
ZenPlayer
Player related settings: control riding stamina usage and regen, equip gear after swim, equip while running, death & skill loss, durability, food, health, inventory, sleep, stamina, knowledge, autopickup, etc.Details
v0.3.5
- updated readme to reflect new feature from v0.3.4, no code changes.
v0.3.4
- new feature: added an option to define default starting equipment for new characters: Defaults to Torch and unlike vanilla does not include any rag armor. I felt that having the rag armor by default took away from the experience of crafting it for new players. You can customize the config option however you like, with whatever gear you like. Install on the server to enforce for all players.
- Bugfix: when a new player first died, the tombstone would say survived 555 days. This should now be fixed.
v0.3.3
- null check for edge cases when using other mods that affect mount riding before the player has loaded.
v0.3.2
- Add tracking for cause of death on tombstones and map pins
v0.3.1
- fix description in manifest. no code changes.
v0.3.0
- enhanced config options for Riding stamina drain and handle cases for encumbrance as well.
- pair with ZenCombat to enable your mounts to become combat mounts and fight!
- fix: Food degrade options were conflicting with Jewelcrafting Vitality gems.
v0.2.14
- Extra check to make sure the mount is mounted by the local player before applying configs.
v0.2.13
- Introduced configurable options for mounts:
- Stable cameras
- Riding while encumbered
- Speed reduction when encumbered
v0.2.12
- fix null ref when using CraftyCartsRemake
v0.2.11
- fix: player max weight config setting was being reset to default when the player died.
v0.2.10
- bugfix: when starting the game if you have knowledge discovery radius set to 0 then it would have not been possible to create a roof for your first workbench because you would not be able to unlock the build pieces to make a roof. This update fixes the chicken-and-egg issue by allowing workbench knowledge discovery when you interact with the workbench even without a roof over it. that way you can build the first roof. However, you are still prevented from using the workbench to craft anything until after you have built a roof over it.
v0.2.9
- fix so that "Change Gear While Moving" focuses only on equip/unequip animations instead of all animations.
v0.2.8
- add config "Change Gear While Moving" - Swap your weapons while in motion and prevent the movement slowdown when doing so.
v0.2.7
- added config options:
- Dodge stamina use
- Block stamina use
- Adjust max carry weight
v0.2.6
- update readme, no code changes.
v0.2.5
- fix bug introduced in v0.2.4: skill notification would spam when notifications were enabled.
- improved skill locking configurations and divided them into categories. Can now easily lock the skills for all players on the server at once.
v0.2.4
- added configs for all vanilla skills.
- misc fixes and tweaks
- update for Zen.ModLib v1.1.0
v0.2.3
- fixed config sync
v0.2.2
- add config option to set skill loss on death
- add config option to keep skill progress when loss is set to 0.
v0.2.1
- removed BepInEx from dependency, Zen.ModLib handles it.
v0.2.0
- use Zen.ModLib
v0.1.4
- update readme, no code changes.
v0.1.3
- moved SingleUseDoorKeys to ZenWorldSettings
- update logging and configs subsystem
v0.1.2
- UPDATE FOR VALHEIM V0.220.3
v0.1.1
- update description, no code changes.
v0.1.0
- Initial release
- Migrated this from
ZenWorldSettings
v0.1.20 - Only compatible with the latest version of
ZenWorldSettings
v0.2.0 or higher.