
ZenUI
Visual crafting panel with grouping, sorting, and filtering. colored durability bars, colored food bars, ammo remaining, biome notifications, disable slide animations, auto open skills panel, remove lens dirt, etc.Details
v0.5.3
- cleanup references to food panels on logout.
v0.5.2
- fix: was not displaying the socket tab correctly in Jewelcrafting's Gemcutter table.
v0.5.1
- fix: when applying search filter to item recipe requirements: exclude resources with zero amount requirement from the results.
v0.5.0
- added search filter to crafting UI
- changed config names related to crafting, check your configs.
v0.4.10
- fix: handle other mods adding their own custom tabs.
v0.4.9
- fix: sorting order was incorrect when dealing with multiple items of the same name but different amounts. before: amount/name, now: name/amount.
- fix: add notice to the item's tooltip for items which only require one ingredient.
v0.4.8
- fix: case where a modded item with a non-vanilla ItemType could not be explicitly assigned to a different group via the configs.
v0.4.7
- handle case where mods add multiple recipes to craft the same item.
v0.4.6
- epic loot compatibility fix.
v0.4.5
- bugfix: error would occur when the config for crafting group item assignment was changed from default to blank.
- no longer requires game restart for changes to crafting groups to take effect.
v0.4.4
- added a "magic" crafting group category.
- added config options for explicitly mapping items to groups allowing mod authors and end users to override the default groupings on a per item basis.
v0.4.3
- revert changes that were trying to fix epic loot. better they are handled within epic loot itself. I have, reached out to the devs and will coordinate a fix.
v0.4.2
- change config option: Enable Crafting Panel no longer requires admin. Does not need to be installed on server to change the value.
- Fix for epic loot compatibility. The UI in epic loot was not displaying some text on certain dialogs.
v0.4.1
- added a new crafting menu which lists items by icon instead of name.
v0.3.2
- add feature: colored food bars. food icons tint to the color of the food type you ate. Health, Stamina, Eitr.
v0.3.1
- set default config option panel slide animations: enabled (same as vanilla)
v0.3.0
- add option to auto open skills panel
- add option to enable/disable the panel slide animation
v0.2.8
- added a finer grain of control to Biome notifications config options.
v0.2.7
- minor bugfix to biome notifications displaying twice under rare edge cases.
v0.2.6
- update readme, no code changes.
v0.2.5
- add biome notifications when changing biome via teleport or resurrection or first login.
v0.2.4
- update for Zen.ModLib v1.1.0
v0.2.3
- fixed config sync
v0.2.2
- fix fishing bait not displaying correctly in the hotbar.
v0.2.1
- removed BepInEx from dependency, Zen.ModLib handles it.
v0.2.0
- use Zen.ModLib
v0.1.6
- add a config option for the rotation mentioned in v0.1.5
v0.1.5
- tone down the durability bar color brightness and added config options.
- The durability bar was turning gray at 25% remaining. Now stays red until broken at 0%.
- rotated item quality symbols 90 degrees and added support for modded items up to level 8 soft cap with dots & stars. Then beyond level 8 there is no limit as you can add extra symbols via config.
v0.1.4
- update logging and config subsystem.
v0.1.3
- UPDATE FOR VALHEIM v0.220.3
- Removed the patch for hiding the ship hud when Ctrl+F3 pressed because the bug was fixed in vanilla.
v0.1.2
- Added option to hide ship controls wheel when main HUD is hidden.