

Allows you to restrict crafting and usage of items based on skills or attributes, creating a more balanced and RPG-like experience.
Custom Skill Requirements
Define personalized requirements for each item through the configuration file.
EpicMMO System Integration
Fully compatible with EpicMMOSystem, allowing attributes to be used as requirements.
Server-Synced Configuration
All settings are synchronized with the server, ensuring consistent gameplay for all players.
Integrated Translations
Automatic in-game localization and label generation based on the selected game language.
Strength
Agility
Intellect
Endurance
Vigour
Specializing
Level
Blocking
Swim
Run
Jump
Sneak
Fishing
WoodCutting
Pickaxes
Unarmed
Bows
Crossbows
Swords
Knives
Clubs
Spears
Polearms
Axes
ElementalMagic
BloodMagic
After running the game for the first time with the mod installed, a configuration folder will be created in BepInEx/config/ItemRequirement.
This folder allows you to organize and manage multiple configuration files.
All configuration files must follow this naming pattern:
radamanto.ItemRequirement.<identifier>.yml
Examples:
radamanto.ItemRequirement.weapons.ymlradamanto.ItemRequirement.armor.ymlradamanto.ItemRequirement.magic.ymlradamanto.ItemRequirement.epicmmo.ymlFiles that do not follow this naming pattern will not be loaded by the mod.
Inside these .yml files, you can define skill or attribute requirements for each specific item.
- PrefabName: HelmetPadded
Requirements:
- Skill: Strength
Level: 50
BlockCraft: true
BlockEquip: true
EpicMMO: true
- Skill: Swords
Level: 40
BlockCraft: true
BlockEquip: true
EpicMMO: false
- PrefabName: ArmorPaddedCuirass
Requirements:
- Skill: Strength
Level: 50
BlockCraft: true
BlockEquip: true
EpicMMO: true
- Skill: Swords
Level: 40
BlockCraft: true
BlockEquip: true
EpicMMO: false
- PrefabName: ArmorPaddedGreaves
Requirements:
- Skill: Strength
Level: 50
BlockCraft: true
BlockEquip: true
EpicMMO: true
- Skill: Swords
Level: 40
BlockCraft: true
BlockEquip: true
EpicMMO: false