
Valheim
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1-20 of 796 results
1-20 of 796 results

1-20 of 796 results
1-20 of 796 results
Hold back the rain, command the earth, and calm the seas! This mod adds powerful magic runes that can be cast or engraved on standing stones for a variety of unique non-combat effects.
Pure portal planes for you to incorporate into builds! Now with features like fuel systems, tame transport, item restrictions, validation rules, and portal rendering modes.
Scheduled Valheim world saving, backups and restart support with client-side character position save before restart.
Adds ship equipment, drums, and song-based buffs with synchronized multiplayer effects. Includes Valhalla and Underworld song mechanics.
Hardheim weapon reinforcement system with sharpening, forge upgrades and rune blessing. Time-based, animation-driven and fully server synchronized.
Plant multiple crops at once. Farming skill scaling, square placement, snapping, ground alignment, and valid/invalid preview.
Mod for skills tracking with more details. Enough guessing progress only with the bottom bar. Now with brand-new player stats in-game! Check your performance!
Each player sees their own version of reality: The boss trophies that they see hung at the start temple depends on their individual progression. Boss loot only drops when sacrificing the trophy.
Fixes stuck or broken season transitions in the Seasonality mod. Prevents season looping and ensures stable season progression after sleep or time skips.
BetterNetworking and Serverside Simulations had a baby... Features extended zone pre-loading, ZSTD compression, higher Steam send rates, server-side AI/events, ZDO throttling, AI LOD, and more for smoother, more stable multiplayer on dedicated servers.
WackysDatabase allows you to control all items/recipes/pieces/creatures/materials/textures via YML files with ServerSync and so much more.
Wacky Item Requires Skill Level allows you to set your items to require skills / WackyEpicMMO / VLS / Global Keys attributes to be equipped or crafted.
Adds an oxygen system with custom HUD for underwater gameplay. Fully configurable and server-synced. [HU/EN]
Use light perimeter to prevent monsters from spawning inside your base. Control raid trigger conditions. Control raids per biome so that some biomes can be more forgiving than others. Set min number of players that must be online for raids to trigger.