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Valheim
1-20 of 773 results
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Changes blocking aspects in Valheim, no matter if using a shield or double handed weapon
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A complete rewrite of CombatOverhaul by leseryk, will be taken down when the original author comes back and updates his mod.
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A few customisation options for beehives including amount of honey a hive can hold, time it takes to generate the honey and disabling the proximity build restrictions even as the Biome bees are happy in.
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Adds different Potions which heal in PERCENTS and not an absolute value, with easy configurable recipes.
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This mod allows to find special wood when picking up branches, depending on the Biome the player visits, with a configurable chance and amount. Each Biome may be turned on/off.
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WIP Mod. Allows you to apply resin and tar to your building pieces. Resin increases the durability of the pieces, making them more resistant to damage. Tar provides complete protection against water damage, whether from rain or being submerged.
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MistrootTamer transforms the Mistlands biome in Valheim by centralizing mist generation around dynamic plants called Mistroots. This mod replaces the biome's global mist with localized sources, enhancing interaction and visual engagement.
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A skill mod that makes dandelion and thistle useful early game, adds a new craftingstation, 3 healing tonics, 6 recovery tonics, 17 new pickable plants and 8 new elixirs.
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An alternative to my MagicPlugin mod, for those who wants a vanilla-like progression, adds 7 staves, 7 wands, 6 armor sets, 7 new materials, 1 crafting station with 2 extensions, a spellbook and 96 spells.
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Hundreds of weapons, a multidude of armors, runescape inspired off-hand defenders and adds set bonuses to all vanilla gear. Has recipes upon installation, and automatically unlocks more if RtDMonsters & or RtDMonstrum, RtDOcean is detected.
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Allows you to configure velocity, accuracy, drawspeed, exp multiplier, crit chance, crit damage, bow crosshair and crosshair color of bows and crossbow weapons. Adds a few new crossbows and bows.
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A valheim mod that enables to fix the time of day, change duration of day/night cycle, disable rain and automatically skip nights
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Adds early-game till end-game magic weapons (elemental and summoning totems) and armor sets, accessories with their own inventory slot, eitr foods and a battle mount.
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Adds Armor, Weapons, Loot, and Foods to the DeepNorth. Now with default vanilla recipes to plug in and play as a stand alone mod. Automatically has recipes on installation, and unlocks more if RtDMonsters is detected.
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A mod I made to hide the wooden panels, change the color of them, or use your own pngs because I am not fond of them. Optionally move your windows around.