
DebitEverySecond
Multiplayer Version of the Challenge Mod (WalletEverySecond) from XanderJ's Video/Stream.Details
DebitEverySecond
Mono/Il2Cpp Info:
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If you're using the main branch (no beta selected) please use the dll without "cardeverysecond.dll"
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If you're using the mono branch ("alternate" branch) use "cardeversecond.mono.dll"
Mod Information
Multiplayer Info
- This mod is synced, meaning the card balance will decrement for everyone. Keep your card balance stocked as this mod does not count player cash.
Description
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You hit zero, you die.
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- Death counts can be found in console.
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- Only deaths caused by the mod are counted.
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You will lose $1 from your online balance every second.
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- This will increase every day. Day 1, $1/second. Day 2, $2/second.
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Mod starts when you first gain $30.
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- This resets when you die to prevent bills causing a death loop
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- If you spawn with more than $30 dollars, the mod will automatically start again.
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- If you do not spawn with more than $30 dollars, the mod will wait for you to obtain it.
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The mod can be disabled with F1.
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- Enabled by default
- Enabled by default
Changelog
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1.0.0
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- Initial Release