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Dependency string
JereKuusela-Projectile_Collision-1.7.0
Dependants

Projectile collision

Makes projectiles to ignore certain structures.

Install on the client (modding guide).

Install on the server if want to sync the config.

Configuration

The config file has a list of object ids that are ignored by projectiles. Check here for object ids.

By default following structures let player projectiles pass:

  • Cage Floor 1x1
  • Cage Floor 2x2
  • Cage Wall 1x1
  • Cage Wall 2x2
  • Iron gate

Additional settings:

  • Debug print: If enabled, debug information is printed to the console when projectiles hit something (projectile id, projectile size, target id).
  • Max size: If set, only smaller projectiles can ignore collision. Useful if you want only arrows to ignore collision.
  • Player only: If disabled, enemy projectiles can also ignore collision.

Credits

Sources: GitHub

Donations: Buy me a computer

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