

v1.52
<cid> to get the character id of the client that controls the object.<owner> to spawn data to override the initial owner assignment.join, leave and respawn to player triggers.groups and bannedGroups to filter based on player groups (requires Server Devcommands mod).<pchar> as it returned wrong information anyways.v1.51
v1.50
<time>.<realtime> to get the real-world time (can be formatted).realtime to trigger actions based on real-world time changes.<pvisible> to get whether the player has public visibility enabled.ewp_reload to manually reload the ewp_data.yaml file (if the file has been manually modified).ewp_data.yaml to reduce performance issues.v1.49
v1.48
<amount> to get the amount of poked objects.<platform> to get the platform of the client that controls the object.<pid> to return only the user id instead of the full platform user id.