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adomorph000-soulheimweed_little_server_config-0.1.3
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These config are necessary to have a good and difficult immersion, almost like dark souls.

With spawn that, the appearance of creatures was configured according to the weather, such as grayer when it rains or is foggy or wild boars and deer appear according to reality.

Bosses need more resources:

4 deer trophies 15 ancient seeds 30 bones 6 eggs 8 totems 3 Soldier Seeker Trophies

Among some important settings.

Those who have advanced a world with its respective constructions before biome lords quest, rtD mods, the altars of creations content and the other warpalicious packages, I suggest using upgrade world or creating a new world and passing the constructions with build share .

IMPORTANT: Before deactivating the corresponding mods, unequip armor and other items from the extra inventory of extra slots shudnal so that they are not lost.

Leave only these mods for upgrade world and use the world_reset command from console -console in Valheim parameters in Steam, reset locations and zones, IMPORTANT: make sure that the shudnal extra slots items are unequipped (or maybe you can leave it the mod with the other for reset world, but Im not sure if that works) so as not to lose them before starting with only these mods:

-Bepinex -Plant everything -Stonepickaxe -Jotunn -Valweed -Planteasily -World advancement -boss sacrifice requirements -bepinex configuration manager -better archery -start up accelerator -hildirquest -smoothsave -creaturelevelloot -biome quest lords -serverdevcommands -upgrade world -all packs of warpalicious -rtD mods -honey plus -odin bears -creature level -spawn that -enchantment system -treasure chest tweaks

And others that must be kept so as not to lose anything, then I will go up what they are.

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