


| Description | Features | Installing | Compatibility | Contact Author | Other Info | Config | Source | Screenshots |
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Looking to make your farming life simpler and more efficient? Try my latest mod, Plant Easily. It allows you to plant evenly spaced crops, either one at a time or in any amount of rows and columns, with grid snapping features and invalid crop placement prevention. It also allows bulk harvesting of resources and auto-replanting of crops. It's highly configurable and includes gamepad support. Most importantly, it supports vanilla crops, saplings, and the pickable resources added by Plant Everything.
A rewrite of the Planting Plus mod by bkeyes93. Plant Everything allows you to plant and harvest gathered and pickable resources found throughout the world, such as berry bushes, mushrooms, thistle, dandelion, as well as previously unavailable saplings and decorative flora. Expand your farming repertoire with berry bushes, flowers, and mushrooms whose resources will respawn over time. While you're at it, spruce up your settlement with some small trees, bushes, and even wall-mountable vines!
In addition to the added plantable resources, a wide range of configurable options allows you to tweak the mod/game's farming related aspects in favor of aesthetics, game balance, or your personal preference. By default the configuration file is centered around game balance and respects all of the vanilla game settings. This includes its obscenely long respawn time for pickables, which can range as high as several hours of real time spent in the game. I strongly encourage you to lower your pickable respawn times for a more enjoyable experience.
If you need to remove a spawner, aim at it and press your deconstruct key (middle click by default) with your cultivator in your hand the way you would destroy a building piece with your hammer equipped.
This mod adds a wide range of features, some of which are not well known (or even forgotten), but all of which are toggleable. I'll do my best to provide as comprehensive a list as I can, and will update it over time. The following is a short list of some of the most significant features.
Adds 29 recipes to the cultivator
Provides the option to grow crops in any biome.
Displays growth time remaining
Personalize numerous game settings
Remove pesky respawning debris
Plant some flora indoors.
Synchronizes configuration settings in multiplayer using ServerSync.
Supports localized text
If you are willing to translate to other languages, I would be more than happy to offer them as optional downloads with the mod.
Make any prefab buildable:
Miscellaneous Features:
The following recipes have been added to the cultivator:
Raspberry Bush, Blueberry Bush, Cloudberry Bush
Mushrooms, Yellow Mushrooms, Blue Mushrooms
Thistle, Dandelion, SmokePuffs, Fiddlehead Fern
Ancient Sapling, Ygga Sapling, Autumn Birch Sapling, Ashwood Sapling
With EnableMiscFlora enabled in config:
Small Beech Tree, Small Fir Tree, Small Dead Fir Tree
Small Plains Bush, Small Fruitless Bush (2 tints), Small Shrub (2 tints)
Small Ygga Shoot, Vines, Custom Ashvine, Ashlands Fern
Branch, Stone, Flint
Below are the names of some interesting prefabs you can add when [General]EnableExtraResources is set to true.
For a complete list of vanilla prefabs, see https://valheim-modding.github.io/Jotunn/data/prefabs/prefab-list.html
Pickable_SurtlingCoreStand, Pickable_BlackCoreStand, Pickable_RoyalJelly
Pickable_BogIronOre, Pickable_Tin, Pickable_Obsidian
Pickable_MountainCaveCrystal, Pickable_MountainCaveObsidian
Pickable_Meteorite, Pickable_Tar, Pickable_TarBig
Pickable_DragonEgg, Pickable_DvergerThing, Pickable_DvergrLantern
Pickable_DvergrMineTreasure, Pickable_DvergrStein, Pickable_Fishingrod
Pickable_DolmenTreasure, Pickable_ForestCryptRandom, Pickable_ForestCryptRemains01
Pickable_ForestCryptRemains02, Pickable_ForestCryptRemains03, Pickable_ForestCryptRemains04
Pickable_SunkenCryptRandom, Pickable_MountainCaveRandom, Pickable_MountainRemains01_buried
Pickable_Hairstrands01, Pickable_Hairstrands02
Pickable_Item, Pickable_MeatPile, Pickable_RandomFood
Extract the Advize_PlantEverything.dll file into the BepInEx/plugins folder. Directory structure should look like this:
BepInEx ->
plugins ->
Advize_PlantEverything.dll
In order for all settings to work reliably, install the mod on the server (if dedicated) and every connected client. Even if not installed on the server and all clients, clients with the mod will still be able to place the additional resources added by the mod.
Here you'll find info about known mod conflicts and possible solutions.
Though compatible out of the box, Valheim+ does have some config settings that can overlap with settings from Plant Everything. Only if and when these specific features are desired from one mod or the other will you have to decide which mod's feature you'd prefer to use. Doing so is as simple as toggling something on/off in either of the mod's config files.
There are zero conflicts between this and PlantEasily, as it was designed to compliment this mod and vice versa.
While there can be overlap between config options, there are no hard conflicts with Farming by smoothbrain. I do recommend you study the config files for each mod and choose which mod will drive the features that best suit your needs.
There are no conflicts between this mod and MassFarming, but as far as I know it still does not support the pickable resources added by this mod (berry bushes, flowers, mushrooms).
The FarmGrid config file requires a bit of tweaking in order to support the resources added in this mod. See following guide.
Open your FarmGrid config file in a text editor or in game using the Configuration Manager mod. Find the line beginning with
plantObjectMasks =
Change it to:
plantObjectMasks = piece, piece_nonsolid, item
Find the line beginning with
customPlants =
Change it to:
customPlants = RaspberryBush(Clone): 0.5, RaspberryBush: 0.5, BlueberryBush(Clone): 0.5, BlueberryBush: 0.5, Pickable_Mushroom(Clone): 0.5, Pickable_Mushroom: 0.5, Pickable_Mushroom_yellow(Clone): 0.5, Pickable_Mushroom_yellow: 0.5, Pickable_Mushroom_blue(Clone): 0.5, Pickable_Mushroom_blue: 0.5, CloudberryBush: 0.5, CloudberryBush(Clone): 0.5, Pickable_Thistle(Clone): 0.5, Pickable_Thistle: 0.5, Pickable_Dandelion(Clone): 0.5, Pickable_Dandelion: 0.5
Tweak grid spacing as you see fit. If spacing seems off to you, replace the traditional decimal format for spacing with the following:
0.15 = 15e-2
0.25 = 25e-2
0.5 = 5e-1
0.75 = 75e-2
1 = 1
1.5 = 15e-1
You can reach me on NexusMods to provide bug reports or feedback https://www.nexusmods.com/valheim/mods/1042
For further mod or mod dev support, I can be found at the following Discord server:
Mod is highly configurable, a config file will be generated after first loading the mod and can be found in BepInEx/config/advize.PlantEverything.cfg
The config can be edited out of game with a text editor, or modified in game using the Configuration Manager mod.
Please see Nexus mod page for the default configuration.
Github Repo: Advize_ValheimMods
Showcase of some the additional flora added in 1.4.0

Added cultivator recipes

Custom meshes for picked flowers and mushrooms, with growth time displayed
