
BalancedGliders
Adds a server-enforced glider cooldown with a real-time HUD timer for IBelieveICanFly.Details
Balanced Gliders
A lightweight balance patch for IBelieveICanFly by Yggdrah that adds a server-enforced cooldown to glider usage, preventing glide spam while keeping gliding fluid and vanilla-friendly.
Changelog
v0.1.3
Added server-enforced glider cooldown
Added real-time cooldown status effect
Reduced reliance on reflection
Added ServerSync support for server-controlled configuration
Features
Configurable glider cooldown
Prevents re-gliding while cooldown is active
Real-time countdown shown as a status effect
Works in single-player and multiplayer
No changes to glider physics or handling
Configuration
There are 7 configuration options, including cooldown timing, UI behavior, and optional server-enforced syncing. UI-related changes may apply after simply relogging. Configuration changes require a game restart (server restart for dedicated servers).
Server Admin Notes
Cooldowns are enforced server-side and stored per player.
When ServerSync is enabled, the server controls all synced configuration values.
With LockConfiguration enabled, clients cannot override server settings.
Changes to synced configuration require a server restart to fully apply.
Requirements
BepInEx
IBelieveICanFly
Credits
Yggdrah — IBelieveICanFly
Blaxxun — ServerSync