Details

Last Updated
4 weeks ago
First Uploaded
4 weeks ago
Downloads
13K
Likes
8
Size
134KB
Dependency string
0zz-SeedTotem-0.2.4
Dependants

Changelog

0.2.4

  • Fixed Visuals only updating for chunk owner (simulation host).
  • Added config toggle to prevent VineberrySeeds from being added to standard Totems (given their wall requirements).
  • Removed some unecessary RPC broadcasts to reduce network traffic.

0.2.3

  • The Advanced Seed Totem projector now hugs terrain.
  • Added server sync for relevant config settings.

0.2.2

  • Further improved FX.
  • Restored glowing marking FX on the totems.
  • Fixed "wrong biome" logic not working correctly.
  • Improved hover text to show status correctly.
  • Added "wrong biome" marking colorization effect.
  • Fixed some localization not working properly.

0.2.1

  • Updated dependency string

0.2.0

  • Updated colorization of effects based on status

0.1.5

  • Updated and fixed piece assembly and registration for AutoField and SeedTotem to Jotunn best practices.
  • Implemented fallback recipes for AutoField and SeedTotem
  • Fixed tutorial texts for AutoField
  • Improved configuration system and language handling
  • Partially fixed the Advanced Seed Totem Area Marker (it doesn't hug terrain and has slight visual artefacts)
  • Fixed most Visual effects and added optional SFX

0.1.4

  • Advanced Seed Totem fix
  • Disperse effect fix

0.1.3

  • Color code fix for status messages

0.1.2

  • Compiler issue fix

0.1.1

  • Initial source code import from Marco Pogo
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