecification Floor()
{
return new OperationSpecification
{
OperationType = OperationType.Floor,
Value = null
};
}
public static OperationSpecification Ceiling()
{
return new OperationSpecification
{
OperationType = OperationType.Ceil,
Value = null
};
}
}
public static class Bitwise
{
public static OperationSpecification Xor(long i)
{
return new OperationSpecification
{
OperationType = OperationType.Xor,
Value = JToken.op_Implicit(i)
};
}
public static OperationSpecification Xor(BigInteger i)
{
return new OperationSpecification
{
OperationType = OperationType.Xor,
Value = JToken.Parse(i.ToString())
};
}
public static OperationSpecification Or(long i)
{
return new OperationSpecification
{
OperationType = OperationType.Or,
Value = JToken.op_Implicit(i)
};
}
public static OperationSpecification Or(BigInteger i)
{
return new OperationSpecification
{
OperationType = OperationType.Or,
Value = JToken.Parse(i.ToString())
};
}
public static OperationSpecification And(long i)
{
return new OperationSpecification
{
OperationType = OperationType.And,
Value = JToken.op_Implicit(i)
};
}
public static OperationSpecification And(BigInteger i)
{
return new OperationSpecification
{
OperationType = OperationType.And,
Value = JToken.Parse(i.ToString())
};
}
public static OperationSpecification LeftShift(long i)
{
return new OperationSpecification
{
OperationType = OperationType.LeftShift,
Value = JToken.op_Implicit(i)
};
}
public static OperationSpecification RightShift(long i)
{
return new OperationSpecification
{
OperationType = OperationType.RightShift,
Value = JToken.op_Implicit(i)
};
}
}
public class Callback
{
internal DataStorageHelper.DataStorageUpdatedHandler Method { get; set; }
private Callback()
{
}
public static Callback Add(DataStorageHelper.DataStorageUpdatedHandler callback)
{
return new Callback
{
Method = callback
};
}
}
public class AdditionalArgument
{
internal string Key { get; set; }
internal JToken Value { get; set; }
private AdditionalArgument()
{
}
public static AdditionalArgument Add(string name, JToken value)
{
return new AdditionalArgument
{
Key = name,
Value = value
};
}
}
public class MinimalSerializableItemInfo
{
public long ItemId { get; set; }
public long LocationId { get; set; }
public int PlayerSlot { get; set; }
public ItemFlags Flags { get; set; }
public string ItemGame { get; set; }
public string LocationGame { get; set; }
}
public class SerializableItemInfo : MinimalSerializableItemInfo
{
public bool IsScout { get; set; }
public PlayerInfo Player { get; set; }
public string ItemName { get; set; }
public string LocationName { get; set; }
[JsonIgnore]
public string ItemDisplayName => ItemName ?? $"Item: {base.ItemId}";
[JsonIgnore]
public string LocationDisplayName => LocationName ?? $"Location: {base.LocationId}";
public string ToJson(bool full = false)
{
//IL_005d: Unknown result type (might be due to invalid IL or missing references)
//IL_0062: Unknown result type (might be due to invalid IL or missing references)
//IL_0069: Unknown result type (might be due to invalid IL or missing references)
//IL_0071: Expected O, but got Unknown
MinimalSerializableItemInfo minimalSerializableItemInfo = this;
if (!full)
{
minimalSerializableItemInfo = new MinimalSerializableItemInfo
{
ItemId = base.ItemId,
LocationId = base.LocationId,
PlayerSlot = base.PlayerSlot,
Flags = base.Flags
};
if (IsScout)
{
minimalSerializableItemInfo.ItemGame = base.ItemGame;
}
else
{
minimalSerializableItemInfo.LocationGame = base.LocationGame;
}
}
JsonSerializerSettings val = new JsonSerializerSettings
{
NullValueHandling = (NullValueHandling)1,
Formatting = (Formatting)0
};
return JsonConvert.SerializeObject((object)minimalSerializableItemInfo, val);
}
public static SerializableItemInfo FromJson(string json, IArchipelagoSession session = null)
{
//IL_003c: Unknown result type (might be due to invalid IL or missing references)
//IL_0041: Unknown result type (might be due to invalid IL or missing references)
//IL_0050: Expected O, but got Unknown
ItemInfoStreamingContext additional = ((session != null) ? new ItemInfoStreamingContext
{
Items = session.Items,
Locations = session.Locations,
PlayerHelper = session.Players,
ConnectionInfo = session.ConnectionInfo
} : null);
JsonSerializerSettings val = new JsonSerializerSettings
{
Context = new StreamingContext(StreamingContextStates.Other, additional)
};
return JsonConvert.DeserializeObject<SerializableItemInfo>(json, val);
}
[OnDeserialized]
internal void OnDeserializedMethod(StreamingContext streamingContext)
{
if (base.ItemGame == null && base.LocationGame != null)
{
IsScout = false;
}
else if (base.ItemGame != null && base.LocationGame == null)
{
IsScout = true;
}
if (streamingContext.Context is ItemInfoStreamingContext itemInfoStreamingContext)
{
if (IsScout && base.LocationGame == null)
{
base.LocationGame = itemInfoStreamingContext.ConnectionInfo.Game;
}
else if (!IsScout && base.ItemGame == null)
{
base.ItemGame = itemInfoStreamingContext.ConnectionInfo.Game;
}
if (ItemName == null)
{
ItemName = itemInfoStreamingContext.Items.GetItemName(base.ItemId, base.ItemGame);
}
if (LocationName == null)
{
LocationName = itemInfoStreamingContext.Locations.GetLocationNameFromId(base.LocationId, base.LocationGame);
}
if (Player == null)
{
Player = itemInfoStreamingContext.PlayerHelper.GetPlayerInfo(base.PlayerSlot);
}
}
}
}
internal class ItemInfoStreamingContext
{
public IReceivedItemsHelper Items { get; set; }
public ILocationCheckHelper Locations { get; set; }
public IPlayerHelper PlayerHelper { get; set; }
public IConnectionInfoProvider ConnectionInfo { get; set; }
}
}
namespace Archipelago.MultiClient.Net.MessageLog.Parts
{
public class EntranceMessagePart : MessagePart
{
internal EntranceMessagePart(JsonMessagePart messagePart)
: base(MessagePartType.Entrance, messagePart, Archipelago.MultiClient.Net.Colors.PaletteColor.Blue)
{
base.Text = messagePart.Text;
}
}
public class HintStatusMessagePart : MessagePart
{
internal HintStatusMessagePart(JsonMessagePart messagePart)
: base(MessagePartType.HintStatus, messagePart)
{
base.Text = messagePart.Text;
if (messagePart.HintStatus.HasValue)
{
base.PaletteColor = ColorUtils.GetColor(messagePart.HintStatus.Value);
}
}
}
public class ItemMessagePart : MessagePart
{
public ItemFlags Flags { get; }
public long ItemId { get; }
public int Player { get; }
internal ItemMessagePart(IPlayerHelper players, IItemInfoResolver items, JsonMessagePart part)
: base(MessagePartType.Item, part)
{
Flags = part.Flags.GetValueOrDefault();
base.PaletteColor = ColorUtils.GetColor(Flags);
Player = part.Player.GetValueOrDefault();
string game = (players.GetPlayerInfo(Player) ?? new PlayerInfo()).Game;
JsonMessagePartType? type = part.Type;
if (type.HasValue)
{
switch (type.GetValueOrDefault())
{
case JsonMessagePartType.ItemId:
ItemId = long.Parse(part.Text);
base.Text = items.GetItemName(ItemId, game) ?? $"Item: {ItemId}";
break;
case JsonMessagePartType.ItemName:
ItemId = 0L;
base.Text = part.Text;
break;
}
}
}
}
public class LocationMessagePart : MessagePart
{
public long LocationId { get; }
public int Player { get; }
internal LocationMessagePart(IPlayerHelper players, IItemInfoResolver itemInfoResolver, JsonMessagePart part)
: base(MessagePartType.Location, part, Archipelago.MultiClient.Net.Colors.PaletteColor.Green)
{
Player = part.Player.GetValueOrDefault();
string game = (players.GetPlayerInfo(Player) ?? new PlayerInfo()).Game;
JsonMessagePartType? type = part.Type;
if (type.HasValue)
{
switch (type.GetValueOrDefault())
{
case JsonMessagePartType.LocationId:
LocationId = long.Parse(part.Text);
base.Text = itemInfoResolver.GetLocationName(LocationId, game) ?? $"Location: {LocationId}";
break;
case JsonMessagePartType.LocationName:
LocationId = itemInfoResolver.GetLocationId(part.Text, game);
base.Text = part.Text;
break;
}
}
}
}
public class MessagePart
{
public string Text { get; internal set; }
public MessagePartType Type { get; internal set; }
public Color Color => GetColor(BuiltInPalettes.Dark);
public PaletteColor? PaletteColor { get; protected set; }
public bool IsBackgroundColor { get; internal set; }
internal MessagePart(MessagePartType type, JsonMessagePart messagePart, PaletteColor? color = null)
{
Type = type;
Text = messagePart.Text;
if (color.HasValue)
{
PaletteColor = color.Value;
}
else if (messagePart.Color.HasValue)
{
PaletteColor = ColorUtils.GetColor(messagePart.Color.Value);
IsBackgroundColor = messagePart.Color.Value >= JsonMessagePartColor.BlackBg;
}
else
{
PaletteColor = null;
}
}
public T GetColor<T>(Palette<T> palette)
{
return palette[PaletteColor];
}
public override string ToString()
{
return Text;
}
}
public enum MessagePartType
{
Text,
Player,
Item,
Location,
Entrance,
HintStatus
}
public class PlayerMessagePart : MessagePart
{
public bool IsActivePlayer { get; }
public int SlotId { get; }
internal PlayerMessagePart(IPlayerHelper players, IConnectionInfoProvider connectionInfo, JsonMessagePart part)
: base(MessagePartType.Player, part)
{
switch (part.Type)
{
case JsonMessagePartType.PlayerId:
SlotId = int.Parse(part.Text);
IsActivePlayer = SlotId == connectionInfo.Slot;
base.Text = players.GetPlayerAlias(SlotId) ?? $"Player {SlotId}";
break;
case JsonMessagePartType.PlayerName:
SlotId = 0;
IsActivePlayer = false;
base.Text = part.Text;
break;
}
base.PaletteColor = (IsActivePlayer ? Archipelago.MultiClient.Net.Colors.PaletteColor.Magenta : Archipelago.MultiClient.Net.Colors.PaletteColor.Yellow);
}
}
}
namespace Archipelago.MultiClient.Net.MessageLog.Messages
{
public class AdminCommandResultLogMessage : LogMessage
{
internal AdminCommandResultLogMessage(MessagePart[] parts)
: base(parts)
{
}
}
public class ChatLogMessage : PlayerSpecificLogMessage
{
public string Message { get; }
internal ChatLogMessage(MessagePart[] parts, IPlayerHelper players, int team, int slot, string message)
: base(parts, players, team, slot)
{
Message = message;
}
}
public class CollectLogMessage : PlayerSpecificLogMessage
{
internal CollectLogMessage(MessagePart[] parts, IPlayerHelper players, int team, int slot)
: base(parts, players, team, slot)
{
}
}
public class CommandResultLogMessage : LogMessage
{
internal CommandResultLogMessage(MessagePart[] parts)
: base(parts)
{
}
}
public class CountdownLogMessage : LogMessage
{
public int RemainingSeconds { get; }
internal CountdownLogMessage(MessagePart[] parts, int remainingSeconds)
: base(parts)
{
RemainingSeconds = remainingSeconds;
}
}
public class GoalLogMessage : PlayerSpecificLogMessage
{
internal GoalLogMessage(MessagePart[] parts, IPlayerHelper players, int team, int slot)
: base(parts, players, team, slot)
{
}
}
public class HintItemSendLogMessage : ItemSendLogMessage
{
public bool IsFound { get; }
internal HintItemSendLogMessage(MessagePart[] parts, IPlayerHelper players, int receiver, int sender, NetworkItem item, bool found, IItemInfoResolver itemInfoResolver)
: base(parts, players, receiver, sender, item, itemInfoResolver)
{
IsFound = found;
}
}
public class ItemCheatLogMessage : ItemSendLogMessage
{
internal ItemCheatLogMessage(MessagePart[] parts, IPlayerHelper players, int team, int slot, NetworkItem item, IItemInfoResolver itemInfoResolver)
: base(parts, players, slot, 0, item, team, itemInfoResolver)
{
}
}
public class ItemSendLogMessage : LogMessage
{
private PlayerInfo ActivePlayer { get; }
public PlayerInfo Receiver { get; }
public PlayerInfo Sender { get; }
public bool IsReceiverTheActivePlayer => Receiver == ActivePlayer;
public bool IsSenderTheActivePlayer => Sender == ActivePlayer;
public bool IsRelatedToActivePlayer
{
get
{
if (!ActivePlayer.IsRelatedTo(Receiver))
{
return ActivePlayer.IsRelatedTo(Sender);
}
return true;
}
}
public ItemInfo Item { get; }
internal ItemSendLogMessage(MessagePart[] parts, IPlayerHelper players, int receiver, int sender, NetworkItem item, IItemInfoResolver itemInfoResolver)
: this(parts, players, receiver, sender, item, players.ActivePlayer.Team, itemInfoResolver)
{
}
internal ItemSendLogMessage(MessagePart[] parts, IPlayerHelper players, int receiver, int sender, NetworkItem item, int team, IItemInfoResolver itemInfoResolver)
: base(parts)
{
ActivePlayer = players.ActivePlayer ?? new PlayerInfo();
Receiver = players.GetPlayerInfo(team, receiver) ?? new PlayerInfo();
Sender = players.GetPlayerInfo(team, sender) ?? new PlayerInfo();
PlayerInfo player = players.GetPlayerInfo(team, item.Player) ?? new PlayerInfo();
Item = new ItemInfo(item, Receiver.Game, Sender.Game, itemInfoResolver, player);
}
}
public class JoinLogMessage : PlayerSpecificLogMessage
{
public string[] Tags { get; }
internal JoinLogMessage(MessagePart[] parts, IPlayerHelper players, int team, int slot, string[] tags)
: base(parts, players, team, slot)
{
Tags = tags;
}
}
public class LeaveLogMessage : PlayerSpecificLogMessage
{
internal LeaveLogMessage(MessagePart[] parts, IPlayerHelper players, int team, int slot)
: base(parts, players, team, slot)
{
}
}
public class LogMessage
{
public MessagePart[] Parts { get; }
internal LogMessage(MessagePart[] parts)
{
Parts = parts;
}
public override string ToString()
{
if (Parts.Length == 1)
{
return Parts[0].Text;
}
StringBuilder stringBuilder = new StringBuilder();
MessagePart[] parts = Parts;
foreach (MessagePart messagePart in parts)
{
stringBuilder.Append(messagePart.Text);
}
return stringBuilder.ToString();
}
}
public abstract class PlayerSpecificLogMessage : LogMessage
{
private PlayerInfo ActivePlayer { get; }
public PlayerInfo Player { get; }
public bool IsActivePlayer => Player == ActivePlayer;
public bool IsRelatedToActivePlayer => ActivePlayer.IsRelatedTo(Player);
internal PlayerSpecificLogMessage(MessagePart[] parts, IPlayerHelper players, int team, int slot)
: base(parts)
{
ActivePlayer = players.ActivePlayer ?? new PlayerInfo();
Player = players.GetPlayerInfo(team, slot) ?? new PlayerInfo();
}
}
public class ReleaseLogMessage : PlayerSpecificLogMessage
{
internal ReleaseLogMessage(MessagePart[] parts, IPlayerHelper players, int team, int slot)
: base(parts, players, team, slot)
{
}
}
public class ServerChatLogMessage : LogMessage
{
public string Message { get; }
internal ServerChatLogMessage(MessagePart[] parts, string message)
: base(parts)
{
Message = message;
}
}
public class TagsChangedLogMessage : PlayerSpecificLogMessage
{
public string[] Tags { get; }
internal TagsChangedLogMessage(MessagePart[] parts, IPlayerHelper players, int team, int slot, string[] tags)
: base(parts, players, team, slot)
{
Tags = tags;
}
}
public class TutorialLogMessage : LogMessage
{
internal TutorialLogMessage(MessagePart[] parts)
: base(parts)
{
}
}
}
namespace Archipelago.MultiClient.Net.Helpers
{
public class ArchipelagoSocketHelper : BaseArchipelagoSocketHelper<ClientWebSocket>, IArchipelagoSocketHelper
{
public Uri Uri { get; }
internal ArchipelagoSocketHelper(Uri hostUri)
: base(CreateWebSocket(), 1024)
{
Uri = hostUri;
SecurityProtocolType securityProtocolType = SecurityProtocolType.Tls13;
ServicePointManager.SecurityProtocol = SecurityProtocolType.Tls12 | securityProtocolType;
}
private static ClientWebSocket CreateWebSocket()
{
return new ClientWebSocket();
}
public async Task ConnectAsync()
{
await ConnectToProvidedUri(Uri);
StartPolling();
}
private async Task ConnectToProvidedUri(Uri uri)
{
if (uri.Scheme != "unspecified")
{
try
{
await Socket.ConnectAsync(uri, CancellationToken.None);
return;
}
catch (Exception e)
{
OnError(e);
throw;
}
}
List<Exception> errors = new List<Exception>(0);
try
{
await Socket.ConnectAsync(uri.AsWss(), CancellationToken.None);
if (Socket.State == WebSocketState.Open)
{
return;
}
}
catch (Exception item)
{
errors.Add(item);
Socket = CreateWebSocket();
}
try
{
await Socket.ConnectAsync(uri.AsWs(), CancellationToken.None);
}
catch (Exception item2)
{
errors.Add(item2);
OnError(new AggregateException(errors));
throw;
}
}
}
public class BaseArchipelagoSocketHelper<T> where T : WebSocket
{
private static readonly ArchipelagoPacketConverter Converter = new ArchipelagoPacketConverter();
private readonly BlockingCollection<Tuple<ArchipelagoPacketBase, TaskCompletionSource<bool>>> sendQueue = new BlockingCollection<Tuple<ArchipelagoPacketBase, TaskCompletionSource<bool>>>();
internal T Socket;
private readonly int bufferSize;
public bool Connected
{
get
{
if (Socket.State != WebSocketState.Open)
{
return Socket.State == WebSocketState.CloseReceived;
}
return true;
}
}
public event ArchipelagoSocketHelperDelagates.PacketReceivedHandler PacketReceived;
public event ArchipelagoSocketHelperDelagates.PacketsSentHandler PacketsSent;
public event ArchipelagoSocketHelperDelagates.ErrorReceivedHandler ErrorReceived;
public event ArchipelagoSocketHelperDelagates.SocketClosedHandler SocketClosed;
public event ArchipelagoSocketHelperDelagates.SocketOpenedHandler SocketOpened;
internal BaseArchipelagoSocketHelper(T socket, int bufferSize = 1024)
{
Socket = socket;
this.bufferSize = bufferSize;
}
internal void StartPolling()
{
if (this.SocketOpened != null)
{
this.SocketOpened();
}
Task.Run((Func<Task?>)PollingLoop);
Task.Run((Func<Task?>)SendLoop);
}
private async Task PollingLoop()
{
byte[] buffer = new byte[bufferSize];
while (Socket.State == WebSocketState.Open)
{
string message = null;
try
{
message = await ReadMessageAsync(buffer);
}
catch (Exception e)
{
OnError(e);
}
OnMessageReceived(message);
}
}
private async Task SendLoop()
{
while (Socket.State == WebSocketState.Open)
{
try
{
await HandleSendBuffer();
}
catch (Exception e)
{
OnError(e);
}
await Task.Delay(20);
}
}
private async Task<string> ReadMessageAsync(byte[] buffer)
{
using MemoryStream readStream = new MemoryStream(buffer.Length);
WebSocketReceiveResult result;
do
{
result = await Socket.ReceiveAsync(new ArraySegment<byte>(buffer), CancellationToken.None);
if (result.MessageType == WebSocketMessageType.Close)
{
try
{
await Socket.CloseAsync(WebSocketCloseStatus.NormalClosure, string.Empty, CancellationToken.None);
}
catch
{
}
OnSocketClosed();
}
else
{
readStream.Write(buffer, 0, result.Count);
}
}
while (!result.EndOfMessage);
return Encoding.UTF8.GetString(readStream.ToArray());
}
public async Task DisconnectAsync()
{
await Socket.CloseAsync(WebSocketCloseStatus.NormalClosure, "Closure requested by client", CancellationToken.None);
OnSocketClosed();
}
public void SendPacket(ArchipelagoPacketBase packet)
{
SendMultiplePackets(new List<ArchipelagoPacketBase> { packet });
}
public void SendMultiplePackets(List<ArchipelagoPacketBase> packets)
{
SendMultiplePackets(packets.ToArray());
}
public void SendMultiplePackets(params ArchipelagoPacketBase[] packets)
{
SendMultiplePacketsAsync(packets).Wait();
}
public Task SendPacketAsync(ArchipelagoPacketBase packet)
{
return SendMultiplePacketsAsync(new List<ArchipelagoPacketBase> { packet });
}
public Task SendMultiplePacketsAsync(List<ArchipelagoPacketBase> packets)
{
return SendMultiplePacketsAsync(packets.ToArray());
}
public Task SendMultiplePacketsAsync(params ArchipelagoPacketBase[] packets)
{
TaskCompletionSource<bool> taskCompletionSource = new TaskCompletionSource<bool>();
foreach (ArchipelagoPacketBase item in packets)
{
sendQueue.Add(new Tuple<ArchipelagoPacketBase, TaskCompletionSource<bool>>(item, taskCompletionSource));
}
return taskCompletionSource.Task;
}
private async Task HandleSendBuffer()
{
List<ArchipelagoPacketBase> list = new List<ArchipelagoPacketBase>();
List<TaskCompletionSource<bool>> tasks = new List<TaskCompletionSource<bool>>();
Tuple<ArchipelagoPacketBase, TaskCompletionSource<bool>> tuple = sendQueue.Take();
list.Add(tuple.Item1);
tasks.Add(tuple.Item2);
Tuple<ArchipelagoPacketBase, TaskCompletionSource<bool>> item;
while (sendQueue.TryTake(out item))
{
list.Add(item.Item1);
tasks.Add(item.Item2);
}
if (!list.Any())
{
return;
}
if (Socket.State != WebSocketState.Open)
{
throw new ArchipelagoSocketClosedException();
}
ArchipelagoPacketBase[] packets = list.ToArray();
string s = JsonConvert.SerializeObject((object)packets);
byte[] messageBuffer = Encoding.UTF8.GetBytes(s);
int messagesCount = (int)Math.Ceiling((double)messageBuffer.Length / (double)bufferSize);
for (int i = 0; i < messagesCount; i++)
{
int num = bufferSize * i;
int num2 = bufferSize;
bool endOfMessage = i + 1 == messagesCount;
if (num2 * (i + 1) > messageBuffer.Length)
{
num2 = messageBuffer.Length - num;
}
await Socket.SendAsync(new ArraySegment<byte>(messageBuffer, num, num2), WebSocketMessageType.Text, endOfMessage, CancellationToken.None);
}
foreach (TaskCompletionSource<bool> item2 in tasks)
{
item2.TrySetResult(result: true);
}
OnPacketSend(packets);
}
private void OnPacketSend(ArchipelagoPacketBase[] packets)
{
try
{
if (this.PacketsSent != null)
{
this.PacketsSent(packets);
}
}
catch (Exception e)
{
OnError(e);
}
}
private void OnSocketClosed()
{
try
{
if (this.SocketClosed != null)
{
this.SocketClosed("");
}
}
catch (Exception e)
{
OnError(e);
}
}
private void OnMessageReceived(string message)
{
try
{
if (string.IsNullOrEmpty(message) || this.PacketReceived == null)
{
return;
}
List<ArchipelagoPacketBase> list = null;
try
{
list = JsonConvert.DeserializeObject<List<ArchipelagoPacketBase>>(message, (JsonConverter[])(object)new JsonConverter[1] { Converter });
}
catch (Exception e)
{
OnError(e);
}
if (list == null)
{
return;
}
foreach (ArchipelagoPacketBase item in list)
{
this.PacketReceived(item);
}
}
catch (Exception e2)
{
OnError(e2);
}
}
protected void OnError(Exception e)
{
try
{
if (this.ErrorReceived != null)
{
this.ErrorReceived(e, e.Message);
}
}
catch (Exception ex)
{
Console.Out.WriteLine("Error occured during reporting of errorOuter Errror: " + e.Message + " " + e.StackTrace + "Inner Errror: " + ex.Message + " " + ex.StackTrace);
}
}
}
public interface IConnectionInfoProvider
{
string Game { get; }
int Team { get; }
int Slot { get; }
string[] Tags { get; }
ItemsHandlingFlags ItemsHandlingFlags { get; }
string Uuid { get; }
void UpdateConnectionOptions(string[] tags);
void UpdateConnectionOptions(ItemsHandlingFlags itemsHandlingFlags);
void UpdateConnectionOptions(string[] tags, ItemsHandlingFlags itemsHandlingFlags);
}
public class ConnectionInfoHelper : IConnectionInfoProvider
{
private readonly IArchipelagoSocketHelper socket;
public string Game { get; private set; }
public int Team { get; private set; }
public int Slot { get; private set; }
public string[] Tags { get; internal set; }
public ItemsHandlingFlags ItemsHandlingFlags { get; internal set; }
public string Uuid { get; private set; }
internal ConnectionInfoHelper(IArchipelagoSocketHelper socket)
{
this.socket = socket;
Reset();
socket.PacketReceived += PacketReceived;
}
private void PacketReceived(ArchipelagoPacketBase packet)
{
if (!(packet is ConnectedPacket connectedPacket))
{
if (packet is ConnectionRefusedPacket)
{
Reset();
}
return;
}
Team = connectedPacket.Team;
Slot = connectedPacket.Slot;
if (connectedPacket.SlotInfo != null && connectedPacket.SlotInfo.ContainsKey(Slot))
{
Game = connectedPacket.SlotInfo[Slot].Game;
}
}
internal void SetConnectionParameters(string game, string[] tags, ItemsHandlingFlags itemsHandlingFlags, string uuid)
{
Game = game;
Tags = tags ?? new string[0];
ItemsHandlingFlags = itemsHandlingFlags;
Uuid = uuid ?? Guid.NewGuid().ToString();
}
private void Reset()
{
Game = null;
Team = -1;
Slot = -1;
Tags = new string[0];
ItemsHandlingFlags = ItemsHandlingFlags.NoItems;
Uuid = null;
}
public void UpdateConnectionOptions(string[] tags)
{
UpdateConnectionOptions(tags, ItemsHandlingFlags);
}
public void UpdateConnectionOptions(ItemsHandlingFlags itemsHandlingFlags)
{
UpdateConnectionOptions(Tags, itemsHandlingFlags);
}
public void UpdateConnectionOptions(string[] tags, ItemsHandlingFlags itemsHandlingFlags)
{
SetConnectionParameters(Game, tags, itemsHandlingFlags, Uuid);
socket.SendPacket(new ConnectUpdatePacket
{
Tags = Tags,
ItemsHandling = ItemsHandlingFlags
});
}
}
public interface IDataStorageHelper : IDataStorageWrapper
{
DataStorageElement this[Scope scope, string key] { get; set; }
DataStorageElement this[string key] { get; set; }
}
public class DataStorageHelper : IDataStorageHelper, IDataStorageWrapper
{
public delegate void DataStorageUpdatedHandler(JToken originalValue, JToken newValue, Dictionary<string, JToken> additionalArguments);
private readonly Dictionary<string, DataStorageUpdatedHandler> onValueChangedEventHandlers = new Dictionary<string, DataStorageUpdatedHandler>();
private readonly Dictionary<Guid, DataStorageUpdatedHandler> operationSpecificCallbacks = new Dictionary<Guid, DataStorageUpdatedHandler>();
private readonly Dictionary<string, TaskCompletionSource<JToken>> asyncRetrievalTasks = new Dictionary<string, TaskCompletionSource<JToken>>();
private readonly IArchipelagoSocketHelper socket;
private readonly IConnectionInfoProvider connectionInfoProvider;
public DataStorageElement this[Scope scope, string key]
{
get
{
return this[AddScope(scope, key)];
}
set
{
this[AddScope(scope, key)] = value;
}
}
public DataStorageElement this[string key]
{
get
{
return new DataStorageElement(GetContextForKey(key));
}
set
{
SetValue(key, value);
}
}
internal DataStorageHelper(IArchipelagoSocketHelper socket, IConnectionInfoProvider connectionInfoProvider)
{
this.socket = socket;
this.connectionInfoProvider = connectionInfoProvider;
socket.PacketReceived += OnPacketReceived;
}
private void OnPacketReceived(ArchipelagoPacketBase packet)
{
//IL_00b3: Unknown result type (might be due to invalid IL or missing references)
//IL_00b9: Invalid comparison between Unknown and I4
if (!(packet is RetrievedPacket retrievedPacket))
{
if (packet is SetReplyPacket setReplyPacket)
{
if (setReplyPacket.AdditionalArguments != null && setReplyPacket.AdditionalArguments.ContainsKey("Reference") && (int)setReplyPacket.AdditionalArguments["Reference"].Type == 8 && ((string)setReplyPacket.AdditionalArguments["Reference"]).TryParseNGuid(out var g) && operationSpecificCallbacks.TryGetValue(g, out var value))
{
value(setReplyPacket.OriginalValue, setReplyPacket.Value, setReplyPacket.AdditionalArguments);
operationSpecificCallbacks.Remove(g);
}
if (onValueChangedEventHandlers.TryGetValue(setReplyPacket.Key, out var value2))
{
value2(setReplyPacket.OriginalValue, setReplyPacket.Value, setReplyPacket.AdditionalArguments);
}
}
return;
}
foreach (KeyValuePair<string, JToken> datum in retrievedPacket.Data)
{
if (asyncRetrievalTasks.TryGetValue(datum.Key, out var value3))
{
value3.TrySetResult(datum.Value);
asyncRetrievalTasks.Remove(datum.Key);
}
}
}
private Task<JToken> GetAsync(string key)
{
if (asyncRetrievalTasks.TryGetValue(key, out var value))
{
return value.Task;
}
TaskCompletionSource<JToken> taskCompletionSource = new TaskCompletionSource<JToken>();
asyncRetrievalTasks[key] = taskCompletionSource;
socket.SendPacketAsync(new GetPacket
{
Keys = new string[1] { key }
});
return taskCompletionSource.Task;
}
private void Initialize(string key, JToken value)
{
socket.SendPacketAsync(new SetPacket
{
Key = key,
DefaultValue = value,
Operations = new OperationSpecification[1]
{
new OperationSpecification
{
OperationType = OperationType.Default
}
}
});
}
private JToken GetValue(string key)
{
Task<JToken> async = GetAsync(key);
if (!async.Wait(TimeSpan.FromSeconds(2.0)))
{
throw new TimeoutException("Timed out retrieving data for key `" + key + "`. This may be due to an attempt to retrieve a value from the DataStorageHelper in a synchronous fashion from within a PacketReceived handler. When using the DataStorageHelper from within code which runs on the websocket thread then use the asynchronous getters. Ex: `DataStorageHelper[\"" + key + "\"].GetAsync().ContinueWith(x => {});`Be aware that DataStorageHelper calls tend to cause packet responses, so making a call from within a PacketReceived handler may cause an infinite loop.");
}
return async.Result;
}
private void SetValue(string key, DataStorageElement e)
{
if (key.StartsWith("_read_"))
{
throw new InvalidOperationException("DataStorage write operation on readonly key '" + key + "' is not allowed");
}
if (e == null)
{
e = new DataStorageElement(OperationType.Replace, (JToken)(object)JValue.CreateNull());
}
if (e.Context == null)
{
e.Context = GetContextForKey(key);
}
else if (e.Context.Key != key)
{
e.Operations.Insert(0, new OperationSpecification
{
OperationType = OperationType.Replace,
Value = GetValue(e.Context.Key)
});
}
Dictionary<string, JToken> dictionary = e.AdditionalArguments ?? new Dictionary<string, JToken>(0);
if (e.Callbacks != null)
{
Guid key2 = Guid.NewGuid();
operationSpecificCallbacks[key2] = e.Callbacks;
dictionary["Reference"] = JToken.op_Implicit(key2.ToString("N"));
socket.SendPacketAsync(new SetPacket
{
Key = key,
Operations = e.Operations.ToArray(),
WantReply = true,
AdditionalArguments = dictionary
});
}
else
{
socket.SendPacketAsync(new SetPacket
{
Key = key,
Operations = e.Operations.ToArray(),
AdditionalArguments = dictionary
});
}
}
private DataStorageElementContext GetContextForKey(string key)
{
return new DataStorageElementContext
{
Key = key,
GetData = GetValue,
GetAsync = GetAsync,
Initialize = Initialize,
AddHandler = AddHandler,
RemoveHandler = RemoveHandler
};
}
private void AddHandler(string key, DataStorageUpdatedHandler handler)
{
if (onValueChangedEventHandlers.ContainsKey(key))
{
Dictionary<string, DataStorageUpdatedHandler> dictionary = onValueChangedEventHandlers;
dictionary[key] = (DataStorageUpdatedHandler)Delegate.Combine(dictionary[key], handler);
}
else
{
onValueChangedEventHandlers[key] = handler;
}
socket.SendPacketAsync(new SetNotifyPacket
{
Keys = new string[1] { key }
});
}
private void RemoveHandler(string key, DataStorageUpdatedHandler handler)
{
if (onValueChangedEventHandlers.ContainsKey(key))
{
Dictionary<string, DataStorageUpdatedHandler> dictionary = onValueChangedEventHandlers;
dictionary[key] = (DataStorageUpdatedHandler)Delegate.Remove(dictionary[key], handler);
if (onValueChangedEventHandlers[key] == null)
{
onValueChangedEventHandlers.Remove(key);
}
}
}
private string AddScope(Scope scope, string key)
{
return scope switch
{
Scope.Global => key,
Scope.Game => $"{scope}:{connectionInfoProvider.Game}:{key}",
Scope.Team => $"{scope}:{connectionInfoProvider.Team}:{key}",
Scope.Slot => $"{scope}:{connectionInfoProvider.Slot}:{key}",
Scope.ReadOnly => "_read_" + key,
_ => throw new ArgumentOutOfRangeException("scope", scope, "Invalid scope for key " + key),
};
}
private DataStorageElement GetHintsElement(int? slot = null, int? team = null)
{
return this[Scope.ReadOnly, $"hints_{team ?? connectionInfoProvider.Team}_{slot ?? connectionInfoProvider.Slot}"];
}
private DataStorageElement GetSlotDataElement(int? slot = null)
{
return this[Scope.ReadOnly, $"slot_data_{slot ?? connectionInfoProvider.Slot}"];
}
private DataStorageElement GetItemNameGroupsElement(string game = null)
{
return this[Scope.ReadOnly, "item_name_groups_" + (game ?? connectionInfoProvider.Game)];
}
private DataStorageElement GetLocationNameGroupsElement(string game = null)
{
return this[Scope.ReadOnly, "location_name_groups_" + (game ?? connectionInfoProvider.Game)];
}
private DataStorageElement GetClientStatusElement(int? slot = null, int? team = null)
{
return this[Scope.ReadOnly, $"client_status_{team ?? connectionInfoProvider.Team}_{slot ?? connectionInfoProvider.Slot}"];
}
private DataStorageElement GetRaceModeElement()
{
return this[Scope.ReadOnly, "race_mode"];
}
public Hint[] GetHints(int? slot = null, int? team = null)
{
return GetHintsElement(slot, team).To<Hint[]>();
}
public Task<Hint[]> GetHintsAsync(int? slot = null, int? team = null)
{
return GetHintsElement(slot, team).GetAsync<Hint[]>();
}
public void TrackHints(Action<Hint[]> onHintsUpdated, bool retrieveCurrentlyUnlockedHints = true, int? slot = null, int? team = null)
{
GetHintsElement(slot, team).OnValueChanged += delegate(JToken _, JToken newValue, Dictionary<string, JToken> x)
{
onHintsUpdated(newValue.ToObject<Hint[]>());
};
if (retrieveCurrentlyUnlockedHints)
{
GetHintsAsync(slot, team).ContinueWith(delegate(Task<Hint[]> t)
{
onHintsUpdated(t.Result);
});
}
}
public Dictionary<string, object> GetSlotData(int? slot = null)
{
return GetSlotData<Dictionary<string, object>>(slot);
}
public T GetSlotData<T>(int? slot = null) where T : class
{
return GetSlotDataElement(slot).To<T>();
}
public Task<Dictionary<string, object>> GetSlotDataAsync(int? slot = null)
{
return GetSlotDataAsync<Dictionary<string, object>>(slot);
}
public Task<T> GetSlotDataAsync<T>(int? slot = null) where T : class
{
return GetSlotDataElement(slot).GetAsync<T>();
}
public Dictionary<string, string[]> GetItemNameGroups(string game = null)
{
return GetItemNameGroupsElement(game).To<Dictionary<string, string[]>>();
}
public Task<Dictionary<string, string[]>> GetItemNameGroupsAsync(string game = null)
{
return GetItemNameGroupsElement(game).GetAsync<Dictionary<string, string[]>>();
}
public Dictionary<string, string[]> GetLocationNameGroups(string game = null)
{
return GetLocationNameGroupsElement(game).To<Dictionary<string, string[]>>();
}
public Task<Dictionary<string, string[]>> GetLocationNameGroupsAsync(string game = null)
{
return GetLocationNameGroupsElement(game).GetAsync<Dictionary<string, string[]>>();
}
public ArchipelagoClientState GetClientStatus(int? slot = null, int? team = null)
{
return GetClientStatusElement(slot, team).To<ArchipelagoClientState?>().GetValueOrDefault();
}
public Task<ArchipelagoClientState> GetClientStatusAsync(int? slot = null, int? team = null)
{
return GetClientStatusElement(slot, team).GetAsync<ArchipelagoClientState?>().ContinueWith((Task<ArchipelagoClientState?> r) => r.Result.GetValueOrDefault());
}
public void TrackClientStatus(Action<ArchipelagoClientState> onStatusUpdated, bool retrieveCurrentClientStatus = true, int? slot = null, int? team = null)
{
Get
using System;
using System.CodeDom.Compiler;
using System.Collections;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.ComponentModel;
using System.Diagnostics;
using System.Globalization;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Resources;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using System.Text;
using System.Text.RegularExpressions;
using Archipelago.MultiClient.Net;
using Archipelago.MultiClient.Net.BounceFeatures.DeathLink;
using Archipelago.MultiClient.Net.Enums;
using Archipelago.MultiClient.Net.Helpers;
using Archipelago.MultiClient.Net.Models;
using Archipelago.MultiClient.Net.Packets;
using ArchipelagoULTRAKILL.Commands;
using ArchipelagoULTRAKILL.Components;
using ArchipelagoULTRAKILL.Config;
using ArchipelagoULTRAKILL.Music;
using ArchipelagoULTRAKILL.Powerups;
using ArchipelagoULTRAKILL.Properties;
using ArchipelagoULTRAKILL.Structures;
using BepInEx;
using BepInEx.Logging;
using GameConsole;
using HarmonyLib;
using Newtonsoft.Json;
using Newtonsoft.Json.Linq;
using PluginConfig.API;
using PluginConfig.API.Decorators;
using PluginConfig.API.Fields;
using PluginConfig.API.Functionals;
using TMPro;
using ULTRAKILL.Cheats;
using UnityEngine;
using UnityEngine.AddressableAssets;
using UnityEngine.AddressableAssets.ResourceLocators;
using UnityEngine.EventSystems;
using UnityEngine.Events;
using UnityEngine.Networking;
using UnityEngine.ResourceManagement.AsyncOperations;
using UnityEngine.ResourceManagement.ResourceProviders;
using UnityEngine.SceneManagement;
using UnityEngine.UI;
using plog;
using plog.Models;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: AssemblyTitle("ArchipelagoULTRAKILL")]
[assembly: AssemblyDescription("Connect to an Archipelago server to play ULTRAKILL randomizer.")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("ArchipelagoULTRAKILL")]
[assembly: AssemblyCopyright("Copyright © TRPG 2024")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("c7de03cb-cf51-44da-ba1f-6fcecd638e0a")]
[assembly: AssemblyFileVersion("3.5.2")]
[assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")]
[assembly: AssemblyVersion("3.5.2.0")]
namespace ArchipelagoULTRAKILL
{
public static class ColorRandomizer
{
public static void RandomizeGunColors()
{
MonoSingleton<PrefsManager>.Instance.SetBool("gunColorType.1", true);
MonoSingleton<PrefsManager>.Instance.SetBool("gunColorType.1.a", true);
MonoSingleton<PrefsManager>.Instance.SetBool("gunColorType.2", true);
MonoSingleton<PrefsManager>.Instance.SetBool("gunColorType.3", true);
MonoSingleton<PrefsManager>.Instance.SetBool("gunColorType.3.a", true);
MonoSingleton<PrefsManager>.Instance.SetBool("gunColorType.4", true);
MonoSingleton<PrefsManager>.Instance.SetBool("gunColorType.5", true);
for (int i = 1; i <= 5; i++)
{
for (int j = 1; j <= 2; j++)
{
if (j != 2 || (i != 4 && i != 5))
{
bool flag = false;
if (j == 2)
{
flag = true;
}
for (int k = 1; k <= 3; k++)
{
MonoSingleton<PrefsManager>.Instance.SetFloat(string.Concat(new object[6]
{
"gunColor.",
i.ToString(),
".",
k.ToString(),
flag ? ".a" : ".",
"r"
}), Random.Range(0f, 1f));
MonoSingleton<PrefsManager>.Instance.SetFloat(string.Concat(new object[6]
{
"gunColor.",
i.ToString(),
".",
k.ToString(),
flag ? ".a" : ".",
"g"
}), Random.Range(0f, 1f));
MonoSingleton<PrefsManager>.Instance.SetFloat(string.Concat(new object[6]
{
"gunColor.",
i.ToString(),
".",
k.ToString(),
flag ? ".a" : ".",
"b"
}), Random.Range(0f, 1f));
MonoSingleton<PrefsManager>.Instance.SetFloat(string.Concat(new object[6]
{
"gunColor.",
i.ToString(),
".",
k.ToString(),
flag ? ".a" : ".",
"a"
}), Random.Range(0f, 1f));
}
}
}
}
if (Core.IsPlaying)
{
MonoSingleton<GunColorController>.Instance.UpdateGunColors();
GunColorTypeGetter[] array = Object.FindObjectsOfType<GunColorTypeGetter>();
foreach (GunColorTypeGetter val in array)
{
val.UpdatePreview();
}
}
}
public static void RandomizeUIColors()
{
for (int i = 1; i <= 3; i++)
{
string text = ".r";
if (i == 2)
{
text = ".g";
}
if (i == 3)
{
text = ".b";
}
MonoSingleton<PrefsManager>.Instance.SetFloat("hudColor.hp" + text, Random.Range(0f, 1f));
MonoSingleton<PrefsManager>.Instance.SetFloat("hudColor.hptext" + text, Random.Range(0f, 1f));
MonoSingleton<PrefsManager>.Instance.SetFloat("hudColor.hpaft" + text, Random.Range(0f, 1f));
MonoSingleton<PrefsManager>.Instance.SetFloat("hudColor.hphdmg" + text, Random.Range(0f, 1f));
MonoSingleton<PrefsManager>.Instance.SetFloat("hudColor.hpover" + text, Random.Range(0f, 1f));
MonoSingleton<PrefsManager>.Instance.SetFloat("hudColor.stm" + text, Random.Range(0f, 1f));
MonoSingleton<PrefsManager>.Instance.SetFloat("hudColor.stmchr" + text, Random.Range(0f, 1f));
MonoSingleton<PrefsManager>.Instance.SetFloat("hudColor.stmemp" + text, Random.Range(0f, 1f));
MonoSingleton<PrefsManager>.Instance.SetFloat("hudColor.raifull" + text, Random.Range(0f, 1f));
MonoSingleton<PrefsManager>.Instance.SetFloat("hudColor.raicha" + text, Random.Range(0f, 1f));
MonoSingleton<PrefsManager>.Instance.SetFloat("hudColor.var0" + text, Random.Range(0f, 1f));
MonoSingleton<PrefsManager>.Instance.SetFloat("hudColor.var1" + text, Random.Range(0f, 1f));
MonoSingleton<PrefsManager>.Instance.SetFloat("hudColor.var2" + text, Random.Range(0f, 1f));
MonoSingleton<PrefsManager>.Instance.SetFloat("hudColor.var3" + text, Random.Range(0f, 1f));
}
if (Core.IsPlaying)
{
MonoSingleton<ColorBlindSettings>.Instance.UpdateHudColors();
MonoSingleton<ColorBlindSettings>.Instance.UpdateWeaponColors();
}
}
}
public static class LevelManager
{
public static Dictionary<string, GameObject> skulls = new Dictionary<string, GameObject>();
public static Door redDoor;
public static void FindSkulls()
{
//IL_0022: Unknown result type (might be due to invalid IL or missing references)
//IL_0028: Invalid comparison between Unknown and I4
//IL_0039: Unknown result type (might be due to invalid IL or missing references)
//IL_003e: Unknown result type (might be due to invalid IL or missing references)
//IL_0047: Unknown result type (might be due to invalid IL or missing references)
//IL_004c: Unknown result type (might be due to invalid IL or missing references)
//IL_002b: Unknown result type (might be due to invalid IL or missing references)
//IL_0031: Invalid comparison between Unknown and I4
//IL_00ea: Unknown result type (might be due to invalid IL or missing references)
//IL_00f0: Invalid comparison between Unknown and I4
//IL_01c5: Unknown result type (might be due to invalid IL or missing references)
//IL_01cb: Invalid comparison between Unknown and I4
//IL_011e: Unknown result type (might be due to invalid IL or missing references)
//IL_0124: Invalid comparison between Unknown and I4
//IL_029d: Unknown result type (might be due to invalid IL or missing references)
//IL_02a3: Invalid comparison between Unknown and I4
//IL_0320: Unknown result type (might be due to invalid IL or missing references)
//IL_0326: Invalid comparison between Unknown and I4
//IL_01fb: Unknown result type (might be due to invalid IL or missing references)
//IL_0201: Invalid comparison between Unknown and I4
//IL_039b: Unknown result type (might be due to invalid IL or missing references)
//IL_03a1: Invalid comparison between Unknown and I4
//IL_02ce: Unknown result type (might be due to invalid IL or missing references)
//IL_02d4: Invalid comparison between Unknown and I4
//IL_0351: Unknown result type (might be due to invalid IL or missing references)
//IL_0357: Invalid comparison between Unknown and I4
//IL_03d1: Unknown result type (might be due to invalid IL or missing references)
//IL_03d7: Invalid comparison between Unknown and I4
skulls.Clear();
int num = 0;
ItemIdentifier[] array = Resources.FindObjectsOfTypeAll<ItemIdentifier>();
foreach (ItemIdentifier val in array)
{
if ((int)val.itemType != 1 && (int)val.itemType != 2)
{
continue;
}
Scene val2 = ((Component)val).gameObject.scene;
string name = ((Scene)(ref val2)).name;
val2 = SceneManager.GetActiveScene();
if (!(name == ((Scene)(ref val2)).name))
{
continue;
}
if (SceneHelper.CurrentScene == "Level 2-4")
{
if ((Object)(object)((Component)val).gameObject.transform.parent == (Object)null || ((Object)((Component)val).gameObject.transform.parent.parent).name != "Altar (1)")
{
continue;
}
}
else if (SceneHelper.CurrentScene == "Level 7-S")
{
if (((int)val.itemType == 1 && !Object.op_Implicit((Object)(object)((Component)val).transform.parent.parent.parent)) || ((int)val.itemType == 2 && ((Object)((Component)val).transform.parent.parent.parent).name != "Interactives"))
{
continue;
}
}
else if (SceneHelper.CurrentScene == "Level 8-1")
{
if (((Object)((Component)val).gameObject.transform.parent.parent.parent).name != "Inside")
{
continue;
}
}
else if (SceneHelper.CurrentScene == "Level 8-2")
{
if (((int)val.itemType == 1 && ((Object)((Component)val).transform.parent.parent).name != "Altar (Blue) (1)") || ((int)val.itemType == 2 && ((Object)((Component)val).transform.parent.parent).name != "Altar (Red) (1)"))
{
continue;
}
}
else if (SceneHelper.CurrentScene == "Level 8-3")
{
if (((Object)((Component)val).gameObject.transform.parent.parent.parent).name == "10 Nonstuff")
{
continue;
}
}
else if (SceneHelper.CurrentScene == "Level 8-4")
{
if (((int)val.itemType == 1 && ((Object)((Component)val).transform.parent).name != "Bathroom") || ((int)val.itemType == 2 && ((Object)((Component)val).transform.parent.parent).name != "Altar (Red)"))
{
continue;
}
}
else if (SceneHelper.CurrentScene == "Level 0-E")
{
if (((int)val.itemType == 1 && Object.op_Implicit((Object)(object)((Component)val).transform.parent.parent.parent)) || ((int)val.itemType == 2 && Object.op_Implicit((Object)(object)((Component)val).transform.parent.parent.parent)))
{
continue;
}
}
else if (SceneHelper.CurrentScene == "Level 1-E" && (((int)val.itemType == 1 && ((Object)((Component)val).transform.parent.parent).name != "Altar (Blue) (1)") || (int)val.itemType == 2))
{
continue;
}
if (skulls.ContainsKey(((object)(ItemType)(ref val.itemType)).ToString()))
{
num++;
skulls[((object)(ItemType)(ref val.itemType)).ToString() + num] = ((Component)val).gameObject;
}
else
{
skulls[((object)(ItemType)(ref val.itemType)).ToString()] = ((Component)val).gameObject;
}
}
for (int j = 0; j < skulls.Count; j++)
{
KeyValuePair<string, GameObject> keyValuePair = skulls.ElementAt(j);
string text = Core.CurrentLevelInfo.Id.ToString();
if (Core.CurrentLevelInfo.Name == "0-S")
{
text = "0S";
}
else if (Core.CurrentLevelInfo.Name == "7-S")
{
text = "7S";
}
string currentScene = SceneHelper.CurrentScene;
string text2 = currentScene;
if (!(text2 == "Level 1-4"))
{
if (text2 == "Level 5-1")
{
if (j + 1 > Core.data.unlockedSkulls5_1)
{
DeactivateSkull(keyValuePair.Value);
}
}
else if (((Object)keyValuePair.Value).name.Contains("Blue"))
{
if (!Core.data.unlockedSkulls.Contains(text + "_b"))
{
DeactivateSkull(keyValuePair.Value);
}
}
else if (((Object)keyValuePair.Value).name.Contains("Red") && !Core.data.unlockedSkulls.Contains(text + "_r"))
{
DeactivateSkull(keyValuePair.Value);
}
}
else if (j + 1 > Core.data.unlockedSkulls1_4)
{
DeactivateSkull(keyValuePair.Value);
}
}
}
public static void ActivateSkull(GameObject skull)
{
ItemPlaceZone val = default(ItemPlaceZone);
if (((Component)skull.transform.parent).TryGetComponent<ItemPlaceZone>(ref val))
{
val.elementChangeEffect.Play();
InstantiateObject[] altarElements = val.altarElements;
foreach (InstantiateObject val2 in altarElements)
{
((Component)val2).gameObject.SetActive(true);
if (((Component)val2).gameObject.activeInHierarchy)
{
val2.Instantiate();
}
}
}
else
{
Core.Logger.LogWarning((object)(((Object)skull).name + " GameObject has no ItemPlaceZone in parent"));
}
skull.SetActive(true);
}
public static void DeactivateSkull(GameObject skull)
{
ItemPlaceZone val = default(ItemPlaceZone);
if (((Component)skull.transform.parent).TryGetComponent<ItemPlaceZone>(ref val))
{
InstantiateObject[] altarElements = val.altarElements;
foreach (InstantiateObject val2 in altarElements)
{
((Component)val2).gameObject.SetActive(false);
}
}
else
{
Core.Logger.LogWarning((object)(((Object)skull).name + " GameObject has no ItemPlaceZone in parent"));
}
skull.SetActive(false);
}
public static void AddDoorClosers()
{
ItemPlaceZone[] array = Resources.FindObjectsOfTypeAll<ItemPlaceZone>();
foreach (ItemPlaceZone val in array)
{
if (SceneHelper.CurrentScene == "Level 1-1")
{
if ((Object)(object)((Component)val).transform.parent.parent != (Object)null && ((Object)((Component)val).transform.parent.parent).name == "11 Nonstuff")
{
GameObjectExtensions.GetOrAddComponent<ReverseDoorCloser>(((Component)((Component)val).transform.parent.parent.parent).gameObject);
}
}
else if (SceneHelper.CurrentScene == "Level 1-2")
{
if ((Object)(object)((Component)val).transform.parent.parent != (Object)null && ((Object)((Component)val).transform.parent.parent).name == "3 Nonstuff")
{
GameObjectExtensions.GetOrAddComponent<ReverseDoorCloser>(((Component)((Component)val).transform.parent.parent.parent).gameObject);
}
}
else if (SceneHelper.CurrentScene == "Level 2-3")
{
if ((Object)(object)((Component)val).transform.parent != (Object)null && (((Object)((Component)val).transform.parent).name == "Altar" || ((Object)((Component)val).transform.parent).name == "Altar (1)"))
{
GameObjectExtensions.GetOrAddComponent<ReverseDoorCloser>(((Component)((Component)val).transform.parent).gameObject);
}
}
else if (SceneHelper.CurrentScene == "Level 4-4")
{
if ((Object)(object)((Component)val).transform.parent.parent != (Object)null && ((Object)((Component)val).transform.parent.parent).name == "Secret Hall")
{
GameObjectExtensions.GetOrAddComponent<ReverseDoorCloser>(((Component)((Component)val).transform.parent.parent.parent).gameObject);
}
}
else if (SceneHelper.CurrentScene == "Level 5-2")
{
if ((Object)(object)((Component)val).transform.parent.parent != (Object)null && (((Object)((Component)val).transform.parent.parent).name == "6" || ((Object)((Component)val).transform.parent.parent).name == "7B"))
{
GameObjectExtensions.GetOrAddComponent<ReverseDoorCloser>(((Component)((Component)val).transform.parent.parent).gameObject);
}
}
else if (SceneHelper.CurrentScene == "Level 5-3")
{
if ((Object)(object)((Component)val).transform.parent.parent != (Object)null && ((Object)((Component)val).transform.parent.parent).name == "2A4 - Skullway")
{
GameObjectExtensions.GetOrAddComponent<ReverseDoorCloser>(((Component)((Component)val).transform.parent.parent).gameObject);
}
}
else if (SceneHelper.CurrentScene == "Level 6-1")
{
if ((Object)(object)((Component)val).transform.parent.parent != (Object)null && ((Object)((Component)val).transform.parent.parent).name == "3 - Crossroads")
{
GameObjectExtensions.GetOrAddComponent<ReverseDoorCloser>(((Component)((Component)val).transform.parent.parent).gameObject);
}
}
else if (SceneHelper.CurrentScene == "Level 1-E" && (Object)(object)((Component)val).transform.parent.parent != (Object)null && ((Object)((Component)val).transform.parent.parent).name == "13-3 Connector")
{
GameObjectExtensions.GetOrAddComponent<ReverseDoorCloser>(((Component)((Component)val).transform.parent.parent).gameObject);
}
}
}
public static void DeactivateNailgun()
{
GearCheckEnabler[] array = Resources.FindObjectsOfTypeAll<GearCheckEnabler>();
foreach (GearCheckEnabler val in array)
{
if (((Object)((Component)val).transform.parent).name == "1 - First Room")
{
((Component)val).gameObject.SetActive(false);
}
}
}
public static void ChangeIntro()
{
//IL_00c5: Unknown result type (might be due to invalid IL or missing references)
//IL_00e5: Unknown result type (might be due to invalid IL or missing references)
//IL_014c: Unknown result type (might be due to invalid IL or missing references)
//IL_0174: Unknown result type (might be due to invalid IL or missing references)
//IL_0194: Unknown result type (might be due to invalid IL or missing references)
if (Core.CurrentLevelHasInfo && Core.CurrentLevelInfo.Id == 1)
{
TextMeshProUGUI component = ((Component)GameObject.Find("/Canvas").transform.Find("HurtScreen").Find("Text 2 Sound").Find("Text (2)")).GetComponent<TextMeshProUGUI>();
((TMP_Text)component).text = ((TMP_Text)component).text + "\nARCHIPELAGO BY <color=#fec24c>TRPG</color>";
((TMP_Text)component).lineSpacing = 25f;
TextMeshProUGUI component2 = Object.Instantiate<GameObject>(((Component)component).gameObject, ((TMP_Text)component).transform.parent).GetComponent<TextMeshProUGUI>();
((TMP_Text)component2).text = "and others!";
((TMP_Text)component2).fontSize = 32f;
((TMP_Text)component2).transform.localPosition = new Vector3(270f, -70f, 0f);
((TMP_Text)component2).transform.Rotate(new Vector3(0f, 0f, 6f));
GameObject val = Object.Instantiate<GameObject>(((Component)component).gameObject, ((TMP_Text)component).transform.parent);
Object.DestroyImmediate((Object)(object)val.GetComponent<TextMeshProUGUI>());
Object.DestroyImmediate((Object)(object)val.GetComponent<TMP_SpriteAnimator>());
Image val2 = val.AddComponent<Image>();
val2.sprite = UIManager.bundle.LoadAsset<Sprite>("assets/trpg.png");
((Graphic)val2).color = new Color(0.992f, 0.758f, 0.297f);
val2.preserveAspect = true;
((Component)val2).transform.localPosition = new Vector3(150f, -32f, 0f);
((Component)val2).transform.localScale = new Vector3(0.08f, 0.08f, 0.08f);
((Component)component).gameObject.AddComponent<LinkedDisabler>().objects.Add(((Component)component2).gameObject);
((Component)component).gameObject.AddComponent<LinkedDisabler>().objects.Add(((Component)val2).gameObject);
}
}
public static void AddGlassComponents()
{
if (!Core.CurrentLevelHasInfo || Core.CurrentLevelInfo.Id != 1)
{
return;
}
Glass[] array = Resources.FindObjectsOfTypeAll<Glass>();
foreach (Glass val in array)
{
string name = ((Object)((Component)val).transform.parent.parent).name;
switch (name)
{
default:
if (!(name == "11 Content(Clone)"))
{
continue;
}
break;
case "5 Stuff":
case "5 Stuff(Clone)":
case "11 Content":
break;
}
GameObject gameObject = ((Component)((Component)val).transform.parent.parent).gameObject;
if (!Object.op_Implicit((Object)(object)gameObject.GetComponent<GlassDisabler>()))
{
gameObject.AddComponent<GlassDisabler>();
}
}
}
public static void FindHank()
{
if (!Core.CurrentLevelHasInfo)
{
return;
}
HudMessage[] array = Resources.FindObjectsOfTypeAll<HudMessage>();
foreach (HudMessage val in array)
{
if ((Core.CurrentLevelInfo.Id == 9 || Core.CurrentLevelInfo.Id == 22) && ((Object)val).name == "EasterEgg")
{
string message = val.message;
message = message.Replace("Nothing", "Something");
message = message.Replace("but", "and");
val.message = message;
((Component)val).gameObject.AddComponent<Hank>();
}
}
}
public static void ForceBlueArm()
{
//IL_0035: Unknown result type (might be due to invalid IL or missing references)
if (!Object.op_Implicit((Object)(object)MonoSingleton<FistControl>.Instance))
{
Core.Logger.LogWarning((object)"FistControl.Instance is null!");
return;
}
MonoSingleton<FistControl>.Instance.forcedLoadout.arm.blueVariant = (VariantOption)1;
MonoSingleton<FistControl>.Instance.ResetFists();
}
public static void FindRocketRaceButton()
{
if (!(SceneHelper.CurrentScene != "CreditsMuseum2") && Core.data.rocketReward)
{
GameObject.Find("/PuzzleScreen (2)/Canvas/Background/Start").AddComponent<RocketRaceCheck>();
}
}
}
public class Multiworld : MonoBehaviour
{
[CompilerGenerated]
private sealed class <Connect>d__30 : IEnumerator<object>, IDisposable, IEnumerator
{
private int <>1__state;
private object <>2__current;
public Multiworld <>4__this;
private WeaponLoadout <loadout>5__1;
private GameProgressMoneyAndGear <gameProgress>5__2;
private LoginResult <loginResult>5__3;
private LoginSuccessful <success>5__4;
private string <totalLocations>5__5;
private Dictionary<string, int>.KeyCollection.Enumerator <>s__6;
private string <weapon>5__7;
private long <locationId>5__8;
private ScoutedItemInfo <info>5__9;
private string <itemName>5__10;
private string <playerName>5__11;
private HashSet<string>.Enumerator <>s__12;
private string <loc>5__13;
private LoginFailure <failure>5__14;
object IEnumerator<object>.Current
{
[DebuggerHidden]
get
{
return <>2__current;
}
}
object IEnumerator.Current
{
[DebuggerHidden]
get
{
return <>2__current;
}
}
[DebuggerHidden]
public <Connect>d__30(int <>1__state)
{
this.<>1__state = <>1__state;
}
[DebuggerHidden]
void IDisposable.Dispose()
{
<loadout>5__1 = null;
<gameProgress>5__2 = null;
<loginResult>5__3 = null;
<success>5__4 = null;
<totalLocations>5__5 = null;
<>s__6 = default(Dictionary<string, int>.KeyCollection.Enumerator);
<weapon>5__7 = null;
<info>5__9 = null;
<itemName>5__10 = null;
<playerName>5__11 = null;
<>s__12 = default(HashSet<string>.Enumerator);
<loc>5__13 = null;
<failure>5__14 = null;
<>1__state = -2;
}
private bool MoveNext()
{
//IL_009b: Unknown result type (might be due to invalid IL or missing references)
//IL_00a5: Expected O, but got Unknown
//IL_00b7: Unknown result type (might be due to invalid IL or missing references)
//IL_00c1: Expected O, but got Unknown
//IL_00d3: Unknown result type (might be due to invalid IL or missing references)
//IL_00dd: Expected O, but got Unknown
//IL_00ef: Unknown result type (might be due to invalid IL or missing references)
//IL_00f9: Expected O, but got Unknown
//IL_0a44: Unknown result type (might be due to invalid IL or missing references)
//IL_0ab1: Unknown result type (might be due to invalid IL or missing references)
//IL_0e59: Unknown result type (might be due to invalid IL or missing references)
//IL_0241: Unknown result type (might be due to invalid IL or missing references)
//IL_024b: Expected O, but got Unknown
//IL_0cb3: Unknown result type (might be due to invalid IL or missing references)
//IL_0cb8: Unknown result type (might be due to invalid IL or missing references)
switch (<>1__state)
{
default:
return false;
case 0:
{
<>1__state = -1;
if (Authenticated)
{
return false;
}
<loadout>5__1 = WeaponLoadout.Get();
Core.Logger.LogInfo((object)"Got loadout");
<gameProgress>5__2 = GameProgressSaver.GetGeneralProgress();
Core.LockAllWeapons();
Core.data.unlockedSkulls1_4 = 0;
Core.data.unlockedSkulls5_1 = 0;
Session = ArchipelagoSessionFactory.CreateSession(Core.data.host_name, 38281);
Session.Socket.SocketClosed += new SocketClosedHandler(SocketClosed);
Session.Socket.ErrorReceived += new ErrorReceivedHandler(ErrorReceived);
Session.Socket.PacketReceived += new PacketReceivedHandler(PacketReceived);
Session.Items.ItemReceived += new ItemReceivedHandler(ItemReceived);
Core.Logger.LogInfo((object)string.Format("Attempting connection ({0} - {1} / {2})", Core.data.slot_name, apVersion, "3.5.2"));
<loginResult>5__3 = Session.TryConnectAndLogin("ULTRAKILL", Core.data.slot_name, (ItemsHandlingFlags)7, apVersion, (string[])null, (string)null, (Core.data.password == "") ? null : Core.data.password, true);
ref LoginSuccessful reference = ref <success>5__4;
LoginResult obj = <loginResult>5__3;
reference = (LoginSuccessful)(object)((obj is LoginSuccessful) ? obj : null);
if (<success>5__4 != null)
{
Core.Logger.LogInfo((object)"Login successful");
Authenticated = true;
PlayerConfig.isConnected.value = true;
((ConfigField)PlayerConfig.playerName).interactable = false;
((ConfigField)PlayerConfig.serverAddress).interactable = false;
((ConfigField)PlayerConfig.serverPassword).interactable = false;
((ConfigField)PlayerConfig.hintMode).interactable = false;
((ConfigField)PlayerConfig.chat).interactable = true;
if (Core.DataExists())
{
<>4__this.DoServerCheck(Session, <success>5__4.SlotData);
}
else
{
AllowConnect = true;
}
<>2__current = (object)new WaitUntil((Func<bool>)(() => AllowConnect.HasValue));
<>1__state = 1;
return true;
}
ref LoginFailure reference2 = ref <failure>5__14;
LoginResult obj2 = <loginResult>5__3;
reference2 = (LoginFailure)(object)((obj2 is LoginFailure) ? obj2 : null);
if (<failure>5__14 != null)
{
Core.Logger.LogInfo((object)"Login failed");
Authenticated = false;
Core.Logger.LogError((object)string.Join("\n", <failure>5__14.Errors));
PlayerConfig.connectionInfo.text = string.Join("\n", <failure>5__14.Errors);
Session.Socket.DisconnectAsync();
Session = null;
CanGetItems = false;
AllowConnect = null;
((Graphic)UIManager.menuIcon.GetComponent<Image>()).color = Colors.Red;
Core.SaveGeneralProgress(<gameProgress>5__2);
}
<failure>5__14 = null;
break;
}
case 1:
<>1__state = -1;
if (!AllowConnect.Value)
{
LocationManager.itemQueue.Clear();
Disconnect();
return false;
}
Core.data.seed = Session.RoomState.Seed;
TryGetSlotDataValue(ref Core.data.version, <success>5__4.SlotData, "version", string.Empty);
Core.data.serverVersion = Session.RoomState.GeneratorVersion.ToString();
Core.Logger.LogInfo((object)string.Format("Server version: {0} / {1}", Session.RoomState.Version, (Core.data.version == string.Empty) ? "?" : Core.data.version));
TryGetStart(ref Core.data.unlockedLevels, <success>5__4.SlotData, "0-1");
TryGetGoal(ref Core.data.goal, <success>5__4.SlotData, "6-2");
TryGetSlotDataValue(ref Core.data.goalRequirement, <success>5__4.SlotData, "goal_requirement", 15);
TryGetSlotDataValue(ref Core.data.perfectGoal, <success>5__4.SlotData, "perfect_goal", defaultValue: false);
TryGetSlotDataValue(ref Core.data.secretExitUnlock, <success>5__4.SlotData, "secret_mission_unlock_type", defaultValue: true);
TryGetSlotDataValue(ref Core.data.secretExitComplete, <success>5__4.SlotData, "secret_exit_behavior", defaultValue: true);
TryGetEnemyOption(ref Core.data.enemyRewards, <success>5__4.SlotData, "enemy_rewards", EnemyOptions.Disabled);
TryGetSlotDataValue(ref Core.data.challengeRewards, <success>5__4.SlotData, "challenge_rewards", defaultValue: false);
TryGetSlotDataValue(ref Core.data.pRankRewards, <success>5__4.SlotData, "p_rank_rewards", defaultValue: false);
TryGetSlotDataValue(ref Core.data.hankRewards, <success>5__4.SlotData, "hank_rewards", defaultValue: false);
TryGetSlotDataValue(ref Core.data.clashReward, <success>5__4.SlotData, "randomize_clash_mode", defaultValue: false);
TryGetSlotDataValue(ref Core.data.fishRewards, <success>5__4.SlotData, "fish_rewards", defaultValue: false);
TryGetSlotDataValue(ref Core.data.cleanRewards, <success>5__4.SlotData, "cleaning_rewards", defaultValue: false);
TryGetSlotDataValue(ref Core.data.chessReward, <success>5__4.SlotData, "chess_reward", defaultValue: false);
TryGetSlotDataValue(ref Core.data.rocketReward, <success>5__4.SlotData, "rocket_race_reward", defaultValue: false);
TryGetFire2(ref Core.data.randomizeFire2, <success>5__4.SlotData, "randomize_secondary_fire", Fire2Options.Disabled);
TryGetSlotDataValue(ref Core.data.revForm, <success>5__4.SlotData, "revolver_form", WeaponForm.Standard);
TryGetSlotDataValue(ref Core.data.shoForm, <success>5__4.SlotData, "shotgun_form", WeaponForm.Standard);
TryGetSlotDataValue(ref Core.data.naiForm, <success>5__4.SlotData, "nailgun_form", WeaponForm.Standard);
TryGetSlotDataValue(ref Core.data.randomizeSkulls, <success>5__4.SlotData, "randomize_skulls", defaultValue: false);
TryGetSlotDataValue(ref Core.data.l1switch, <success>5__4.SlotData, "randomize_limbo_switches", defaultValue: false);
TryGetSlotDataValue(ref Core.data.l7switch, <success>5__4.SlotData, "randomize_violence_switches", defaultValue: false);
if (!UIManager.createdMenuIcons)
{
UIManager.CreateMenuIcons();
UIManager.CreateChapterRecents(UIManager.chapterSelect);
}
if (!Core.DataExists())
{
Core.Logger.LogInfo((object)"Doing first time setup for save file");
if (Core.data.revForm == WeaponForm.Standard)
{
Core.data.revstd = true;
Core.data.revalt = false;
}
else
{
Core.data.revstd = false;
Core.data.revalt = true;
GameProgressSaver.AddGear("revalt");
}
if (Core.data.shoForm == WeaponForm.Standard)
{
Core.data.shostd = true;
Core.data.shoalt = false;
}
else
{
Core.data.shostd = false;
Core.data.shoalt = true;
GameProgressSaver.AddGear("shoalt");
}
if (Core.data.naiForm == WeaponForm.Standard)
{
Core.data.naistd = true;
Core.data.naialt = false;
}
else
{
Core.data.naistd = false;
Core.data.naialt = true;
GameProgressSaver.AddGear("naialt");
}
TryGetSlotDataValue(ref Core.data.hasArm, <success>5__4.SlotData, "start_with_arm", defaultValue: true);
TryGetSlotDataValue(ref Core.data.dashes, <success>5__4.SlotData, "starting_stamina", 3);
TryGetSlotDataValue(ref Core.data.walljumps, <success>5__4.SlotData, "starting_walljumps", 3);
TryGetSlotDataValue(ref Core.data.canSlide, <success>5__4.SlotData, "start_with_slide", defaultValue: true);
TryGetSlotDataValue(ref Core.data.canSlam, <success>5__4.SlotData, "start_with_slam", defaultValue: true);
TryGetSlotDataValue(ref Core.data.multiplier, <success>5__4.SlotData, "point_multiplier", 1);
TryGetSlotDataValue(ref Core.data.musicRandomizer, <success>5__4.SlotData, "music_randomizer", defaultValue: false);
if (Core.data.musicRandomizer)
{
Core.data.music = JsonConvert.DeserializeObject<Dictionary<string, string>>(<success>5__4.SlotData["music"].ToString());
}
TryGetSlotDataValue(ref Core.data.cybergrindHints, <success>5__4.SlotData, "cybergrind_hints", defaultValue: true);
try
{
ColorConfig.uiColorRandomizer.value = (ColorOptions)Enum.Parse(typeof(ColorOptions), <success>5__4.SlotData["ui_color_randomizer"].ToString());
}
catch (KeyNotFoundException)
{
ColorConfig.uiColorRandomizer.value = ColorOptions.Off;
}
try
{
ColorConfig.gunColorRandomizer.value = (ColorOptions)Enum.Parse(typeof(ColorOptions), <success>5__4.SlotData["gun_color_randomizer"].ToString());
}
catch (KeyNotFoundException)
{
ColorConfig.gunColorRandomizer.value = ColorOptions.Off;
}
Core.data.playerCount = Session.Players.Players[0].Count - 1;
MonoSingleton<PrefsManager>.Instance.SetInt("difficulty", 4);
GameProgressSaver.SetIntro(true);
GameProgressSaver.SetTutorial(true);
GameProgressSaver.UnlockWeaponCustomization((WeaponCustomizationType)0);
GameProgressSaver.UnlockWeaponCustomization((WeaponCustomizationType)1);
GameProgressSaver.UnlockWeaponCustomization((WeaponCustomizationType)2);
GameProgressSaver.UnlockWeaponCustomization((WeaponCustomizationType)3);
GameProgressSaver.UnlockWeaponCustomization((WeaponCustomizationType)4);
GameProgressSaver.SaveProgress(34);
GameProgressSaver.SetEncoreProgress(101);
GameProgressSaver.SetPrime(1, 1);
GameProgressSaver.SetPrime(2, 1);
Core.SaveData();
if (ColorConfig.uiColorRandomizer.value != 0)
{
ColorRandomizer.RandomizeUIColors();
}
if (ColorConfig.gunColorRandomizer.value != 0)
{
ColorRandomizer.RandomizeGunColors();
}
Core.data.deathLink = bool.Parse(<success>5__4.SlotData["death_link"].ToString());
TryGetSlotDataValue(ref Core.data.deathLinkAmnesty, <success>5__4.SlotData, "death_link_amnesty", 1);
}
MonoSingleton<PrefsManager>.Instance.SetInt("weapon.arm0", 1);
LocationManager.locations = ((JToken)(JObject)<success>5__4.SlotData["locations"]).ToObject<Dictionary<string, long>>();
ConfigManager.LoadStats();
LocationManager.RegenerateItemDefinitions();
Core.Logger.LogInfo((object)("Successfully connected to server as player \"" + Core.data.slot_name + "\"."));
PlayerConfig.connectionInfo.text = "Successfully connected to server as player \"" + Core.data.slot_name + "\".";
((Graphic)UIManager.menuIcon.GetComponent<Image>()).color = Colors.Green;
if (Core.data.completedLevels.Count < Core.data.goalRequirement)
{
UIManager.CreateGoalCounter();
}
<totalLocations>5__5 = ((LocationManager.locations.Count == 0) ? "?" : LocationManager.locations.Count.ToString());
if (Core.data.deathLink)
{
EnableDeathLink();
}
else
{
DeathLinkConfig.deathLinkStatus.text = "Death Link is <color=red>OFF</color>";
}
Core.Logger.LogInfo((object)"Scouting shop items");
<>s__6 = Core.shopPrices.Keys.GetEnumerator();
try
{
while (<>s__6.MoveNext())
{
<weapon>5__7 = <>s__6.Current;
<locationId>5__8 = LocationManager.locations["shop_" + <weapon>5__7];
<info>5__9 = Session.Locations.ScoutLocationsAsync(false, new long[1] { LocationManager.locations["shop_" + <weapon>5__7] }).Result[<locationId>5__8];
<itemName>5__10 = ((ItemInfo)<info>5__9).ItemName;
<playerName>5__11 = Session.Players.GetPlayerName(PlayerInfo.op_Implicit(<info>5__9.Player));
if (LocationManager.GetItemDefinition(<itemName>5__10) != null)
{
LocationManager.shopScouts.Add("shop_" + <weapon>5__7, new UKItem
{
itemName = <itemName>5__10,
playerName = <playerName>5__11,
type = LocationManager.GetItemDefinition(<itemName>5__10).Type
});
}
else
{
LocationManager.shopScouts.Add("shop_" + <weapon>5__7, new APItem
{
itemName = <itemName>5__10,
playerName = <playerName>5__11,
type = ((ItemInfo)<info>5__9).Flags
});
}
<info>5__9 = null;
<itemName>5__10 = null;
<playerName>5__11 = null;
<weapon>5__7 = null;
}
}
finally
{
((IDisposable)<>s__6).Dispose();
}
<>s__6 = default(Dictionary<string, int>.KeyCollection.Enumerator);
<>s__12 = [email protected]();
try
{
while (<>s__12.MoveNext())
{
<loc>5__13 = <>s__12.Current;
LocationManager.CheckLocation(<loc>5__13);
<loc>5__13 = null;
}
}
finally
{
((IDisposable)<>s__12).Dispose();
}
<>s__12 = default(HashSet<string>.Enumerator);
CanGetItems = true;
((MonoBehaviour)Core.Instance).StartCoroutine("ApplyLoadout", (object)<loadout>5__1);
<totalLocations>5__5 = null;
break;
}
return false;
}
bool IEnumerator.MoveNext()
{
//ILSpy generated this explicit interface implementation from .override directive in MoveNext
return this.MoveNext();
}
[DebuggerHidden]
void IEnumerator.Reset()
{
throw new NotSupportedException();
}
}
public static Version apVersion = new Version(0, 6, 7);
public static DeathLinkService DeathLinkService = null;
public static DeathLink lastDeathLink = null;
public static int currentDeathCount = 0;
public static bool Authenticated;
public static bool HintMode = false;
public static ArchipelagoSession Session;
public static List<string> messages = new List<string>();
public GameObject serverCheckBlocker;
public TextMeshProUGUI serverCheckText;
public static List<RecentItem> recentItems = new List<RecentItem>();
public static bool CanGetItems { get; private set; } = false;
public static bool? AllowConnect { get; private set; } = null;
public void SetupServerCheckBlocker()
{
//IL_00e2: Unknown result type (might be due to invalid IL or missing references)
//IL_0190: Unknown result type (might be due to invalid IL or missing references)
//IL_019a: Expected O, but got Unknown
//IL_020a: Unknown result type (might be due to invalid IL or missing references)
//IL_0214: Expected O, but got Unknown
if (!(SceneHelper.CurrentScene != "Main Menu"))
{
serverCheckBlocker = ((Component)((Component)Object.Instantiate<GameObject>(((Component)((Component)MonoSingleton<OptionsManager>.Instance.optionsMenu).transform.Find("Save Slots").Find("Reload Consent Blocker")).gameObject, UIManager.canvas.transform).transform.GetChild(0)).transform.parent).gameObject;
((Object)serverCheckBlocker).name = "Archipelago Server Check Blocker";
Object.Destroy((Object)(object)serverCheckBlocker.GetComponent<ComponentEvents>());
Object.Destroy((Object)(object)((Component)serverCheckBlocker.transform.Find("Consent")).GetComponent<Image>());
((Component)serverCheckBlocker.transform.Find("Consent").Find("Panel")).GetComponent<RectTransform>().sizeDelta = new Vector2(0f, 180f);
serverCheckText = ((Component)serverCheckBlocker.transform.Find("Consent").Find("Panel").Find("Text")).GetComponent<TextMeshProUGUI>();
GameObject gameObject = ((Component)serverCheckBlocker.transform.Find("Consent").Find("Panel").Find("Yes")).gameObject;
((TMP_Text)gameObject.GetComponentInChildren<TextMeshProUGUI>(true)).text = "YES";
Button component = gameObject.GetComponent<Button>();
((UnityEventBase)component.onClick).SetPersistentListenerState(0, (UnityEventCallState)0);
((UnityEventBase)component.onClick).RemoveAllListeners();
((UnityEvent)component.onClick).AddListener((UnityAction)delegate
{
AllowConnect = true;
serverCheckBlocker.SetActive(false);
});
GameObject gameObject2 = ((Component)serverCheckBlocker.transform.Find("Consent").Find("Panel").Find("No")).gameObject;
((TMP_Text)gameObject2.GetComponentInChildren<TextMeshProUGUI>(true)).text = "NO";
Button component2 = gameObject2.GetComponent<Button>();
((UnityEventBase)component2.onClick).SetPersistentListenerState(0, (UnityEventCallState)0);
((UnityEventBase)component2.onClick).RemoveAllListeners();
((UnityEvent)component2.onClick).AddListener((UnityAction)delegate
{
AllowConnect = false;
serverCheckBlocker.SetActive(false);
});
}
}
public void DoServerCheck(ArchipelagoSession session, Dictionary<string, object> slotData)
{
if (Core.data.seed != session.RoomState.Seed || Core.data.version != slotData["version"].ToString() || Core.data.serverVersion != session.RoomState.GeneratorVersion.ToString())
{
ShowServerCheckBlocker(session, slotData);
}
else
{
AllowConnect = true;
}
}
public void ShowServerCheckBlocker(ArchipelagoSession session, Dictionary<string, object> slotData)
{
if (!((Object)(object)serverCheckBlocker == (Object)null))
{
((TMP_Text)serverCheckText).text = "Server does not match saved data.\n\nSaved:\n<size=16>Seed: " + (Utility.IsNullOrWhiteSpace(Core.data.seed) ? "<color=grey>not saved</color>" : Core.data.seed) + "\nWorld Version: " + (Utility.IsNullOrWhiteSpace(Core.data.version) ? "<color=grey>not saved</color>" : Core.data.version) + "\nGenerator Version: " + (Utility.IsNullOrWhiteSpace(Core.data.serverVersion) ? "<color=grey>not saved</color>" : Core.data.serverVersion) + "</size>\n\nServer:\n<size=16>Seed: " + session.RoomState.Seed + string.Format("\nWorld Version: {0}", slotData["version"]) + $"\nGenerator Version: {session.RoomState.GeneratorVersion}</size>" + "\n\nConnect anyway?";
serverCheckBlocker.SetActive(true);
}
}
public static void TryGetStart(ref HashSet<string> unlockedLevels, Dictionary<string, object> slotData, string defaultValue)
{
try
{
unlockedLevels.Add(slotData["start"].ToString());
Core.data.start = slotData["start"].ToString();
}
catch (KeyNotFoundException)
{
Core.Logger.LogWarning((object)("No key found for start level. Using default value (" + defaultValue + ")"));
unlockedLevels.Add(defaultValue);
Core.data.start = defaultValue;
}
}
public static void TryGetGoal(ref string goal, Dictionary<string, object> slotData, string defaultValue)
{
if (int.TryParse(slotData["goal"].ToString(), out var result))
{
Core.Logger.LogWarning((object)"Using legacy goal option.");
switch (result)
{
case 0:
goal = "1-4";
break;
case 1:
goal = "2-4";
break;
case 2:
goal = "3-2";
break;
case 3:
goal = "4-4";
break;
case 4:
goal = "5-4";
break;
case 6:
goal = "P-1";
break;
case 7:
goal = "P-2";
break;
case 8:
goal = "7-4";
break;
default:
goal = "6-2";
break;
}
}
else
{
goal = slotData["goal"].ToString();
}
}
public static void TryGetEnemyOption(ref EnemyOptions option, Dictionary<string, object> slotData, string key, EnemyOptions defaultValue)
{
try
{
option = (EnemyOptions)int.Parse(slotData[key].ToString());
}
catch (KeyNotFoundException)
{
try
{
option = (EnemyOptions)int.Parse(slotData["boss_rewards"].ToString());
Core.Logger.LogInfo((object)"Using legacy enemy reward option.");
}
catch (KeyNotFoundException)
{
Core.Logger.LogWarning((object)$"No key found for enemy rewards. Using default value ({defaultValue})");
option = defaultValue;
}
}
}
public static void TryGetFire2(ref Fire2Options option, Dictionary<string, object> slotData, string key, Fire2Options defaultValue)
{
if (bool.TryParse(slotData[key].ToString(), out var result))
{
Core.Logger.LogInfo((object)"Using legacy secondary fire option.");
if (result)
{
option = Fire2Options.Split;
}
else
{
option = Fire2Options.Disabled;
}
return;
}
try
{
option = (Fire2Options)int.Parse(slotData[key].ToString());
}
catch (KeyNotFoundException)
{
Core.Logger.LogWarning((object)$"No key found for option \"{key}\". Using default value ({defaultValue})");
option = defaultValue;
}
}
public static void TryGetSlotDataValue(ref string option, Dictionary<string, object> slotData, string key, string defaultValue)
{
try
{
option = slotData[key].ToString();
}
catch (KeyNotFoundException)
{
Core.Logger.LogWarning((object)("No key found for option \"" + key + "\". Using default value (" + defaultValue + ")"));
option = defaultValue;
}
}
public static void TryGetSlotDataValue(ref int option, Dictionary<string, object> slotData, string key, int defaultValue)
{
try
{
option = int.Parse(slotData[key].ToString());
}
catch (KeyNotFoundException)
{
Core.Logger.LogWarning((object)$"No key found for option \"{key}\". Using default value ({defaultValue})");
option = defaultValue;
}
}
public static void TryGetSlotDataValue(ref bool option, Dictionary<string, object> slotData, string key, bool defaultValue)
{
try
{
option = bool.Parse(slotData[key].ToString());
}
catch (KeyNotFoundException)
{
Core.Logger.LogWarning((object)$"No key found for option \"{key}\". Using default value ({defaultValue})");
option = defaultValue;
}
}
public static void TryGetSlotDataValue(ref WeaponForm option, Dictionary<string, object> slotData, string key, WeaponForm defaultValue)
{
try
{
option = (WeaponForm)int.Parse(slotData[key].ToString());
}
catch (KeyNotFoundException)
{
Core.Logger.LogWarning((object)$"No key found for option \"{key}\". Using default value ({defaultValue})");
option = defaultValue;
}
}
[IteratorStateMachine(typeof(<Connect>d__30))]
public IEnumerator Connect()
{
//yield-return decompiler failed: Unexpected instruction in Iterator.Dispose()
return new <Connect>d__30(0)
{
<>4__this = this
};
}
public static bool ConnectBK()
{
//IL_003c: Unknown result type (might be due to invalid IL or missing references)
//IL_0046: Expected O, but got Unknown
//IL_0058: Unknown result type (might be due to invalid IL or missing references)
//IL_0062: Expected O, but got Unknown
//IL_0074: Unknown result type (might be due to invalid IL or missing references)
//IL_007e: Expected O, but got Unknown
//IL_018d: Unknown result type (might be due to invalid IL or missing references)
//IL_0216: Unknown result type (might be due to invalid IL or missing references)
if (Authenticated)
{
return true;
}
Session = ArchipelagoSessionFactory.CreateSession(Core.data.host_name, 38281);
Session.Socket.SocketClosed += new SocketClosedHandler(SocketClosed);
Session.Socket.ErrorReceived += new ErrorReceivedHandler(ErrorReceived);
Session.Socket.PacketReceived += new PacketReceivedHandler(PacketReceived);
LoginResult val = Session.TryConnectAndLogin("", Core.data.slot_name, (ItemsHandlingFlags)0, apVersion, new string[1] { "HintGame" }, (string)null, (Core.data.password == "") ? null : Core.data.password, false);
LoginSuccessful val2 = (LoginSuccessful)(object)((val is LoginSuccessful) ? val : null);
if (val2 != null)
{
Authenticated = true;
HintMode = true;
PlayerConfig.isConnected.value = true;
((ConfigField)PlayerConfig.playerName).interactable = false;
((ConfigField)PlayerConfig.serverAddress).interactable = false;
((ConfigField)PlayerConfig.serverPassword).interactable = false;
((ConfigField)PlayerConfig.hintMode).interactable = false;
((ConfigField)PlayerConfig.chat).interactable = true;
Core.Logger.LogInfo((object)("Successfully connected to server in hint mode as player \"" + Core.data.slot_name + "\"."));
PlayerConfig.connectionInfo.text = "Successfully connected to server in hint mode as player \"" + Core.data.slot_name + "\".";
((Graphic)UIManager.menuIcon.GetComponent<Image>()).color = Colors.Green;
}
else
{
LoginFailure val3 = (LoginFailure)(object)((val is LoginFailure) ? val : null);
if (val3 != null)
{
Authenticated = false;
HintMode = false;
Core.Logger.LogError((object)string.Join("\n", val3.Errors));
PlayerConfig.connectionInfo.text = string.Join("\n", val3.Errors);
Session.Socket.DisconnectAsync();
Session = null;
((Graphic)UIManager.menuIcon.GetComponent<Image>()).color = Colors.Red;
}
}
return val.Successful;
}
public static void Disconnect()
{
//IL_0091: Unknown result type (might be due to invalid IL or missing references)
PlayerConfig.isConnected.value = false;
((ConfigField)PlayerConfig.playerName).interactable = true;
((ConfigField)PlayerConfig.serverAddress).interactable = true;
((ConfigField)PlayerConfig.serverPassword).interactable = true;
((ConfigField)PlayerConfig.hintMode).interactable = true;
((ConfigField)PlayerConfig.chat).interactable = false;
if (Session != null && Session.Socket != null)
{
Session.Socket.DisconnectAsync();
}
if (SceneHelper.CurrentScene == "Main Menu")
{
((Graphic)UIManager.menuIcon.GetComponent<Image>()).color = Colors.Red;
}
UIManager.SetLogText("");
messages.Clear();
LocationManager.shopScouts = new Dictionary<string, AItem>();
Session = null;
DeathLinkService = null;
Authenticated = false;
HintMode = false;
CanGetItems = false;
AllowConnect = null;
}
public static void SocketClosed(string reason)
{
Core.Logger.LogError((object)("Lost connection to Archipelago server. " + reason));
Disconnect();
}
public static void ErrorReceived(Exception e, string message)
{
Core.Logger.LogError((object)message);
if (e != null)
{
Core.Logger.LogError((object)e.ToString());
}
Disconnect();
}
public static void PacketReceived(ArchipelagoPacketBase packet)
{
//IL_0002: Unknown result type (might be due to invalid IL or missing references)
//IL_0007: Unknown result type (might be due to invalid IL or missing references)
//IL_0008: Unknown result type (might be due to invalid IL or missing references)
//IL_0009: Unknown result type (might be due to invalid IL or missing references)
//IL_000a: Unknown result type (might be due to invalid IL or missing references)
//IL_000c: Invalid comparison between Unknown and I4
//IL_0053: Unknown result type (might be due to invalid IL or missing references)
//IL_007a: Unknown result type (might be due to invalid IL or missing references)
//IL_0080: Invalid comparison between Unknown and I4
//IL_01f7: Unknown result type (might be due to invalid IL or missing references)
//IL_01fd: Invalid comparison between Unknown and I4
//IL_0131: Unknown result type (might be due to invalid IL or missing references)
//IL_0136: Unknown result type (might be due to invalid IL or missing references)
//IL_02b3: Unknown result type (might be due to invalid IL or missing references)
//IL_02b8: Unknown result type (might be due to invalid IL or missing references)
//IL_01a0: Unknown result type (might be due to invalid IL or missing references)
//IL_0576: Unknown result type (might be due to invalid IL or missing references)
//IL_057b: Unknown result type (might be due to invalid IL or missing references)
//IL_057d: Unknown result type (might be due to invalid IL or missing references)
//IL_0580: Unknown result type (might be due to invalid IL or missing references)
//IL_059a: Expected I4, but got Unknown
//IL_07ec: Unknown result type (might be due to invalid IL or missing references)
//IL_0369: Unknown result type (might be due to invalid IL or missing references)
//IL_05f1: Unknown result type (might be due to invalid IL or missing references)
//IL_05d4: Unknown result type (might be due to invalid IL or missing references)
//IL_0724: Unknown result type (might be due to invalid IL or missing references)
//IL_06a6: Unknown result type (might be due to invalid IL or missing references)
//IL_06ab: Unknown result type (might be due to invalid IL or missing references)
//IL_06ad: Unknown result type (might be due to invalid IL or missing references)
//IL_06b0: Unknown result type (might be due to invalid IL or missing references)
//IL_06c6: Expected I4, but got Unknown
//IL_03a1: Unknown result type (might be due to invalid IL or missing references)
//IL_03a6: Unknown result type (might be due to invalid IL or missing references)
//IL_06cd: Unknown result type (might be due to invalid IL or missing references)
//IL_06ea: Unknown result type (might be due to invalid IL or missing references)
//IL_0707: Unknown result type (might be due to invalid IL or missing references)
//IL_047b: Unknown result type (might be due to invalid IL or missing references)
//IL_0480: Unknown result type (might be due to invalid IL or missing references)
//IL_0485: Unknown result type (might be due to invalid IL or missing references)
//IL_04a6: Unknown result type (might be due to invalid IL or missing references)
//IL_04c8: Unknown result type (might be due to invalid IL or missing references)
//IL_04cd: Unknown result type (might be due to invalid IL or missing references)
//IL_04d2: Unknown result type (might be due to invalid IL or missing references)
//IL_04ea: Unknown result type (might be due to invalid IL or missing references)
//IL_050e: Unknown result type (might be due to invalid IL or missing references)
//IL_03c8: Unknown result type (might be due to invalid IL or missing references)
//IL_03cd: Unknown result type (might be due to invalid IL or missing references)
//IL_03f0: Unknown result type (might be due to invalid IL or missing references)
//IL_03f5: Unknown result type (might be due to invalid IL or missing references)
//IL_040d: Unknown result type (might be due to invalid IL or missing references)
//IL_0431: Unknown result type (might be due to invalid IL or missing references)
ArchipelagoPacketType packetType = packet.PacketType;
ArchipelagoPacketType val = packetType;
if ((int)val != 6)
{
return;
}
if (messages.Count >= UIManager.lines)
{
messages.RemoveAt(0);
}
PrintJsonPacket val2 = (PrintJsonPacket)(object)((packet is PrintJsonPacket) ? packet : null);
string text = "";
string text2 = "";
string text3 = "<color=#" + ColorUtility.ToHtmlStringRGB(Colors.White) + "FF>";
if ((int)val2.Data[0].Type.GetValueOrDefault() == 1 && Session.Players.GetPlayerName(int.Parse(val2.Data[0].Text)) == Core.data.slot_name && val2.Data[1].Text == " found their ")
{
string locationNameFromId = Session.Locations.GetLocationNameFromId(long.Parse(val2.Data[4].Text), (string)null);
string itemName = Session.Items.GetItemName(long.Parse(val2.Data[2].Text), (string)null);
ItemFlags value = val2.Data[2].Flags.Value;
string text4 = "";
string locationColor = null;
if (locationNameFromId.StartsWith("Enemy:") || locationNameFromId.StartsWith("Boss:"))
{
text4 = LocationManager.GetCurrentLevelImage();
locationColor = Core.CurrentLevelInfo?.Name;
}
else
{
text4 = LocationManager.GetLocationImage(locationNameFromId);
}
Core.data.recentLocations.Add(new RecentLocation(locationNameFromId, text4, locationColor, itemName, value, Core.data.slot_name));
if (Core.data.recentLocations.Count > 5)
{
Core.data.recentLocations.RemoveAt(0);
}
}
else if ((int)val2.Data[0].Type.GetValueOrDefault() == 1 && Session.Players.GetPlayerName(int.Parse(val2.Data[0].Text)) == Core.data.slot_name && val2.Data[1].Text == " sent ")
{
string itemName2 = Session.Items.GetItemName(long.Parse(val2.Data[2].Text), Session.Players.GetPlayerInfo(val2.Data[2].Player.Value).Game);
ItemFlags value2 = val2.Data[2].Flags.Value;
string playerAlias = Session.Players.GetPlayerAlias(int.Parse(val2.Data[4].Text));
string locationNameFromId2 = Session.Locations.GetLocationNameFromId(long.Parse(val2.Data[6].Text), (string)null);
string text5 = "";
string locationColor2 = null;
if (locationNameFromId2.StartsWith("Enemy:") || locationNameFromId2.StartsWith("Boss:"))
{
text5 = LocationManager.GetCurrentLevelImage();
locationColor2 = Core.CurrentLevelInfo?.Name;
}
else
{
text5 = LocationManager.GetLocationImage(locationNameFromId2);
}
Core.data.recentLocations.Add(new RecentLocation(locationNameFromId2, text5, locationColor2, itemName2, value2, playerAlias));
if (Core.data.recentLocations.Count > 5)
{
Core.data.recentLocations.RemoveAt(0);
}
Color white = Color.white;
if (LocationManager.GetItemDefinition(itemName2) != null)
{
white = LocationManager.GetItemDefinition(itemName2).Color();
LocationManager.messages.Add(new Message
{
image = LocationManager.GetItemDefinition(itemName2).Image,
color = Colors.Gray,
message = "FOUND: <color=#" + ColorUtility.ToHtmlStringRGBA(white) + ">" + itemName2.ToUpper() + "</color> (<color=#" + ColorUtility.ToHtmlStringRGBA(Colors.PlayerOther) + ">" + playerAlias + "</color>)"
});
}
else
{
white = LocationManager.GetAPMessageColor(val2.Data[2].Flags.Value);
LocationManager.messages.Add(new Message
{
image = LocationManager.GetAPImage(val2.Data[2].Flags.Value),
color = LocationManager.GetAPMessageColor(val2.Data[2].Flags.Value),
message = "FOUND: <color=#" + ColorUtility.ToHtmlStringRGBA(white) + ">" + itemName2.ToUpper() + "</color> (<color=#" + ColorUtility.ToHtmlStringRGBA(Colors.PlayerOther) + ">" + playerAlias + "</color>)"
});
}
}
JsonMessagePart[] data = val2.Data;
foreach (JsonMessagePart val3 in data)
{
switch (val3.Type)
{
case 0L:
{
text3 = ((!(Session.Players.GetPlayerName(int.Parse(val3.Text)) == Core.data.slot_name)) ? ("<color=#" + ColorUtility.ToHtmlStringRGB(Colors.PlayerOther) + "FF>") : ("<color=#" + ColorUtility.ToHtmlStringRGB(Colors.PlayerSelf) + "FF>"));
if (int.TryParse(val3.Text, out var result3))
{
string text8 = Session.Players.GetPlayerAlias(result3) ?? $"Slot: {result3}";
text = text + text3 + text8 + "</color>";
text2 += text8;
}
else
{
text = text + text3 + val3.Text + "</color>";
text2 += val3.Text;
}
break;
}
case 2L:
{
text3 = val3.Flags switch
{
0L => "<color=#" + ColorUtility.ToHtmlStringRGB(Colors.ItemAdvancement) + "FF>",
1L => "<color=#" + ColorUtility.ToHtmlStringRGB(Colors.ItemNeverExclude) + "FF>",
3L => "<color=#" + ColorUtility.ToHtmlStringRGB(Colors.ItemTrap) + "FF>",
_ => "<color=#" + ColorUtility.ToHtmlStringRGB(Colors.ItemFiller) + "FF>",
};
if (long.TryParse(val3.Text, out var result2))
{
string text7 = Session.Items.GetItemName(result2, Session.Players.GetPlayerInfo(val3.Player.Value).Game) ?? $"Item: {result2}";
text = text + text3 + text7 + "</color>";
text2 += text7;
}
else
{
text = text + text3 + val3.Text + "</color>";
text2 += val3.Text;
}
break;
}
case 4L:
{
text3 = "<color=#" + ColorUtility.ToHtmlStringRGB(Colors.Location) + "FF>";
if (long.TryParse(val3.Text, out var result))
{
string text6 = Session.Locations.GetLocationNameFromId(result, Session.Players.GetPlayerInfo(val3.Player.Value).Game) ?? $"Location: {result}";
text = text + text3 + text6 + "</color>";
text2 += text6;
}
else
{
text = text + text3 + val3.Text + "</color>";
text2 += val3.Text;
}
break;
}
default:
text += val3.Text;
text2 += val3.Text;
break;
}
}
messages.Add(text);
UIManager.SetLogText(string.Join("\n", messages.ToArray()));
}
public static void ItemReceived(ReceivedItemsHelper helper)
{
bool flag = LocationManager.ShouldGetItemAgain(LocationManager.GetItemDefinition(helper.PeekItem().ItemName).Type);
bool silent = helper.Index <= Core.data.index && flag;
if (helper.Index > Core.data.index || flag)
{
ItemInfo val = helper.PeekItem();
string itemName = val.ItemName;
string playerName = Session.Players.GetPlayerName(PlayerInfo.op_Implicit(val.Player));
playerName = ((!(playerName == Core.data.slot_name)) ? ((Session.Players.GetPlayerAlias(PlayerInfo.op_Implicit(val.Player)) == "") ? "?" : Session.Players.GetPlayerAlias(PlayerInfo.op_Implicit(val.Player))) : null);
if (helper.Index > Core.data.index)
{
Core.Logger.LogInfo((object)("Name: \"" + itemName + "\" | Type: " + LocationManager.GetItemDefinition(itemName).Type.ToString() + " | Player: \"" + playerName + "\""));
}
UKType type = LocationManager.GetItemDefinition(itemName).Type;
UKItem item = new UKItem
{
itemName = itemName,
type = type,
playerName = Core.data.slot_name
};
LocationManager.itemQueue.Add(new QueuedItem(item, playerName, silent));
recentItems.Add(new RecentItem(itemName, playerName, helper.Index));
if (recentItems.Count > 5)
{
recentItems.RemoveAt(0);
}
if (helper.Index > Core.data.index)
{
Core.data.index++;
}
}
helper.DequeueItem();
}
public static void EnableDeathLink()
{
//IL_0029: Unknown result type (might be due to invalid IL or missing references)
//IL_0033: Expected O, but got Unknown
if (DeathLinkService == null)
{
DeathLinkService = DeathLinkProvider.CreateDeathLinkService(Session);
DeathLinkService.OnDeathLinkReceived += new DeathLinkReceivedHandler(DeathLinkReceived);
}
DeathLinkService.EnableDeathLink();
Core.data.deathLink = true;
DeathLinkConfig.deathLinkStatus.text = "Death Link is <color=green>ON</color>";
DeathLinkConfig.UpdateDeathLinkCount();
if (Core.IsInLevel && (Object)(object)Core.uim.deathLinkMessage == (Object)null)
{
Core.uim.CreateDeathLinkMessage();
}
}
public static void DisableDeathLink()
{
if (DeathLinkService != null)
{
DeathLinkService.DisableDeathLink();
Core.data.deathLink = false;
DeathLinkConfig.deathLinkStatus.text = "Death Link is <color=red>OFF</color>";
DeathLinkConfig.deathLinkCount.text = "";
}
}
public static void DeathLinkReceived(DeathLink deathLink)
{
if (Core.IsInLevel)
{
lastDeathLink = deathLink;
}
else
{
Core.Logger.LogWarning((object)"Received DeathLink, but player cannot be killed right now.");
}
}
public static void SendCompletion()
{
Core.Logger.LogInfo((object)"Goal completed!");
ArchipelagoSession session = Session;
if (session != null)
{
session.SetGoalAchieved();
}
}
public static void UpdateCompletedLevels()
{
if (Session != null)
{
Session.DataStorage[(Scope)3, "completedLevels"] = DataStorageElement.op_Implicit((Array)Core.data.completedLevels.ToArray());
}
}
public static bool ServerVersionIsAtLeast(string version)
{
if (Utility.IsNullOrWhiteSpace(Core.data.version) || Core.data.version == "?")
{
return false;
}
if (Core.data.version == version)
{
return true;
}
if (Core.data.version.CompareTo(version) < 0)
{
return false;
}
return true;
}
}
public static class LocationManager
{
public static GameProgressMoneyAndGear generalProgress;
public static Dictionary<string, long> locations = new Dictionary<string, long>();
public static Dictionary<string, AItem> shopScouts = new Dictionary<string, AItem>();
public static List<Message> messages = new List<Message>();
public static List<Powerup> powerupQueue = new List<Powerup>();
public static int soapWaiting = 0;
public static List<QueuedItem> itemQueue = new List<QueuedItem>();
public static readonly List<string> fire2Weapons = new List<string>
{
"Revolver - Piercer", "Revolver - Marksman", "Revolver - Sharpshooter", "Shotgun - Core Eject", "Shotgun - Pump Charge", "Shotgun - Sawed-On", "Nailgun - Attractor", "Nailgun - Overheat", "Nailgun - JumpStart", "Rocket Launcher - Freezeframe",
"Rocket Launcher - S.R.S. Cannon", "Rocket Launcher - Firestarter"
};
public static List<ItemDefinition> ItemDefinitions { get; private set; }
public static void RegenerateItemDefinitions()
{
ItemDefinitions = new List<ItemDefinition>
{
new ItemDefinition("Revolver - Piercer", UKType.Weapon, () => Colors.VariationBlue, (Core.data.revForm == WeaponForm.Standard) ? "rev" : "revalt"),
new ItemDefinition("Revolver - Marksman", UKType.Weapon, () => Colors.VariationGreen, (Core.data.revForm == WeaponForm.Standard) ? "rev" : "revalt"),
new ItemDefinition("Revolver - Sharpshooter", UKType.Weapon, () => Colors.VariationRed, (Core.data.revForm == WeaponForm.Standard) ? "rev" : "revalt"),
new ItemDefinition("Revolver - Standard", UKType.WeaponAlt, () => Colors.WeaponAlt, "rev"),
new ItemDefinition("Revolver - Alternate", UKType.WeaponAlt, () => Colors.WeaponAlt, "revalt"),
new ItemDefinition("Shotgun - Core Eject", UKType.Weapon, () => Colors.VariationBlue, (Core.data.shoForm == WeaponForm.Standard) ? "sho" : "shoalt"),
new ItemDefinition("Shotgun - Pump Charge", UKType.Weapon, () => Colors.VariationGreen, (Core.data.shoForm == WeaponForm.Standard) ? "sho" : "shoalt"),
new ItemDefinition("Shotgun - Sawed-On", UKType.Weapon, () => Colors.VariationRed, (Core.data.shoForm == WeaponForm.Standard) ? "sho" : "shoalt"),
new ItemDefinition("Shotgun - Standard", UKType.WeaponAlt, () => Colors.WeaponAlt, "sho"),
new ItemDefinition("Shotgun - Alternate", UKType.WeaponAlt, () => Colors.WeaponAlt, "shoalt"),
new ItemDefinition("Nailgun - Attractor", UKType.Weapon, () => Colors.VariationBlue, (Core.data.naiForm == WeaponForm.Standard) ? "nai" : "naialt"),
new ItemDefinition("Nailgun - Overheat", UKType.Weapon, () => Colors.VariationGreen, (Core.data.naiForm == WeaponForm.Standard) ? "nai" : "naialt"),
new ItemDefinition("Nailgun - JumpStart", UKType.Weapon, () => Colors.VariationRed, (Core.data.naiForm == WeaponForm.Standard) ? "nai" : "naialt"),
new ItemDefinition("Nailgun - Standard", UKType.WeaponAlt, () => Colors.WeaponAlt, "nai"),
new ItemDefinition("Nailgun - Alternate", UKType.WeaponAlt, () => Colors.WeaponAlt, "naialt"),
new ItemDefinition("Railcannon - Electric", UKType.Weapon, () => Colors.VariationBlue, "rai"),
new ItemDefinition("Railcannon - Screwdriver", UKType.Weapon, () => Colors.VariationGreen, "rai"),
new ItemDefinition("Railcannon - Malicious", UKType.Weapon, () => Colors.VariationRed, "rai"),
new ItemDefinition("Rocket Launcher - Freezeframe", UKType.Weapon, () => Colors.VariationBlue, "rock"),
new ItemDefinition("Rocket Launcher - S.R.S. Cannon", UKType.Weapon, () => Colors.VariationGreen, "rock"),
new ItemDefinition("Rocket Launcher - Firestarter", UKType.Weapon, () => Colors.VariationRed, "rock"),
new ItemDefinition("Secondary Fire - Piercer", UKType.Fire2, () => Colors.VariationBlue, "rev0_fire2"),
new ItemDefinition("Secondary Fire - Marksman", UKType.Fire2, () => Colors.VariationGreen, "rev2_fire2"),
new ItemDefinition("Secondary Fire - Sharpshooter", UKType.Fire2, () => Colors.VariationRed, "rev1_fire2"),
new ItemDefinition("Secondary Fire - Core Eject", UKType.Fire2, () => Colors.VariationBlue, "sho0_fire2"),
new ItemDefinition("Secondary Fire - Pump Charge", UKType.Fire2, () => Colors.VariationGreen, "sho1_fire2"),
new ItemDefinition("Secondary Fire - Sawed-On", UKType.Fire2, () => Colors.VariationRed, "sho2_fire2"),
new ItemDefinition("Secondary Fire - Attractor", UKType.Fire2, () => Colors.VariationBlue, "nai0_fire2"),
new ItemDefinition("Secondary Fire - Overheat", UKType.Fire2, () => Colors.VariationGreen, (Core.data.naiForm == WeaponForm.Standard) ? "naistd1_fire2" : "naialt1_fire2"),
new ItemDefinition("Secondary Fire - JumpStart", UKType.Fire2, () => Colors.VariationRed, "nai2_fire2"),
new ItemDefinition("Secondary Fire - Freezeframe", UKType.Fire2, () => Colors.VariationBlue, "rock0_fire2"),
new ItemDefinition("Secondary Fire - S.R.S. Cannon", UKType.Fire2, () => Colors.VariationGreen, "rock1_fire2"),
new ItemDefinition("Secondary Fire - Firestarter", UKType.Fire2, () => Colors.VariationRed, "rock2_fire2"),
new ItemDefinition("Feedbacker", UKType.Arm, () => Colors.VariationBlue, "arm0"),
new ItemDefinition("Knuckleblaster", UKType.Arm, () => Colors.VariationRed, "arm1"),
new ItemDefinition("Whiplash", UKType.Arm, () => Colors.VariationGreen, "arm2"),
new ItemDefinition("Stamina Bar", UKType.Ability, () => Colors.Stamina, "dash"),
new ItemDefinition("Wall Jump", UKType.Ability, () => Colors.Stamina, "walljump"),
new ItemDefinition("Slide", UKType.Ability, () => Colors.Stamina, "slide"),
new ItemDefinition("Slam", UKType.Ability, () => Colors.Stamina, "slam"),
new ItemDefinition("Blue Skull (0-2)", UKType.Skull, () => Colors.BlueSkull, "skullb"),
new ItemDefinition("Blue Skull (0-S)", UKType.Skull, () => Colors.BlueSkull, "skullb"),
new ItemDefinition("Red Skull (0-S)", UKType.Skull, () => Colors.RedSkull, "skullr"),
new ItemDefinition("Red Skull (1-1)", UKType.Skull, () => Colors.RedSkull, "skullr"),
new ItemDefinition("Blue Skull (1-1)", UKType.Skull, () => Colors.BlueSkull, "skullb"),
new ItemDefinition("Blue Skull (1-2)", UKType.Skull, () => Colors.BlueSkull, "skullb"),
new ItemDefinition("Red Skull (1-2)", UKType.Skull, () => Colors.RedSkull, "skullr"),
new ItemDefinition("Blue Skull (1-3)", UKType.Skull, () => Colors.BlueSkull, "skullb"),
new ItemDefinition("Red Skull (1-3)", UKType.Skull, () => Colors.RedSkull, "skullr"),
new ItemDefinition("Blue Skull (1-4)", UKType.Skull, () => Colors.BlueSkull, "skullb"),
new ItemDefinition("Blue Skull (2-3)", UKType.Skull, () => Colors.BlueSkull, "skullb"),
new ItemDefinition("Red Skull (2-3)", UKType.Skull, () => Colors.RedSkull, "skullr"),
new ItemDefinition("Blue Skull (2-4)", UKType.Skull, () => Colors.BlueSkull, "skullb"),
new ItemDefinition("Red Skull (2-4)", UKType.Skull, () => Colors.RedSkull, "skullr"),
new ItemDefinition("Blue Skull (4-2)", UKType.Skull, () => Colors.BlueSkull, "skullb"),
new ItemDefinition("Red Skull (4-2)", UKType.Skull, () => Colors.RedSkull, "skullr"),
new ItemDefinition("Blue Skull (4-3)", UKType.Skull, () => Colors.BlueSkull, "skullb"),
new ItemDefinition("Blue Skull (4-4)", UKType.Skull, () => Colors.BlueSkull, "skullb"),
new ItemDefinition("Blue Skull (5-1)", UKType.Skull, () => Colors.BlueSkull, "skullb"),
new ItemDefinition("Blue Skull (5-2)", UKType.Skull, () => Colors.BlueSkull, "skullb"),
new ItemDefinition("Red Skull (5-2)", UKType.Skull, () => Colors.RedSkull, "skullr"),
new ItemDefinition("Blue Skull (5-3)", UKType.Skull, () => Colors.BlueSkull, "skullb"),
new ItemDefinition("Red Skull (5-3)", UKType.Skull, () => Colors.RedSkull, "skullr"),
new ItemDefinition("Red Skull (6-1)", UKType.Skull, () => Colors.RedSkull, "skullr"),
new ItemDefinition("Red Skull (7-1)", UKType.Skull, () => Colors.RedSkull, "skullr"),
new ItemDefinition("Blue Skull (7-1)", UKType.Skull, () => Colors.BlueSkull, "skullb"),
new ItemDefinition("Red Skull (7-2)", UKType.Skull, () => Colors.RedSkull, "skullr"),
new ItemDefinition("Red Skull (7-S)", UKType.Skull, () => Colors.RedSkull, "skullr"),
new ItemDefinition("Blue Skull (7-S)", UKType.Skull, () => Colors.BlueSkull, "skullb"),
new ItemDefinition("Blue Skull (8-1)", UKType.Skull, () => Colors.BlueSkull, "skullb"),
new ItemDefinition("Red Skull (8-1)", UKType.Skull, () => Colors.RedSkull, "skullr"),
new ItemDefinition("Blue Skull (8-2)", UKType.Skull, () => Colors.BlueSkull, "skullb"),
new ItemDefinition("Red Skull (8-2)", UKType.Skull, () => Colors.RedSkull, "skullr"),
new ItemDefinition("Red Skull (8-3)", UKType.Skull, () => Colors.RedSkull, "skullr"),
new ItemDefinition("Blue Skull (8-3)", UKType.Skull, () => Colors.BlueSkull, "skullb"),
new ItemDefinition("Blue Skull (8-4)", UKType.Skull, () => Colors.BlueSkull, "skullb"),
new ItemDefinition("Red Skull (8-4)", UKType.Skull, () => Colors.RedSkull, "skullr"),
new ItemDefinition("Blue Skull (0-E)", UKType.Skull, () => Colors.BlueSkull, "skullb"),
new ItemDefinition("Red Skull (0-E)", UKType.Skull, () => Colors.RedSkull, "skullr"),
new ItemDefinition("Red Skull (1-E)", UKType.Skull, () => Colors.RedSkull, "skullr"),
new ItemDefinition("Blue Skull (1-E)", UKType.Skull, () => Colors.BlueSkull, "skullb"),
new ItemDefinition("Blue Skull (P-2)", UKType.Skull, () => Colors.BlueSkull, "skullb"),
new ItemDefinition("0-1: INTO THE FIRE", UKType.Level, () => Colors.Layer0, "layer0"),
new ItemDefinition("0-2: THE MEATGRINDER", UKType.Level, () => Colors.Layer0, "layer0"),
new ItemDefinition("0-3: DOUBLE DOWN", UKType.Level, () => Colors.Layer0, "layer0"),
new ItemDefinition("0-4: A ONE-MACHINE ARMY", UKType.Level, () => Colors.Layer0, "layer0"),
new ItemDefinition("0-5: CERBERUS", UKType.Level, () => Colors.Layer0, "layer0"),
new ItemDefinition("0-S: SOMETHING WICKED", UKType.SecretMission, () => Colors.Layer0, "layer0"),
new ItemDefinition("1-1: HEART OF THE SUNRISE", UKType.Level, () => Colors.Layer1, "layer1"),
new ItemDefinition("1-2: THE BURNING WORLD", UKType.Level, () => Colors.Layer1, "layer1"),
new ItemDefinition("1-3: HALLS OF SACRED REMAINS", UKType.Level, () => Colors.Layer1, "layer1"),
new ItemDefinition("1-4: CLAIR DE LUNE", UKType.Level, () => Colors.Layer1, "layer1"),
new ItemDefinition("1-S: THE WITLESS", UKType.SecretMission, () => Colors.Layer1, "layer1"),
new ItemDefinition("2-1: BRIDGEBURNER", UKType.Level, () => Colors.Layer2, "layer2"),
new ItemDefinition("2-2: DEATH AT 20,000 VOLTS", UKType.Level, () => Colors.Layer2, "layer2"),
new ItemDefinition("2-3: SHEER HEART ATTACK", UKType.Level, () => Colors.Layer2, "layer2"),
new ItemDefinition("2-4: COURT OF THE CORPSE KING", UKType.Level, () => Colors.Layer2, "layer2"),
new ItemDefinition("2-S: ALL IMPERFECT LOVE SONG", UKType.SecretMission, () => Colors.Layer2, "layer2"),
new ItemDefinition("3-1: BELLY OF THE BEAST", UKType.Level, () => Colors.Layer3, "layer3"),
new ItemDefinition("3-2: IN THE FLESH", UKType.Level, () => Colors.Layer3, "layer3"),
new ItemDefinition("4-1: SLAVES TO POWER", UKType.Level, () => Colors.Layer4, "layer4"),
new ItemDefinition("4-2: GOD DAMN THE SUN", UKType.Level, () => Colors.Layer4, "layer4"),
new ItemDefinition("4-3: A SHOT IN THE DARK", UKType.Level, () => Colors.Layer4, "layer4"),
new ItemDefinition("4-4: CLAIR DE SOLEIL", UKType.Level, () => Colors.Layer4, "layer4"),
new ItemDefinition("4-S: CLASH OF THE BRANDICOOT", UKType.SecretMission, () => Colors.Layer4, "layer4"),
new ItemDefinition("5-1: IN THE WAKE OF POSEIDON", UKType.Level, () => Colors.Layer5, "layer5"),
new ItemDefinition("5-2: WAVES OF THE STARLESS SEA", UKType.Level, () => Colors.Layer5, "layer5"),
new ItemDefinition("5-3: SHIP OF FOOLS", UKType.Level, () => Colors.Layer5, "layer5"),
new ItemDefinition("5-4: LEVIATHAN", UKType.Level, () => Colors.Layer5, "layer5"),
new ItemDefinition("5-S: I ONLY SAY MORNING", UKType.SecretMission, () => Colors.Layer5, "layer5"),
new ItemDefinition("6-1: CRY FOR THE WEEPER", UKType.Level, () => Colors.Layer6, "layer6"),
new ItemDefinition("6-2: AESTHETICS OF HATE", UKType.Level, () => Colors.Layer6, "layer6"),
new ItemDefinition("7-1: GARDEN OF FORKING PATHS", UKType.Level, () => Colors.Layer7, "layer7"),
new ItemDefinition("7-2: LIGHT UP THE NIGHT", UKType.Level, () => Colors.Layer7, "layer7"),
new ItemDefinition("7-3: NO SOUND, NO MEMORY", UKType.Level, () => Colors.Layer7, "layer7"),
new ItemDefinition("7-4: ...LIKE ANTENNAS TO HEAVEN", UKType.Level, () => Colors.Layer7, "layer7"),
new ItemDefinition("7-S: HELL BATH NO FURY", UKType.SecretMission, () => Colors.Layer7, "layer7"),
new ItemDefinition("8-1: HURTBREAK WONDERLAND", UKType.Level, () => Colors.Layer8, "layer8"),
new ItemDefinition("8-2: THROUGH THE MIRROR", UKType.Level, () => Colors.Layer8, "layer8"),
new ItemDefinition("8-3: DISINTEGRATION LOOP", UKType.Level, () => Colors.Layer8, "layer8"),
new ItemDefinition("8-4: FINAL FLIGHT", UKType.Level, () => Colors.Layer8, "layer8"),
new ItemDefinition("0-E: THIS HEAT, AN EVIL HEAT", UKType.Level, () => Colors.Encore0, "layer0"),
new ItemDefinition("1-E: ...THEN FELL THE ASHES", UKType.Level, () => Colors.Encore1, "layer1"),
new ItemDefinition("P-1: SOUL SURVIVOR", UKType.Level, () => Colors.Prime, "layer3"),
new ItemDefinition("P-2: WAIT OF THE WORLD", UKType.Level, () => Colors.Prime, "layer6"),
new ItemDefinition("OVERTURE: THE MOUTH OF HELL", UKType.Layer, () => Colors.Layer0, "layer0"),
new ItemDefinition("LAYER 1: LIMBO", UKType.Layer, () => Colors.Layer1, "layer1"),
new ItemDefinition("LAYER 2: LUST", UKType.Layer, () => Colors.Layer2, "layer2"),
new ItemDefinition("LAYER 3: GLUTTONY", UKType.Layer, () => Colors.Layer3, "layer3"),
new ItemDefinition("LAYER 4: GREED", UKType.Layer, () => Colors.Layer4, "layer4"),
new ItemDefinition("LAYER 5: WRATH", UKType.Layer, () => Colors.Layer5, "layer5"),
new ItemDefinition("LAYER 6: HERESY", UKType.Layer, () => Colors.Layer6, "layer6"),
new ItemDefinition("LAYER 7: VIOLENCE", UKType.Layer, () => Colors.Layer7, "layer7"),
new ItemDefinition("LAYER 8: FRAUD", UKType.Layer, () => Colors.Layer8, "layer8"),
new ItemDefinition("+10,000P", UKType.Points, () => Colors.Points, "points"),
new ItemDefinition("Overheal", UKType.Powerup, () => Colors.Overheal, "overheal"),
new ItemDefinition("Dual Wield", UKType.Powerup, () => Colors.DualWield, "dualwield"),
new ItemDefinition("Infinite Stamina", UKType.Powerup, () => Colors.Stamina, "infinitestamina"),
new ItemDefinition("Air Jump", UKType.Powerup, () => Colors.DoubleJump, "doublejump"),
new ItemDefinition("Soap", UKType.Soap, () => Colors.White, "soap"),
new ItemDefinition("Confusing Aura", UKType.Powerup, () => Colors.Confusion, "confusion"),
new ItemDefinition("Quick Charge", UKType.Powerup, () => Colors.VariationBlue, "quickcharge"),
new ItemDefinition("Hard Damage", UKType.Trap, () => Colors.Trap, "overheal"),
new ItemDefinition("Stamina Limiter", UKType.Trap, () => Colors.Trap, "infinitestamina"),
new ItemDefinition("Wall Jump Limiter", UKType.Trap, () => Colors.Trap, "walljumptrap"),
new ItemDefinition("Weapon Malfunction", UKType.Trap, () => Colors.Trap, "quickcharge"),
new ItemDefinition("Empty Ammunition", UKType.Trap, () => Colors.Trap, "quickcharge"),
new ItemDefinition("Radiant Aura", UKType.Trap, () => Colors.Trap, "radiance"),
new ItemDefinition("Hands-Free Mode", UKType.Trap, () => Colors.Trap, "noarms"),
new ItemDefinition("Short-Term Sandstorm", UKType.Trap, () => Colors.Trap, "sandstorm"),
new ItemDefinition("Limbo Switch I", UKType.LimboSwitch, () => Colors.Switch, "switch1"),
new ItemDefinition("Limbo Switch II", UKType.LimboSwitch, () => Colors.Switch, "switch2"),
new ItemDefinition("Limbo Switch III", UKType.LimboSwitch, () => Colors.Switch, "switch3"),
new ItemDefinition("Limbo Switch IV", UKType.LimboSwitch, () => Colors.Switch, "switch4"),
new ItemDefinition("Violence Switch I", UKType.ShotgunSwitch, () => Colors.Switch, "switch1"),
new ItemDefinition("Violence Switch II", UKType.ShotgunSwitch, () => Colors.Switch, "switch2"),
new ItemDefinition("Violence Switch III", UKType.ShotgunSwitch, () => Colors.Switch, "switch3"),
new ItemDefinition("Clash Mode", UKType.ClashMode, () => Colors.Layer4, "clash")
};
}
public static ItemDefinition GetItemDefinition(string name)
{
foreach (ItemDefinition itemDefinition in ItemDefinitions)
{
if (itemDefinition.Name == name)
{
return itemDefinition;
}
}
return null;
}
public static void CheckLocation(string loc)
{
bool flag = MonoSingleton<AssistController>.Instance.cheatsEnabled;
if (SceneHelper.CurrentScene == "CreditsMuseum2")
{
flag = false;
}
if (!flag)
{
if ([email protected](loc))
{
[email protected](loc);
}
if (locations.ContainsKey(loc) && Multiworld.Authenticated)
{
if (SceneHelper.CurrentScene != "Level 7-S")
{
Core.Logger.LogInfo((object)$"Checking location \"{loc}\" | {locations[loc]}");
}
Multiworld.Session.Locations.CompleteLocationChecks(new long[1] { locations[loc] });
}
else
{
Core.Logger.LogWarning((object)("Location \"" + loc + "\" does not exist."));
}
}
else
{
if (Object.op_Implicit((Object)(object)MonoSingleton<HudMessageReceiver>.Instance))
{
MonoSingleton<HudMessageReceiver>.Instance.SendHudMessage("Skipping location check because cheats are enabled!", "", "", 0, false, false, true);
}
Core.Logger.LogWarning((object)("Skipping location check \"" + loc + "\" because cheats are enabled!"));
}
}
public static bool ShouldGetItemAgain(UKType type)
{
List<UKType> list = new List<UKType>
{
UKType.Weapon,
UKType.WeaponAlt,
UKType.Arm,
UKType.Skull,
UKType.Level,
UKType.Layer,
UKType.Fire2,
UKType.LimboSwitch,
UKType.ShotgunSwitch,
UKType.ClashMode,
UKType.SecretMission
};
if (list.Contains(type))
{
return true;
}
return false;
}
public static void GetUKItem(UKItem item, string sendingPlayer = null, bool silent = false, bool save = true)
{
//IL_0011: Unknown result type (might be due to invalid IL or missing references)
//IL_001c: Unknown result type (might be due to invalid IL or missing references)
//IL_11ac: Unknown result type (might be due to invalid IL or missing references)
//IL_11b1: Unknown result type (might be due to invalid IL or missing references)
//IL_110d: Unknown result type (might be due to invalid IL or missing references)
//IL_1112: Unknown result type (might be due to invalid IL or missing references)
string text = ColorUtility.ToHtmlStringRGB(GetItemDefinition(item.itemName).Color());
string text2 = ColorUtility.ToHtmlStringRGB(Colors.PlayerOther);
string text3 = "";
if (item.playerName == Core.data.slot_name)
{
if (item.type == UKType.Weapon && Core.data.randomizeFire2 == Fire2Options.Progressive && fire2Weapons.Contains(item.itemName))
{
FieldInfo field = typeof(GameProgressMoneyAndGear).GetField(GetWeaponIdFromName(item.itemName), BindingFlags.Instance | BindingFlags.Public);
if ((int)field.GetValue(generalProgress) > 0)
{
item.itemName = "Secondary Fire -" + item.itemName.Split(new char[1] { '-' }, 2)[1];
item.type = UKType.Fire2;
}
}
switch (item.type)
{
case UKType.Weapon:
{
string weaponIdFromName2 = GetWeaponIdFromName(item.itemName);
int num = 1;
if ((weaponIdFromName2.Contains("rev") && Core.data.revForm == WeaponForm.Alternate) || (weaponIdFromName2.Contains("sho") && Core.data.shoForm == WeaponForm.Alternate) || (weaponIdFromName2.Contains("nai") && Core.data.naiForm == WeaponForm.Alternate))
{
num = 2;
}
GameProgressSaver.AddGear(weaponIdFromName2);
MonoSingleton<PrefsManager>.Instance.SetInt("weapon." + weaponIdFromName2, num);
if (Core.CanGetWeapon)
{
MonoSingleton<GunSetter>.Instance.ResetWeapons(false);
MonoSingleton<GunSetter>.Instance.ForceWeapon(weaponIdFromName2);
if (MonoSingleton<FistControl>.Instance.shopping)
{
MonoSingleton<GunControl>.Instance.NoWeapon();
}
}
text3 = "WEAPON: ";
generalProgress = GameProgressSaver.GetGeneralProgress();
break;
}
case UKType.WeaponAlt:
{
string weaponIdFromName = GetWeaponIdFromName(item.itemName);
switch (weaponIdFromName)
{
case "revalt":
if (Core.data.revForm == WeaponForm.Standard)
{
Core.data.revalt = true;
GameProgressSaver.AddGear(weaponIdFromName);
}
else
{
Core.data.revstd = true;
}
break;
case "shoalt":
if (Core.data.shoForm == WeaponForm.Standard)
{
Core.data.shoalt = true;
GameProgressSaver.AddGear(weaponIdFromName);
}
else
{
Core.data.shostd = true;
}
break;
case "naialt":
if (Core.data.naiForm == WeaponForm.Standard)
{
Core.data.naialt = true;
GameProgressSaver.AddGear(weaponIdFromName);
}
else
{
Core.data.naistd = true;
}
break;
default:
Core.Logger.LogWarning((object)("Unknown WeaponAlt: " + weaponIdFromName));
break;
}
text3 = "WEAPON: ";
break;
}
case UKType.Arm:
if (Core.IsInLevel)
{
HudController.Instance.armIcon.SetActive(true);
}
if (item.itemName == "Feedbacker")
{
Core.data.hasArm = true;
MonoSingleton<PrefsManager>.Instance.SetInt("weapon.arm0", 1);
if (Core.CanGetWeapon)
{
MonoSingleton<FistControl>.Instance.ResetFists();
MonoSingleton<FistControl>.Instance.ForceArm(int.Parse(GetWeaponIdFromName(item.itemName).Substring(3, 1)), false);
}
}
else
{
if (!Core.data.hasArm && item.itemName == "Knuckleblaster")
{
MonoSingleton<PrefsManager>.Instance.SetInt("weapon.arm0", 0);
}
GameProgressSaver.AddGear(GetWeaponIdFromName(item.itemName));
MonoSingleton<PrefsManager>.Instance.SetInt("weapon." + GetWeaponIdFromName(item.itemName), 1);
if (Core.CanGetWeapon)
{
MonoSingleton<FistControl>.Instance.ResetFists();
MonoSingleton<FistControl>.Instance.ForceArm(int.Parse(GetWeaponIdFromName(item.itemName).Substring(3, 1)), false);
}
}
text3 = "ARM: ";
break;
case UKType.Ability:
if (item.itemName == "Stamina Bar" && Core.data.dashes < 3)
{
Core.data.dashes++;
}
else if (item.itemName == "Wall Jump" && Core.data.walljumps < 3)
{
Core.data.walljumps++;
}
else if (item.itemName == "Slide")
{
Core.data.canSlide = true;
}
else if (item.itemName == "Slam")
{
Core.data.canSlam = true;
}
text3 = "ABILITY: ";
break;
case UKType.Skull:
if (!Core.data.randomizeSkulls)
{
return;
}
if (item.itemName.Contains("1-4"))
{
if (Core.data.unlockedSkulls1_4 == 4)
{
return;
}
Core.data.unlockedSkulls1_4++;
if (SceneHelper.CurrentScene == "Level 1-4")
{
LevelManager.ActivateSkull(LevelManager.skulls.ElementAt(Core.data.unlockedSkulls1_4 - 1).Value);
}
}
else if (item.itemName.Contains("5-1"))
{
if (Core.data.unlockedSkulls5_1 == 3)
{
return;
}
Core.data.unlockedSkulls5_1++;
if (SceneHelper.CurrentScene == "Level 5-1")
{
LevelManager.ActivateSkull(LevelManager.skulls.ElementAt(Core.data.unlockedSkulls5_1 - 1).Value);
}
}
else if (item.itemName.Contains("0-S"))
{
if (item.itemName.Contains("Blue"))
{
Core.data.unlockedSkulls.Add("0S_b");
}
else if (item.itemName.Contains("Red"))
{
Core.data.unlockedSkulls.Add("0S_r");
}
}
else if (item.itemName.Contains("7-S"))
{
if (item.itemName.Contains("Blue"))
{
Core.data.unlockedSkulls.Add("7S_b");
}
else if (item.itemName.Contains("Red"))
{
Core.data.unlockedSkulls.Add("7S_r");
}
}
else
{
string text4 = Core.GetLevelIdFromName(item.itemName.Substring(item.itemName.Length - 4, 3)).ToString();
if (item.itemName.Contains("Blue"))
{
text4 += "_b";
}
else if (item.itemName.Contains("Red"))
{
text4 += "_r";
}
Core.Logger.LogInfo((object)("Skull: " + text4));
Core.data.unlockedSkulls.Add(text4);
}
if (SceneHelper.CurrentScene == "Level 0-S")
{
if (item.itemName == "Blue Skull (0-S)")
{
LevelManager.ActivateSkull(LevelManager.skulls["SkullBlue"]);
}
else if (item.itemName == "Red Skull (0-S)")
{
LevelManager.ActivateSkull(LevelManager.skulls["SkullRed"]);
}
}
else if (SceneHelper.CurrentScene == "Level 7-S")
{
if (item.itemName == "Blue Skull (7-S)")
{
LevelManager.ActivateSkull(LevelManager.skulls["SkullBlue"]);
}
else if (item.itemName == "Red Skull (7-S)")
{
LevelManager.ActivateSkull(LevelManager.skulls["SkullRed"]);
}
}
else if (MonoSingleton<StatsManager>.Instance.levelNumber != 0 && Core.IsInLevel && item.itemName.Contains(Core.GetLevelNameFromId(MonoSingleton<StatsManager>.Instance.levelNumber)))
{
if (item.itemName.Contains("Blue"))
{
LevelManager.ActivateSkull(LevelManager.skulls["SkullBlue"]);
}
else if (item.itemName.Contains("Red"))
{
if (Core.CurrentLevelInfo.Id == 101)
{
LevelManager.redDoor.Open(false, false);
}
else
{
LevelManager.ActivateSkull(LevelManager.skulls["SkullRed"]);
}
}
}
if (SceneHelper.CurrentScene == "Main Menu")
{
SkullIcon[] array = Object.FindObjectsOfType<SkullIcon>();
foreach (SkullIcon skullIcon in array)
{
skullIcon.CheckSkull();
}
}
text3 = ((sendingPlayer != null) ? "GOT: " : "FOUND: ");
break;
case UKType.Level:
Core.data.unlockedLevels.Add(item.itemName.Substring(0, 3));
text3 = "UNLOCKED: ";
break;
case UKType.SecretMission:
GameProgressSaver.FoundSecretMission(int.Parse(item.itemName.Substring(0, 1)));
text3 = "UNLOCKED: ";
break;
case UKType.Layer:
{
int num2 = ((!item.itemName.Contains("OVERTURE")) ? int.Parse(item.itemName[6].ToString()) : 0);
foreach (LevelInfo levelInfo in Core.levelInfos)
{
if (levelInfo.Layer == num2)
{
Core.data.unlockedLevels.Add(levelInfo.Name);
}
}
text3 = "UNLOCKED: ";
break;
}
case UKType.Points:
GameProgressSaver.AddMoney(10000);
text3 = ((sendingPlayer != null) ? "GOT: " : "FOUND: ");
break;
case UKType.Powerup:
switch (item.itemName)
{
case "Overheal":
powerupQueue.Add(Powerup.Overheal);
break;
case "Dual Wield":
powerupQueue.Add(Powerup.DualWield);
break;
case "Infinite Stamina":
powerupQueue.Add(Powerup.InfiniteStamina);
break;
case "Air Jump":
powerupQueue.Add(Powerup.DoubleJump);
break;
case "Confusing Aura":
powerupQueue.Add(Powerup.Confusion);
break;
case "Quick Charge":
powerupQueue.Add(Powerup.QuickCharge);
break;
default:
Core.Logger.LogWarning((object)("Couldn't identify powerup: \"" + item.itemName + "\""));
break;
}
text3 = ((sendingPlayer != null) ? "GOT: " : "FOUND: ");
break;
case UKType.Trap:
switch (item.itemName)
{
case "Hard Damage":
powerupQueue.Add(Powerup.HardDamage);
break;
case "Stamina Limiter":
powerupQueue.Add(Powerup.StaminaLimiter);
break;
case "Wall Jump Limiter":
powerupQueue.Add(Powerup.WalljumpLimiter);
break;
case "Empty Ammunition":
case "Weapon Malfunction":
powerupQueue.Add(Powerup.EmptyAmmo);
break;
case "Radiant Aura":
powerupQueue.Add(Powerup.Radiance);
break;
case "Hands-Free Mode":
powerupQueue.Add(Powerup.NoArms);
break;
case "Short-Term Sandstorm":
powerupQueue.Add(Powerup.Sandstorm);
break;
default:
Core.Logger.LogWarning((object)("Couldn't identify trap: \"" + item.itemName + "\""));
break;
}
text3 = ((sendingPlayer != null) ? "GOT: " : "FOUND: ");
break;
case UKType.Soap:
soapWaiting++;
text3 = ((sendingPlayer != null) ? "GOT: " : "FOUND: ");
break;
case UKType.Fire2:
Core.data.unlockedFire2.Add(GetWeaponIdFromName(item.itemName));
if ((Object)(object)Fire2HUD.Instance != (Object)null)
{
Fire2HUD.Instance.UpdateCurrentWeapon();
}
text3 = "UNLOCKED: ";
break;
case UKType.LimboSwitch:
if (item.itemName == "Limbo Switch I")
{
Core.data.limboSwitches[0] = true;
}
else if (item.itemName == "Limbo Switch II")
{
Core.data.limboSwitches[1] = true;
}
else if (item.itemName == "Limbo Switch III")
{
Core.data.limboSwitches[2] = true;
}
else if (item.itemName == "Limbo Switch IV")
{
Core.data.limboSwitches[3] = true;
}
if (Object.op_Implicit((Object)(object)Object.FindObjectOfType<LimboSwitchLock>()))
{
Traverse.Create((object)Object.FindObjectOfType<LimboSwitchLock>()).Field<int>("openedLocks").Value = 0;
Object.FindObjectOfType<LimboSwitchLock>().CheckSaves();
Traverse.Create((object)Object.FindObjectOfType<LimboSwitchLock>()).Method("CheckLocks", Array.Empty<object>()).GetValue();
}
text3 = "ACTIVATED: ";
break;
case UKType.ShotgunSwitch:
if (item.itemName == "Violence Switch I")
{
Core.data.shotgunSwitches[0] = true;
}
else if (item.itemName == "Violence Switch II")
{
Core.data.shotgunSwitches[1] = true;
}
else if (item.itemName == "Violence Switch III")
{
Core.data.shotgunSwitches[2] = true;
}
if (Object.op_Implicit((Object)(object)Object.FindObjectOfType<LimboSwitchLock>()))
{
Traverse.Create((object)Object.FindObjectOfType<LimboSwitchLock>()).Field<int>("openedLocks").Value = 0;
Object.FindObjectOfType<LimboSwitchLock>().CheckSaves();
Traverse.Create((object)Object.FindObjectOfType<LimboSwitchLock>()).Method("CheckLocks", Array.Empty<object>()).GetValue();
}
text3 = "ACTIVATED: ";
break;
case UKType.ClashMode:
{
GameProgressMoneyAndGear val = GameProgressSaver.GetGeneralProgress();
val.clashModeUnlocked = true;
Traverse.Create(typeof(GameProgressSaver)).Method("WriteFile", new object[2]
{
Traverse.Create(typeof(GameProgressSaver)).Property<string>("generalProgressPath", (object[])null).Value,
val
}).GetValue();
text3 = "UNLOCKED: ";
break;
}
}
text3 = text3 + "<color=#" + text + "FF>" + item.itemName.ToUpper() + "</color>";
if (sendingPlayer != null)
{
text3 = text3 + " (<color=#" + text2 + "FF>" + sendingPlayer + "</color>)";
}
if (!silent)
{
messages.Add(new Message
{
image = GetItemDefinition(item.itemName).Image,
color = GetItemDefinition(item.itemName).Color(),
message = text3
});
}
}
else
{
text3 = "FOUND: <color=#" + text + "FF>" + item.itemName.ToUpper() + "</color> (<color=#" + text2 + "FF>" + item.playerName + "</color>)";
if (!silent)
{
messages.Add(new Message
{
image = GetItemDefinition(item.itemName).Image,
color = Colors.Gray,
message = text3
});
}
}
if (save)
{
Core.SaveData();
}
ActStats.SetAllDirty();
}
public static void GetRandomHint()
{
//IL_0128: Unknown result type (might be due to invalid IL or missing references)
//IL_012d: Unknown result type (might be due to invalid IL or missing references)
//IL_01b0: Unknown result type (might be due to invalid IL or missing references)
//IL_01b5: Unknown result type (might be due to invalid IL or missing references)
//IL_01c3: Unknown result type (might be due to invalid IL or missing references)
//IL_01c8: Unknown result type (might be due to invalid IL or missing references)
//IL_01cd: Unknown result type (might be due to invalid IL or missing references)
//IL_0173: Unknown result type (might be due to invalid IL or missing references)
//IL_0190: Unknown result type (might be due to invalid IL or missing references)
//IL_0195: Unknown result type (might be due to invalid IL or missing references)
//IL_01d0: Unknown result type (might be due to invalid IL or missing references)
//IL_01e5: Unknown result type (might be due to invalid IL or missing references)
//IL_02e7: Unknown result type (might be due to invalid IL or missing references)
//IL_02e9: Unknown result type (might be due to invalid IL or missing references)
if (Multiworld.Session == null)
{
return;
}
ReadOnlyCollection<long> allMissingLocations = Multiworld.Session.Locations.AllMissingLocations;
IEnumerable<long> second = from h in ((IDataStorageWrapper)Multiworld.Session.DataStorage).GetHintsAsync((int?)null, (int?)null).Result
where h.FindingPlayer == Multiworld.Session.ConnectionInfo.Slot
select h.LocationId;
long[] array = allMissingLocations.Except(second).ToArray();
if (array.Any())
{
long num = array[Random.Range(0, array.Length)];
ScoutedItemInfo val = Multiworld.Session.Locations.ScoutLocationsAsync(true, new long[1] { num }).Result[num];
string locationNameFromId = Multiworld.Session.Locations.GetLocationNameFromId(((ItemInfo)val).LocationId, Multiworld.Session.Players.GetPlayerInfo(Multiworld.Session.ConnectionInfo.Slot).Game);
string text = "";
Color white = Color.white;
string image = "filler";
if (((ItemInfo)val).ItemGame == "ULTRAKILL" && GetItemDefinition(((ItemInfo)val).ItemName) != null)
{
text = ColorUtility.ToHtmlStringRGB(GetItemDefinition(((ItemInfo)val).ItemName).Color());
white = GetItemDefinition(((ItemInfo)val).ItemName).Color();
image = GetItemDefinition(((ItemInfo)val).ItemName).Image;
}
else
{
text = ColorUtility.ToHtmlStringRGB(GetAPMessageColor(((ItemInfo)val).Flags));
white = GetAPMessageColor(((ItemInfo)val).Flags);
}
string text2 = ColorUtility.ToHtmlStringRGB(Colors.PlayerOther);
string text3 = ColorUtility.ToHtmlStringRGB(GetLocationColor(locationNameFromId.Substring(0, 3)));
string text4 = "HINT: <color=#" + text + "FF>";
text4 = text4 + ((ItemInfo)val).ItemName.ToUpper() + "</color> ";
if (Multiworld.Session.Players.GetPlayerName(PlayerInfo.op_Implicit(val.Player)) != Core.data.slot_name)
{
text4 = text4 + "(<color=#" + text2 + "FF>" + Multiworld.Session.Players.GetPlayerAlias(PlayerInfo.op_Implicit(val.Player)) + "</color>) ";
}
text4 = text4 + "at <color=#" + text3 + "FF>" + ((ItemInfo)val).LocationName + "</color>";
messages.Add(new Message
{
image = image,
color = white,
message = text4
});
if (!UIManager.displayingMessage && (Core.IsPlaying || SceneHelper.CurrentScene == "Endless"))
{
((MonoBehaviour)Core.uim).StartCoroutine("DisplayMessage");
}
}
else
{
Core.Logger.LogWarning((object)"No locations available to hint.");
}
}
public static Color GetLocationColor(string locationName)
{
//IL_0010: Unknown result type (might be due to invalid IL or missing references)
//IL_0015: Unknown result type (might be due to invalid IL or missing references)
//IL_002a: Unknown result type (might be due to invalid IL or missing references)
//IL_002f: Unknown result type (might be due to invalid IL or missing references)
//IL_0160: Unknown result type (might be due to invalid IL or missing references)
//IL_0044: Unknown result type (might be due to invalid IL or missing references)
//IL_0049: Unknown result type (might be due to invalid IL or missing references)
//IL_0060: Unknown result type (might be due to invalid IL or missing references)
//IL_0065: Unknown result type (might be due to invalid IL or missing references)
//IL_007c: Unknown result type (might be due to invalid IL or missing references)
//IL_0081: Unknown result type (might be due to invalid IL or missing references)
//IL_0098: Unknown result type (might be due to invalid IL or missing references)
//IL_009d: Unknown result type (might be due to invalid IL or missing references)
//IL_00b4: Unknown result type (might be due to invalid IL or missing references)
//IL_00b9: Unknown result type (might be due to invalid IL or missing references)
//IL_00d0: Unknown result type (might be due to invalid IL or missing references)
//IL_00d5: Unknown result type (might be due to invalid IL or missing references)
//IL_00ec: Unknown result type (might be due to invalid IL or missing references)
//IL_00f1: Unknown result type (might be due to invalid IL or missing references)
//IL_0105: Unknown result type (might be due to invalid IL or missing references)
//IL_010a: Unknown result type (might be due to invalid IL or missing references)
//IL_011e: Unknown result type (might be due to invalid IL or missing references)
//IL_0123: Unknown result type (might be due to invalid IL or missing references)
//IL_0137: Unknown result type (might be due to invalid IL or missing references)
//IL_013c: Unknown result type (might be due to invalid IL or missing references)
//IL_0158: Unknown result type (might be due to invalid IL or missing references)
//IL_015d: Unknown result type (might be due to invalid IL or missing references)
//I
using System;
using System.Collections;
using System.Collections.Generic;
using System.Collections.Specialized;
using System.ComponentModel;
using System.Diagnostics;
using System.Globalization;
using System.IO;
using System.IO.Compression;
using System.Linq;
using System.Net;
using System.Net.Security;
using System.Net.Sockets;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Serialization;
using System.Security.Authentication;
using System.Security.Cryptography;
using System.Security.Cryptography.X509Certificates;
using System.Security.Permissions;
using System.Security.Principal;
using System.Text;
using System.Threading;
using System.Timers;
using WebSocketSharp.Net;
using WebSocketSharp.Net.WebSockets;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: AssemblyTitle("websocket-sharp")]
[assembly: AssemblyDescription("A C# implementation of the WebSocket protocol client and server")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("websocket-sharp.dll")]
[assembly: AssemblyCopyright("sta.blockhead")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyVersion("1.0.2.34775")]
namespace WebSocketSharp
{
public static class Ext
{
private static readonly byte[] _last = new byte[1];
private static readonly int _retry = 5;
private const string _tspecials = "()<>@,;:\\\"/[]?={} \t";
private static byte[] compress(this byte[] data)
{
if (data.LongLength == 0)
{
return data;
}
using MemoryStream stream = new MemoryStream(data);
return stream.compressToArray();
}
private static MemoryStream compress(this Stream stream)
{
MemoryStream memoryStream = new MemoryStream();
if (stream.Length == 0)
{
return memoryStream;
}
stream.Position = 0L;
using DeflateStream deflateStream = new DeflateStream(memoryStream, CompressionMode.Compress, leaveOpen: true);
CopyTo(stream, deflateStream, 1024);
deflateStream.Close();
memoryStream.Write(_last, 0, 1);
memoryStream.Position = 0L;
return memoryStream;
}
private static byte[] compressToArray(this Stream stream)
{
using MemoryStream memoryStream = stream.compress();
memoryStream.Close();
return memoryStream.ToArray();
}
private static byte[] decompress(this byte[] data)
{
if (data.LongLength == 0)
{
return data;
}
using MemoryStream stream = new MemoryStream(data);
return stream.decompressToArray();
}
private static MemoryStream decompress(this Stream stream)
{
MemoryStream memoryStream = new MemoryStream();
if (stream.Length == 0)
{
return memoryStream;
}
stream.Position = 0L;
using DeflateStream source = new DeflateStream(stream, CompressionMode.Decompress, leaveOpen: true);
CopyTo(source, memoryStream, 1024);
memoryStream.Position = 0L;
return memoryStream;
}
private static byte[] decompressToArray(this Stream stream)
{
using MemoryStream memoryStream = stream.decompress();
memoryStream.Close();
return memoryStream.ToArray();
}
private static bool isHttpMethod(this string value)
{
int result;
switch (value)
{
default:
result = ((value == "TRACE") ? 1 : 0);
break;
case "GET":
case "HEAD":
case "POST":
case "PUT":
case "DELETE":
case "CONNECT":
case "OPTIONS":
result = 1;
break;
}
return (byte)result != 0;
}
private static bool isHttpMethod10(this string value)
{
return value == "GET" || value == "HEAD" || value == "POST";
}
internal static byte[] Append(this ushort code, string reason)
{
byte[] array = code.InternalToByteArray(ByteOrder.Big);
if (reason == null || reason.Length == 0)
{
return array;
}
List<byte> list = new List<byte>(array);
list.AddRange(Encoding.UTF8.GetBytes(reason));
return list.ToArray();
}
internal static byte[] Compress(this byte[] data, CompressionMethod method)
{
return (method == CompressionMethod.Deflate) ? data.compress() : data;
}
internal static Stream Compress(this Stream stream, CompressionMethod method)
{
return (method == CompressionMethod.Deflate) ? stream.compress() : stream;
}
internal static byte[] CompressToArray(this Stream stream, CompressionMethod method)
{
return (method == CompressionMethod.Deflate) ? stream.compressToArray() : stream.ToByteArray();
}
internal static bool Contains(this string value, params char[] anyOf)
{
return anyOf != null && anyOf.Length != 0 && value.IndexOfAny(anyOf) > -1;
}
internal static bool Contains(this NameValueCollection collection, string name)
{
return collection[name] != null;
}
internal static bool Contains(this NameValueCollection collection, string name, string value, StringComparison comparisonTypeForValue)
{
string text = collection[name];
if (text == null)
{
return false;
}
string[] array = text.Split(new char[1] { ',' });
foreach (string text2 in array)
{
if (text2.Trim().Equals(value, comparisonTypeForValue))
{
return true;
}
}
return false;
}
internal static bool Contains<T>(this IEnumerable<T> source, Func<T, bool> condition)
{
foreach (T item in source)
{
if (condition(item))
{
return true;
}
}
return false;
}
internal static bool ContainsTwice(this string[] values)
{
int len = values.Length;
int end = len - 1;
Func<int, bool> seek = null;
seek = delegate(int idx)
{
if (idx == end)
{
return false;
}
string text = values[idx];
for (int i = idx + 1; i < len; i++)
{
if (values[i] == text)
{
return true;
}
}
return seek(++idx);
};
return seek(0);
}
internal static T[] Copy<T>(this T[] source, int length)
{
T[] array = new T[length];
Array.Copy(source, 0, array, 0, length);
return array;
}
internal static T[] Copy<T>(this T[] source, long length)
{
T[] array = new T[length];
Array.Copy(source, 0L, array, 0L, length);
return array;
}
internal static void CopyTo(this Stream source, Stream destination, int bufferLength)
{
byte[] buffer = new byte[bufferLength];
int num = 0;
while (true)
{
num = source.Read(buffer, 0, bufferLength);
if (num <= 0)
{
break;
}
destination.Write(buffer, 0, num);
}
}
internal static void CopyToAsync(this Stream source, Stream destination, int bufferLength, Action completed, Action<Exception> error)
{
byte[] buff = new byte[bufferLength];
AsyncCallback callback = null;
callback = delegate(IAsyncResult ar)
{
try
{
int num = source.EndRead(ar);
if (num <= 0)
{
if (completed != null)
{
completed();
}
}
else
{
destination.Write(buff, 0, num);
source.BeginRead(buff, 0, bufferLength, callback, null);
}
}
catch (Exception obj2)
{
if (error != null)
{
error(obj2);
}
}
};
try
{
source.BeginRead(buff, 0, bufferLength, callback, null);
}
catch (Exception obj)
{
if (error != null)
{
error(obj);
}
}
}
internal static byte[] Decompress(this byte[] data, CompressionMethod method)
{
return (method == CompressionMethod.Deflate) ? data.decompress() : data;
}
internal static Stream Decompress(this Stream stream, CompressionMethod method)
{
return (method == CompressionMethod.Deflate) ? stream.decompress() : stream;
}
internal static byte[] DecompressToArray(this Stream stream, CompressionMethod method)
{
return (method == CompressionMethod.Deflate) ? stream.decompressToArray() : stream.ToByteArray();
}
internal static void Emit(this EventHandler eventHandler, object sender, EventArgs e)
{
eventHandler?.Invoke(sender, e);
}
internal static void Emit<TEventArgs>(this EventHandler<TEventArgs> eventHandler, object sender, TEventArgs e) where TEventArgs : EventArgs
{
eventHandler?.Invoke(sender, e);
}
internal static bool EqualsWith(this int value, char c, Action<int> action)
{
action(value);
return value == c;
}
internal static string GetAbsolutePath(this Uri uri)
{
if (uri.IsAbsoluteUri)
{
return uri.AbsolutePath;
}
string originalString = uri.OriginalString;
if (originalString[0] != '/')
{
return null;
}
int num = originalString.IndexOfAny(new char[2] { '?', '#' });
return (num > 0) ? originalString.Substring(0, num) : originalString;
}
internal static WebSocketSharp.Net.CookieCollection GetCookies(this NameValueCollection headers, bool response)
{
string text = headers[response ? "Set-Cookie" : "Cookie"];
return (text != null) ? WebSocketSharp.Net.CookieCollection.Parse(text, response) : new WebSocketSharp.Net.CookieCollection();
}
internal static string GetDnsSafeHost(this Uri uri, bool bracketIPv6)
{
return (bracketIPv6 && uri.HostNameType == UriHostNameType.IPv6) ? uri.Host : uri.DnsSafeHost;
}
internal static string GetMessage(this CloseStatusCode code)
{
return code switch
{
CloseStatusCode.TlsHandshakeFailure => "An error has occurred during a TLS handshake.",
CloseStatusCode.ServerError => "WebSocket server got an internal error.",
CloseStatusCode.MandatoryExtension => "WebSocket client didn't receive expected extension(s).",
CloseStatusCode.TooBig => "A too big message has been received.",
CloseStatusCode.PolicyViolation => "A policy violation has occurred.",
CloseStatusCode.InvalidData => "Invalid data has been received.",
CloseStatusCode.Abnormal => "An exception has occurred.",
CloseStatusCode.UnsupportedData => "Unsupported data has been received.",
CloseStatusCode.ProtocolError => "A WebSocket protocol error has occurred.",
_ => string.Empty,
};
}
internal static string GetName(this string nameAndValue, char separator)
{
int num = nameAndValue.IndexOf(separator);
return (num > 0) ? nameAndValue.Substring(0, num).Trim() : null;
}
internal static string GetUTF8DecodedString(this byte[] bytes)
{
return Encoding.UTF8.GetString(bytes);
}
internal static byte[] GetUTF8EncodedBytes(this string s)
{
return Encoding.UTF8.GetBytes(s);
}
internal static string GetValue(this string nameAndValue, char separator)
{
return nameAndValue.GetValue(separator, unquote: false);
}
internal static string GetValue(this string nameAndValue, char separator, bool unquote)
{
int num = nameAndValue.IndexOf(separator);
if (num < 0 || num == nameAndValue.Length - 1)
{
return null;
}
string text = nameAndValue.Substring(num + 1).Trim();
return unquote ? text.Unquote() : text;
}
internal static byte[] InternalToByteArray(this ushort value, ByteOrder order)
{
byte[] bytes = BitConverter.GetBytes(value);
if (!order.IsHostOrder())
{
Array.Reverse((Array)bytes);
}
return bytes;
}
internal static byte[] InternalToByteArray(this ulong value, ByteOrder order)
{
byte[] bytes = BitConverter.GetBytes(value);
if (!order.IsHostOrder())
{
Array.Reverse((Array)bytes);
}
return bytes;
}
internal static bool IsCompressionExtension(this string value, CompressionMethod method)
{
return value.StartsWith(method.ToExtensionString());
}
internal static bool IsControl(this byte opcode)
{
return opcode > 7 && opcode < 16;
}
internal static bool IsControl(this Opcode opcode)
{
return (int)opcode >= 8;
}
internal static bool IsData(this byte opcode)
{
return opcode == 1 || opcode == 2;
}
internal static bool IsData(this Opcode opcode)
{
return opcode == Opcode.Text || opcode == Opcode.Binary;
}
internal static bool IsHttpMethod(this string value, Version version)
{
return (version == WebSocketSharp.Net.HttpVersion.Version10) ? value.isHttpMethod10() : value.isHttpMethod();
}
internal static bool IsPortNumber(this int value)
{
return value > 0 && value < 65536;
}
internal static bool IsReserved(this ushort code)
{
return code == 1004 || code == 1005 || code == 1006 || code == 1015;
}
internal static bool IsReserved(this CloseStatusCode code)
{
return code == CloseStatusCode.Undefined || code == CloseStatusCode.NoStatus || code == CloseStatusCode.Abnormal || code == CloseStatusCode.TlsHandshakeFailure;
}
internal static bool IsSupported(this byte opcode)
{
return Enum.IsDefined(typeof(Opcode), opcode);
}
internal static bool IsText(this string value)
{
int length = value.Length;
for (int i = 0; i < length; i++)
{
char c = value[i];
if (c < ' ')
{
if ("\r\n\t".IndexOf(c) == -1)
{
return false;
}
if (c == '\n')
{
i++;
if (i == length)
{
break;
}
c = value[i];
if (" \t".IndexOf(c) == -1)
{
return false;
}
}
}
else if (c == '\u007f')
{
return false;
}
}
return true;
}
internal static bool IsToken(this string value)
{
foreach (char c in value)
{
if (c < ' ')
{
return false;
}
if (c > '~')
{
return false;
}
if ("()<>@,;:\\\"/[]?={} \t".IndexOf(c) > -1)
{
return false;
}
}
return true;
}
internal static bool KeepsAlive(this NameValueCollection headers, Version version)
{
StringComparison comparisonTypeForValue = StringComparison.OrdinalIgnoreCase;
return (version < WebSocketSharp.Net.HttpVersion.Version11) ? headers.Contains("Connection", "keep-alive", comparisonTypeForValue) : (!headers.Contains("Connection", "close", comparisonTypeForValue));
}
internal static string Quote(this string value)
{
return string.Format("\"{0}\"", value.Replace("\"", "\\\""));
}
internal static byte[] ReadBytes(this Stream stream, int length)
{
byte[] array = new byte[length];
int num = 0;
int num2 = 0;
int num3 = 0;
while (length > 0)
{
num3 = stream.Read(array, num, length);
if (num3 <= 0)
{
if (num2 >= _retry)
{
return array.SubArray(0, num);
}
num2++;
}
else
{
num2 = 0;
num += num3;
length -= num3;
}
}
return array;
}
internal static byte[] ReadBytes(this Stream stream, long length, int bufferLength)
{
using MemoryStream memoryStream = new MemoryStream();
byte[] buffer = new byte[bufferLength];
int num = 0;
int num2 = 0;
while (length > 0)
{
if (length < bufferLength)
{
bufferLength = (int)length;
}
num2 = stream.Read(buffer, 0, bufferLength);
if (num2 <= 0)
{
if (num >= _retry)
{
break;
}
num++;
}
else
{
num = 0;
memoryStream.Write(buffer, 0, num2);
length -= num2;
}
}
memoryStream.Close();
return memoryStream.ToArray();
}
internal static void ReadBytesAsync(this Stream stream, int length, Action<byte[]> completed, Action<Exception> error)
{
byte[] buff = new byte[length];
int offset = 0;
int retry = 0;
AsyncCallback callback = null;
callback = delegate(IAsyncResult ar)
{
try
{
int num = stream.EndRead(ar);
if (num <= 0)
{
if (retry < _retry)
{
retry++;
stream.BeginRead(buff, offset, length, callback, null);
}
else if (completed != null)
{
completed(buff.SubArray(0, offset));
}
}
else if (num == length)
{
if (completed != null)
{
completed(buff);
}
}
else
{
retry = 0;
offset += num;
length -= num;
stream.BeginRead(buff, offset, length, callback, null);
}
}
catch (Exception obj2)
{
if (error != null)
{
error(obj2);
}
}
};
try
{
stream.BeginRead(buff, offset, length, callback, null);
}
catch (Exception obj)
{
if (error != null)
{
error(obj);
}
}
}
internal static void ReadBytesAsync(this Stream stream, long length, int bufferLength, Action<byte[]> completed, Action<Exception> error)
{
MemoryStream dest = new MemoryStream();
byte[] buff = new byte[bufferLength];
int retry = 0;
Action<long> read = null;
read = delegate(long len)
{
if (len < bufferLength)
{
bufferLength = (int)len;
}
stream.BeginRead(buff, 0, bufferLength, delegate(IAsyncResult ar)
{
try
{
int num = stream.EndRead(ar);
if (num <= 0)
{
if (retry < _retry)
{
int num2 = retry;
retry = num2 + 1;
read(len);
}
else
{
if (completed != null)
{
dest.Close();
completed(dest.ToArray());
}
dest.Dispose();
}
}
else
{
dest.Write(buff, 0, num);
if (num == len)
{
if (completed != null)
{
dest.Close();
completed(dest.ToArray());
}
dest.Dispose();
}
else
{
retry = 0;
read(len - num);
}
}
}
catch (Exception obj2)
{
dest.Dispose();
if (error != null)
{
error(obj2);
}
}
}, null);
};
try
{
read(length);
}
catch (Exception obj)
{
dest.Dispose();
if (error != null)
{
error(obj);
}
}
}
internal static T[] Reverse<T>(this T[] array)
{
int num = array.Length;
T[] array2 = new T[num];
int num2 = num - 1;
for (int i = 0; i <= num2; i++)
{
array2[i] = array[num2 - i];
}
return array2;
}
internal static IEnumerable<string> SplitHeaderValue(this string value, params char[] separators)
{
int len = value.Length;
int end = len - 1;
StringBuilder buff = new StringBuilder(32);
bool escaped = false;
bool quoted = false;
for (int i = 0; i <= end; i++)
{
char c = value[i];
buff.Append(c);
switch (c)
{
case '"':
if (escaped)
{
escaped = false;
}
else
{
quoted = !quoted;
}
continue;
case '\\':
if (i == end)
{
break;
}
if (value[i + 1] == '"')
{
escaped = true;
}
continue;
default:
if (Array.IndexOf(separators, c) > -1 && !quoted)
{
buff.Length--;
yield return buff.ToString();
buff.Length = 0;
}
continue;
}
break;
}
yield return buff.ToString();
}
internal static byte[] ToByteArray(this Stream stream)
{
using MemoryStream memoryStream = new MemoryStream();
stream.Position = 0L;
CopyTo(stream, memoryStream, 1024);
memoryStream.Close();
return memoryStream.ToArray();
}
internal static CompressionMethod ToCompressionMethod(this string value)
{
Array values = Enum.GetValues(typeof(CompressionMethod));
foreach (CompressionMethod item in values)
{
if (item.ToExtensionString() == value)
{
return item;
}
}
return CompressionMethod.None;
}
internal static string ToExtensionString(this CompressionMethod method, params string[] parameters)
{
if (method == CompressionMethod.None)
{
return string.Empty;
}
string text = $"permessage-{method.ToString().ToLower()}";
return (parameters != null && parameters.Length != 0) ? string.Format("{0}; {1}", text, parameters.ToString("; ")) : text;
}
internal static IPAddress ToIPAddress(this string value)
{
if (value == null || value.Length == 0)
{
return null;
}
if (IPAddress.TryParse(value, out IPAddress address))
{
return address;
}
try
{
IPAddress[] hostAddresses = Dns.GetHostAddresses(value);
return hostAddresses[0];
}
catch
{
return null;
}
}
internal static List<TSource> ToList<TSource>(this IEnumerable<TSource> source)
{
return new List<TSource>(source);
}
internal static string ToString(this IPAddress address, bool bracketIPv6)
{
return (bracketIPv6 && address.AddressFamily == AddressFamily.InterNetworkV6) ? $"[{address.ToString()}]" : address.ToString();
}
internal static ushort ToUInt16(this byte[] source, ByteOrder sourceOrder)
{
return BitConverter.ToUInt16(source.ToHostOrder(sourceOrder), 0);
}
internal static ulong ToUInt64(this byte[] source, ByteOrder sourceOrder)
{
return BitConverter.ToUInt64(source.ToHostOrder(sourceOrder), 0);
}
internal static IEnumerable<string> TrimEach(this IEnumerable<string> source)
{
foreach (string elm in source)
{
yield return elm.Trim();
}
}
internal static string TrimSlashFromEnd(this string value)
{
string text = value.TrimEnd(new char[1] { '/' });
return (text.Length > 0) ? text : "/";
}
internal static string TrimSlashOrBackslashFromEnd(this string value)
{
string text = value.TrimEnd('/', '\\');
return (text.Length > 0) ? text : value[0].ToString();
}
internal static bool TryCreateVersion(this string versionString, out Version result)
{
result = null;
try
{
result = new Version(versionString);
}
catch
{
return false;
}
return true;
}
internal static bool TryCreateWebSocketUri(this string uriString, out Uri result, out string message)
{
result = null;
message = null;
Uri uri = uriString.ToUri();
if (uri == null)
{
message = "An invalid URI string.";
return false;
}
if (!uri.IsAbsoluteUri)
{
message = "A relative URI.";
return false;
}
string scheme = uri.Scheme;
if (!(scheme == "ws") && !(scheme == "wss"))
{
message = "The scheme part is not 'ws' or 'wss'.";
return false;
}
int port = uri.Port;
if (port == 0)
{
message = "The port part is zero.";
return false;
}
if (uri.Fragment.Length > 0)
{
message = "It includes the fragment component.";
return false;
}
result = ((port != -1) ? uri : new Uri(string.Format("{0}://{1}:{2}{3}", scheme, uri.Host, (scheme == "ws") ? 80 : 443, uri.PathAndQuery)));
return true;
}
internal static bool TryGetUTF8DecodedString(this byte[] bytes, out string s)
{
s = null;
try
{
s = Encoding.UTF8.GetString(bytes);
}
catch
{
return false;
}
return true;
}
internal static bool TryGetUTF8EncodedBytes(this string s, out byte[] bytes)
{
bytes = null;
try
{
bytes = Encoding.UTF8.GetBytes(s);
}
catch
{
return false;
}
return true;
}
internal static bool TryOpenRead(this FileInfo fileInfo, out FileStream fileStream)
{
fileStream = null;
try
{
fileStream = fileInfo.OpenRead();
}
catch
{
return false;
}
return true;
}
internal static string Unquote(this string value)
{
int num = value.IndexOf('"');
if (num == -1)
{
return value;
}
int num2 = value.LastIndexOf('"');
if (num2 == num)
{
return value;
}
int num3 = num2 - num - 1;
return (num3 > 0) ? value.Substring(num + 1, num3).Replace("\\\"", "\"") : string.Empty;
}
internal static bool Upgrades(this NameValueCollection headers, string protocol)
{
StringComparison comparisonTypeForValue = StringComparison.OrdinalIgnoreCase;
return headers.Contains("Upgrade", protocol, comparisonTypeForValue) && headers.Contains("Connection", "Upgrade", comparisonTypeForValue);
}
internal static string UrlDecode(this string value, Encoding encoding)
{
return HttpUtility.UrlDecode(value, encoding);
}
internal static string UrlEncode(this string value, Encoding encoding)
{
return HttpUtility.UrlEncode(value, encoding);
}
internal static void WriteBytes(this Stream stream, byte[] bytes, int bufferLength)
{
using MemoryStream source = new MemoryStream(bytes);
CopyTo(source, stream, bufferLength);
}
internal static void WriteBytesAsync(this Stream stream, byte[] bytes, int bufferLength, Action completed, Action<Exception> error)
{
MemoryStream src = new MemoryStream(bytes);
src.CopyToAsync(stream, bufferLength, delegate
{
if (completed != null)
{
completed();
}
src.Dispose();
}, delegate(Exception ex)
{
src.Dispose();
if (error != null)
{
error(ex);
}
});
}
public static string GetDescription(this WebSocketSharp.Net.HttpStatusCode code)
{
return ((int)code).GetStatusDescription();
}
public static string GetStatusDescription(this int code)
{
return code switch
{
100 => "Continue",
101 => "Switching Protocols",
102 => "Processing",
200 => "OK",
201 => "Created",
202 => "Accepted",
203 => "Non-Authoritative Information",
204 => "No Content",
205 => "Reset Content",
206 => "Partial Content",
207 => "Multi-Status",
300 => "Multiple Choices",
301 => "Moved Permanently",
302 => "Found",
303 => "See Other",
304 => "Not Modified",
305 => "Use Proxy",
307 => "Temporary Redirect",
400 => "Bad Request",
401 => "Unauthorized",
402 => "Payment Required",
403 => "Forbidden",
404 => "Not Found",
405 => "Method Not Allowed",
406 => "Not Acceptable",
407 => "Proxy Authentication Required",
408 => "Request Timeout",
409 => "Conflict",
410 => "Gone",
411 => "Length Required",
412 => "Precondition Failed",
413 => "Request Entity Too Large",
414 => "Request-Uri Too Long",
415 => "Unsupported Media Type",
416 => "Requested Range Not Satisfiable",
417 => "Expectation Failed",
422 => "Unprocessable Entity",
423 => "Locked",
424 => "Failed Dependency",
500 => "Internal Server Error",
501 => "Not Implemented",
502 => "Bad Gateway",
503 => "Service Unavailable",
504 => "Gateway Timeout",
505 => "Http Version Not Supported",
507 => "Insufficient Storage",
_ => string.Empty,
};
}
public static bool IsCloseStatusCode(this ushort value)
{
return value > 999 && value < 5000;
}
public static bool IsEnclosedIn(this string value, char c)
{
if (value == null)
{
return false;
}
int length = value.Length;
if (length < 2)
{
return false;
}
return value[0] == c && value[length - 1] == c;
}
public static bool IsHostOrder(this ByteOrder order)
{
return BitConverter.IsLittleEndian == (order == ByteOrder.Little);
}
public static bool IsLocal(this IPAddress address)
{
if (address == null)
{
throw new ArgumentNullException("address");
}
if (address.Equals(IPAddress.Any))
{
return true;
}
if (address.Equals(IPAddress.Loopback))
{
return true;
}
if (Socket.OSSupportsIPv6)
{
if (address.Equals(IPAddress.IPv6Any))
{
return true;
}
if (address.Equals(IPAddress.IPv6Loopback))
{
return true;
}
}
string hostName = Dns.GetHostName();
IPAddress[] hostAddresses = Dns.GetHostAddresses(hostName);
IPAddress[] array = hostAddresses;
foreach (IPAddress obj in array)
{
if (address.Equals(obj))
{
return true;
}
}
return false;
}
public static bool IsNullOrEmpty(this string value)
{
return value == null || value.Length == 0;
}
public static bool IsPredefinedScheme(this string value)
{
if (value == null || value.Length < 2)
{
return false;
}
switch (value[0])
{
case 'h':
return value == "http" || value == "https";
case 'w':
return value == "ws" || value == "wss";
case 'f':
return value == "file" || value == "ftp";
case 'g':
return value == "gopher";
case 'm':
return value == "mailto";
case 'n':
{
char c = value[1];
return (c != 'e') ? (value == "nntp") : (value == "news" || value == "net.pipe" || value == "net.tcp");
}
default:
return false;
}
}
public static bool MaybeUri(this string value)
{
if (value == null)
{
return false;
}
if (value.Length == 0)
{
return false;
}
int num = value.IndexOf(':');
if (num == -1)
{
return false;
}
if (num >= 10)
{
return false;
}
string value2 = value.Substring(0, num);
return value2.IsPredefinedScheme();
}
public static T[] SubArray<T>(this T[] array, int startIndex, int length)
{
if (array == null)
{
throw new ArgumentNullException("array");
}
int num = array.Length;
if (num == 0)
{
if (startIndex != 0)
{
throw new ArgumentOutOfRangeException("startIndex");
}
if (length != 0)
{
throw new ArgumentOutOfRangeException("length");
}
return array;
}
if (startIndex < 0 || startIndex >= num)
{
throw new ArgumentOutOfRangeException("startIndex");
}
if (length < 0 || length > num - startIndex)
{
throw new ArgumentOutOfRangeException("length");
}
if (length == 0)
{
return new T[0];
}
if (length == num)
{
return array;
}
T[] array2 = new T[length];
Array.Copy(array, startIndex, array2, 0, length);
return array2;
}
public static T[] SubArray<T>(this T[] array, long startIndex, long length)
{
if (array == null)
{
throw new ArgumentNullException("array");
}
long num = array.LongLength;
if (num == 0)
{
if (startIndex != 0)
{
throw new ArgumentOutOfRangeException("startIndex");
}
if (length != 0)
{
throw new ArgumentOutOfRangeException("length");
}
return array;
}
if (startIndex < 0 || startIndex >= num)
{
throw new ArgumentOutOfRangeException("startIndex");
}
if (length < 0 || length > num - startIndex)
{
throw new ArgumentOutOfRangeException("length");
}
if (length == 0)
{
return new T[0];
}
if (length == num)
{
return array;
}
T[] array2 = new T[length];
Array.Copy(array, startIndex, array2, 0L, length);
return array2;
}
public static void Times(this int n, Action action)
{
if (n > 0 && action != null)
{
for (int i = 0; i < n; i++)
{
action();
}
}
}
public static void Times(this long n, Action action)
{
if (n > 0 && action != null)
{
for (long num = 0L; num < n; num++)
{
action();
}
}
}
public static void Times(this uint n, Action action)
{
if (n != 0 && action != null)
{
for (uint num = 0u; num < n; num++)
{
action();
}
}
}
public static void Times(this ulong n, Action action)
{
if (n != 0 && action != null)
{
for (ulong num = 0uL; num < n; num++)
{
action();
}
}
}
public static void Times(this int n, Action<int> action)
{
if (n > 0 && action != null)
{
for (int i = 0; i < n; i++)
{
action(i);
}
}
}
public static void Times(this long n, Action<long> action)
{
if (n > 0 && action != null)
{
for (long num = 0L; num < n; num++)
{
action(num);
}
}
}
public static void Times(this uint n, Action<uint> action)
{
if (n != 0 && action != null)
{
for (uint num = 0u; num < n; num++)
{
action(num);
}
}
}
public static void Times(this ulong n, Action<ulong> action)
{
if (n != 0 && action != null)
{
for (ulong num = 0uL; num < n; num++)
{
action(num);
}
}
}
[Obsolete("This method will be removed.")]
public static T To<T>(this byte[] source, ByteOrder sourceOrder) where T : struct
{
if (source == null)
{
throw new ArgumentNullException("source");
}
if (source.Length == 0)
{
return default(T);
}
Type typeFromHandle = typeof(T);
byte[] value = source.ToHostOrder(sourceOrder);
return ((object)typeFromHandle == typeof(bool)) ? ((T)(object)BitConverter.ToBoolean(value, 0)) : (((object)typeFromHandle == typeof(char)) ? ((T)(object)BitConverter.ToChar(value, 0)) : (((object)typeFromHandle == typeof(double)) ? ((T)(object)BitConverter.ToDouble(value, 0)) : (((object)typeFromHandle == typeof(short)) ? ((T)(object)BitConverter.ToInt16(value, 0)) : (((object)typeFromHandle == typeof(int)) ? ((T)(object)BitConverter.ToInt32(value, 0)) : (((object)typeFromHandle == typeof(long)) ? ((T)(object)BitConverter.ToInt64(value, 0)) : (((object)typeFromHandle == typeof(float)) ? ((T)(object)BitConverter.ToSingle(value, 0)) : (((object)typeFromHandle == typeof(ushort)) ? ((T)(object)BitConverter.ToUInt16(value, 0)) : (((object)typeFromHandle == typeof(uint)) ? ((T)(object)BitConverter.ToUInt32(value, 0)) : (((object)typeFromHandle == typeof(ulong)) ? ((T)(object)BitConverter.ToUInt64(value, 0)) : default(T))))))))));
}
[Obsolete("This method will be removed.")]
public static byte[] ToByteArray<T>(this T value, ByteOrder order) where T : struct
{
Type typeFromHandle = typeof(T);
byte[] array = (((object)typeFromHandle == typeof(bool)) ? BitConverter.GetBytes((bool)(object)value) : (((object)typeFromHandle != typeof(byte)) ? (((object)typeFromHandle == typeof(char)) ? BitConverter.GetBytes((char)(object)value) : (((object)typeFromHandle == typeof(double)) ? BitConverter.GetBytes((double)(object)value) : (((object)typeFromHandle == typeof(short)) ? BitConverter.GetBytes((short)(object)value) : (((object)typeFromHandle == typeof(int)) ? BitConverter.GetBytes((int)(object)value) : (((object)typeFromHandle == typeof(long)) ? BitConverter.GetBytes((long)(object)value) : (((object)typeFromHandle == typeof(float)) ? BitConverter.GetBytes((float)(object)value) : (((object)typeFromHandle == typeof(ushort)) ? BitConverter.GetBytes((ushort)(object)value) : (((object)typeFromHandle == typeof(uint)) ? BitConverter.GetBytes((uint)(object)value) : (((object)typeFromHandle == typeof(ulong)) ? BitConverter.GetBytes((ulong)(object)value) : WebSocket.EmptyBytes))))))))) : new byte[1] { (byte)(object)value }));
if (array.Length > 1 && !order.IsHostOrder())
{
Array.Reverse((Array)array);
}
return array;
}
public static byte[] ToHostOrder(this byte[] source, ByteOrder sourceOrder)
{
if (source == null)
{
throw new ArgumentNullException("source");
}
if (source.Length < 2)
{
return source;
}
if (sourceOrder.IsHostOrder())
{
return source;
}
return source.Reverse();
}
public static string ToString<T>(this T[] array, string separator)
{
if (array == null)
{
throw new ArgumentNullException("array");
}
int num = array.Length;
if (num == 0)
{
return string.Empty;
}
if (separator == null)
{
separator = string.Empty;
}
StringBuilder stringBuilder = new StringBuilder(64);
int num2 = num - 1;
for (int i = 0; i < num2; i++)
{
stringBuilder.AppendFormat("{0}{1}", array[i], separator);
}
stringBuilder.Append(array[num2].ToString());
return stringBuilder.ToString();
}
public static Uri ToUri(this string value)
{
Uri.TryCreate(value, value.MaybeUri() ? UriKind.Absolute : UriKind.Relative, out Uri result);
return result;
}
[Obsolete("This method will be removed.")]
public static void WriteContent(this WebSocketSharp.Net.HttpListenerResponse response, byte[] content)
{
if (response == null)
{
throw new ArgumentNullException("response");
}
if (content == null)
{
throw new ArgumentNullException("content");
}
long num = content.LongLength;
if (num == 0)
{
response.Close();
return;
}
response.ContentLength64 = num;
Stream outputStream = response.OutputStream;
if (num <= int.MaxValue)
{
outputStream.Write(content, 0, (int)num);
}
else
{
outputStream.WriteBytes(content, 1024);
}
outputStream.Close();
}
}
public class MessageEventArgs : EventArgs
{
private string _data;
private bool _dataSet;
private Opcode _opcode;
private byte[] _rawData;
internal Opcode Opcode => _opcode;
public string Data
{
get
{
setData();
return _data;
}
}
public bool IsBinary => _opcode == Opcode.Binary;
public bool IsPing => _opcode == Opcode.Ping;
public bool IsText => _opcode == Opcode.Text;
public byte[] RawData
{
get
{
setData();
return _rawData;
}
}
internal MessageEventArgs(WebSocketFrame frame)
{
_opcode = frame.Opcode;
_rawData = frame.PayloadData.ApplicationData;
}
internal MessageEventArgs(Opcode opcode, byte[] rawData)
{
if ((ulong)rawData.LongLength > PayloadData.MaxLength)
{
throw new WebSocketException(CloseStatusCode.TooBig);
}
_opcode = opcode;
_rawData = rawData;
}
private void setData()
{
if (_dataSet)
{
return;
}
if (_opcode == Opcode.Binary)
{
_dataSet = true;
return;
}
if (_rawData.TryGetUTF8DecodedString(out var s))
{
_data = s;
}
_dataSet = true;
}
}
public class CloseEventArgs : EventArgs
{
private bool _clean;
private PayloadData _payloadData;
public ushort Code => _payloadData.Code;
public string Reason => _payloadData.Reason;
public bool WasClean => _clean;
internal CloseEventArgs(PayloadData payloadData, bool clean)
{
_payloadData = payloadData;
_clean = clean;
}
internal CloseEventArgs(ushort code, string reason, bool clean)
{
_payloadData = new PayloadData(code, reason);
_clean = clean;
}
}
public enum ByteOrder
{
Little,
Big
}
public class ErrorEventArgs : EventArgs
{
private Exception _exception;
private string _message;
public Exception Exception => _exception;
public string Message => _message;
internal ErrorEventArgs(string message)
: this(message, null)
{
}
internal ErrorEventArgs(string message, Exception exception)
{
_message = message;
_exception = exception;
}
}
public class WebSocket : IDisposable
{
private AuthenticationChallenge _authChallenge;
private string _base64Key;
private bool _client;
private Action _closeContext;
private CompressionMethod _compression;
private WebSocketContext _context;
private WebSocketSharp.Net.CookieCollection _cookies;
private WebSocketSharp.Net.NetworkCredential _credentials;
private bool _emitOnPing;
private bool _enableRedirection;
private string _extensions;
private bool _extensionsRequested;
private object _forMessageEventQueue;
private object _forPing;
private object _forSend;
private object _forState;
private MemoryStream _fragmentsBuffer;
private bool _fragmentsCompressed;
private Opcode _fragmentsOpcode;
private const string _guid = "258EAFA5-E914-47DA-95CA-C5AB0DC85B11";
private Func<WebSocketContext, string> _handshakeRequestChecker;
private bool _ignoreExtensions;
private bool _inContinuation;
private volatile bool _inMessage;
private volatile Logger _logger;
private static readonly int _maxRetryCountForConnect;
private Action<MessageEventArgs> _message;
private Queue<MessageEventArgs> _messageEventQueue;
private uint _nonceCount;
private string _origin;
private ManualResetEvent _pongReceived;
private bool _preAuth;
private string _protocol;
private string[] _protocols;
private bool _protocolsRequested;
private WebSocketSharp.Net.NetworkCredential _proxyCredentials;
private Uri _proxyUri;
private volatile WebSocketState _readyState;
private ManualResetEvent _receivingExited;
private int _retryCountForConnect;
private bool _secure;
private ClientSslConfiguration _sslConfig;
private Stream _stream;
private TcpClient _tcpClient;
private Uri _uri;
private const string _version = "13";
private TimeSpan _waitTime;
internal static readonly byte[] EmptyBytes;
internal static readonly int FragmentLength;
internal static readonly RandomNumberGenerator RandomNumber;
internal WebSocketSharp.Net.CookieCollection CookieCollection => _cookies;
internal Func<WebSocketContext, string> CustomHandshakeRequestChecker
{
get
{
return _handshakeRequestChecker;
}
set
{
_handshakeRequestChecker = value;
}
}
internal bool HasMessage
{
get
{
lock (_forMessageEventQueue)
{
return _messageEventQueue.Count > 0;
}
}
}
internal bool IgnoreExtensions
{
get
{
return _ignoreExtensions;
}
set
{
_ignoreExtensions = value;
}
}
internal bool IsConnected => _readyState == WebSocketState.Open || _readyState == WebSocketState.Closing;
public CompressionMethod Compression
{
get
{
return _compression;
}
set
{
string text = null;
if (!_client)
{
text = "This instance is not a client.";
throw new InvalidOperationException(text);
}
if (!canSet(out text))
{
_logger.Warn(text);
return;
}
lock (_forState)
{
if (!canSet(out text))
{
_logger.Warn(text);
}
else
{
_compression = value;
}
}
}
}
public IEnumerable<WebSocketSharp.Net.Cookie> Cookies
{
get
{
lock (_cookies.SyncRoot)
{
foreach (WebSocketSharp.Net.Cookie cookie in _cookies)
{
yield return cookie;
}
}
}
}
public WebSocketSharp.Net.NetworkCredential Credentials => _credentials;
public bool EmitOnPing
{
get
{
return _emitOnPing;
}
set
{
_emitOnPing = value;
}
}
public bool EnableRedirection
{
get
{
return _enableRedirection;
}
set
{
string text = null;
if (!_client)
{
text = "This instance is not a client.";
throw new InvalidOperationException(text);
}
if (!canSet(out text))
{
_logger.Warn(text);
return;
}
lock (_forState)
{
if (!canSet(out text))
{
_logger.Warn(text);
}
else
{
_enableRedirection = value;
}
}
}
}
public string Extensions => _extensions ?? string.Empty;
public bool IsAlive => ping(EmptyBytes);
public bool IsSecure => _secure;
public Logger Log
{
get
{
return _logger;
}
internal set
{
_logger = value;
}
}
public string Origin
{
get
{
return _origin;
}
set
{
string text = null;
if (!_client)
{
text = "This instance is not a client.";
throw new InvalidOperationException(text);
}
if (!value.IsNullOrEmpty())
{
if (!Uri.TryCreate(value, UriKind.Absolute, out Uri result))
{
text = "Not an absolute URI string.";
throw new ArgumentException(text, "value");
}
if (result.Segments.Length > 1)
{
text = "It includes the path segments.";
throw new ArgumentException(text, "value");
}
}
if (!canSet(out text))
{
_logger.Warn(text);
return;
}
lock (_forState)
{
if (!canSet(out text))
{
_logger.Warn(text);
return;
}
_origin = ((!value.IsNullOrEmpty()) ? value.TrimEnd(new char[1] { '/' }) : value);
}
}
}
public string Protocol
{
get
{
return _protocol ?? string.Empty;
}
internal set
{
_protocol = value;
}
}
public WebSocketState ReadyState => _readyState;
public ClientSslConfiguration SslConfiguration
{
get
{
if (!_client)
{
string text = "This instance is not a client.";
throw new InvalidOperationException(text);
}
if (!_secure)
{
string text2 = "This instance does not use a secure connection.";
throw new InvalidOperationException(text2);
}
return getSslConfiguration();
}
}
public Uri Url => _client ? _uri : _context.RequestUri;
public TimeSpan WaitTime
{
get
{
return _waitTime;
}
set
{
if (value <= TimeSpan.Zero)
{
throw new ArgumentOutOfRangeException("value", "Zero or less.");
}
if (!canSet(out var text))
{
_logger.Warn(text);
return;
}
lock (_forState)
{
if (!canSet(out text))
{
_logger.Warn(text);
}
else
{
_waitTime = value;
}
}
}
}
public event EventHandler<CloseEventArgs> OnClose;
public event EventHandler<ErrorEventArgs> OnError;
public event EventHandler<MessageEventArgs> OnMessage;
public event EventHandler OnOpen;
static WebSocket()
{
_maxRetryCountForConnect = 10;
EmptyBytes = new byte[0];
FragmentLength = 1016;
RandomNumber = new RNGCryptoServiceProvider();
}
internal WebSocket(HttpListenerWebSocketContext context, string protocol)
{
_context = context;
_protocol = protocol;
_closeContext = context.Close;
_logger = context.Log;
_message = messages;
_secure = context.IsSecureConnection;
_stream = context.Stream;
_waitTime = TimeSpan.FromSeconds(1.0);
init();
}
internal WebSocket(TcpListenerWebSocketContext context, string protocol)
{
_context = context;
_protocol = protocol;
_closeContext = context.Close;
_logger = context.Log;
_message = messages;
_secure = context.IsSecureConnection;
_stream = context.Stream;
_waitTime = TimeSpan.FromSeconds(1.0);
init();
}
public WebSocket(string url, params string[] protocols)
{
if (url == null)
{
throw new ArgumentNullException("url");
}
if (url.Length == 0)
{
throw new ArgumentException("An empty string.", "url");
}
if (!url.TryCreateWebSocketUri(out _uri, out var text))
{
throw new ArgumentException(text, "url");
}
if (protocols != null && protocols.Length != 0)
{
if (!checkProtocols(protocols, out text))
{
throw new ArgumentException(text, "protocols");
}
_protocols = protocols;
}
_base64Key = CreateBase64Key();
_client = true;
_logger = new Logger();
_message = messagec;
_secure = _uri.Scheme == "wss";
_waitTime = TimeSpan.FromSeconds(5.0);
init();
}
private bool accept()
{
if (_readyState == WebSocketState.Open)
{
string text = "The handshake request has already been accepted.";
_logger.Warn(text);
return false;
}
lock (_forState)
{
if (_readyState == WebSocketState.Open)
{
string text2 = "The handshake request has already been accepted.";
_logger.Warn(text2);
return false;
}
if (_readyState == WebSocketState.Closing)
{
string text3 = "The close process has set in.";
_logger.Error(text3);
text3 = "An interruption has occurred while attempting to accept.";
error(text3, null);
return false;
}
if (_readyState == WebSocketState.Closed)
{
string text4 = "The connection has been closed.";
_logger.Error(text4);
text4 = "An interruption has occurred while attempting to accept.";
error(text4, null);
return false;
}
try
{
if (!acceptHandshake())
{
return false;
}
}
catch (Exception ex)
{
_logger.Fatal(ex.Message);
_logger.Debug(ex.ToString());
string text5 = "An exception has occurred while attempting to accept.";
fatal(text5, ex);
return false;
}
_readyState = WebSocketState.Open;
return true;
}
}
private bool acceptHandshake()
{
_logger.Debug($"A handshake request from {_context.UserEndPoint}:\n{_context}");
if (!checkHandshakeRequest(_context, out var text))
{
_logger.Error(text);
refuseHandshake(CloseStatusCode.ProtocolError, "A handshake error has occurred while attempting to accept.");
return false;
}
if (!customCheckHandshakeRequest(_context, out text))
{
_logger.Error(text);
refuseHandshake(CloseStatusCode.PolicyViolation, "A handshake error has occurred while attempting to accept.");
return false;
}
_base64Key = _context.Headers["Sec-WebSocket-Key"];
if (_protocol != null)
{
IEnumerable<string> secWebSocketProtocols = _context.SecWebSocketProtocols;
processSecWebSocketProtocolClientHeader(secWebSocketProtocols);
}
if (!_ignoreExtensions)
{
string value = _context.Headers["Sec-WebSocket-Extensions"];
processSecWebSocketExtensionsClientHeader(value);
}
return sendHttpResponse(createHandshakeResponse());
}
private bool canSet(out string message)
{
message = null;
if (_readyState == WebSocketState.Open)
{
message = "The connection has already been established.";
return false;
}
if (_readyState == WebSocketState.Closing)
{
message = "The connection is closing.";
return false;
}
return true;
}
private bool checkHandshakeRequest(WebSocketContext context, out string message)
{
message = null;
if (!context.IsWebSocketRequest)
{
message = "Not a handshake request.";
return false;
}
if (context.RequestUri == null)
{
message = "It specifies an invalid Request-URI.";
return false;
}
NameValueCollection headers = context.Headers;
string text = headers["Sec-WebSocket-Key"];
if (text == null)
{
message = "It includes no Sec-WebSocket-Key header.";
return false;
}
if (text.Length == 0)
{
message = "It includes an invalid Sec-WebSocket-Key header.";
return false;
}
string text2 = headers["Sec-WebSocket-Version"];
if (text2 == null)
{
message = "It includes no Sec-WebSocket-Version header.";
return false;
}
if (text2 != "13")
{
message = "It includes an invalid Sec-WebSocket-Version header.";
return false;
}
string text3 = headers["Sec-WebSocket-Protocol"];
if (text3 != null && text3.Length == 0)
{
message = "It includes an invalid Sec-WebSocket-Protocol header.";
return false;
}
if (!_ignoreExtensions)
{
string text4 = headers["Sec-WebSocket-Extensions"];
if (text4 != null && text4.Length == 0)
{
message = "It includes an invalid Sec-WebSocket-Extensions header.";
return false;
}
}
return true;
}
private bool checkHandshakeResponse(HttpResponse response, out string message)
{
message = null;
if (response.IsRedirect)
{
message = "Indicates the redirection.";
return false;
}
if (response.IsUnauthorized)
{
message = "Requires the authentication.";
return false;
}
if (!response.IsWebSocketResponse)
{
message = "Not a WebSocket handshake response.";
return false;
}
NameValueCollection headers = response.Headers;
if (!validateSecWebSocketAcceptHeader(headers["Sec-WebSocket-Accept"]))
{
message = "Includes no Sec-WebSocket-Accept header, or it has an invalid value.";
return false;
}
if (!validateSecWebSocketProtocolServerHeader(headers["Sec-WebSocket-Protocol"]))
{
message = "Includes no Sec-WebSocket-Protocol header, or it has an invalid value.";
return false;
}
if (!validateSecWebSocketExtensionsServerHeader(headers["Sec-WebSocket-Extensions"]))
{
message = "Includes an invalid Sec-WebSocket-Extensions header.";
return false;
}
if (!validateSecWebSocketVersionServerHeader(headers["Sec-WebSocket-Version"]))
{
message = "Includes an invalid Sec-WebSocket-Version header.";
return false;
}
return true;
}
private static bool checkProtocols(string[] protocols, out string message)
{
message = null;
Func<string, bool> condition = (string protocol) => protocol.IsNullOrEmpty() || !protocol.IsToken();
if (protocols.Contains(condition))
{
message = "It contains a value that is not a token.";
return false;
}
if (protocols.ContainsTwice())
{
message = "It contains a value twice.";
return false;
}
return true;
}
private bool checkReceivedFrame(WebSocketFrame frame, out string message)
{
message = null;
bool isMasked = frame.IsMasked;
if (_client && isMasked)
{
message = "A frame from the server is masked.";
return false;
}
if (!_client && !isMasked)
{
message = "A frame from a client is not masked.";
return false;
}
if (_inContinuation && frame.IsData)
{
message = "A data frame has been received while receiving continuation frames.";
return false;
}
if (frame.IsCompressed && _compression == CompressionMethod.None)
{
message = "A compressed frame has been received without any agreement for it.";
return false;
}
if (frame.Rsv2 == Rsv.On)
{
message = "The RSV2 of a frame is non-zero without any negotiation for it.";
return false;
}
if (frame.Rsv3 == Rsv.On)
{
message = "The RSV3 of a frame is non-zero without any negotiation for it.";
return false;
}
return true;
}
private void close(ushort code, string reason)
{
if (_readyState == WebSocketState.Closing)
{
_logger.Info("The closing is already in progress.");
return;
}
if (_readyState == WebSocketState.Closed)
{
_logger.Info("The connection has already been closed.");
return;
}
if (code == 1005)
{
close(PayloadData.Empty, send: true, receive: true, received: false);
return;
}
bool receive = !code.IsReserved();
close(new PayloadData(code, reason), receive, receive, received: false);
}
private void close(PayloadData payloadData, bool send, bool receive, bool received)
{
lock (_forState)
{
if (_readyState == WebSocketState.Closing)
{
_logger.Info("The closing is already in progress.");
return;
}
if (_readyState == WebSocketState.Closed)
{
_logger.Info("The connection has already been closed.");
return;
}
send = send && _readyState == WebSocketState.Open;
receive = send && receive;
_readyState = WebSocketState.Closing;
}
_logger.Trace("Begin closing the connection.");
bool clean = closeHandshake(payloadData, send, receive, received);
releaseResources();
_logger.Trace("End closing the connection.");
_readyState = WebSocketState.Closed;
CloseEventArgs e = new CloseEventArgs(payloadData, clean);
try
{
this.OnClose.Emit(this, e);
}
catch (Exception ex)
{
_logger.Error(ex.Message);
_logger.Debug(ex.ToString());
}
}
private void closeAsync(ushort code, string reason)
{
if (_readyState == WebSocketState.Closing)
{
_logger.Info("The closing is already in progress.");
return;
}
if (_readyState == WebSocketState.Closed)
{
_logger.Info("The connection has already been closed.");
return;
}
if (code == 1005)
{
closeAsync(PayloadData.Empty, send: true, receive: true, received: false);
return;
}
bool receive = !code.IsReserved();
closeAsync(new PayloadData(code, reason), receive, receive, received: false);
}
private void closeAsync(PayloadData payloadData, bool send, bool receive, bool received)
{
Action<PayloadData, bool, bool, bool> closer = close;
closer.BeginInvoke(payloadData, send, receive, received, delegate(IAsyncResult ar)
{
closer.EndInvoke(ar);
}, null);
}
private bool closeHandshake(byte[] frameAsBytes, bool receive, bool received)
{
bool flag = frameAsBytes != null && sendBytes(frameAsBytes);
if (!received && flag && receive && _receivingExited != null)
{
received = _receivingExited.WaitOne(_waitTime);
}
bool flag2 = flag && received;
_logger.Debug($"Was clean?: {flag2}\n sent: {flag}\n received: {received}");
return flag2;
}
private bool closeHandshake(PayloadData payloadData, bool send, bool receive, bool received)
{
bool flag = false;
if (send)
{
WebSocketFrame webSocketFrame = WebSocketFrame.CreateCloseFrame(payloadData, _client);
flag = sendBytes(webSocketFrame.ToArray());
if (_client)
{
webSocketFrame.Unmask();
}
}
if (!received && flag && receive && _receivingExited != null)
{
received = _receivingExited.WaitOne(_waitTime);
}
bool flag2 = flag && received;
_logger.Debug($"Was clean?: {flag2}\n sent: {flag}\n received: {received}");
return flag2;
}
private bool connect()
{
if (_readyState == WebSocketState.Open)
{
string text = "The connection has already been established.";
_logger.Warn(text);
return false;
}
lock (_forState)
{
if (_readyState == WebSocketState.Open)
{
string text2 = "The connection has already been established.";
_logger.Warn(text2);
return false;
}
if (_readyState == WebSocketState.Closing)
{
string text3 = "The close process has set in.";
_logger.Error(text3);
text3 = "An interruption has occurred while attempting to connect.";
error(text3, null);
return false;
}
if (_retryCountForConnect > _maxRetryCountForConnect)
{
string text4 = "An opportunity for reconnecting has been lost.";
_logger.Error(text4);
text4 = "An interruption has occurred while attempting to connect.";
error(text4, null);
return false;
}
_readyState = WebSocketState.Connecting;
try
{
doHandshake();
}
catch (Exception ex)
{
_retryCountForConnect++;
_logger.Fatal(ex.Message);
_logger.Debug(ex.ToString());
string text5 = "An exception has occurred while attempting to connect.";
fatal(text5, ex);
return false;
}
_retryCountForConnect = 1;
_readyState = WebSocketState.Open;
return true;
}
}
private string createExtensions()
{
StringBuilder stringBuilder = new StringBuilder(80);
if (_compression != 0)
{
string arg = _compression.ToExtensionString("server_no_context_takeover", "client_no_context_takeover");
stringBuilder.AppendFormat("{0}, ", arg);
}
int length = stringBuilder.Length;
if (length > 2)
{
stringBuilder.Length = length - 2;
return stringBuilder.ToString();
}
return null;
}
private HttpResponse createHandshakeFailureResponse(WebSocketSharp.Net.HttpStatusCode code)
{
HttpResponse httpResponse = HttpResponse.CreateCloseResponse(code);
httpResponse.Headers["Sec-WebSocket-Version"] = "13";
return httpResponse;
}
private HttpRequest createHandshakeRequest()
{
HttpRequest httpRequest = HttpRequest.CreateWebSocketRequest(_uri);
NameValueCollection headers = httpRequest.Headers;
if (!_origin.IsNullOrEmpty())
{
headers["Origin"] = _origin;
}
headers["Sec-WebSocket-Key"] = _base64Key;
_protocolsRequested = _protocols != null;
if (_protocolsRequested)
{
headers["Sec-WebSocket-Protocol"] = _protocols.ToString(", ");
}
_extensionsRequested = _compression != CompressionMethod.None;
if (_extensionsRequested)
{
headers["Sec-WebSocket-Extensions"] = createExtensions();
}
headers["Sec-WebSocket-Version"] = "13";
AuthenticationResponse authenticationResponse = null;
if (_authChallenge != null && _credentials != null)
{
authenticationResponse = new AuthenticationResponse(_authChallenge, _credentials, _nonceCount);
_nonceCount = authenticationResponse.NonceCount;
}
else if (_preAuth)
{
authenticationResponse = new AuthenticationResponse(_credentials);
}
if (authenticationResponse != null)
{
headers["Authorization"] = authenticationResponse.ToString();
}
if (_cookies.Count > 0)
{
httpRequest.SetCookies(_cookies);
}
return httpRequest;
}
private HttpResponse createHandshakeResponse()
{
HttpResponse httpResponse = HttpResponse.CreateWebSocketResponse();
NameValueCollection headers = httpResponse.Headers;
headers["Sec-WebSocket-Accept"] = CreateResponseKey(_base64Key);
if (_protocol != null)
{
headers["Sec-WebSocket-Protocol"] = _protocol;
}
if (_extensions != null)
{
headers["Sec-WebSocket-Extensions"] = _extensions;
}
if (_cookies.Count > 0)
{
httpResponse.SetCookies(_cookies);
}
return httpResponse;
}
private bool customCheckHandshakeRequest(WebSocketContext context, out string message)
{
message = null;
if (_handshakeRequestChecker == null)
{
return true;
}
message = _handshakeRequestChecker(context);
return message == null;
}
private MessageEventArgs dequeueFromMessageEventQueue()
{
lock (_forMessageEventQueue)
{
return (_messageEventQueue.Count > 0) ? _messageEventQueue.Dequeue() : null;
}
}
private void doHandshake()
{
setClientStream();
HttpResponse httpResponse = sendHandshakeRequest();
if (!checkHandshakeResponse(httpResponse, out var text))
{
throw new WebSocketException(CloseStatusCode.ProtocolError, text);
}
if (_protocolsRequested)
{
_protocol = httpResponse.Headers["Sec-WebSocket-Protocol"];
}
if (_extensionsRequested)
{
processSecWebSocketExtensionsServerHeader(httpResponse.Headers["Sec-WebSocket-Extensions"]);
}
processCookies(httpResponse.Cookies);
}
private void enqueueToMessageEventQueue(MessageEventArgs e)
{
lock (_forMessageEventQueue)
{
_messageEventQueue.Enqueue(e);
}
}
private void error(string message, Exception exception)
{
try
{
this.OnError.Emit(this, new ErrorEventArgs(message, exception));
}
catch (Exception ex)
{
_logger.Error(ex.Message);
_logger.Debug(ex.ToString());
}
}
private void fatal(string message, Exception exception)
{
CloseStatusCode code = ((exception is WebSocketException) ? ((WebSocketException)exception).Code : CloseStatusCode.Abnormal);
fatal(message, (ushort)code);
}
private void fatal(string message, ushort code)
{
PayloadData payloadData = new PayloadData(code, message);
close(payloadData, !code.IsReserved(), receive: false, received: false);
}
private void fatal(string message, CloseStatusCode code)
{
fatal(message, (ushort)code);
}
private ClientSslConfiguration getSslConfiguration()
{
if (_sslConfig == null)
{
_sslConfig = new ClientSslConfiguration(_uri.DnsSafeHost);
}
return _sslConfig;
}
private void init()
{
_compression = CompressionMethod.None;
_cookies = new WebSocketSharp.Net.CookieCollection();
_forPing = new object();
_forSend = new object();
_forState = new object();
_messageEventQueue = new Queue<MessageEventArgs>();
_forMessageEventQueue = ((ICollection)_messageEventQueue).SyncRoot;
_readyState = WebSocketState.Connecting;
}
private void message()
{
MessageEventArgs obj = null;
lock (_forMessageEventQueue)
{
if (_inMessage || _messageEventQueue.Count == 0 || _readyState != WebSocketState.Open)
{
return;
}
_inMessage = true;
obj = _messageEventQueue.Dequeue();
}
_message(obj);
}
private void messagec(MessageEventArgs e)
{
while (true)
{
try
{
this.OnMessage.Emit(this, e);
}
catch (Exception ex)
{
_logger.Error(ex.ToString());
error("An error has occurred during an OnMessage event.", ex);
}
lock (_forMessageEventQueue)
{
if (_messageEventQueue.Count == 0 || _readyState != WebSocketState.Open)
{
_inMessage = false;
break;
}
e = _messageEventQueue.Dequeue();
}
bool flag = true;
}
}
private void messages(MessageEventArgs e)
{
try
{
this.OnMessage.Emit(this, e);
}
catch (Exception ex)
{
_logger.Error(ex.ToString());
error("An error has occurred during an OnMessage event.", ex);
}
lock (_forMessageEventQueue)
{
if (_messageEventQueue.Count == 0 || _readyState != WebSocketState.Open)
{
_inMessage = false;
return;
}
e = _messageEventQueue.Dequeue();
}
ThreadPool.QueueUserWorkItem(delegate
{
messages(e);
});
}
private void open()
{
_inMessage = true;
startReceiving();
try
{
this.OnOpen.Emit(this, EventArgs.Empty);
}
catch (Exception ex)
{
_logger.Error(ex.ToString());
error("An error has occurred during the OnOpen event.", ex);
}
MessageEventArgs obj = null;
lock (_forMessageEventQueue)
{
if (_messageEventQueue.Count == 0 || _readyState != WebSocketState.Open)
{
_inMessage = false;
return;
}
obj = _messageEventQueue.Dequeue();
}
_message.BeginInvoke(obj, delegate(IAsyncResult ar)
{
_message.EndInvoke(ar);
}, null);
}
private bool ping(byte[] data)
{
if (_readyState != WebSocketState.Open)
{
return false;
}
ManualResetEvent pongReceived = _pongReceived;
if (pongReceived == null)
{
return false;
}
lock (_forPing)
{
try
{
pongReceived.Reset();
if (!send(Fin.Final, Opcode.Ping, data, compressed: false))
{
return false;
}
return pongReceived.WaitOne(_waitTime);
}
catch (ObjectDisposedException)
{
return false;
}
}
}
private bool processCloseFrame(WebSocketFrame frame)
{
PayloadData payloadData = frame.PayloadData;
close(payloadData, !payloadData.HasReservedCode, receive: false, received: true);
return false;
}
private void processCookies(WebSocketSharp.Net.CookieCollection cookies)
{
if (cookies.Count != 0)
{
_cookies.SetOrRemove(cookies);
}
}
private bool processDataFrame(WebSocketFrame frame)
{
enqueueToMessageEventQueue(frame.IsCompressed ? new MessageEventArgs(frame.Opcode, frame.PayloadData.ApplicationData.Decompress(_compression)) : new MessageEventArgs(frame));
return true;
}
private bool processFragmentFrame(WebSocketFrame frame)
{
if (!_inContinuation)
{
if (frame.IsContinuation)
{
return true;
}
_fragmentsOpcode = frame.Opcode;
_fragmentsCompressed = frame.IsCompressed;
_fragmentsBuffer = new MemoryStream();
_inContinuation = true;
}
_fragmentsBuffer.WriteBytes(frame.PayloadData.ApplicationData, 1024);
if (frame.IsFinal)
{
using (_fragmentsBuffer)
{
byte[] rawData = (_fragmentsCompressed ? _fragmentsBuffer.DecompressToArray(_compression) : _fragmentsBuffer.ToArray());
enqueueToMessageEventQueue(new MessageEventArgs(_fragmentsOpcode, rawData));
}
_fragmentsBuffer = null;
_inContinuation = false;
}
return true;
}
private bool processPingFrame(WebSocketFrame frame)
{
_logger.Trace("A ping was received.");
WebSocketFrame webSocketFrame = WebSocketFrame.CreatePongFrame(frame.PayloadData, _client);
lock (_forState)
{
if (_readyState != WebSocketState.Open)
{
_logger.Error("The connection is closing.");
return true;
}
if (!sendBytes(webSocketFrame.ToArray()))
{
return false;
}
}
_logger.Trace("A pong to this ping has been sent.");
if (_emitOnPing)
{
if (_client)
{
webSocketFrame.Unmask();
}
enqueueToMessageEventQueue(new MessageEventArgs(frame));
}
return true;
}
private bool processPongFrame(WebSocketFrame frame)
{
_logger.Trace("A pong was received.");
try
{
_pongReceived.Set();
}
catch (NullReferenceException ex)
{
_logger.Error(ex.Message);
_logger.Debug(ex.ToString());
return false;
}
catch (ObjectDisposedException ex2)
{
_logger.Error(ex2.Message);
_logger.Debug(ex2.ToString());
return false;
}
_logger.Trace("It has been signaled.");
return true;
}
private bool processReceivedFrame(WebSocketFrame frame)
{
if (!checkReceivedFrame(frame, out var text))
{
throw new WebSocketException(CloseStatusCode.ProtocolError, text);
}
frame.Unmask();
return frame.IsFragment ? processFragmentFrame(frame) : (frame.IsData ? processDataFrame(frame) : (frame.IsPing ? processPingFrame(frame) : (frame.IsPong ? processPongFrame(frame) : (frame.IsClose ? processCloseFrame(frame) : processUnsupportedFrame(frame)))));
}
private void processSecWebSocketExtensionsClientHeader(string value)
{
if (value == null)
{
return;
}
StringBuilder stringBuilder = new StringBuilder(80);
bool flag = false;
foreach (string item in value.SplitHeaderValue(','))
{
string text = item.Trim();
if (text.Length != 0 && !flag && text.IsCompressionExtension(CompressionMethod.Deflate))
{
_compression = CompressionMethod.Deflate;
stringBuilder.AppendFormat("{0}, ", _compression.ToExtensionString("client_no_context_takeover", "server_no_context_takeover"));
flag = true;
}
}
int length = stringBuilder.Length;
if (length > 2)
{
stringBuilder.Length = length - 2;
_extensions = stringBuilder.ToString();
}
}
private void processSecWebSocketExtensionsServerHeader(string value)
{
if (value == null)
{
_compression = CompressionMethod.None;
}
else
{
_extensions = value;
}
}
private void processSecWebSocketProtocolClientHeader(IEnumerable<string> values)
{
if (!values.Contains((string val) => val == _protocol))
{
_protocol = null;
}
}
private bool processUnsupportedFrame(WebSocketFrame frame)
{
_logger.Fatal("An unsupported frame:" + frame.PrintToString(dumped: false));
fatal("There is no way to handle it.", CloseStatusCode.PolicyViolation);
return false;
}
private void refuseHandshake(CloseStatusCode code, string reason)
{
_readyState = WebSocketState.Closing;
HttpResponse response = createHandshakeFailureResponse(WebSocketSharp.Net.HttpStatusCode.BadRequest);
sendHttpResponse(response);
releaseServerResources();
_readyState = WebSocketState.Closed;
CloseEventArgs e = new CloseEventArgs((ushort)code, reason, clean: false);
try
{
this.OnClose.Emit(this, e);
}
catch (Exception ex)
{
_logger.Error(ex.Message);
_logger.Debug(ex.ToString());
}
}
private void releaseClientResources()
{
if (_stream != null)
{
_stream.Dispose();
_stream = null;
}
if (_tcpClient != null)
{
_tcpClient.Close();
_tcpClient = null;
}
}
private void releaseCommonResources()
{
if (_fragmentsBuffer != null)
{
_fragmentsBuffer.Dispose();
_fragmentsBuffer = null;
_inContinuation = false;
}
if (_pongReceived != null)
{
_pongReceived.Close();
_pongReceived = null;
}
if (_receivingExited != null)
{
_receivingExited.Close();
_receivingExited = null;
}
}
private void releaseResources()
{
if (_client)
{
releaseClientResources();
}
else
{
releaseServerResources();
}
releaseCommonResources();
}
private void releaseServerResources()
{
if (_closeContext != null)
{
_closeContext();
_closeContext = null;
_stream = null;
_context = null;
}
}
private bool send(Opcode opcode, Stream stream)
{
lock (_forSend)
{
Stream stream2 = stream;
bool flag = false;
bool flag2 = false;
try
{
if (_compression != 0)
{
stream = stream.Compress(_compression);
flag = true;
}
flag2 = send(opcode, stream, flag);
if (!flag2)
{
error("A send has been interrupted.", null);
}
}
catch (Exception ex)
{
_logger.Error(ex.ToString());
error("An error has occurred during a send.", ex);
}
finally
{
if (flag)
{
stream.Dispose();
}
stream2.Dispose();
}
return flag2;
}
}
private bool send(Opcode opcode, Stream stream, bool compressed)
{
long length = stream.Length;
if (length == 0)
{
return send(Fin.Final, opcode, EmptyBytes, compressed: false);
}
long num = length / FragmentLength;
int num2 = (int)(length % FragmentLength);
byte[] array = null;
switch (num)
{
case 0L:
array = new byte[num2];
return stream.Read(array, 0, num2) == num2 && send(Fin.Final, opcode, array, compressed);
case 1L:
if (num2 == 0)
{
array = new byte[FragmentLength];
return stream.Read(array, 0, FragmentLength) == FragmentLength && send(Fin.Final, opcode, array, compressed);
}
break;
}
array = new byte[FragmentLength];
if (stream.Read(array, 0, FragmentLength) != FragmentLength || !send(Fin.More, opcode, array, compressed))
{
return false;
}
long num3 = ((num2 == 0) ? (num - 2) : (num - 1));
for (long num4 = 0L; num4 < num3; num4++)
{
if (stream.Read(array, 0, FragmentLength) != FragmentLength || !send(Fin.More, Opcode.Cont, array, compressed: false))
{
return false;
}
}
if (num2 == 0)
{
num2 = FragmentLength;
}
else
{
array = new byte[num2];
}
return stream.Read(array, 0, num2) == num2 && send(Fin.Final, Opcode.Cont, array, compressed: false);
}
private bool send(Fin fin, Opcode opcode, byte[] data, bool compressed)
{
lock (_forState)
{
if (_readyState != WebSocketState.Open)
{
_logger.Error("The connection is closing.");
return false;
}
WebSocketFrame webSocketFrame = new WebSocketFrame(fin, opcode, data, compressed, _client);
return sendBytes(webSocketFrame.ToArray());
}
}
private void sendAsync(Opcode opcode, Stream stream, Action<bool> completed)
{
Func<Opcode, Stream, bool> sender = send;
sender.BeginInvoke(opcode, stream, delegate(IAsyncResult ar)
{
try
{
bool obj = sender.EndInvoke(ar);
if (completed != null)
{
completed(obj);
}
}
catch (Exception ex)
{
_logger.Error(ex.ToString());
error("An error has occurred during the callback for an async send.", ex);
}
}, null);
}
private bool sendBytes(byte[] bytes)
{
try
{
_stream.Write(bytes, 0, bytes.Length);
}
catch (Exception ex)
{
_logger.Error(ex.Message);
_logger.Debug(ex.ToString());
return false;
}
return true;
}
private HttpResponse sendHandshakeRequest()
{
HttpRequest httpRequest = createHandshakeRequest();
HttpResponse httpResponse = sendHttpRequest(httpRequest, 90000);
if (httpResponse.IsUnauthorized)
{
string text = httpResponse.Headers["WWW-Authenticate"];
_logger.Warn($"Received an authentication requirement for '{text}'.");
if (text.IsNullOrEmpty())
{
_logger.Error("No authentication challenge is specified.");
return httpResponse;
}
_authChallenge = AuthenticationChallenge.Parse(text);
if (_authChallenge == null)
{
_logger.Error("An invalid authentication challenge is specified.");
return httpResponse;
}
if (_credentials != null && (!_preAuth || _authChallenge.Scheme == WebSocketSharp.Net.AuthenticationSchemes.Digest))
{
if (httpResponse.HasConnectionClose)
{
releaseClientResources();
setClientStream();
}
AuthenticationResponse authenticationResponse = new AuthenticationResponse(_authChallenge, _credentials, _nonceCount);
_nonceCount = authenticationResponse.NonceCount;
httpRequest.Headers["Authorization"] = authenticationResponse.ToString();
httpResponse = sendHttpRequest(httpRequest, 15000);
}
}
if (httpResponse.IsRedirect)
{
string text2 = httpResponse.Headers["Location"];
_logger.Warn($"Received a redirection to '{text2}'.");
if (_enableRedirection)
{
if (text2.IsNullOrEmpty())
{
_logger.Error("No url to redirect is located.");
return httpResponse;
}
if (!text2.TryCreateWebSocketUri(out var result, out var text3))
{
_logger.Error("An invalid url to redirect is located: " + text3);
return httpResponse;
}
releaseClientResources();
_uri = result;
_secure = result.Scheme == "wss";
setClientStream();
return sendHandshakeRequest();
}
}
return httpResponse;
}
private HttpResponse sendHttpRequest(HttpRequest request, int millisecondsTimeout)
{
_logger.Debug("A request to the server:\n" + request.ToString());
HttpResponse response = request.GetResponse(_stream, millisecondsTimeout);
_logger.Debug("A response to this request:\n" + response.ToString());
return response;
}
private bool sendHttpResponse(HttpResponse response)
{
_logger.Debug($"A response to {_context.UserEndPoint}:\n{response}");
return sendBytes(response.ToByteArray());
}
private void sendProxyConnectRequest()
{
HttpRequest httpRequest = HttpRequest.CreateConnectRequest(_uri);
HttpResponse httpResponse = sendHttpRequest(httpRequest, 90000);
if (httpResponse.IsProxyAuthenticationRequired)
{
string text = httpResponse.Headers["Proxy-Authenticate"];
_logger.Warn($"Received a proxy authentication requirement for '{text}'.");
if (text.IsNullOrEmpty())
{
throw new WebSocketException("No proxy authentication challenge is specified.");
}
AuthenticationChallenge authenticationChallenge = AuthenticationChallenge.Parse(text);
if (authenticationChallenge == null)
{
throw new WebSocketException("An invalid proxy authentication challenge is specified.");
}
if (_proxyCredentials != null)
{
if (httpResponse.HasConnectionClose)
{
releaseClientResources();
_tcpClient = new TcpClient(_proxyUri.DnsSafeHost, _proxyUri.Port);
_stream = _tcpClient.GetStream();
}
AuthenticationResponse authenticationResponse = new AuthenticationResponse(authenticationChallenge, _proxyCredentials, 0u);
httpRequest.Headers["Proxy-Authorization"] = authenticationResponse.ToString();
httpResponse = sendHttpRequest(httpRequest, 15000);
}
if (httpResponse.IsProxyAuthenticationRequired)
{
throw new WebSocketException("A proxy authentication is required.");
}
}
if (httpResponse.StatusCode[0] != '2')
{
throw new WebSocketException("The proxy has failed a connection to the requested host and port.");
}
}
private void setClientStream()
{
if (_proxyUri != null)
{
_tcpClient = new TcpClient(_proxyUri.DnsSafeHost, _proxyUri.Port);
_stream = _tcpClient.GetStream();
sendProxyConnectRequest();
}
else
{
_tcpClient = new TcpClient(_uri.DnsSafeHost, _uri.Port);
_stream = _tcpClient.GetStream();
}
if (_secure)
{
ClientSslConfiguration sslConfiguration = getSslConfiguration();
string targetHost = sslConfiguration.TargetHost;
if (targetHost != _uri.DnsSafeHost)
{
throw new WebSocketException(CloseStatusCode.TlsHandshakeFailure, "An invalid host name is specified.");
}
try
{
SslStream sslStream = new SslStream(_stream, leaveInnerStreamOpen: false, sslConfiguration.ServerCertificateValidationCallback, sslConfiguration.ClientCertificateSelectionCallback);
sslStream.AuthenticateAsClient(targetHost, sslConfiguration.ClientCertificates, sslConfiguration.EnabledSslProtocols, sslConfiguration.CheckCertificateRevocation);
_stream = sslStream;
}
catch (Exception innerException)
{
throw new WebSocketException(CloseStatusCode.TlsHandshakeFailure, innerException);
}
}
}
private void startReceiving()
{
if (_messageEventQueue.Count > 0)
{
_messageEventQueue.Clear();
}
_pongReceived = new ManualResetEvent(initialState: false);
_receivingExited = new ManualResetEvent(initialState: false);
Action receive = null;
receive = delegate
{
WebSocketFrame.ReadFrameAsync(_stream, unmask: false, delegate(WebSocketFrame frame)
{
if (!processReceivedFrame(frame) || _readyState == WebSocketState.Closed)
{
_receivingExited?.Set();
}
else
{
receive();
if (!_inMessage && HasMessage && _readyState == WebSocketState.Open)
{
message();
}
}
}, delegate(Exception ex)
{
_logger.Fatal(ex.ToString());
fatal("An exception has occurred while receiving.", ex);
});
};
receive();
}
private bool validateSecWebSocketAcceptHeader(string value)
{
return value != null && value == CreateResponseKey(_base64Key);
}
private bool validateSecWebSocketExtensionsServerHeader(string value)
{
if (value == null)
{
return true;
}
if (value.Length == 0)
{
return false;
}
if (!_extensionsRequested)
{
return false;
}
bool flag = _compression != CompressionMethod.None;
foreach (string item in value.SplitHeaderValue(','))
{
string text = item.Trim();
if (flag && text.IsCompressionExtension(_compression))
{
if (!text.Contains("server_no_context_takeover"))
{
_logger.Error("The server hasn't sent back 'server_no_context_takeover'.");
return false;
}
if (!text.Contains("client_no_context_takeover"))
{
_logger.Warn("The server hasn't sent back 'client_no_context_takeover'.");
}
string method = _compression.ToExtensionString();
if (text.SplitHeaderValue(';').Contains(delegate(string t)
{
t = t.Trim();
return t != method && t != "server_no_context_takeover" && t != "client_no_context_takeover";
}))
{
return false;
}
continue;
}
return false;
}
return true;
}
private bool validateSecWebSocketProtocolServerHeader(string value)
{
if (value == null)
{
return !_protocolsRequested;
}
if (value.Length == 0)
{
return false;
}
return _protocolsRequested && _protocols.Contains((string p) => p == value);
}
private bool validateSecWebSocketVersionServerHeader(string value)
{
return value == null || value == "13";
}
internal void Close(HttpResponse response)
{
_readyState = WebSocketState.Closing;
sendHttpResponse(response);
releaseServerResources();
_readyState = WebSocketState.Closed;
}
internal void Close(WebSocketSharp.Net.HttpStatusCode code)
{
Close(createHandshakeFailureResponse(code));
}
internal void Close(PayloadData payloadData, byte[] frameAsBytes)
{
lock (_forState)
{
if (_readyState == WebSocketState.Closing)
{
_logger.Info("The closing is already in progress.");
return;
}
if (_readyState == WebSocketState.Closed)
{
_logger.Info("The connection has already been closed.");
return;
}
_readyState = WebSocketState.Closing;
}
_logger.Trace("Begin closing the connection.");
bool flag = frameAsBytes != null && sendBytes(frameAsBytes);
bool flag2 = flag && _receivingExited != null && _receivingExited.WaitOne(_waitTime);
bool flag3 = flag && flag2;
_logger.Debug($"Was clean?: {flag3}\n sent: {flag}\n received: {flag2}");
releaseServerResources();
releaseCommonResources();
_logger.Trace("End closing the connection.");
_readyState = WebSocketState.Closed;
CloseEventArgs e = new CloseEventArgs(payloadData, flag3);
try
{
this.OnClose.Emit(this, e);
}
catch (Exception ex)
{
_logger.Error(ex.Message);
_logger.Debug(ex.ToString());
}
}
internal static string CreateBase64Key()
{
byte[] array = new byte[16];
RandomNumber.GetBytes(array);
return Convert.ToBase64String(array);
}
internal static string CreateResponseKey(string base64Key)
{
StringBuilder stringBuilder = new StringBuilder(base64Key, 64);
stringBuilder.Append("258EAFA5-E914-47DA-95CA-C5AB0DC85B11");
SHA1 sHA = new SHA1CryptoServiceProvider();
byte[] inArray = sHA.ComputeHash(stringBuilder.ToString().GetUTF8EncodedBytes());
return Convert.ToBase64String(inArray);
}
internal void InternalAccept()
{
try
{
if (!acceptHandshake())
{
return;
}
}
catch (Exception ex)
{
_logger.Fatal(ex.Message);
_logger.Debug(ex.ToString());
string text = "An exception has occurred while attempting to accept.";
fatal(text, ex);
return;
}
_readyState = WebSocketState.Open;
open();
}
internal bool Ping(byte[] frameAsBytes, TimeSpan timeout)
{
if (_readyState != WebSocketState.Open)
{
return false;
}
ManualResetEvent pongReceived = _pongReceived;
if (pongReceived == null)
{
return false;
}
lock (_forPing)
{
try
{
pongReceived.Reset();
lock (_forState)
{
if (_readyState != WebSocketState.Open)
{
return false;
}
if (!sendBytes(frameAsBytes))
{
return false;
}
}
return pongReceived.WaitOne(timeout);
}
catch (ObjectDisposedException)
{
return false;
}
}
}
internal void Send(Opcode opcode, byte[] data, Dictionary<CompressionMethod, byte[]> cache)
{
lock (_forSend)
{
lock (_forState)
{
if (_readyState != WebSocketState.Open)
{
_logger.Error("The connection is closing.");
return;
}
if (!cache.TryGetValue(_compression, out var value))
{
value = new WebSocketFrame(Fin.Final, opcode, data.Compress(_compression), _compression != CompressionMethod.None, mask: false).ToArray();
cache.Add(_compression, value);
}
sendBytes(value);
}
}
}
internal void Send(Opcode opcode, Stream stream, Dictionary<CompressionMethod, Stream> cache)
{
lock (_forSend)
{
if (!cache.TryGetValue(_compression, out var value))
{
value = stream.Compress(_compression);
cache.Add(_compression, value);
}
else
{
value.Position = 0L;
}
send(opcode, value, _compression != CompressionMethod.None);
}
}
public void Accept()
{
if (_client)
{
string text = "This instance is a client.";
throw new InvalidOperationException(text);
}
if (_readyState == WebSocketState.Closing)
{
string text2 = "The close process is in progress.";
throw new InvalidOperationException(text2);
}
if (_readyState == WebSocketState.Closed)
{
string text3 = "The connection has already been closed.";
throw new InvalidOperationException(text3);
}
if (accept())
{
open();
}
}
public void AcceptAsync()
{
if (_client)
{
string text = "This instance is a client.";
throw new InvalidOperationException(text);
}
if (_readyState == WebSocketState.Closing)
{
string text2 = "The close process is in progress.";
throw new InvalidOperationException(text2);
}
if (_readyState == WebSocketState.Closed)
{
string text3 = "The connection has already been closed.";
throw new InvalidOperationException(text3);
}
Func<bool> acceptor = accept;
acceptor.BeginInvoke(delegate(IAsyncResult ar)
{
if (acceptor.EndInvoke(ar))
{
open();
}
}, null);
}
public void Close()
{
close(1005, string.Empty);
}
public void Close(ushort code)
{
if (!code.IsCloseStatusCode())
{
string text = "Less than 1000 or greater than 4999.";
throw new ArgumentOutOfRangeException("code", text);
}
if (_client && code == 1011)
{
string text2 = "1011 cannot be used.";
throw new ArgumentException(text2, "code");
}
if (!_client && code == 1010)
{
string text3 = "1010 cannot be used.";
throw new ArgumentException(text3, "code");
}
close(code, string.Empty);
}
public void Close(CloseStatusCode code)
{
if (_client && code == CloseStatusCode.ServerError)
{
string text = "ServerError cannot be used.";
throw new ArgumentException(text, "code");
}
if (!_client && code == CloseStatusCode.MandatoryExtension)
{
string text2 = "MandatoryExtension cannot be used.";
throw new ArgumentException(text2, "code");
}
close((ushort)code, string.Empty);
}
public void Close(ushort code, string reason)
{
if (!code.IsCloseStatusCode())
{
string text = "Less than 1000 or greater than 4999.";
throw new ArgumentOutOfRangeException("code", text);
}
if (_client && code == 1011)
{
string text2 = "1011 cannot be used.";
throw new ArgumentException(text2, "code");
}
if (!_client && code == 1010)
{
string text3 = "1010 cannot be used.";
throw new ArgumentException(text3, "code");
}
if (reason.IsNullOrEmpty())
{
close(code, string.Empty);
return;
}
if (code == 1005)
{
string text4 = "1005 cannot be used.";
throw new ArgumentException(text4, "code");
}
if (!reason.TryGetUTF8EncodedBytes(out var bytes))
{
string text5 = "It could not be UTF-8-encoded.";
throw new ArgumentException(text5, "reason");
}
if (bytes.Length > 123)
{
string text6 = "Its size is greater than 123 bytes.";
throw new ArgumentOutOfRangeException("reason", text6);
}
close(code, reason);
}
public void Close(CloseStatusCode code, string reason)
{
if (_client && code == CloseStatusCode.ServerError)
{
string text = "ServerError cannot be used.";
throw new ArgumentException(text, "code");
}
if (!_client && code == CloseStatusCode.MandatoryExtension)
{
string text2 = "MandatoryExtension cannot be used.";
throw new ArgumentException(text2, "code");
}
if (reason.IsNullOrEmpty())
{
close((ushort)code, string.Empty);
return;
}
if (code == CloseStatusCode.NoStatus)
{
string text3 = "NoStatus cannot be used.";
throw new ArgumentException(text3, "code");
}
if (!reason.TryGetUTF8EncodedBytes(out var bytes))
{
string text4 = "It could not be UTF-8-encoded.";
throw new ArgumentException(text4, "reason");
}
if (bytes.Length > 123)
{
string text5 = "Its size is greater than 123 bytes.";
throw new ArgumentOutOfRangeException("reason", text5);
}
close((ushort)code, reason);
}
public void CloseAsync()
{
closeAsync(1005, string.Empty);
}
public void CloseAsync(ushort code)
{
if (!code.IsCloseStatusCode())
{
string text = "Less than 1000 or greater than 4999.";
throw new ArgumentOutOfRangeException("code", text);
}
if (_client && code == 1011)
{
string text2 = "1011 cannot be used.";
throw new ArgumentException(text2, "code");
}
if (!_client && code == 1010)
{
string text3 = "1010 cannot be used.";
throw new ArgumentException(text3, "code");
}
closeAsync(code, string.Empty);
}
public void CloseAsync(CloseStatusCode code)
{
if (_client && code == CloseStatusCode.ServerError)
{
string text = "ServerError cannot be used.";
throw new ArgumentException(text, "code");
}
if (!_client && code == CloseStatusCode.MandatoryExtension)
{
string text2 = "MandatoryExtension cannot be used.";
throw new ArgumentException(text2, "code");
}
closeAsync((ushort)code, string.Empty);
}
public void CloseAsync(ushort code, string reason)
{
if (!code.IsCloseStatusCode())
{
string text = "Less than 1000 or greater than 4999.";
throw new ArgumentOutOfRangeException("code", text);
}
if (_client && code == 1011)
{
string text2 = "1011 cannot be used.";
throw new ArgumentException(text2, "code");
}
if (!_client && code == 1010)
{
string text3 = "1010 cannot be used.";
throw new ArgumentException(text3, "code");
}
if (reason.IsNullOrEmpty())
{
closeAsync(code, string.Empty);
return;
}
if (code == 1005)
{
string text4 = "1005 cannot be used.";
throw new ArgumentException(text4, "code");
}
if (!reason.TryGetUTF8EncodedBytes(out var bytes))
{
string text5 = "It could not be UTF-8-encoded.";
throw new ArgumentException(text5, "reason");
}
if (bytes.Length > 123)
{
string text6 = "Its size is greater than 123 bytes.";
throw new ArgumentOutOfRangeException("reason", text6);
}
closeAsync(code, reason);
}
public void CloseAsync(CloseStatusCode code, string reason)
{
if (_client && code == CloseStatusCode.ServerError)
{
string text = "ServerError cannot be used.";
throw new ArgumentException(text, "code");
}
if (!_client && code == CloseStatusCode.MandatoryExtension)
{
string text2 = "MandatoryExtension cannot be used.";
throw new ArgumentException(text2, "code");
}
if (reason.IsNullOrEmpty())
{
closeAsync((ushort)code, string.Empty);
return;
}
if (code == CloseStatusCode.NoStatus)
{
string text3 = "NoStatus cannot be used.";
throw new ArgumentException(text3, "code");
}
if (!reason.TryGetUTF8EncodedBytes(out var bytes))
{
string text4 = "It could not be UTF-8-encoded.";
throw new ArgumentException(text4, "reason");
}
if (bytes.Length > 123)
{
string text5 = "Its size is greater than 123 bytes.";
throw new ArgumentOutOfRangeException("reason", text5);
}
closeAsync((ushort)code, reason);
}
public void Connect()
{
if (!_client)
{
string text = "This instance is not a client.";
throw new InvalidOperationException(text);
}
if (_readyState == WebSocketState.Closing)
{
string text2 = "The close process is in progress.";
throw new InvalidOperationException(text2);
}
if (_retryCountForConnect > _maxRetryCountForConnect)
{
string text3 = "A series of reconnecting has failed.";
throw new InvalidOperationException(text3);
}
if (connect())
{
open();
}
}
public void ConnectAsync()
{
if (!_client)
{
string text = "This instance is not a client.";
throw new InvalidOperationException(text);
}
if (_readyState == WebSocketState.Closing)
{
string text2 = "The close process is in progress.";
throw new InvalidOperationException(text2);
}
if (_retryCountForConnect > _maxRetryCountForConnect)
{
string text3 = "A series of reconnecting has failed.";
throw new InvalidOperationException(text3);
}
Func<bool> connector = connect;
connector.BeginInvoke(delegate(IAsyncResult ar)
{
if (connector.EndInvoke(ar))
{
open();
}
}, null);
}
public bool Ping()
{
return ping(EmptyBytes);
}
public bool Ping(string message)
{
if (message.IsNullOrEmpty())
{
return ping(EmptyBytes);
}
if (!message.TryGetUTF8EncodedBytes(out var bytes))
{
string text = "It could not be UTF-8-encoded.";
throw new ArgumentException(text, "message");
}
if (bytes.Length > 125)
{
string text2 = "Its size is greater than 125 bytes.";
throw new ArgumentOutOfRangeException("message", text2);
}
return ping(bytes);
}
public void Send(byte[] data)
{
if (_readyState != WebSocketState.Open)
{
string text = "The current state of the connection is not Open.";
throw new InvalidOperationException(text);
}
if (data == null)
{
throw new ArgumentNullException("data");
}
send(Opcode.Binary, new MemoryStream(data));
}
public void Send(FileInfo fileInfo)
{
if (_readyState != WebSocketState.Open)
{
string text = "The current state of the connection is not Open.";
throw new InvalidOperationException(text);
}
if (fileInfo == null)
{
throw new ArgumentNullException("fileInfo");
}
if (!fileInfo.Exists)
{
string text2 = "The file does not exist.";
throw new ArgumentException(text2, "fileInfo");
}
if (!fileInfo.TryOpenRead(out var fileStream))
{
string text3 = "The file could not be opened.";
throw new ArgumentException(text3, "fileInfo");
}
send(Opcode.Binary, fileStream);
}
public void Send(string data)
{
if (_readyState != WebSocketState.Open)
{
string text = "The current state of the connection is not Open.";
throw new InvalidOperationException(text);
}
if (data == null)
{
throw new ArgumentNullException("data");
}
if (!data.TryGetUTF8EncodedBytes(out var bytes))
{
string text2 = "It could not be UTF-8-encoded.";
throw new ArgumentException(text2, "data");
}
send(Opcode.Text, new MemoryStream(bytes));
}
public void Send(Stream stream, int length)
{
if (_readyState != WebSocketState.Open)
{
string text = "The current state of the connection is not Open.";
throw new InvalidOperationException(text);
}
if (stream == null)
{
throw new ArgumentNullException("stream");
}
if (!stream.CanRead)
{
string text2 = "It cannot be read.";
throw new ArgumentException(text2, "stream");
}
if (length < 1)
{
string text3 = "Less than 1.";
throw new ArgumentException(text3, "length");
}
byte[] array = stream.ReadBytes(length);
int num = array.Length;
if (num == 0)
{
string text4 = "No data could be read from it.";
throw new ArgumentException(text4, "stream");
}
if (num < length)
{
_logger.Warn($"Only {num} byte(s) of data could be read from the stream.");
}
send(Opcode.Binary, new MemoryStream(array));
}
public void SendAsync(byte[] data, Action<bool> completed)
{
if (_readyState != WebSocketState.Open)
{
string text = "The current state of the connection is not Open.";
throw new InvalidOperationException(text);
}
if (data == null)
{
throw new ArgumentNullException("data");
}
sendAsync(Opcode.Binary, new MemoryStream(data), completed);
}
public void SendAsync(FileInfo fileInfo, Action<bool> completed)
{
if (_readyState != WebSocketState.Open)
{
string text = "The current state of the connection is not Open.";
throw new InvalidOperationException(text);
}
if (fileInfo == null)
{
throw new ArgumentNullException("fileInfo");
}
if (!fileInfo.Exists)
{
string text2 = "The file does not exist.";
throw new ArgumentException(text2, "fileInfo");
}
if (!fileInfo.TryOpenRead(out var fileStream))
{
string text3 = "The file could not be opened.";
throw new ArgumentException(text3, "fileInfo");
}
sendAsync(Opcode.Binary, fileStream, completed);
}
public void SendAsync(string data, Action<bool> completed)
{
if (_readyState != WebSocketState.Open)
{
string text = "The current state of the connection is not Open.";
throw new InvalidOperationException(text);
}
if (data == null)
{
throw new ArgumentNullException("data");
}
if (!data.TryGetUTF8EncodedBytes(out var bytes))
{
string text2 = "It could not be UTF-8-encoded.";
throw new ArgumentException(text2, "data");
}
sendAsync(Opcode.Text, new MemoryStream(bytes), completed);
}
public void SendAsync(Stream stream, int length, Action<bool> completed)
{
if (_readyState != WebSocketState.Open)
{
string text = "The current state of the connection is not Open.";
throw new InvalidOperationException(text);
}
if (stream == null)
{
throw new ArgumentNullException("stream");
}
if (!stream.CanRead)
{
string text2 = "It cannot be read.";
throw new ArgumentException(text2, "stream");
}
if (length < 1)
{
string text3 = "Less than 1.";
throw new ArgumentException(text3, "length");
}
byte[] array = stream.ReadBytes(length);
int num = array.Length;
if (num == 0)
{
string text4 = "No data could be read from it.";
throw new ArgumentException(text4, "stream");
}
if (num < length)
{
_logger.Warn($"Only {num} byte(s) of data could be read from the stream.");
}
sendAsync(Opcode.Binary, new MemoryStream(array), completed);
}
public void SetCookie(WebSocketSharp.Net.Cookie cookie)
{
string text = null;
if (!_client)
{
text = "This instance is not a client.";
throw new InvalidOperationException(text);
}
if (cookie == null)
{
throw new ArgumentNullException("cookie");
}
if (!canSet(out text))
{
_logger.Warn(text);
return;
}
lock (_forState)
{
if (!canSet(out text))
{
_logger.Warn(text);
return;
}
lock (_cookies.SyncRoot)
{
_cookies.SetOrRemove(cookie);
}
}
}
public void SetCredentials(string username, string password, bool preAuth)
{
string text = null;
if (!_client)
{
text = "This instance is not a client.";
throw new InvalidOperationException(text);
}
if (!username.IsNullOrEmpty() && (Ext.Contains(username, ':') || !username.IsText()))
{
text = "It contains an invalid character.";
throw new ArgumentException(text, "username");
}
if (!password.IsNullOrEmpty() && !password.IsText())
{
text = "It contains an invalid character.";
throw new ArgumentException(text, "password");
}
if (!canSet(out text))
{
_logger.Warn(text);
return;
}
lock (_forState)
{
if (!canSet(out text))
{
_logger.Warn(text);
}
else if (username.IsNullOrEmpty())
{
_credentials = null;
_preAuth = false;
}
else
{
_credentials = new WebSocketSharp.Net.NetworkCredential(username, password, _uri.PathAndQuery);
_preAuth = preAuth;
}
}
}
public void SetProxy(string url, string username, string password)
{
string text = null;
if (!_client)
{
text = "This instance is not a client.";
throw new InvalidOperationException(text);
}
Uri result = null;
if (!url.IsNullOrEmpty())
{
if (!Uri.TryCreate(url, UriKind.Absolute, out result))
{
text = "Not an absolute URI string.";
throw new ArgumentException(text, "url");
}
if (result.Scheme != "http")
{
text = "The scheme part is not http.";
throw new ArgumentException(text, "url");
}
if (result.Segments.Length > 1)
{
text = "It includes the path segments.";
throw new ArgumentException(text, "url");
}
}
if (!username.IsNullOrEmpty() && (Ext.Contains(username, ':') || !username.IsText()))
{
text = "It contains an invalid character.";
throw new ArgumentException(text, "username");
}
if (!password.IsNullOrEmpty() && !password.IsText())
{
text = "It contains an invalid character.";
throw new ArgumentException(text, "password");
}
if (!canSet(out text))
{
_logger.Warn(text);
return;
}
lock (_forState)
{
if (!canSet(out text))
{
_logger.Warn(text);