Useful Paths

Modify speed, jump, stamina, carry weight based on terrain

Plugin adds a status effect to the player that checks what kind of terrain he is on:

Paved
Cultivated
Dirt
Snow
Mud
Wood
Stone
Metal

Configurations

You can enable/disable during run-time Each type of terrain has modifiers that can be manipulated

## Set the speed modifier for Cultivated [Synced with Server]
# Setting type: Single
# Default value: 1
# Acceptable value range: From 0 to 10
Speed Modifier = 1

## Set the stamina regeneration for Cultivated [Synced with Server]
# Setting type: Single
# Default value: 1
# Acceptable value range: From 0 to 10
Stamina Regeneration = 1

## Set the run stamina drain for Cultivated [Synced with Server]
# Setting type: Single
# Default value: 1
# Acceptable value range: From 0 to 10
Run Stamina Drain = 1

## Set the max carry weight of Cultivated [Synced with Server]
# Setting type: Single
# Default value: 0
# Acceptable value range: From -100 to 100
Max Carry Weight = 0

## Set the jump modifier for Cultivated [Synced with Server]
# Setting type: Single
# Default value: 1
# Acceptable value range: From 0 to 10
Jump Modifier = 1

Changelog

1.0.0 - Initial release
1.0.1 - Better tooltip, fixed snow not being recognized
1.0.2 - Fix not recognizing terrain in ashlands
1.0.3 - Compatiblity with AfterDeath
1.0.4 - config to apply to tamed creatures

If you enjoy this mod and want to support me: PayPal

https://www.buymeacoffee.com/peimalcolm2
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