ZenTargeting
Target Lock! Full gamepad and keyboard support.v0.3.7
- the target marker and the enemy hp bar now vanish if the monster moves behind cover. The lock will persist though for a few seconds if you regain line of sight. But no more seeing their health through walls or trees. This adds immersion, you are not ironman with a Jarvis HUD and x-ray vision.
- add option to adjust the duration of the lock timeout when line of sight is lost.
- added options to hide all hp bars.
- NOTE: config option names have changed for hp bar showing/hiding. if you changed the defaults before you will need to set them again with this update.
v0.3.6
- add config options for hide floating hp bars and hide target marker
- fix target info scaling issue that was hiding it on some screen resolution and aspect ratios.
v0.3.5
- add config option for remapping the target lock soft mode keyboard controls. Gamepad controls can not be remapped.
v0.3.4
- Add config option to disable line of sight checks per creature to help with compatibility with monsters from mods that can not be targeted.
v0.3.3
- Add config option to disable line of sight checks.
- Add config options for keyboard binding target lock and target cycling.
- Changed default behavior: can no longer cycle to targets behind the camera.
- Add config options for tweaking target scanning ratios. The window has been narrowed so your cursor has to be closer to the target now to get an initial lock.
- If you liked the feel of the old style prior versions had scan ratio values of:
No Target = 0.6
Cycle Target = -1
v0.3.2
- Update README, no code changes.
v0.3.1
- Initial release