

Meter -> DamagePenaltyMultiplier.Meter -> DeathMeterRetainedMultiplier, default 0.5, so death halves the current Level Death percentage.Die and Respawn hooks fire.EnemyIdentifier references inside the clone idol-sanitizer.Advanced Safety -> RemoveInheritedIdolBlessingFromClones, enabled by default.StartingDifficulty is applied on scene load, so changing it mid-level requires restarting or loading a new level.