0.9.4
- Improves configurability of local player damage and health scaling
- Fixes frost modifier effect for Linux
- Reduced default spawn rate config
0.9.3
- Limits the number of modifiers that can be applied due to star level for both modifier types, instead of individually
- Prevents global and per creature configuration from stacking health modifiers
- Per level damage modifications take the highest priority modifier only
- Retuned many of the damage modifers to be less aggressive in their damage increases
0.9.2
- Ensures manually spawned creatures get a fair chance of modifiers
- Fixes CreatureLootSettings.yaml not being live reloaded after edits
- Added a global exclusion list for modifiers that will apply to all creatures, defaults to just TWIG
- Delete your config (Modifiers.yaml) if you want the new default
- Fixes modifier configuration not being reloaded on startup
- Removed the immediate explosion from FireNova, it now only has the 1 second delayed explosion
0.9.1
- Fixes NPE when no loot configuration is defined
- Fixes NPE when trying to add a modifier that does not exist
- Improves support for huge numbers of modifiers on creatures
- Adds API functions to add modifiers to creatures
0.9.0
- Partial API support, manipulation of creature levels, color, attributes, damage, damage recived
- Reduces spawn multiplier checks during race conditions
- Prevents UI errors when creatures have duplicated modifiers
0.8.4
- Compatibility improvements for mods with weaponless characters
- Adds a config option to limit the number of modifiers that a creature gets to its star level in addition to the max number of modifiers
- Updated name generation to always add available modifiers
- Added a config option to avoid spawn multiplying boss creatures
0.8.3
- Compatibility improvement with mods that manipulate or add star entries
0.8.2
- Fix for splitting tames not spawned tamed minions
- NPE fix for creatures death before setup
- Config spelling fix for LootDropCalculationType
0.8.1
- Adding incompatibility with CLLC
- Improving compatibility for spawned child creatures multiplied by biome multipliers
- Improving multiplier compatibility for spawn command and boss spawns
- Adding initial translations for 26 languages
0.8.0
- Public release