

Allows you to restrict crafting and usage of items based on skills or attributes, creating a more balanced and RPG-like experience.
Custom Skill Requirements
Define personalized requirements for each item through the configuration file.
EpicMMO System Integration
Fully compatible with EpicMMOSystem, allowing attributes to be used as requirements.
Server-Synced Configuration
All settings are synchronized with the server, ensuring consistent gameplay for all players.
Integrated Translations
Automatic translation and label generation directly inside the config.cfg file.
Strength
Agility
Intellect
Endurance
Vigour
Specializing
Level
Blocking
Swim
Run
Jump
Sneak
Fishing
WoodCutting
Pickaxes
Unarmed
Bows
Crossbows
Swords
Knives
Clubs
Spears
Polearms
Axes
ElementalMagic
BloodMagic
After running the game for the first time with the mod installed, a configuration file named
radamanto.ItemRequirement.yml will be created inside the folder BepInEx/config/.
Inside this file, you can define the skill or attribute requirements for each specific item.
- PrefabName: HelmetPadded
Requirements:
- Skill: Strength
Level: 50
BlockCraft: true
BlockEquip: true
EpicMMO: true
- Skill: Swords
Level: 40
BlockCraft: true
BlockEquip: true
EpicMMO: false
- PrefabName: ArmorPaddedCuirass
Requirements:
- Skill: Strength
Level: 50
BlockCraft: true
BlockEquip: true
EpicMMO: true
- Skill: Swords
Level: 40
BlockCraft: true
BlockEquip: true
EpicMMO: false
- PrefabName: ArmorPaddedGreaves
Requirements:
- Skill: Strength
Level: 50
BlockCraft: true
BlockEquip: true
EpicMMO: true
- Skill: Swords
Level: 40
BlockCraft: true
BlockEquip: true
EpicMMO: false
config.cfg)The mod automatically generates a translation block inside the config.cfg file, allowing you to rename skills to your preferred language.
Strength = Fuerza
Swords = Espadas
BloodMagic = Magia de Sangre
This mod is based on the original ItemRequiresSkillLevel created by Detalhes.