• v1.11

    • Adds a new file "cron_last.yaml" to track the last time job were checked.
    • This prevents running all jobs on server restart.
    • Adds a new field useGameTime to run jobs based on the in-game time.
    • Adds a new field commands to run multiple commands.
    • Adds new player related parameters to match Expand World Prefabs mod.
    • Fixes join job triggering on player respawn.
  • v1.10

    • Fixed for the new update.
  • v1.9

    • Adds support for changing the Discord Connector message type.
    • Adds a new setting "logSkipped" to allow disabling logging of skipped jobs.
    • Changes the default Discord Connector mesasge type from "Other" to "cronjob".
  • v1.8

    • Fixed for the new update.
  • v1.7

    • Fixes parameters not working for join jobs.
  • v1.6

    • Adds a warning for zone jobs without any parameters.
    • Adds a new field avoidPlayers to not run zone jobs when players are nearby.
    • Adds support for seconds in the cron schedule.
    • Adds new fields biomes, locations, objects and bannedObjects to filter zone jobs.
    • Changes the parameter format from $$ to <>. Old commands still work but cause a warning.
    • Removes the field inactive because it caused confusion and didn't work with multiple jobs per zone.
  • v1.5

    • Fixed for the new update.
  • v1.4

    • Adds a new field log to the jobs.
  • v1.3

    • Updated for the new game version.
  • v1.2

    • Adds auto update for missing fields to the cron.yaml.
    • Fixes loading messages being sent to the Discord connector.
    • Fixes errors when deleting yaml files.
    • Fixes emptry cron_track.yaml being created.
  • v1.1

    • Adds support for join jobs.
    • Adds support for Discord Connector.
    • Adds support for time zones.
    • Adds new config options (timezone, interval, logJobs, logZone, logJoin, discordConnector).
    • Changes schedule and inactive conditions to be AND instead of OR (so both must apply instead of one of them).
    • Fixes error for some schedules.
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