Valheim

Details

Last Updated
4 days ago
First Uploaded
4 days ago
Downloads
18K
Likes
5
Size
204KB
Dependency string
ZenDragon-ZenCompass-1.4.7
Dependants

v1.4.7

  • adjust internal calculations to detect the current attached ship or mount. needed for ZenMap v1.1.0 feature to track mounts.

v1.4.6

  • add Portuguese (Brazilian) translations

v1.4.5

  • add config options for toggling the heading gear-arrow visibility.
  • sunstone heading arrow now defaults to off

v1.4.4

  • add config options for disabling the craftable Compass item and/or Sunstone item.

v1.4.3

  • reduce the size of the Sunstone drop item so that it's not so huge.

v1.4.2

  • minor adjustment to default recipes for Sunstone and Compass, no functional changes. (Check your configs if you want to use the new defaults)

v1.4.1

  • add craftable item: Sunstone. This is a primitive navigation tool, use it to navigate via sun position and wind direction. It is imprecise but better than nothing. Available to craft in the early game, before the compass.
  • Crafting configs updated, check your configs.

v1.4.0

  • identical to v1.4.1, just added screenshots to v1.4.1 readme.

v1.3.2

  • bugfix: would not always detect if the compass was equipped if you had more than one compass in your inventory.

v1.3.1

  • added an option for hiding the north/south needle. when used in conjunction with the rotating compass option; a deeper state of immersion is possible where you have to use the time of day, sun position, and wind direction to figure out your orientation.

v1.3.0

  • identical to v1.3.1, just forgot to update the README.

v1.2.5

  • add German language
  • add Russian language

v1.2.4

  • fix: when shifting into a dark environment, such as thunderstorm, the icon ring was not shifting into dark mode correctly.
  • Recompiled for Valheim v0.221.4, Call to Arms

v1.2.3

  • Add a config option to disable the auto shrink when radar is empty.

v1.2.2

  • fix: prevent ship power rudder/sails indicator icon from displaying over the map.

v1.2.1

  • add config: Display Scale

v1.2.0

  • updated for Zen.ModLib v1.2.0
  • recompile for BepInEx v5.4.2332
  • recompile for JVL v2.26.0

v1.1.11

  • change the compass item icon
  • update to use Zen.ModLib v1.1.20

v1.1.10

  • add a translation file

v1.1.9

  • added clarifying instructions to config option for disabling compass biome/weather malfunction conditions.

v1.1.8

  • add support for dark mode when in environments which are always dark, even if it's daytime.
  • enable dark mode when in a dungeon if you have the compass configured to operate underground. (not recommended for immersion, but up to you)
  • sun no longer appears on compass if you are in a dungeon and you have enabled indoor compass use.
  • minor performance tweak.

v1.1.7

  • update readme, no code changes.

v1.1.6

  • Update config defaults for a more challenging early-game so that the first portion of the game can be experienced without a compass.
    • IronNails:1 added to crafting materials requirement
    • Workbench level 5 requirement which means obsidian is required from the mountains.
  • These changes have no effect on existing config files. They are just new defaults.
  • If you would like easier requirements: Remove the IronNails and lower the workbench level.

v1.1.5

  • Update for Zen.ModLib v1.1.0

v1.1.4

  • fix: hide the wind indicator when malfunctioning.

v1.1.3

  • fix: sync compass item crafting reqs.

v1.1.2

  • fixed config sync
  • fixed bug: was not turning camera in nomap mode to look at the boss location when interacting with vegvisir.
  • fixed bug: compass should not show when in dungeon if config set.

v1.1.1

  • removed BepInEx from dependency, Zen.ModLib handles it.

v1.1.0

  • Refactored to use shared lib Zen.ModLib
  • Add new config option: MalfunctionConditions to specify biome:weather to cause the compass to malfunction. Defaults: Mistlands:All, All:SnowStorm, Ocean:ThunderStorm
  • Add new config option: MalfunctionTransitionDelay - specify how long must pass for the malfunction condition to be met/unmet before malfunction state changes.
  • Removed config option: MalfunctionMistlands, MalfunctionSnowstorm
  • Fix: Prevent in world shouts from being seen beyond the default nomap range if in nomap mode.

v1.0.22

  • prevent stamina and eitr bars from being in the wrong location.

v1.0.21

  • add compatibility for mods that create extra utility slots in the player inventory so that the compass item can detect when it is equipped in a modded utility slot.

v1.0.20

  • fix: radar not displaying

v1.0.19

  • update logging and configs subsystem

v1.0.18

  • cleanup logs

v1.0.17

  • UPDATE FOR VALHEIM v0.220.3

v1.0.16

  • compatibility fix for MinimalStatusEffects by Randy Knapp, or any other mod that repositions ship hud elements.

v1.0.15

  • changed log level of death pin removal so that the Vanilla nullref error that happens after looting a tombstone doesn't look like it's being caused by this mod. because it isn't. it's a vanilla issue but having my log entry show up just before the red text can lead to confusion.

v1.0.14

  • automatic remove death pin when looting tombstone.
  • config file section headers changed. you will need to re-apply any custom config settings after applying this update.

v1.0.13

  • fixed UI scaling issue.

v1.0.12

  • Bugfix: would not allow editing configs when connecting to vanilla servers.

v1.0.11

  • Update README, no code changes.

v1.0.10

  • Initial release
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