

[Error : Unity Log] NullReferenceException Stack trace: UnityEngine.Object.get_name () (at <ab14d35a27c043688812ae199c64b5aa>:0) CustomTextures.BepInExPlugin.ReplaceZNetSceneTextures () (at <4f58ae4f8c024c99aa4fe665f2805126>:0) CustomTextures.BepInExPlugin+ZNetScene_Awake_Patch.Postfix (ZNetScene __instance, System.Collections.Generic.Dictionary`2[TKey,TValue] ___m_namedPrefabs) (at <4f58ae4f8c024c99aa4fe665f2805126>:0) (wrapper dynamic-method) ZNetScene.DMDZNetScene::Awake(ZNetScene)