

Eraser while freehand masking with alpha mask,
the eraser will now automatically ignore your (alpha) mask and instead
allow you to erase whatever chalk you were drawing with last.
This will not take affect in other circumstances and you can still use eraser as chalk normally.
This is meant to solve some bad UX where in order to erase a player had to set their mask to whatever needed erasing, every time, and then back to alpha masking. Consider: it doesn't ever make sense to mask an eraser using erased cells. They're already erased.
But you took the eraser out for a reason surely. This patch acknowledges and addresses this situation.
tl;dr: erasing while freehand masking will now be much better / less tediousNew hotkey <Ctrl> + Y: Quickly toggle on/off Chalk++

hideCanvasObstructionsalwaysHideObstructions settingglowInTheDarkChalk feature (optional)

Thanks to Adamantris for this feature suggestion!

E key.
Symmetrical Mirroring that replicates your chalk drawings horizontally over the Y-axis!
<CTRL> to enable the masking utility, or using the masking tool, the UI overlay will
now indicate that masking is active.<alt> clicking) while in any mode, not just masking<shift> in combination with your cycle-mode hotkey, it will cycle backwards instead of forwards<ALT> and click on a canvas cell to select
the color of the sell as the new masking color!