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2 days ago
First Uploaded
2 days ago
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129KB
Dependency string
Akermi-Silkroad-1.1.5
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SilkRoad Mod for Schedule I

Version: 1.1.5 Author: Akermi
Game: Schedule I
Supports: Mono & IL2CPP (Main and Alternate branches)


Overview

SilkRoad is a late-game delivery quest mod for Schedule I, rebuilt from the ground up using S1API for full cross-compatibility. Players are tasked with delivering bricks of high-demand strains to randomized stash locations for huge cash rewards β€” all under strict time limits.

Perfect for empire veterans who want more high-stakes strategy and logistics!


Features

  • πŸ“± In-game SilkRoad app
  • 🎯 Randomized quests with:
    • Target product (e.g., OGKush, Bio Ass)
    • Brick quantity
    • Stash delivery location
    • Time limit
    • High-value cash rewards
  • πŸ“– Full integration with:
    • Journal (objectives + timers)
    • Messages app (from Blackmarket Buyer)
  • πŸ—ΊοΈ Map icons for active deliveries
  • πŸ’Ύ Game-save persistence for quests
  • πŸ’Έ Bonus reward multipliers based on product value and volume
  • πŸ” Built on S1API for Mono/IL2CPP support

Planned Additions

  • 🌍 More stash locations and client variety
  • 🚨 Heat and reputation effects
  • πŸ”“ Tiered difficulty scaling
  • 🎭 Dynamic quest personalities
  • πŸ“‘ Late-game balancing for large operations

Installation

  1. Requires S1API
  2. Download the correct version based on your game branch (Main or Alternate)
  3. Extract the ZIP contents into your Mods folder
  4. Ensure the following structure:
    • Mods/ β†’ contains .dll and folder silkroad
  5. Launch the game, open your in-game phone, and tap the SilkRoad app.

Credits

  • πŸ”§ Rewritten using S1API
  • πŸ™ Huge thanks to Kabooma for S1API and support β€” this rewrite wouldn't be possible without it

Notes

  • This is a stable public release (v1.0), but feedback is always welcome.
  • For bug reports or suggestions, reach out on Discord or through the Nexus comments section.

Deliver smart. Get rich. Welcome to the SilkRoad.

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