using System;
using System.Collections;
using System.Collections.Generic;
using System.Collections.Specialized;
using System.Diagnostics;
using System.Globalization;
using System.IO;
using System.IO.Compression;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Serialization;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using System.Text;
using BepInEx;
using BepInEx.Configuration;
using HarmonyLib;
using JetBrains.Annotations;
using LitJson2;
using Microsoft.CodeAnalysis;
using ServerSync;
using TMPro;
using UnityEngine;
using UnityEngine.EventSystems;
using UnityEngine.Events;
using UnityEngine.UI;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: AssemblyTitle("BalrondReviveSoul")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("BalrondReviveSoul")]
[assembly: AssemblyCopyright("Copyright © 2022")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("cde312a0-cf19-4264-8616-e1c74774beed")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
namespace BalrondReviveSoul
{
public class BalrondTranslator
{
public static Dictionary<string, Dictionary<string, string>> translations = new Dictionary<string, Dictionary<string, string>>();
public static Dictionary<string, string> getLanguage(string language)
{
if (string.IsNullOrEmpty(language))
{
return null;
}
if (translations.TryGetValue(language, out var value))
{
return value;
}
return null;
}
}
internal static class BRSConfig
{
internal static ConfigEntry<bool> LockConfiguration;
internal static ConfigEntry<float> DownedSeconds;
internal static ConfigEntry<bool> AutoReleaseWhenTimerEnds;
internal static ConfigEntry<bool> AllowSelfPotionRevive;
internal static ConfigEntry<bool> RequireItemForSelfRevive;
internal static ConfigEntry<bool> RequirePotionForFriendRevive;
internal static ConfigEntry<string> ResurrectionPotionPrefabName;
internal static ConfigEntry<int> ResurrectionItemAmount;
internal static ConfigEntry<float> ResurrectionCooldownMinutes;
internal static ConfigEntry<float> ReviveHealthPercent;
internal static ConfigEntry<float> ReviveDistance;
internal static ConfigEntry<string> DownedPresentationMode;
internal static void Init(Launch plugin)
{
LockConfiguration = plugin.config("0 General", "Lock Configuration", value: true, "If on, server values are enforced.");
DownedSeconds = plugin.config("0 General", "Downed Seconds", 120f, "How long player stays downed.");
AutoReleaseWhenTimerEnds = plugin.config("0 General", "Auto Release When Timer Ends", value: true, "Auto death after timer.");
ResurrectionCooldownMinutes = plugin.config("0 General", "Cooldown Minutes", 10f, "Cooldown after revive.");
ReviveHealthPercent = plugin.config("0 General", "Revive Health Percent", 0.25f, "Health after revive.");
ReviveDistance = plugin.config("0 General", "Revive Distance", 3f, "Max revive distance.");
DownedPresentationMode = plugin.config("0 General", "Downed Presentation Mode", "Sit", "Sit or Bed.");
AllowSelfPotionRevive = plugin.config("1 Self Revive", "Allow Self Revive", value: true, "Allow self revive.");
RequireItemForSelfRevive = plugin.config("1 Self Revive", "Require Item For Self Revive", value: true, "Require item for self revive.");
RequirePotionForFriendRevive = plugin.config("2 Friend Revive", "Require Item For Friend Revive", value: true, "Require item for reviving others.");
ResurrectionPotionPrefabName = plugin.config("3 Items", "Resurrection Item Prefab", "MeadHealthMinor", "Item prefab name.");
ResurrectionItemAmount = plugin.config("3 Items", "Resurrection Item Amount", 1, "Amount required.");
}
}
[HarmonyPatch(typeof(Player), "Awake")]
internal static class BRSPlayerAwakePatch
{
private static void Postfix(Player __instance)
{
if (!((Object)(object)__instance == (Object)null) && (Object)(object)((Component)__instance).GetComponent<BRSDownedBehaviour>() == (Object)null)
{
((Component)__instance).gameObject.AddComponent<BRSDownedBehaviour>();
}
}
}
[HarmonyPatch(typeof(Player), "OnDeath")]
internal static class BRSPlayerOnDeathPatch
{
private static bool Prefix(Player __instance)
{
if ((Object)(object)__instance == (Object)null)
{
return true;
}
if (Launch.AllowOriginalDeath)
{
return true;
}
if ((Object)(object)((Character)__instance).m_nview == (Object)null || !((Character)__instance).m_nview.IsValid())
{
return true;
}
if (!((Character)__instance).IsOwner())
{
return true;
}
if (__instance.IsDowned())
{
return false;
}
if (BRSReviveRules.IsPotionReviveOnCooldown(__instance, out var _))
{
return true;
}
float num = Mathf.Max(1f, BRSConfig.DownedSeconds.Value);
float until = Time.time + num;
float health = Mathf.Max(1f, ((Character)__instance).GetMaxHealth() * 0.01f);
__instance.SetDowned(value: true, until);
__instance.ClearReleaseRequest();
((Character)__instance).SetHealth(health);
BRSPlayerPresentation.SetDownedPresentation(__instance, downed: true);
if ((Object)(object)__instance == (Object)(object)Player.m_localPlayer)
{
MessageHud instance = MessageHud.instance;
if (instance != null)
{
instance.ShowMessage((MessageType)2, "$tag_brs_death_wait_message_bal", 0, (Sprite)null, false);
}
}
return false;
}
}
[HarmonyPatch(typeof(Game), "UpdateRespawn")]
internal static class BRSGameUpdateRespawnPatch
{
private static bool Prefix()
{
Player localPlayer = Player.m_localPlayer;
return (Object)(object)localPlayer == (Object)null || !localPlayer.IsDowned();
}
}
[HarmonyPatch(typeof(Player), "CreateTombStone")]
internal static class BRSCreateTombStonePatch
{
private static bool Prefix(Player __instance)
{
return (Object)(object)__instance == (Object)null || !__instance.IsDowned();
}
}
[HarmonyPatch(typeof(MonsterAI), "UpdateAI")]
internal static class BRSMonsterAIUpdateAIPatch
{
private static void Prefix(MonsterAI __instance)
{
if (!((Object)(object)__instance == (Object)null))
{
Character targetCreature = ((BaseAI)__instance).GetTargetCreature();
Player val = (Player)(object)((targetCreature is Player) ? targetCreature : null);
if (!((Object)(object)val == (Object)null) && val.IsDowned())
{
__instance.SetTarget((Character)null);
((BaseAI)__instance).SetAlerted(false);
}
}
}
}
internal sealed class BRSDownedBehaviour : MonoBehaviour, Hoverable, Interactable
{
private const string RpcReviveRequest = "BRS_ReviveRequest";
private const string RpcSelfReviveRequest = "BRS_SelfReviveRequest";
private Player _player;
private ZNetView _nview;
private float _nextOwnerTick;
private bool _registered;
private void Awake()
{
_player = ((Component)this).GetComponent<Player>();
_nview = ((Component)this).GetComponent<ZNetView>();
TryRegisterRpc();
}
private void OnEnable()
{
TryRegisterRpc();
}
private void Update()
{
if (!((Object)(object)_player == (Object)null) && !((Object)(object)_nview == (Object)null) && _nview.IsValid() && _player.IsDowned() && ((Character)_player).IsOwner() && !(Time.time < _nextOwnerTick))
{
_nextOwnerTick = Time.time + 0.1f;
MaintainDownedOwnerState();
if (_player.ReleaseRequested())
{
PerformRealDeath();
}
else if (BRSConfig.AutoReleaseWhenTimerEnds.Value && Time.time >= _player.GetDownedUntil())
{
PerformRealDeath();
}
}
}
public string GetHoverName()
{
return ((Object)(object)_player != (Object)null) ? _player.GetPlayerName() : string.Empty;
}
public string GetHoverText()
{
if ((Object)(object)_player == (Object)null || !_player.IsDowned())
{
return string.Empty;
}
Player localPlayer = Player.m_localPlayer;
float remainingDownedSeconds = _player.GetRemainingDownedSeconds();
string playerName = _player.GetPlayerName();
string text = "$tag_brs_release_in_bal <color=orange>" + remainingDownedSeconds.ToString("0") + "s</color>";
string reason;
bool flag = BRSReviveRules.CanFriendRevive(localPlayer, _player, out reason);
if (BRSConfig.RequirePotionForFriendRevive.Value)
{
string value = BRSConfig.ResurrectionPotionPrefabName.Value;
int num = Mathf.Max(1, BRSConfig.ResurrectionItemAmount.Value);
if (flag)
{
return Localization.instance.Localize(playerName + "\n$tag_brs_hover_use_revive_bal\n" + num + "x " + value + "\n" + text);
}
return Localization.instance.Localize(playerName + "\n" + text + "\n" + reason);
}
if (flag)
{
return Localization.instance.Localize(playerName + "\n$tag_brs_hover_use_revive_bal\n" + text);
}
return Localization.instance.Localize(playerName + "\n" + text + "\n" + reason);
}
public bool Interact(Humanoid user, bool repeat, bool alt)
{
if (repeat || alt)
{
return false;
}
Player val = (Player)(object)((user is Player) ? user : null);
if ((Object)(object)val == (Object)null || (Object)(object)_player == (Object)null || !_player.IsDowned())
{
return false;
}
return TryReviveFromActor(val, null, fromUseItem: false);
}
public bool UseItem(Humanoid user, ItemData item)
{
Player val = (Player)(object)((user is Player) ? user : null);
if ((Object)(object)val == (Object)null || item == null || (Object)(object)_player == (Object)null || !_player.IsDowned())
{
return false;
}
if (!IsResurrectionPotion(item))
{
return false;
}
return TryReviveFromActor(val, item, fromUseItem: true);
}
internal void TrySelfReviveLocal()
{
if (!((Object)(object)_player == (Object)null) && ((Character)_player).IsOwner() && _player.IsDowned() && BRSReviveRules.CanSelfRevive(_player, out var _) && (!BRSConfig.RequireItemForSelfRevive.Value || BRSItemUtils.ConsumeResurrectionPotion(_player)))
{
_nview.InvokeRPC("BRS_SelfReviveRequest", Array.Empty<object>());
}
}
private bool TryReviveFromActor(Player reviver, ItemData directItem, bool fromUseItem)
{
if (!BRSReviveRules.CanFriendRevive(reviver, _player, out var reason))
{
((Character)reviver).Message((MessageType)2, reason, 0, (Sprite)null);
return true;
}
if (BRSConfig.RequirePotionForFriendRevive.Value && !(fromUseItem ? BRSItemUtils.ConsumeSpecificItem(reviver, directItem, Mathf.Max(1, BRSConfig.ResurrectionItemAmount.Value)) : BRSItemUtils.ConsumeResurrectionPotion(reviver)))
{
string text = "$tag_brs_need_item_bal " + Mathf.Max(1, BRSConfig.ResurrectionItemAmount.Value) + "x " + BRSConfig.ResurrectionPotionPrefabName.Value + ".";
((Character)reviver).Message((MessageType)2, text, 0, (Sprite)null);
return true;
}
_nview.InvokeRPC("BRS_ReviveRequest", Array.Empty<object>());
return true;
}
private bool IsResurrectionPotion(ItemData item)
{
if (item == null)
{
return false;
}
string value = BRSConfig.ResurrectionPotionPrefabName.Value;
if ((Object)(object)item.m_dropPrefab != (Object)null && string.Equals(((Object)item.m_dropPrefab).name, value, StringComparison.OrdinalIgnoreCase))
{
return true;
}
if (item.m_shared != null && !string.IsNullOrEmpty(item.m_shared.m_name) && string.Equals(item.m_shared.m_name, value, StringComparison.OrdinalIgnoreCase))
{
return true;
}
return false;
}
private void TryRegisterRpc()
{
if (!_registered && !((Object)(object)_nview == (Object)null) && _nview.IsValid())
{
_registered = true;
_nview.Register("BRS_ReviveRequest", (Action<long>)RPC_ReviveRequest);
_nview.Register("BRS_SelfReviveRequest", (Action<long>)RPC_SelfReviveRequest);
}
}
private void RPC_ReviveRequest(long sender)
{
if (!((Object)(object)_player == (Object)null) && ((Character)_player).IsOwner() && _player.IsDowned())
{
ReviveHere(usedPotion: true, selfRevive: false);
}
}
private void RPC_SelfReviveRequest(long sender)
{
if (!((Object)(object)_player == (Object)null) && ((Character)_player).IsOwner() && _player.IsDowned())
{
ReviveHere(usedPotion: true, selfRevive: true);
}
}
private void MaintainDownedOwnerState()
{
float num = Mathf.Max(1f, ((Character)_player).GetMaxHealth() * 0.01f);
if (((Character)_player).GetHealth() > num)
{
((Character)_player).SetHealth(num);
}
BRSPlayerPresentation.SetDownedPresentation(_player, downed: true);
}
private void ReviveHere(bool usedPotion, bool selfRevive)
{
float health = Mathf.Max(1f, ((Character)_player).GetMaxHealth() * Mathf.Clamp01(BRSConfig.ReviveHealthPercent.Value));
_player.SetDowned(value: false, 0f);
_player.ClearReleaseRequest();
((Character)_player).SetHealth(health);
BRSPlayerPresentation.SetDownedPresentation(_player, downed: false);
if (usedPotion)
{
BRSReviveRules.MarkPotionReviveUsed(_player);
}
if ((Object)(object)_player == (Object)(object)Player.m_localPlayer)
{
MessageHud instance = MessageHud.instance;
if (instance != null)
{
instance.ShowMessage((MessageType)2, selfRevive ? "$tag_brs_self_revived_bal" : "$tag_brs_revived_by_player_bal", 0, (Sprite)null, false);
}
}
}
private void PerformRealDeath()
{
_player.SetDowned(value: false, 0f);
_player.ClearReleaseRequest();
BRSPlayerPresentation.SetDownedPresentation(_player, downed: false);
Launch.AllowOriginalDeath = true;
try
{
((Character)_player).SetHealth(0f);
((Character)_player).OnDeath();
}
finally
{
Launch.AllowOriginalDeath = false;
}
}
}
internal sealed class BRSHudController : MonoBehaviour
{
private const string UnifiedPopupPath = "_GameMain/LoadingGUI/PixelFix/IngameGui/UnifiedPopup";
private static BRSHudController _instance;
private static string _cachedItemDisplayName;
private GameObject _downedPopupRoot;
private bool _isSetup;
private bool _isBinding;
private float _nextRefreshTime;
private bool _suppressReleaseUntilEscapeUp;
private bool _wantPopupCursor;
private GameObject _popupBackground;
private GameObject _popupPanel;
private GameObject _popupBkg;
private Component _headerText;
private Component _bodyText;
private Button _buttonYes;
private Button _buttonOk;
private Button _buttonNo;
private Component _buttonYesText;
private Component _buttonOkText;
private Component _buttonNoText;
internal static BRSHudController Instance => EnsureInstance();
internal static bool HasInstance => (Object)(object)_instance != (Object)null;
internal static BRSHudController EnsureInstance()
{
//IL_001d: Unknown result type (might be due to invalid IL or missing references)
//IL_0023: Expected O, but got Unknown
if ((Object)(object)_instance != (Object)null)
{
return _instance;
}
GameObject val = new GameObject("BRS_HudController");
Object.DontDestroyOnLoad((Object)(object)val);
_instance = val.AddComponent<BRSHudController>();
return _instance;
}
internal static void ClearCachedItemDisplayName()
{
_cachedItemDisplayName = null;
}
internal bool ShouldForceMouseActive()
{
return _wantPopupCursor;
}
internal void BindHud(Hud hud)
{
if (!((Object)(object)hud == (Object)null) && !_isBinding && !_isSetup)
{
((MonoBehaviour)this).StartCoroutine(SetupPopupWhenReady());
}
}
internal void UnbindHud(Hud hud)
{
_isBinding = false;
_isSetup = false;
ReleaseInputCapture();
if ((Object)(object)_downedPopupRoot != (Object)null)
{
Object.Destroy((Object)(object)_downedPopupRoot);
_downedPopupRoot = null;
}
_popupBackground = null;
_popupPanel = null;
_popupBkg = null;
_headerText = null;
_bodyText = null;
_buttonYes = null;
_buttonOk = null;
_buttonNo = null;
_buttonYesText = null;
_buttonOkText = null;
_buttonNoText = null;
}
private IEnumerator SetupPopupWhenReady()
{
_isBinding = true;
while (!_isSetup && !TrySetupPopup())
{
yield return (object)new WaitForSeconds(0.5f);
}
_isBinding = false;
}
private bool TrySetupPopup()
{
//IL_0056: Unknown result type (might be due to invalid IL or missing references)
//IL_0060: Expected O, but got Unknown
//IL_0093: Unknown result type (might be due to invalid IL or missing references)
//IL_00a0: Unknown result type (might be due to invalid IL or missing references)
//IL_00ad: Unknown result type (might be due to invalid IL or missing references)
//IL_00ba: Unknown result type (might be due to invalid IL or missing references)
//IL_00c7: Unknown result type (might be due to invalid IL or missing references)
Transform val = FindUnifiedPopupTransform();
if ((Object)(object)val == (Object)null)
{
return false;
}
Transform val2 = val.Find("PopupBlockingBackground");
if ((Object)(object)val2 == (Object)null)
{
return false;
}
if ((Object)(object)_downedPopupRoot == (Object)null)
{
_downedPopupRoot = new GameObject("BRS_DownedUnifiedPopup");
_downedPopupRoot.transform.SetParent(val, false);
_downedPopupRoot.transform.SetAsLastSibling();
RectTransform val3 = _downedPopupRoot.AddComponent<RectTransform>();
val3.anchorMin = Vector2.zero;
val3.anchorMax = Vector2.one;
val3.offsetMin = Vector2.zero;
val3.offsetMax = Vector2.zero;
((Transform)val3).localScale = Vector3.one;
GameObject val4 = Object.Instantiate<GameObject>(((Component)val2).gameObject, _downedPopupRoot.transform, false);
((Object)val4).name = "PopupBlockingBackground";
}
if (!CachePopupRefs(_downedPopupRoot.transform))
{
return false;
}
PrepareCloneForDownedUsage();
WireButtons();
_isSetup = true;
HidePopup();
return true;
}
private Transform FindUnifiedPopupTransform()
{
Transform[] array = Resources.FindObjectsOfTypeAll<Transform>();
foreach (Transform val in array)
{
if (!((Object)(object)val == (Object)null) && !(((Object)val).name != "UnifiedPopup"))
{
string hierarchyPath = GetHierarchyPath(val);
if (hierarchyPath.Contains("_GameMain/LoadingGUI/PixelFix/IngameGui/UnifiedPopup"))
{
return val;
}
}
}
return null;
}
private static string GetHierarchyPath(Transform t)
{
if ((Object)(object)t == (Object)null)
{
return string.Empty;
}
string text = ((Object)t).name;
Transform parent = t.parent;
while ((Object)(object)parent != (Object)null)
{
text = ((Object)parent).name + "/" + text;
parent = parent.parent;
}
return text;
}
private bool CachePopupRefs(Transform root)
{
Transform val = root.Find("PopupBlockingBackground");
if ((Object)(object)val == (Object)null)
{
return false;
}
Transform val2 = val.Find("Popup");
if ((Object)(object)val2 == (Object)null)
{
return false;
}
Transform val3 = val2.Find("bkg");
Transform val4 = val2.Find("HeaderText");
Transform val5 = val2.Find("BodyText");
Transform val6 = val2.Find("ButtonYes");
Transform val7 = val2.Find("ButtonOk");
Transform val8 = val2.Find("ButtonNo");
if ((Object)(object)val4 == (Object)null || (Object)(object)val5 == (Object)null || (Object)(object)val6 == (Object)null || (Object)(object)val7 == (Object)null || (Object)(object)val8 == (Object)null)
{
return false;
}
_popupBackground = ((Component)val).gameObject;
_popupPanel = ((Component)val2).gameObject;
_popupBkg = (((Object)(object)val3 != (Object)null) ? ((Component)val3).gameObject : null);
_headerText = GetTextComponent(val4);
_bodyText = GetTextComponent(val5);
_buttonYes = ((Component)val6).GetComponent<Button>();
_buttonOk = ((Component)val7).GetComponent<Button>();
_buttonNo = ((Component)val8).GetComponent<Button>();
_buttonYesText = GetTextComponent(val6.Find("Text"));
_buttonOkText = GetTextComponent(val7.Find("Text"));
_buttonNoText = GetTextComponent(val8.Find("Text"));
return (Object)(object)_popupBackground != (Object)null && (Object)(object)_popupPanel != (Object)null && (Object)(object)_headerText != (Object)null && (Object)(object)_bodyText != (Object)null && (Object)(object)_buttonYes != (Object)null && (Object)(object)_buttonNo != (Object)null && (Object)(object)_buttonOk != (Object)null;
}
private static Component GetTextComponent(Transform t)
{
if ((Object)(object)t == (Object)null)
{
return null;
}
TMP_Text component = ((Component)t).GetComponent<TMP_Text>();
if ((Object)(object)component != (Object)null)
{
return (Component)(object)component;
}
Text component2 = ((Component)t).GetComponent<Text>();
if ((Object)(object)component2 != (Object)null)
{
return (Component)(object)component2;
}
return null;
}
private static void SetText(Component textComponent, string value)
{
if ((Object)(object)textComponent == (Object)null)
{
return;
}
if (Localization.instance != null)
{
value = Localization.instance.Localize(value);
}
TMP_Text val = (TMP_Text)(object)((textComponent is TMP_Text) ? textComponent : null);
if ((Object)(object)val != (Object)null)
{
val.text = value;
return;
}
Text val2 = (Text)(object)((textComponent is Text) ? textComponent : null);
if ((Object)(object)val2 != (Object)null)
{
val2.text = value;
}
}
private void PrepareCloneForDownedUsage()
{
//IL_00b4: Unknown result type (might be due to invalid IL or missing references)
//IL_00b9: Unknown result type (might be due to invalid IL or missing references)
//IL_00c9: Unknown result type (might be due to invalid IL or missing references)
//IL_00d6: Unknown result type (might be due to invalid IL or missing references)
//IL_00db: Unknown result type (might be due to invalid IL or missing references)
//IL_00eb: Unknown result type (might be due to invalid IL or missing references)
//IL_00f8: Unknown result type (might be due to invalid IL or missing references)
//IL_00fd: Unknown result type (might be due to invalid IL or missing references)
//IL_010d: Unknown result type (might be due to invalid IL or missing references)
if (!((Object)(object)_downedPopupRoot == (Object)null))
{
CanvasGroup val = _popupBackground.GetComponent<CanvasGroup>();
if ((Object)(object)val == (Object)null)
{
val = _popupBackground.AddComponent<CanvasGroup>();
}
val.alpha = 1f;
val.blocksRaycasts = true;
val.interactable = true;
SetText(_headerText, "$tag_brs_popup_header_bal");
SetText(_bodyText, "$tag_brs_popup_wait_for_revive_bal");
SetText(_buttonYesText, "$tag_brs_button_resurrect_self_bal");
SetText(_buttonNoText, "$tag_brs_button_release_soul_bal");
SetText(_buttonOkText, "$tag_brs_button_release_soul_bal");
Navigation navigation = ((Selectable)_buttonYes).navigation;
((Navigation)(ref navigation)).mode = (Mode)0;
((Selectable)_buttonYes).navigation = navigation;
Navigation navigation2 = ((Selectable)_buttonNo).navigation;
((Navigation)(ref navigation2)).mode = (Mode)0;
((Selectable)_buttonNo).navigation = navigation2;
Navigation navigation3 = ((Selectable)_buttonOk).navigation;
((Navigation)(ref navigation3)).mode = (Mode)0;
((Selectable)_buttonOk).navigation = navigation3;
((Component)_buttonOk).gameObject.SetActive(false);
}
}
private void WireButtons()
{
//IL_0035: Unknown result type (might be due to invalid IL or missing references)
//IL_003f: Expected O, but got Unknown
//IL_0075: Unknown result type (might be due to invalid IL or missing references)
//IL_007f: Expected O, but got Unknown
//IL_00b5: Unknown result type (might be due to invalid IL or missing references)
//IL_00bf: Expected O, but got Unknown
if ((Object)(object)_buttonYes != (Object)null)
{
((UnityEventBase)_buttonYes.onClick).RemoveAllListeners();
((UnityEvent)_buttonYes.onClick).AddListener(new UnityAction(OnSelfReviveClicked));
}
if ((Object)(object)_buttonNo != (Object)null)
{
((UnityEventBase)_buttonNo.onClick).RemoveAllListeners();
((UnityEvent)_buttonNo.onClick).AddListener(new UnityAction(OnReleaseSoulClicked));
}
if ((Object)(object)_buttonOk != (Object)null)
{
((UnityEventBase)_buttonOk.onClick).RemoveAllListeners();
((UnityEvent)_buttonOk.onClick).AddListener(new UnityAction(OnReleaseSoulClicked));
}
}
private void Update()
{
if (!_isSetup || (Object)(object)_downedPopupRoot == (Object)null || Time.time < _nextRefreshTime)
{
return;
}
_nextRefreshTime = Time.time + 0.05f;
if (_suppressReleaseUntilEscapeUp && !Input.GetKey((KeyCode)27))
{
_suppressReleaseUntilEscapeUp = false;
}
Player localPlayer = Player.m_localPlayer;
if ((Object)(object)localPlayer == (Object)null || !localPlayer.IsDowned())
{
HidePopup();
}
else if (Menu.IsVisible())
{
HidePopup();
if ((Object)(object)EventSystem.current != (Object)null)
{
EventSystem.current.SetSelectedGameObject((GameObject)null);
}
}
else
{
RefreshPopup(localPlayer);
}
}
private void RefreshPopup(Player player)
{
ShowPopup();
int num = Mathf.Max(1, BRSConfig.ResurrectionItemAmount.Value);
string resurrectionItemDisplayName = GetResurrectionItemDisplayName();
bool value = BRSConfig.AllowSelfPotionRevive.Value;
bool value2 = BRSConfig.RequireItemForSelfRevive.Value;
ItemData foundItem;
bool flag = BRSItemUtils.TryFindResurrectionPotion(player, out foundItem);
bool flag2 = false;
string reason = string.Empty;
if (value)
{
flag2 = BRSReviveRules.CanSelfRevive(player, out reason);
}
else
{
reason = "$tag_brs_reason_self_revive_disabled_bal";
}
string text = "$tag_brs_popup_wait_for_revive_bal\n\n$tag_brs_release_in_bal " + player.GetRemainingDownedSeconds().ToString("0") + "s";
if (value)
{
if (value2)
{
if (flag && flag2)
{
text = text + "\n\n$tag_brs_popup_self_revive_use_item_bal " + num + "x " + resurrectionItemDisplayName + " $tag_brs_popup_self_revive_suffix_bal";
}
else if (!string.IsNullOrEmpty(reason))
{
text = text + "\n\n" + reason;
}
}
else if (flag2)
{
text += "\n\n$tag_brs_popup_self_revive_free_bal";
}
else if (!string.IsNullOrEmpty(reason))
{
text = text + "\n\n" + reason;
}
}
SetText(_headerText, "$tag_brs_popup_header_bal");
SetText(_bodyText, text);
SetText(_buttonYesText, "$tag_brs_button_resurrect_self_bal");
SetText(_buttonNoText, "$tag_brs_button_release_soul_bal");
SetText(_buttonOkText, "$tag_brs_button_release_soul_bal");
bool flag3 = value;
if ((Object)(object)_buttonYes != (Object)null)
{
((Component)_buttonYes).gameObject.SetActive(flag3);
((Selectable)_buttonYes).interactable = flag2;
}
if ((Object)(object)_buttonNo != (Object)null)
{
((Component)_buttonNo).gameObject.SetActive(flag3);
((Selectable)_buttonNo).interactable = true;
}
if ((Object)(object)_buttonOk != (Object)null)
{
((Component)_buttonOk).gameObject.SetActive(!flag3);
((Selectable)_buttonOk).interactable = true;
}
_downedPopupRoot.transform.SetAsLastSibling();
if (!((Object)(object)EventSystem.current != (Object)null))
{
return;
}
GameObject currentSelectedGameObject = EventSystem.current.currentSelectedGameObject;
if ((Object)(object)currentSelectedGameObject == (Object)null || !currentSelectedGameObject.activeInHierarchy || !currentSelectedGameObject.transform.IsChildOf(_downedPopupRoot.transform))
{
if (flag3)
{
EventSystem.current.SetSelectedGameObject((GameObject)null);
}
else if ((Object)(object)_buttonOk != (Object)null && ((Component)_buttonOk).gameObject.activeInHierarchy)
{
EventSystem.current.SetSelectedGameObject(((Component)_buttonOk).gameObject);
}
}
}
private static string GetResurrectionItemDisplayName()
{
if (!string.IsNullOrEmpty(_cachedItemDisplayName))
{
return _cachedItemDisplayName;
}
string value = BRSConfig.ResurrectionPotionPrefabName.Value;
if ((Object)(object)ObjectDB.instance == (Object)null || ObjectDB.instance.m_items == null)
{
return value;
}
for (int i = 0; i < ObjectDB.instance.m_items.Count; i++)
{
GameObject val = ObjectDB.instance.m_items[i];
if (!((Object)(object)val == (Object)null) && string.Equals(((Object)val).name, value, StringComparison.OrdinalIgnoreCase))
{
ItemDrop component = val.GetComponent<ItemDrop>();
if ((Object)(object)component == (Object)null || component.m_itemData == null || component.m_itemData.m_shared == null)
{
return value;
}
string name = component.m_itemData.m_shared.m_name;
if (string.IsNullOrEmpty(name))
{
return value;
}
_cachedItemDisplayName = ((Localization.instance != null) ? Localization.instance.Localize(name) : name);
return _cachedItemDisplayName;
}
}
return value;
}
private void ShowPopup()
{
CaptureInput();
if ((Object)(object)_downedPopupRoot != (Object)null && !_downedPopupRoot.activeSelf)
{
_downedPopupRoot.SetActive(true);
}
if ((Object)(object)_popupBackground != (Object)null && !_popupBackground.activeSelf)
{
_popupBackground.SetActive(true);
}
if ((Object)(object)_popupPanel != (Object)null && !_popupPanel.activeSelf)
{
_popupPanel.SetActive(true);
}
if ((Object)(object)_popupBkg != (Object)null && !_popupBkg.activeSelf)
{
_popupBkg.SetActive(true);
}
}
private void HidePopup()
{
ReleaseInputCapture();
if ((Object)(object)_popupBackground != (Object)null)
{
_popupBackground.SetActive(false);
}
if ((Object)(object)_downedPopupRoot != (Object)null)
{
_downedPopupRoot.SetActive(false);
}
}
private void CaptureInput()
{
//IL_001b: Unknown result type (might be due to invalid IL or missing references)
_wantPopupCursor = true;
Player localPlayer = Player.m_localPlayer;
if ((Object)(object)localPlayer != (Object)null)
{
localPlayer.SetMouseLook(Vector2.zero);
PlayerController component = ((Component)localPlayer).GetComponent<PlayerController>();
if ((Object)(object)component != (Object)null && ((Behaviour)component).enabled)
{
((Behaviour)component).enabled = false;
}
}
if ((Object)(object)GameCamera.instance != (Object)null && ((Behaviour)GameCamera.instance).enabled)
{
((Behaviour)GameCamera.instance).enabled = false;
}
Cursor.lockState = (CursorLockMode)0;
Cursor.visible = true;
}
private void ReleaseInputCapture()
{
_wantPopupCursor = false;
if (Menu.IsVisible())
{
return;
}
Player localPlayer = Player.m_localPlayer;
if ((Object)(object)localPlayer != (Object)null)
{
PlayerController component = ((Component)localPlayer).GetComponent<PlayerController>();
if ((Object)(object)component != (Object)null && !((Behaviour)component).enabled)
{
((Behaviour)component).enabled = true;
}
}
if ((Object)(object)GameCamera.instance != (Object)null && !((Behaviour)GameCamera.instance).enabled)
{
((Behaviour)GameCamera.instance).enabled = true;
}
Cursor.lockState = (CursorLockMode)1;
Cursor.visible = false;
}
private void OnSelfReviveClicked()
{
try
{
Player localPlayer = Player.m_localPlayer;
if (!((Object)(object)localPlayer == (Object)null) && localPlayer.IsDowned())
{
BRSDownedBehaviour component = ((Component)localPlayer).GetComponent<BRSDownedBehaviour>();
if (!((Object)(object)component == (Object)null))
{
component.TrySelfReviveLocal();
}
}
}
catch (Exception ex)
{
Debug.LogError((object)("[BRSHudController] Exception in OnSelfReviveClicked: " + ex));
}
}
private void OnReleaseSoulClicked()
{
try
{
if (!_suppressReleaseUntilEscapeUp)
{
Player localPlayer = Player.m_localPlayer;
if (!((Object)(object)localPlayer == (Object)null) && localPlayer.IsDowned())
{
localPlayer.SetReleaseRequested(value: true);
}
}
}
catch (Exception ex)
{
Debug.LogError((object)("[BRSHudController] Exception in OnReleaseSoulClicked: " + ex));
}
}
private void LateUpdate()
{
if (_isSetup && Input.GetKeyDown((KeyCode)27))
{
_suppressReleaseUntilEscapeUp = true;
if ((Object)(object)EventSystem.current != (Object)null)
{
EventSystem.current.SetSelectedGameObject((GameObject)null);
}
}
}
}
[HarmonyPatch(typeof(Hud), "Awake")]
internal static class BRSHudAwakePatch
{
private static void Postfix(Hud __instance)
{
BRSHudController.EnsureInstance();
BRSHudController.Instance.BindHud(__instance);
}
}
[HarmonyPatch(typeof(Hud), "OnDestroy")]
internal static class BRSHudOnDestroyPatch
{
private static void Prefix(Hud __instance)
{
if (BRSHudController.HasInstance)
{
BRSHudController.Instance.UnbindHud(__instance);
}
}
}
[HarmonyPatch(typeof(PlayerController), "TakeInput")]
internal static class BRSPlayerControllerTakeInputPatch
{
private static bool Prefix(ref bool __result)
{
Player localPlayer = Player.m_localPlayer;
if ((Object)(object)localPlayer == (Object)null || !localPlayer.IsDowned())
{
return true;
}
__result = false;
return false;
}
}
[HarmonyPatch(typeof(Player), "Update")]
internal static class BRSPlayerUpdatePatch
{
private static bool Prefix(Player __instance)
{
if ((Object)(object)__instance == (Object)null)
{
return true;
}
if (!((Character)__instance).m_nview.IsValid() || !((Character)__instance).m_nview.IsOwner())
{
return true;
}
if (!__instance.IsDowned())
{
return true;
}
return false;
}
}
[HarmonyPatch(typeof(Player), "UseHotbarItem")]
internal static class BRSUseHotbarItemPatch
{
private static bool Prefix(Player __instance)
{
return (Object)(object)__instance == (Object)null || !__instance.IsDowned();
}
}
[HarmonyPatch(typeof(Player), "HandleRadialInput")]
internal static class BRSHandleRadialInputPatch
{
private static bool Prefix(Player __instance)
{
return (Object)(object)__instance == (Object)null || !__instance.IsDowned();
}
}
[HarmonyPatch(typeof(Player), "UpdatePlacement")]
internal static class BRSUpdatePlacementPatch
{
private static bool Prefix(Player __instance)
{
return (Object)(object)__instance == (Object)null || !__instance.IsDowned();
}
}
[HarmonyPatch(typeof(ZInput), "IsMouseActive")]
internal static class BRSZInputIsMouseActivePatch
{
private static void Postfix(ref bool __result)
{
if (BRSHudController.HasInstance && BRSHudController.Instance.ShouldForceMouseActive())
{
__result = true;
}
}
}
internal static class BRSItemUtils
{
internal static bool TryFindResurrectionPotion(Player player, out ItemData foundItem)
{
foundItem = null;
if ((Object)(object)player == (Object)null)
{
return false;
}
Inventory inventory = ((Humanoid)player).GetInventory();
if (inventory == null)
{
return false;
}
string value = BRSConfig.ResurrectionPotionPrefabName.Value;
int num = Mathf.Max(1, BRSConfig.ResurrectionItemAmount.Value);
foreach (ItemData allItem in inventory.GetAllItems())
{
if (allItem != null)
{
bool flag = (Object)(object)allItem.m_dropPrefab != (Object)null && string.Equals(((Object)allItem.m_dropPrefab).name, value, StringComparison.OrdinalIgnoreCase);
bool flag2 = allItem.m_shared != null && !string.IsNullOrEmpty(allItem.m_shared.m_name) && string.Equals(allItem.m_shared.m_name, value, StringComparison.OrdinalIgnoreCase);
if ((flag || flag2) && allItem.m_stack >= num)
{
foundItem = allItem;
return true;
}
}
}
return false;
}
internal static bool ConsumeResurrectionPotion(Player player)
{
if ((Object)(object)player == (Object)null)
{
return false;
}
if (!TryFindResurrectionPotion(player, out var foundItem))
{
return false;
}
return ConsumeSpecificItem(player, foundItem, Mathf.Max(1, BRSConfig.ResurrectionItemAmount.Value));
}
internal static bool ConsumeSpecificItem(Player player, ItemData item, int amount)
{
if ((Object)(object)player == (Object)null || item == null)
{
return false;
}
Inventory inventory = ((Humanoid)player).GetInventory();
if (inventory == null)
{
return false;
}
amount = Mathf.Max(1, amount);
if (item.m_stack < amount)
{
return false;
}
inventory.RemoveItem(item, amount);
player.OnInventoryChanged();
return true;
}
}
internal static class BRSKeys
{
public const string Downed = "brs_downed";
public const string DownedUntil = "brs_downed_until";
public const string ReleaseRequested = "brs_release_requested";
public const string LastPotionReviveTime = "brs_last_potion_revive_time";
}
internal static class BRSPlayerExtensions
{
private static ZDO GetValidZdo(Player player)
{
if ((Object)(object)player == (Object)null || (Object)(object)((Character)player).m_nview == (Object)null || !((Character)player).m_nview.IsValid())
{
return null;
}
return ((Character)player).m_nview.GetZDO();
}
public static bool IsDowned(this Player player)
{
ZDO validZdo = GetValidZdo(player);
return validZdo != null && validZdo.GetBool("brs_downed", false);
}
public static float GetDownedUntil(this Player player)
{
ZDO validZdo = GetValidZdo(player);
return (validZdo != null) ? validZdo.GetFloat("brs_downed_until", 0f) : 0f;
}
public static void SetDowned(this Player player, bool value, float until)
{
ZDO validZdo = GetValidZdo(player);
if (validZdo != null)
{
validZdo.Set("brs_downed", value);
validZdo.Set("brs_downed_until", value ? until : 0f);
validZdo.Set("brs_release_requested", false);
}
}
public static bool ReleaseRequested(this Player player)
{
ZDO validZdo = GetValidZdo(player);
return validZdo != null && validZdo.GetBool("brs_release_requested", false);
}
public static void SetReleaseRequested(this Player player, bool value)
{
ZDO validZdo = GetValidZdo(player);
if (validZdo != null)
{
validZdo.Set("brs_release_requested", value);
}
}
public static void RequestRelease(this Player player)
{
player.SetReleaseRequested(value: true);
}
public static void ClearReleaseRequest(this Player player)
{
player.SetReleaseRequested(value: false);
}
public static long GetLastPotionReviveTicks(this Player player)
{
ZDO validZdo = GetValidZdo(player);
return (validZdo != null) ? validZdo.GetLong("brs_last_potion_revive_time", 0L) : 0;
}
public static void SetLastPotionReviveTicks(this Player player, long ticks)
{
ZDO validZdo = GetValidZdo(player);
if (validZdo != null)
{
validZdo.Set("brs_last_potion_revive_time", ticks);
}
}
public static float GetRemainingDownedSeconds(this Player player)
{
return Mathf.Max(0f, player.GetDownedUntil() - Time.time);
}
public static bool HasActivePotionReviveCooldown(this Player player)
{
return player.GetRemainingPotionReviveCooldownMinutes() > 0f;
}
public static float GetRemainingPotionReviveCooldownMinutes(this Player player)
{
long lastPotionReviveTicks = player.GetLastPotionReviveTicks();
if (lastPotionReviveTicks <= 0)
{
return 0f;
}
float value = BRSConfig.ResurrectionCooldownMinutes.Value;
if (value <= 0f)
{
return 0f;
}
DateTime dateTime;
try
{
dateTime = new DateTime(lastPotionReviveTicks, DateTimeKind.Utc);
}
catch
{
return 0f;
}
double totalMinutes = (DateTime.UtcNow - dateTime).TotalMinutes;
return Mathf.Max(0f, value - (float)totalMinutes);
}
}
internal static class BRSPlayerPresentation
{
private const string AttachRootName = "BRS_DownedAttachRoot";
private const string AttachPointName = "attachpoint";
private const string BedAnimation = "attach_bed";
private const string SitAnimation = "emote_sit";
private static readonly Vector3 DetachOffset = new Vector3(0f, 0.5f, 0f);
internal static void SetDownedPresentation(Player player, bool downed)
{
if (!((Object)(object)player == (Object)null))
{
BRSDownedVisualState orCreateState = GetOrCreateState(player);
if (downed)
{
EnsureAnchorAtPlayer(player, orCreateState);
ApplyDownedPhysics(player);
AttachPlayer(player, orCreateState);
}
else
{
DetachPlayer(player, orCreateState);
DestroyAnchor(orCreateState);
}
}
}
private static BRSDownedVisualState GetOrCreateState(Player player)
{
BRSDownedVisualState bRSDownedVisualState = ((Component)player).GetComponent<BRSDownedVisualState>();
if ((Object)(object)bRSDownedVisualState == (Object)null)
{
bRSDownedVisualState = ((Component)player).gameObject.AddComponent<BRSDownedVisualState>();
}
return bRSDownedVisualState;
}
private static void EnsureAnchorAtPlayer(Player player, BRSDownedVisualState state)
{
//IL_0059: Unknown result type (might be due to invalid IL or missing references)
//IL_0075: Unknown result type (might be due to invalid IL or missing references)
//IL_0018: Unknown result type (might be due to invalid IL or missing references)
//IL_0022: Expected O, but got Unknown
//IL_00d0: Unknown result type (might be due to invalid IL or missing references)
//IL_00e1: Unknown result type (might be due to invalid IL or missing references)
//IL_0096: Unknown result type (might be due to invalid IL or missing references)
//IL_009c: Expected O, but got Unknown
if ((Object)(object)state.AnchorRoot == (Object)null)
{
state.AnchorRoot = new GameObject("BRS_DownedAttachRoot");
((Object)state.AnchorRoot).hideFlags = (HideFlags)61;
state.AnchorRoot.layer = ((Component)player).gameObject.layer;
}
state.AnchorRoot.transform.position = ((Component)player).transform.position;
state.AnchorRoot.transform.rotation = ((Component)player).transform.rotation;
if ((Object)(object)state.AttachPoint == (Object)null)
{
GameObject val = new GameObject("attachpoint");
((Object)val).hideFlags = (HideFlags)61;
val.transform.SetParent(state.AnchorRoot.transform, false);
state.AttachPoint = val.transform;
}
state.AttachPoint.localPosition = Vector3.zero;
state.AttachPoint.localRotation = Quaternion.identity;
}
private static void ApplyDownedPhysics(Player player)
{
//IL_0019: Unknown result type (might be due to invalid IL or missing references)
//IL_002a: Unknown result type (might be due to invalid IL or missing references)
try
{
if ((Object)(object)((Character)player).m_body != (Object)null)
{
((Character)player).m_body.linearVelocity = Vector3.zero;
((Character)player).m_body.angularVelocity = Vector3.zero;
}
}
catch
{
}
}
private static void AttachPlayer(Player player, BRSDownedVisualState state)
{
if ((Object)(object)state.AttachPoint == (Object)null)
{
return;
}
string configuredAnimation = GetConfiguredAnimation();
bool sitMode = configuredAnimation == "emote_sit";
if (!state.Attached || state.AnimationName != configuredAnimation)
{
if (state.Attached)
{
DetachPlayer(player, state);
}
SnapPlayerToAnchor(player, state.AttachPoint, sitMode);
bool flag = TryAttach(player, state.AttachPoint, configuredAnimation);
if (!flag && configuredAnimation != "emote_sit")
{
flag = TryAttach(player, state.AttachPoint, "emote_sit");
}
if (flag)
{
SnapPlayerToAnchor(player, state.AttachPoint, sitMode);
state.Attached = true;
state.AnimationName = configuredAnimation;
}
}
else
{
SnapPlayerToAnchor(player, state.AttachPoint, sitMode);
}
}
private static string GetConfiguredAnimation()
{
string text = ((BRSConfig.DownedPresentationMode != null) ? BRSConfig.DownedPresentationMode.Value : "Sit");
if (!string.IsNullOrEmpty(text) && text.ToLowerInvariant() == "bed")
{
return "attach_bed";
}
return "emote_sit";
}
private static bool TryAttach(Player player, Transform attachPoint, string animationName)
{
//IL_0009: Unknown result type (might be due to invalid IL or missing references)
try
{
((Character)player).AttachStart(attachPoint, (GameObject)null, false, false, false, animationName, DetachOffset, (Transform)null);
return true;
}
catch
{
return false;
}
}
private static void SnapPlayerToAnchor(Player player, Transform attachPoint, bool sitMode)
{
//IL_0002: Unknown result type (might be due to invalid IL or missing references)
//IL_0007: Unknown result type (might be due to invalid IL or missing references)
//IL_0009: Unknown result type (might be due to invalid IL or missing references)
//IL_000e: Unknown result type (might be due to invalid IL or missing references)
//IL_0015: Unknown result type (might be due to invalid IL or missing references)
//IL_0029: Unknown result type (might be due to invalid IL or missing references)
//IL_002e: Unknown result type (might be due to invalid IL or missing references)
//IL_0033: Unknown result type (might be due to invalid IL or missing references)
//IL_003c: Unknown result type (might be due to invalid IL or missing references)
//IL_0049: Unknown result type (might be due to invalid IL or missing references)
//IL_0071: Unknown result type (might be due to invalid IL or missing references)
//IL_007e: Unknown result type (might be due to invalid IL or missing references)
//IL_008b: Unknown result type (might be due to invalid IL or missing references)
//IL_009c: Unknown result type (might be due to invalid IL or missing references)
Quaternion rotation = attachPoint.rotation;
Vector3 position = attachPoint.position;
if (sitMode)
{
rotation = attachPoint.rotation * Quaternion.Euler(0f, 0f, 0f);
}
try
{
((Component)player).transform.position = position;
((Component)player).transform.rotation = rotation;
}
catch
{
}
try
{
if ((Object)(object)((Character)player).m_body != (Object)null)
{
((Character)player).m_body.position = position;
((Character)player).m_body.rotation = rotation;
((Character)player).m_body.linearVelocity = Vector3.zero;
((Character)player).m_body.angularVelocity = Vector3.zero;
}
}
catch
{
}
}
private static void DetachPlayer(Player player, BRSDownedVisualState state)
{
if (state.Attached)
{
try
{
((Character)player).AttachStop();
}
catch
{
}
state.Attached = false;
state.AnimationName = string.Empty;
}
}
private static void DestroyAnchor(BRSDownedVisualState state)
{
state.AttachPoint = null;
if ((Object)(object)state.AnchorRoot != (Object)null)
{
Object.Destroy((Object)(object)state.AnchorRoot);
state.AnchorRoot = null;
}
}
}
internal sealed class BRSDownedVisualState : MonoBehaviour
{
internal GameObject AnchorRoot;
internal Transform AttachPoint;
internal bool Attached;
internal string AnimationName;
private void OnDestroy()
{
if ((Object)(object)AnchorRoot != (Object)null)
{
Object.Destroy((Object)(object)AnchorRoot);
}
}
}
internal static class BRSReviveRules
{
internal static bool IsPotionReviveOnCooldown(Player target, out float remainingMinutes)
{
remainingMinutes = 0f;
if ((Object)(object)target == (Object)null)
{
return false;
}
float num = Mathf.Max(0f, BRSConfig.ResurrectionCooldownMinutes.Value);
if (num <= 0f)
{
return false;
}
long lastPotionReviveTicks = target.GetLastPotionReviveTicks();
if (lastPotionReviveTicks <= 0)
{
return false;
}
DateTime dateTime;
try
{
dateTime = new DateTime(lastPotionReviveTicks, DateTimeKind.Utc);
}
catch
{
return false;
}
double totalMinutes = (DateTime.UtcNow - dateTime).TotalMinutes;
double num2 = (double)num - totalMinutes;
if (num2 <= 0.0)
{
return false;
}
remainingMinutes = (float)num2;
return true;
}
internal static bool CanFriendRevive(Player reviver, Player target, out string reason)
{
reason = string.Empty;
if ((Object)(object)reviver == (Object)null)
{
reason = "$tag_brs_reason_no_reviver_bal";
return false;
}
if ((Object)(object)target == (Object)null)
{
reason = "$tag_brs_reason_invalid_revive_target_bal";
return false;
}
if ((Object)(object)reviver == (Object)(object)target)
{
reason = "$tag_brs_reason_use_self_revive_instead_bal";
return false;
}
if (!target.IsDowned())
{
reason = "$tag_brs_reason_target_not_downed_bal";
return false;
}
if (IsPotionReviveOnCooldown(target, out var remainingMinutes))
{
reason = BuildCooldownReason(remainingMinutes);
return false;
}
if (BRSConfig.RequirePotionForFriendRevive.Value && !BRSItemUtils.TryFindResurrectionPotion(reviver, out var _))
{
reason = "$tag_brs_need_item_bal " + BRSConfig.ResurrectionPotionPrefabName.Value + ".";
return false;
}
return true;
}
internal static bool CanSelfRevive(Player target, out string reason)
{
reason = string.Empty;
if ((Object)(object)target == (Object)null)
{
reason = "$tag_brs_reason_invalid_player_bal";
return false;
}
if (!target.IsDowned())
{
reason = "$tag_brs_reason_you_are_not_downed_bal";
return false;
}
if (!BRSConfig.AllowSelfPotionRevive.Value)
{
reason = "$tag_brs_reason_self_revive_disabled_bal";
return false;
}
if (IsPotionReviveOnCooldown(target, out var remainingMinutes))
{
reason = BuildCooldownReason(remainingMinutes);
return false;
}
if (BRSConfig.RequireItemForSelfRevive.Value && !BRSItemUtils.TryFindResurrectionPotion(target, out var _))
{
reason = "$tag_brs_need_item_bal " + BRSConfig.ResurrectionPotionPrefabName.Value + " $tag_brs_in_your_inventory_bal";
return false;
}
return true;
}
internal static void MarkPotionReviveUsed(Player target)
{
if (!((Object)(object)target == (Object)null))
{
target.SetLastPotionReviveTicks(DateTime.UtcNow.Ticks);
BRSStatusEffectManager.ApplyCooldownVisual(target);
}
}
internal static string BuildCooldownReason(float remainingMinutes)
{
return "$tag_brs_reason_soul_unstable_bal " + Mathf.Max(0f, remainingMinutes).ToString("0.0") + " $tag_brs_reason_cooldown_left_bal";
}
}
internal static class BRSStatusEffectManager
{
private const string SourceEffectName = "SoftDeath";
private const string CooldownEffectObjectName = "RessurectCooldown_bal";
private const string CooldownDisplayName = "$tag_brs_ressurection_sickness_bal";
private const string CooldownTooltip = "$tag_brs_ressurection_sickness_tooltip_bal";
private static StatusEffect _cachedEffect;
internal static StatusEffect EnsureCooldownEffect()
{
if ((Object)(object)_cachedEffect != (Object)null)
{
return _cachedEffect;
}
if ((Object)(object)ObjectDB.instance == (Object)null)
{
return null;
}
StatusEffect val = FindEffectByObjectName("RessurectCooldown_bal");
if ((Object)(object)val != (Object)null)
{
_cachedEffect = val;
return _cachedEffect;
}
StatusEffect val2 = FindEffectByObjectName("SoftDeath");
if ((Object)(object)val2 == (Object)null)
{
return null;
}
StatusEffect val3 = Object.Instantiate<StatusEffect>(val2);
((Object)val3).name = "RessurectCooldown_bal";
val3.m_name = "$tag_brs_ressurection_sickness_bal";
val3.m_tooltip = "$tag_brs_ressurection_sickness_tooltip_bal";
val3.m_ttl = Mathf.Max(1f, BRSConfig.ResurrectionCooldownMinutes.Value * 60f);
if (ObjectDB.instance.m_StatusEffects == null)
{
ObjectDB.instance.m_StatusEffects = new List<StatusEffect>();
}
ObjectDB.instance.m_StatusEffects.Add(val3);
_cachedEffect = val3;
return _cachedEffect;
}
internal static void ApplyCooldownVisual(Player player)
{
if ((Object)(object)player == (Object)null)
{
return;
}
EnsureCooldownEffect();
SEMan sEMan = ((Character)player).GetSEMan();
if (sEMan == null)
{
return;
}
int stableHashCode = StringExtensionMethods.GetStableHashCode("RessurectCooldown_bal");
StatusEffect statusEffect = sEMan.GetStatusEffect(stableHashCode);
if ((Object)(object)statusEffect != (Object)null)
{
sEMan.RemoveStatusEffect(stableHashCode, true);
}
sEMan.AddStatusEffect(stableHashCode, true, 0, 0f);
StatusEffect statusEffect2 = sEMan.GetStatusEffect(stableHashCode);
if ((Object)(object)statusEffect2 != (Object)null)
{
float num = player.GetRemainingPotionReviveCooldownMinutes();
if (num <= 0f)
{
num = Mathf.Max(0f, BRSConfig.ResurrectionCooldownMinutes.Value);
}
statusEffect2.m_ttl = Mathf.Max(1f, num * 60f);
}
}
private static StatusEffect FindEffectByObjectName(string objectName)
{
if ((Object)(object)ObjectDB.instance == (Object)null || ObjectDB.instance.m_StatusEffects == null)
{
return null;
}
for (int i = 0; i < ObjectDB.instance.m_StatusEffects.Count; i++)
{
StatusEffect val = ObjectDB.instance.m_StatusEffects[i];
if (!((Object)(object)val == (Object)null) && ((Object)val).name == objectName)
{
return val;
}
}
return null;
}
}
[HarmonyPatch(typeof(ObjectDB), "Awake")]
internal static class BRSObjectDBAwakeStatusEffectPatch
{
private static void Postfix()
{
BRSStatusEffectManager.EnsureCooldownEffect();
BRSHudController.ClearCachedItemDisplayName();
}
}
public class JsonLoader
{
public string defaultPath = string.Empty;
public void loadJson()
{
LoadTranslations();
justDefaultPath();
}
public void justDefaultPath()
{
string configPath = Paths.ConfigPath;
string text = Path.Combine(configPath, "BalrondSecondChance-translation/");
defaultPath = text;
}
public void createDefaultPath()
{
string configPath = Paths.ConfigPath;
string text = Path.Combine(configPath, "BalrondSecondChance-translation/");
if (!Directory.Exists(text))
{
CreateFolder(text);
}
else
{
Debug.Log((object)("BalrondSecondChance: Folder already exists: " + text));
}
defaultPath = text;
}
private string[] jsonFilePath(string folderName, string extension)
{
string configPath = Paths.ConfigPath;
string text = Path.Combine(configPath, "BalrondSecondChance-translation/");
if (!Directory.Exists(text))
{
CreateFolder(text);
}
else
{
Debug.Log((object)("BalrondSecondChance: Folder already exists: " + text));
}
string[] files = Directory.GetFiles(text, extension);
Debug.Log((object)("BalrondSecondChance:" + folderName + " Json Files Found: " + files.Length));
return files;
}
private static void CreateFolder(string path)
{
try
{
Directory.CreateDirectory(path);
Debug.Log((object)"BalrondSecondChance: Folder created successfully.");
}
catch (Exception ex)
{
Debug.Log((object)("BalrondSecondChance: Error creating folder: " + ex.Message));
}
}
private void LoadTranslations()
{
int num = 0;
string[] array = jsonFilePath("Translation", "*.json");
foreach (string text in array)
{
string fileNameWithoutExtension = Path.GetFileNameWithoutExtension(text);
string json = File.ReadAllText(text);
JsonData jsonData = JsonMapper.ToObject(json);
Dictionary<string, string> dictionary = new Dictionary<string, string>();
foreach (string key in jsonData.Keys)
{
dictionary[key] = jsonData[key].ToString();
}
if (dictionary != null)
{
BalrondTranslator.translations.Add(fileNameWithoutExtension, dictionary);
Debug.Log((object)("BalrondSecondChance: Json Files Language: " + fileNameWithoutExtension));
num++;
}
else
{
Debug.LogError((object)("BalrondSecondChance: Loading FAILED file: " + text));
}
}
Debug.Log((object)("BalrondSecondChance: Translation JsonFiles Loaded: " + num));
}
}
[BepInPlugin("balrond.astafaraios.BalrondSecondChance", "BalrondSecondChance", "1.0.1")]
public class Launch : BaseUnityPlugin
{
private readonly Harmony harmony = new Harmony("balrond.astafaraios.BalrondSecondChance");
public const string PluginGUID = "balrond.astafaraios.BalrondSecondChance";
public const string PluginName = "BalrondSecondChance";
public const string PluginVersion = "1.0.1";
public static JsonLoader jsonLoader = new JsonLoader();
internal static Launch Instance;
internal static Harmony Harmony;
internal static bool AllowOriginalDeath;
internal static readonly ConfigSync configSync = new ConfigSync("balrond.astafaraios.BalrondSecondChance")
{
DisplayName = "BalrondSecondChance",
CurrentVersion = "1.0.1",
MinimumRequiredVersion = "1.0.1"
};
internal static Launch _self;
internal ConfigEntry<T> config<T>(string group, string name, T value, ConfigDescription description, bool synchronizedSetting = true)
{
ConfigEntry<T> val = ((BaseUnityPlugin)this).Config.Bind<T>(group, name, value, description);
SyncedConfigEntry<T> syncedConfigEntry = configSync.AddConfigEntry<T>(val);
syncedConfigEntry.SynchronizedConfig = synchronizedSetting;
return val;
}
internal ConfigEntry<T> config<T>(string group, string name, T value, string description, bool synchronizedSetting = true)
{
//IL_000d: Unknown result type (might be due to invalid IL or missing references)
//IL_0019: Expected O, but got Unknown
return config(group, name, value, new ConfigDescription(description, (AcceptableValueBase)null, Array.Empty<object>()), synchronizedSetting);
}
private void Awake()
{
Instance = this;
_self = this;
jsonLoader.loadJson();
BRSConfig.Init(this);
if (BRSConfig.LockConfiguration != null)
{
configSync.AddLockingConfigEntry<bool>(BRSConfig.LockConfiguration);
}
Harmony = harmony;
harmony.PatchAll();
((BaseUnityPlugin)this).Logger.LogInfo((object)"BalrondSecondChance loaded.");
}
private void OnDestroy()
{
Harmony obj = Harmony;
if (obj != null)
{
obj.UnpatchSelf();
}
}
}
[HarmonyPatch]
internal static class TranslationPatches
{
[HarmonyPatch(typeof(FejdStartup), "SetupGui")]
private class FejdStartup_SetupGUI
{
private static void Postfix()
{
string selectedLanguage = Localization.instance.GetSelectedLanguage();
Dictionary<string, string> translations = GetTranslations(selectedLanguage);
AddTranslations(translations);
}
}
[HarmonyPriority(800)]
[HarmonyPatch(typeof(Localization), "SetupLanguage")]
private class Translation_SetupLanguage
{
private static void Prefix(Localization __instance, string language)
{
Dictionary<string, string> translations = GetTranslations(language);
AddTranslations(translations, __instance);
}
}
[HarmonyPriority(800)]
[HarmonyPatch(typeof(Localization), "LoadCSV")]
private class Translation_LoadCSV
{
private static void Prefix(Localization __instance, string language)
{
Dictionary<string, string> translations = GetTranslations(language);
AddTranslations(translations, __instance);
}
}
private static Dictionary<string, string> GetTranslations(string language)
{
Dictionary<string, string> result = BalrondTranslator.getLanguage("English");
if (!string.Equals(language, "English", StringComparison.OrdinalIgnoreCase))
{
Dictionary<string, string> language2 = BalrondTranslator.getLanguage(language);
if (language2 != null)
{
result = language2;
}
else
{
Debug.Log((object)("BalrondSecondChance: Did not find translation file for '" + language + "', loading English"));
}
}
return result;
}
private static void AddTranslations(Dictionary<string, string> translations, Localization localizationInstance = null)
{
if (translations == null)
{
Debug.LogWarning((object)"BalrondSecondChance: No translation file found!");
return;
}
if (localizationInstance != null)
{
foreach (KeyValuePair<string, string> translation in translations)
{
localizationInstance.AddWord(translation.Key, translation.Value);
}
return;
}
foreach (KeyValuePair<string, string> translation2 in translations)
{
Localization.instance.AddWord(translation2.Key, translation2.Value);
}
}
}
}
namespace LitJson2
{
internal enum JsonType
{
None,
Object,
Array,
String,
Int,
Long,
Double,
Boolean
}
internal interface IJsonWrapper : IList, IOrderedDictionary, IDictionary, ICollection, IEnumerable
{
bool IsArray { get; }
bool IsBoolean { get; }
bool IsDouble { get; }
bool IsInt { get; }
bool IsLong { get; }
bool IsObject { get; }
bool IsString { get; }
bool GetBoolean();
double GetDouble();
int GetInt();
JsonType GetJsonType();
long GetLong();
string GetString();
void SetBoolean(bool val);
void SetDouble(double val);
void SetInt(int val);
void SetJsonType(JsonType type);
void SetLong(long val);
void SetString(string val);
string ToJson();
void ToJson(JsonWriter writer);
}
internal class JsonData : IJsonWrapper, IList, IOrderedDictionary, IDictionary, ICollection, IEnumerable, IEquatable<JsonData>
{
private IList<JsonData> inst_array;
private bool inst_boolean;
private double inst_double;
private int inst_int;
private long inst_long;
private IDictionary<string, JsonData> inst_object;
private string inst_string;
private string json;
private JsonType type;
private IList<KeyValuePair<string, JsonData>> object_list;
public int Count => EnsureCollection().Count;
public bool IsArray => type == JsonType.Array;
public bool IsBoolean => type == JsonType.Boolean;
public bool IsDouble => type == JsonType.Double;
public bool IsInt => type == JsonType.Int;
public bool IsLong => type == JsonType.Long;
public bool IsObject => type == JsonType.Object;
public bool IsString => type == JsonType.String;
public ICollection<string> Keys
{
get
{
EnsureDictionary();
return inst_object.Keys;
}
}
int ICollection.Count => Count;
bool ICollection.IsSynchronized => EnsureCollection().IsSynchronized;
object ICollection.SyncRoot => EnsureCollection().SyncRoot;
bool IDictionary.IsFixedSize => EnsureDictionary().IsFixedSize;
bool IDictionary.IsReadOnly => EnsureDictionary().IsReadOnly;
ICollection IDictionary.Keys
{
get
{
EnsureDictionary();
IList<string> list = new List<string>();
foreach (KeyValuePair<string, JsonData> item in object_list)
{
list.Add(item.Key);
}
return (ICollection)list;
}
}
ICollection IDictionary.Values
{
get
{
EnsureDictionary();
IList<JsonData> list = new List<JsonData>();
foreach (KeyValuePair<string, JsonData> item in object_list)
{
list.Add(item.Value);
}
return (ICollection)list;
}
}
bool IJsonWrapper.IsArray => IsArray;
bool IJsonWrapper.IsBoolean => IsBoolean;
bool IJsonWrapper.IsDouble => IsDouble;
bool IJsonWrapper.IsInt => IsInt;
bool IJsonWrapper.IsLong => IsLong;
bool IJsonWrapper.IsObject => IsObject;
bool IJsonWrapper.IsString => IsString;
bool IList.IsFixedSize => EnsureList().IsFixedSize;
bool IList.IsReadOnly => EnsureList().IsReadOnly;
object IDictionary.this[object key]
{
get
{
return EnsureDictionary()[key];
}
set
{
if (!(key is string))
{
throw new ArgumentException("The key has to be a string");
}
JsonData value2 = ToJsonData(value);
this[(string)key] = value2;
}
}
object IOrderedDictionary.this[int idx]
{
get
{
EnsureDictionary();
return object_list[idx].Value;
}
set
{
EnsureDictionary();
JsonData value2 = ToJsonData(value);
KeyValuePair<string, JsonData> keyValuePair = object_list[idx];
inst_object[keyValuePair.Key] = value2;
KeyValuePair<string, JsonData> value3 = new KeyValuePair<string, JsonData>(keyValuePair.Key, value2);
object_list[idx] = value3;
}
}
object IList.this[int index]
{
get
{
return EnsureList()[index];
}
set
{
EnsureList();
JsonData value2 = ToJsonData(value);
this[index] = value2;
}
}
public JsonData this[string prop_name]
{
get
{
EnsureDictionary();
return inst_object[prop_name];
}
set
{
EnsureDictionary();
KeyValuePair<string, JsonData> keyValuePair = new KeyValuePair<string, JsonData>(prop_name, value);
if (inst_object.ContainsKey(prop_name))
{
for (int i = 0; i < object_list.Count; i++)
{
if (object_list[i].Key == prop_name)
{
object_list[i] = keyValuePair;
break;
}
}
}
else
{
object_list.Add(keyValuePair);
}
inst_object[prop_name] = value;
json = null;
}
}
public JsonData this[int index]
{
get
{
EnsureCollection();
if (type == JsonType.Array)
{
return inst_array[index];
}
return object_list[index].Value;
}
set
{
EnsureCollection();
if (type == JsonType.Array)
{
inst_array[index] = value;
}
else
{
KeyValuePair<string, JsonData> keyValuePair = object_list[index];
KeyValuePair<string, JsonData> value2 = new KeyValuePair<string, JsonData>(keyValuePair.Key, value);
object_list[index] = value2;
inst_object[keyValuePair.Key] = value;
}
json = null;
}
}
public JsonData()
{
}
public JsonData(bool boolean)
{
type = JsonType.Boolean;
inst_boolean = boolean;
}
public JsonData(double number)
{
type = JsonType.Double;
inst_double = number;
}
public JsonData(int number)
{
type = JsonType.Int;
inst_int = number;
}
public JsonData(long number)
{
type = JsonType.Long;
inst_long = number;
}
public JsonData(object obj)
{
if (obj is bool)
{
type = JsonType.Boolean;
inst_boolean = (bool)obj;
return;
}
if (obj is double)
{
type = JsonType.Double;
inst_double = (double)obj;
return;
}
if (obj is int)
{
type = JsonType.Int;
inst_int = (int)obj;
return;
}
if (obj is long)
{
type = JsonType.Long;
inst_long = (long)obj;
return;
}
if (obj is string)
{
type = JsonType.String;
inst_string = (string)obj;
return;
}
throw new ArgumentException("Unable to wrap the given object with JsonData");
}
public JsonData(string str)
{
type = JsonType.String;
inst_string = str;
}
public static implicit operator JsonData(bool data)
{
return new JsonData(data);
}
public static implicit operator JsonData(double data)
{
return new JsonData(data);
}
public static implicit operator JsonData(int data)
{
return new JsonData(data);
}
public static implicit operator JsonData(long data)
{
return new JsonData(data);
}
public static implicit operator JsonData(string data)
{
return new JsonData(data);
}
public static explicit operator bool(JsonData data)
{
if (data.type != JsonType.Boolean)
{
throw new InvalidCastException("Instance of JsonData doesn't hold a double");
}
return data.inst_boolean;
}
public static explicit operator double(JsonData data)
{
if (data.type != JsonType.Double)
{
throw new InvalidCastException("Instance of JsonData doesn't hold a double");
}
return data.inst_double;
}
public static explicit operator int(JsonData data)
{
if (data.type != JsonType.Int)
{
throw new InvalidCastException("Instance of JsonData doesn't hold an int");
}
return data.inst_int;
}
public static explicit operator long(JsonData data)
{
if (data.type != JsonType.Long)
{
throw new InvalidCastException("Instance of JsonData doesn't hold an int");
}
return data.inst_long;
}
public static explicit operator string(JsonData data)
{
if (data.type != JsonType.String)
{
throw new InvalidCastException("Instance of JsonData doesn't hold a string");
}
return data.inst_string;
}
void ICollection.CopyTo(Array array, int index)
{
EnsureCollection().CopyTo(array, index);
}
void IDictionary.Add(object key, object value)
{
JsonData value2 = ToJsonData(value);
EnsureDictionary().Add(key, value2);
KeyValuePair<string, JsonData> item = new KeyValuePair<string, JsonData>((string)key, value2);
object_list.Add(item);
json = null;
}
void IDictionary.Clear()
{
EnsureDictionary().Clear();
object_list.Clear();
json = null;
}
bool IDictionary.Contains(object key)
{
return EnsureDictionary().Contains(key);
}
IDictionaryEnumerator IDictionary.GetEnumerator()
{
return ((IOrderedDictionary)this).GetEnumerator();
}
void IDictionary.Remove(object key)
{
EnsureDictionary().Remove(key);
for (int i = 0; i < object_list.Count; i++)
{
if (object_list[i].Key == (string)key)
{
object_list.RemoveAt(i);
break;
}
}
json = null;
}
IEnumerator IEnumerable.GetEnumerator()
{
return EnsureCollection().GetEnumerator();
}
bool IJsonWrapper.GetBoolean()
{
if (type != JsonType.Boolean)
{
throw new InvalidOperationException("JsonData instance doesn't hold a boolean");
}
return inst_boolean;
}
double IJsonWrapper.GetDouble()
{
if (type != JsonType.Double)
{
throw new InvalidOperationException("JsonData instance doesn't hold a double");
}
return inst_double;
}
int IJsonWrapper.GetInt()
{
if (type != JsonType.Int)
{
throw new InvalidOperationException("JsonData instance doesn't hold an int");
}
return inst_int;
}
long IJsonWrapper.GetLong()
{
if (type != JsonType.Long)
{
throw new InvalidOperationException("JsonData instance doesn't hold a long");
}
return inst_long;
}
string IJsonWrapper.GetString()
{
if (type != JsonType.String)
{
throw new InvalidOperationException("JsonData instance doesn't hold a string");
}
return inst_string;
}
void IJsonWrapper.SetBoolean(bool val)
{
type = JsonType.Boolean;
inst_boolean = val;
json = null;
}
void IJsonWrapper.SetDouble(double val)
{
type = JsonType.Double;
inst_double = val;
json = null;
}
void IJsonWrapper.SetInt(int val)
{
type = JsonType.Int;
inst_int = val;
json = null;
}
void IJsonWrapper.SetLong(long val)
{
type = JsonType.Long;
inst_long = val;
json = null;
}
void IJsonWrapper.SetString(string val)
{
type = JsonType.String;
inst_string = val;
json = null;
}
string IJsonWrapper.ToJson()
{
return ToJson();
}
void IJsonWrapper.ToJson(JsonWriter writer)
{
ToJson(writer);
}
int IList.Add(object value)
{
return Add(value);
}
void IList.Clear()
{
EnsureList().Clear();
json = null;
}
bool IList.Contains(object value)
{
return EnsureList().Contains(value);
}
int IList.IndexOf(object value)
{
return EnsureList().IndexOf(value);
}
void IList.Insert(int index, object value)
{
EnsureList().Insert(index, value);
json = null;
}
void IList.Remove(object value)
{
EnsureList().Remove(value);
json = null;
}
void IList.RemoveAt(int index)
{
EnsureList().RemoveAt(index);
json = null;
}
IDictionaryEnumerator IOrderedDictionary.GetEnumerator()
{
EnsureDictionary();
return new OrderedDictionaryEnumerator(object_list.GetEnumerator());
}
void IOrderedDictionary.Insert(int idx, object key, object value)
{
string text = (string)key;
JsonData value2 = (this[text] = ToJsonData(value));
KeyValuePair<string, JsonData> item = new KeyValuePair<string, JsonData>(text, value2);
object_list.Insert(idx, item);
}
void IOrderedDictionary.RemoveAt(int idx)
{
EnsureDictionary();
inst_object.Remove(object_list[idx].Key);
object_list.RemoveAt(idx);
}
private ICollection EnsureCollection()
{
if (type == JsonType.Array)
{
return (ICollection)inst_array;
}
if (type == JsonType.Object)
{
return (ICollection)inst_object;
}
throw new InvalidOperationException("The JsonData instance has to be initialized first");
}
private IDictionary EnsureDictionary()
{
if (type == JsonType.Object)
{
return (IDictionary)inst_object;
}
if (type != 0)
{
throw new InvalidOperationException("Instance of JsonData is not a dictionary");
}
type = JsonType.Object;
inst_object = new Dictionary<string, JsonData>();
object_list = new List<KeyValuePair<string, JsonData>>();
return (IDictionary)inst_object;
}
private IList EnsureList()
{
if (type == JsonType.Array)
{
return (IList)inst_array;
}
if (type != 0)
{
throw new InvalidOperationException("Instance of JsonData is not a list");
}
type = JsonType.Array;
inst_array = new List<JsonData>();
return (IList)inst_array;
}
private JsonData ToJsonData(object obj)
{
if (obj == null)
{
return null;
}
if (obj is JsonData)
{
return (JsonData)obj;
}
return new JsonData(obj);
}
private static void WriteJson(IJsonWrapper obj, JsonWriter writer)
{
if (obj == null)
{
writer.Write(null);
}
else if (obj.IsString)
{
writer.Write(obj.GetString());
}
else if (obj.IsBoolean)
{
writer.Write(obj.GetBoolean());
}
else if (obj.IsDouble)
{
writer.Write(obj.GetDouble());
}
else if (obj.IsInt)
{
writer.Write(obj.GetInt());
}
else if (obj.IsLong)
{
writer.Write(obj.GetLong());
}
else if (obj.IsArray)
{
writer.WriteArrayStart();
foreach (object item in (IEnumerable)obj)
{
WriteJson((JsonData)item, writer);
}
writer.WriteArrayEnd();
}
else
{
if (!obj.IsObject)
{
return;
}
writer.WriteObjectStart();
foreach (DictionaryEntry item2 in (IDictionary)obj)
{
writer.WritePropertyName((string)item2.Key);
WriteJson((JsonData)item2.Value, writer);
}
writer.WriteObjectEnd();
}
}
public int Add(object value)
{
JsonData value2 = ToJsonData(value);
json = null;
return EnsureList().Add(value2);
}
public void Clear()
{
if (IsObject)
{
((IDictionary)this).Clear();
}
else if (IsArray)
{
((IList)this).Clear();
}
}
public bool Equals(JsonData x)
{
if (x == null)
{
return false;
}
if (x.type != type)
{
return false;
}
return type switch
{
JsonType.None => true,
JsonType.Object => inst_object.Equals(x.inst_object),
JsonType.Array => inst_array.Equals(x.inst_array),
JsonType.String => inst_string.Equals(x.inst_string),
JsonType.Int => inst_int.Equals(x.inst_int),
JsonType.Long => inst_long.Equals(x.inst_long),
JsonType.Double => inst_double.Equals(x.inst_double),
JsonType.Boolean => inst_boolean.Equals(x.inst_boolean),
_ => false,
};
}
public JsonType GetJsonType()
{
return type;
}
public void SetJsonType(JsonType type)
{
if (this.type != type)
{
switch (type)
{
case JsonType.Object:
inst_object = new Dictionary<string, JsonData>();
object_list = new List<KeyValuePair<string, JsonData>>();
break;
case JsonType.Array:
inst_array = new List<JsonData>();
break;
case JsonType.String:
inst_string = null;
break;
case JsonType.Int:
inst_int = 0;
break;
case JsonType.Long:
inst_long = 0L;
break;
case JsonType.Double:
inst_double = 0.0;
break;
case JsonType.Boolean:
inst_boolean = false;
break;
}
this.type = type;
}
}
public string ToJson()
{
if (json != null)
{
return json;
}
StringWriter stringWriter = new StringWriter();
JsonWriter jsonWriter = new JsonWriter(stringWriter);
jsonWriter.Validate = false;
WriteJson(this, jsonWriter);
json = stringWriter.ToString();
return json;
}
public void ToJson(JsonWriter writer)
{
bool validate = writer.Validate;
writer.Validate = false;
WriteJson(this, writer);
writer.Validate = validate;
}
public override string ToString()
{
return type switch
{
JsonType.Array => "JsonData array",
JsonType.Boolean => inst_boolean.ToString(),
JsonType.Double => inst_double.ToString(),
JsonType.Int => inst_int.ToString(),
JsonType.Long => inst_long.ToString(),
JsonType.Object => "JsonData object",
JsonType.String => inst_string,
_ => "Uninitialized JsonData",
};
}
}
internal class OrderedDictionaryEnumerator : IDictionaryEnumerator, IEnumerator
{
private IEnumerator<KeyValuePair<string, JsonData>> list_enumerator;
public object Current => Entry;
public DictionaryEntry Entry
{
get
{
KeyValuePair<string, JsonData> current = list_enumerator.Current;
return new DictionaryEntry(current.Key, current.Value);
}
}
public object Key => list_enumerator.Current.Key;
public object Value => list_enumerator.Current.Value;
public OrderedDictionaryEnumerator(IEnumerator<KeyValuePair<string, JsonData>> enumerator)
{
list_enumerator = enumerator;
}
public bool MoveNext()
{
return list_enumerator.MoveNext();
}
public void Reset()
{
list_enumerator.Reset();
}
}
internal class JsonException : ApplicationException
{
public JsonException()
{
}
internal JsonException(ParserToken token)
: base($"Invalid token '{token}' in input string")
{
}
internal JsonException(ParserToken token, Exception inner_exception)
: base($"Invalid token '{token}' in input string", inner_exception)
{
}
internal JsonException(int c)
: base($"Invalid character '{(char)c}' in input string")
{
}
internal JsonException(int c, Exception inner_exception)
: base($"Invalid character '{(char)c}' in input string", inner_exception)
{
}
public JsonException(string message)
: base(message)
{
}
public JsonException(string message, Exception inner_exception)
: base(message, inner_exception)
{
}
}
internal struct PropertyMetadata
{
public MemberInfo Info;
public bool IsField;
public Type Type;
}
internal struct ArrayMetadata
{
private Type element_type;
private bool is_array;
private bool is_list;
public Type ElementType
{
get
{
if (element_type == null)
{
return typeof(JsonData);
}
return element_type;
}
set
{
element_type = value;
}
}
public bool IsArray
{
get
{
return is_array;
}
set
{
is_array = value;
}
}
public bool IsList
{
get
{
return is_list;
}
set
{
is_list = value;
}
}
}
internal struct ObjectMetadata
{
private Type element_type;
private bool is_dictionary;
private IDictionary<string, PropertyMetadata> properties;
public Type ElementType
{
get
{
if (element_type == null)
{
return typeof(JsonData);
}
return element_type;
}
set
{
element_type = value;
}
}
public bool IsDictionary
{
get
{
return is_dictionary;
}
set
{
is_dictionary = value;
}
}
public IDictionary<string, PropertyMetadata> Properties
{
get
{
return properties;
}
set
{
properties = value;
}
}
}
internal delegate void ExporterFunc(object obj, JsonWriter writer);
internal delegate void ExporterFunc<T>(T obj, JsonWriter writer);
internal delegate object ImporterFunc(object input);
internal delegate TValue ImporterFunc<TJson, TValue>(TJson input);
internal delegate IJsonWrapper WrapperFactory();
internal class JsonMapper
{
private static int max_nesting_depth;
private static IFormatProvider datetime_format;
private static IDictionary<Type, ExporterFunc> base_exporters_table;
private static IDictionary<Type, ExporterFunc> custom_exporters_table;
private static IDictionary<Type, IDictionary<Type, ImporterFunc>> base_importers_table;
private static IDictionary<Type, IDictionary<Type, ImporterFunc>> custom_importers_table;
private static IDictionary<Type, ArrayMetadata> array_metadata;
private static readonly object array_metadata_lock;
private static IDictionary<Type, IDictionary<Type, MethodInfo>> conv_ops;
private static readonly object conv_ops_lock;
private static IDictionary<Type, ObjectMetadata> object_metadata;
private static readonly object object_metadata_lock;
private static IDictionary<Type, IList<PropertyMetadata>> type_properties;
private static readonly object type_properties_lock;
private static JsonWriter static_writer;
private static readonly object static_writer_lock;
static JsonMapper()
{
array_metadata_lock = new object();
conv_ops_lock = new object();
object_metadata_lock = new object();
type_properties_lock = new object();
static_writer_lock = new object();
max_nesting_depth = 100;
array_metadata = new Dictionary<Type, ArrayMetadata>();
conv_ops = new Dictionary<Type, IDictionary<Type, MethodInfo>>();
object_metadata = new Dictionary<Type, ObjectMetadata>();
type_properties = new Dictionary<Type, IList<PropertyMetadata>>();
static_writer = new JsonWriter();
datetime_format = DateTimeFormatInfo.InvariantInfo;
base_exporters_table = new Dictionary<Type, ExporterFunc>();
custom_exporters_table = new Dictionary<Type, ExporterFunc>();
base_importers_table = new Dictionary<Type, IDictionary<Type, ImporterFunc>>();
custom_importers_table = new Dictionary<Type, IDictionary<Type, ImporterFunc>>();
RegisterBaseExporters();
RegisterBaseImporters();
}
private static void AddArrayMetadata(Type type)
{
if (array_metadata.ContainsKey(type))
{
return;
}
ArrayMetadata value = default(ArrayMetadata);
value.IsArray = type.IsArray;
if (type.GetInterface("System.Collections.IList") != null)
{
value.IsList = true;
}
PropertyInfo[] properties = type.GetProperties();
foreach (PropertyInfo propertyInfo in properties)
{
if (!(propertyInfo.Name != "Item"))
{
ParameterInfo[] indexParameters = propertyInfo.GetIndexParameters();
if (indexParameters.Length == 1 && indexParameters[0].ParameterType == typeof(int))
{
value.ElementType = propertyInfo.PropertyType;
}
}
}
lock (array_metadata_lock)
{
try
{
array_metadata.Add(type, value);
}
catch (ArgumentException)
{
}
}
}
private static void AddObjectMetadata(Type type)
{
if (object_metadata.ContainsKey(type))
{
return;
}
ObjectMetadata value = default(ObjectMetadata);
if (type.GetInterface("System.Collections.IDictionary") != null)
{
value.IsDictionary = true;
}
value.Properties = new Dictionary<string, PropertyMetadata>();
PropertyInfo[] properties = type.GetProperties();
foreach (PropertyInfo propertyInfo in properties)
{
if (propertyInfo.Name == "Item")
{
ParameterInfo[] indexParameters = propertyInfo.GetIndexParameters();
if (indexParameters.Length == 1 && indexParameters[0].ParameterType == typeof(string))
{
value.ElementType = propertyInfo.PropertyType;
}
}
else
{
PropertyMetadata value2 = default(PropertyMetadata);
value2.Info = propertyInfo;
value2.Type = propertyInfo.PropertyType;
value.Properties.Add(propertyInfo.Name, value2);
}
}
FieldInfo[] fields = type.GetFields();
foreach (FieldInfo fieldInfo in fields)
{
PropertyMetadata value3 = default(PropertyMetadata);
value3.Info = fieldInfo;
value3.IsField = true;
value3.Type = fieldInfo.FieldType;
value.Properties.Add(fieldInfo.Name, value3);
}
lock (object_metadata_lock)
{
try
{
object_metadata.Add(type, value);
}
catch (ArgumentException)
{
}
}
}
private static void AddTypeProperties(Type type)
{
if (type_properties.ContainsKey(type))
{
return;
}
IList<PropertyMetadata> list = new List<PropertyMetadata>();
PropertyInfo[] properties = type.GetProperties();
foreach (PropertyInfo propertyInfo in properties)
{
if (!(propertyInfo.Name == "Item"))
{
PropertyMetadata item = default(PropertyMetadata);
item.Info = propertyInfo;
item.IsField = false;
list.Add(item);
}
}
FieldInfo[] fields = type.GetFields();
foreach (FieldInfo info in fields)
{
PropertyMetadata item2 = default(PropertyMetadata);
item2.Info = info;
item2.IsField = true;
list.Add(item2);
}
lock (type_properties_lock)
{
try
{
type_properties.Add(type, list);
}
catch (ArgumentException)
{
}
}
}
private static MethodInfo GetConvOp(Type t1, Type t2)
{
lock (conv_ops_lock)
{
if (!conv_ops.ContainsKey(t1))
{
conv_ops.Add(t1, new Dictionary<Type, MethodInfo>());
}
}
if (conv_ops[t1].ContainsKey(t2))
{
return conv_ops[t1][t2];
}
MethodInfo method = t1.GetMethod("op_Implicit", new Type[1] { t2 });
lock (conv_ops_lock)
{
try
{
conv_ops[t1].Add(t2, method);
return method;
}
catch (ArgumentException)
{
return conv_ops[t1][t2];
}
}
}
private static object ReadValue(Type inst_type, JsonReader reader)
{
reader.Read();
if (reader.Token == JsonToken.ArrayEnd)
{
return null;
}
Type underlyingType = Nullable.GetUnderlyingType(inst_type);
Type type = underlyingType ?? inst_type;
if (reader.Token == JsonToken.Null)
{
if (inst_type.IsClass || underlyingType != null)
{
return null;
}
throw new JsonException($"Can't assign null to an instance of type {inst_type}");
}
if (reader.Token == JsonToken.Double || reader.Token == JsonToken.Int || reader.Token == JsonToken.Long || reader.Token == JsonToken.String || reader.Token == JsonToken.Boolean)
{
Type type2 = reader.Value.GetType();
if (type.IsAssignableFrom(type2))
{
return reader.Value;
}
if (custom_importers_table.ContainsKey(type2) && custom_importers_table[type2].ContainsKey(type))
{
ImporterFunc importerFunc = custom_importers_table[type2][type];
return importerFunc(reader.Value);
}
if (base_importers_table.ContainsKey(type2) && base_importers_table[type2].ContainsKey(type))
{
ImporterFunc importerFunc2 = base_importers_table[type2][type];
return importerFunc2(reader.Value);
}
if (type.IsEnum)
{
return Enum.ToObject(type, reader.Value);
}
MethodInfo convOp = GetConvOp(type, type2);
if (convOp != null)
{
return convOp.Invoke(null, new object[1] { reader.Value });
}
throw new JsonException($"Can't assign value '{reader.Value}' (type {type2}) to type {inst_type}");
}
object obj = null;
if (reader.Token == JsonToken.ArrayStart)
{
AddArrayMetadata(inst_type);
ArrayMetadata arrayMetadata = array_metadata[inst_type];
if (!arrayMetadata.IsArray && !arrayMetadata.IsList)
{
throw new JsonException($"Type {inst_type} can't act as an array");
}
IList list;
Type elementType;
if (!arrayMetadata.IsArray)
{
list = (IList)Activator.CreateInstance(inst_type);
elementType = arrayMetadata.ElementType;
}
else
{
list = new ArrayList();
elementType = inst_type.GetElementType();
}
while (true)
{
object obj2 = ReadValue(elementType, reader);
if (obj2 == null && reader.Token == JsonToken.ArrayEnd)
{
break;
}
list.Add(obj2);
}
if (arrayMetadata.IsArray)
{
int count = list.Count;
obj = Array.CreateInstance(elementType, count);
for (int i = 0; i < count; i++)
{
((Array)obj).SetValue(list[i], i);
}
}
else
{
obj = list;
}
}
else if (reader.Token == JsonToken.ObjectStart)
{
AddObjectMetadata(type);
ObjectMetadata objectMetadata = object_metadata[type];
obj = Activator.CreateInstance(type);
while (true)
{
reader.Read();
if (reader.Token == JsonToken.ObjectEnd)
{
break;
}
string text = (string)reader.Value;
if (objectMetadata.Properties.ContainsKey(text))
{
PropertyMetadata propertyMetadata = objectMetadata.Properties[text];
if (propertyMetadata.IsField)
{
((FieldInfo)propertyMetadata.Info).SetValue(obj, ReadValue(propertyMetadata.Type, reader));
continue;
}
PropertyInfo propertyInfo = (PropertyInfo)propertyMetadata.Info;
if (propertyInfo.CanWrite)
{
propertyInfo.SetValue(obj, ReadValue(propertyMetadata.Type, reader), null);
}
else
{
ReadValue(propertyMetadata.Type, reader);
}
}
else if (!objectMetadata.IsDictionary)
{
if (!reader.SkipNonMembers)
{
throw new JsonException($"The type {inst_type} doesn't have the property '{text}'");
}
ReadSkip(reader);
}
else
{
((IDictionary)obj).Add(text, ReadValue(objectMetadata.ElementType, reader));
}
}
}
return obj;
}
private static IJsonWrapper ReadValue(WrapperFactory factory, JsonReader reader)
{
reader.Read();
if (reader.Token == JsonToken.ArrayEnd || reader.Token == JsonToken.Null)
{
return null;
}
IJsonWrapper jsonWrapper = factory();
if (reader.Token == JsonToken.String)
{
jsonWrapper.SetString((string)reader.Value);
return jsonWrapper;
}
if (reader.Token == JsonToken.Double)
{
jsonWrapper.SetDouble((double)reader.Value);
return jsonWrapper;
}
if (reader.Token == JsonToken.Int)
{
jsonWrapper.SetInt((int)reader.Value);
return jsonWrapper;
}
if (reader.Token == JsonToken.Long)
{
jsonWrapper.SetLong((long)reader.Value);
return jsonWrapper;
}
if (reader.Token == JsonToken.Boolean)
{
jsonWrapper.SetBoolean((bool)reader.Value);
return jsonWrapper;
}
if (reader.Token == JsonToken.ArrayStart)
{
jsonWrapper.SetJsonType(JsonType.Array);
while (true)
{
IJsonWrapper jsonWrapper2 = ReadValue(factory, reader);
if (jsonWrapper2 == null && reader.Token == JsonToken.ArrayEnd)
{
break;
}
jsonWrapper.Add(jsonWrapper2);
}
}
else if (reader.Token == JsonToken.ObjectStart)
{
jsonWrapper.SetJsonType(JsonType.Object);
while (true)
{
reader.Read();
if (reader.Token == JsonToken.ObjectEnd)
{
break;
}
string key = (string)reader.Value;
jsonWrapper[key] = ReadValue(factory, reader);
}
}
return jsonWrapper;
}
private static void ReadSkip(JsonReader reader)
{
ToWrapper(() => new JsonMockWrapper(), reader);
}
private static void RegisterBaseExporters()
{
base_exporters_table[typeof(byte)] = delegate(object obj, JsonWriter writer)
{
writer.Write(Convert.ToInt32((byte)obj));
};
base_exporters_table[typeof(char)] = delegate(object obj, JsonWriter writer)
{
writer.Write(Convert.ToString((char)obj));
};
base_exporters_table[typeof(DateTime)] = delegate(object obj, JsonWriter writer)
{
writer.Write(Convert.ToString((DateTime)obj, datetime_format));
};
base_exporters_table[typeof(decimal)] = delegate(object obj, JsonWriter writer)
{
writer.Write((decimal)obj);
};
base_exporters_table[typeof(sbyte)] = delegate(object obj, JsonWriter writer)
{
writer.Write(Convert.ToInt32((sbyte)obj));
};
base_exporters_table[typeof(short)] = delegate(object obj, JsonWriter writer)
{
writer.Write(Convert.ToInt32((short)obj));
};
base_exporters_table[typeof(ushort)] = delegate(object obj, JsonWriter writer)
{
writer.Write(Convert.ToInt32((ushort)obj));
};
base_exporters_table[typeof(uint)] = delegate(object obj, JsonWriter writer)
{
writer.Write(Convert.ToUInt64((uint)obj));
};
base_exporters_table[typeof(ulong)] = delegate(object obj, JsonWriter writer)
{
writer.Write((ulong)obj);
};
}
private static void RegisterBaseImporters()
{
ImporterFunc importer = (object input) => Convert.ToByte((int)input);
RegisterImporter(base_importers_table, typeof(int), typeof(byte), importer);
importer = (object input) => Convert.ToUInt64((int)input);
RegisterImporter(base_importers_table, typeof(int), typeof(ulong), importer);
importer = (object input) => Convert.ToSByte((int)input);
RegisterImporter(base_importers_table, typeof(int), typeof(sbyte), importer);
importer = (object input) => Convert.ToInt16((int)input);
RegisterImporter(base_importers_table, typeof(int), typeof(short), importer);
importer = (object input) => Convert.ToUInt16((int)input);
RegisterImporter(base_importers_table, typeof(int), typeof(ushort), importer);
importer = (object input) => Convert.ToUInt32((int)input);
RegisterImporter(base_importers_table, typeof(int), typeof(uint), importer);
importer = (object input) => Convert.ToSingle((int)input);
RegisterImporter(base_importers_table, typeof(int), typeof(float), importer);
importer = (object input) => Convert.ToDouble((int)input);
RegisterImporter(base_importers_table, typeof(int), typeof(double), importer);
importer = (object input) => Convert.ToDecimal((double)input);
RegisterImporter(base_importers_table, typeof(double), typeof(decimal), importer);
importer = (object input) => Convert.ToUInt32((long)input);
RegisterImporter(base_importers_table, typeof(long), typeof(uint), importer);
importer = (object input) => Convert.ToChar((string)input);
RegisterImporter(base_importers_table, typeof(string), typeof(char), importer);
importer = (object input) => Convert.ToDateTime((string)input, datetime_format);
RegisterImporter(base_importers_table, typeof(string), typeof(DateTime), importer);
}
private static void RegisterImporter(IDictionary<Type, IDictionary<Type, ImporterFunc>> table, Type json_type, Type value_type, ImporterFunc importer)
{
if (!table.ContainsKey(json_type))
{
table.Add(json_type, new Dictionary<Type, ImporterFunc>());
}
table[json_type][value_type] = importer;
}
private static void WriteValue(object obj, JsonWriter writer, bool writer_is_private, int depth)
{
if (depth > max_nesting_depth)
{
throw new JsonException($"Max allowed object depth reached while trying to export from type {obj.GetType()}");
}
if (obj == null)
{
writer.Write(null);
return;
}
if (obj is IJsonWrapper)
{
if (writer_is_private)
{
writer.TextWriter.Write(((IJsonWrapper)obj).ToJson());
}
else
{
((IJsonWrapper)obj).ToJson(writer);
}
return;
}
if (obj is string)
{
writer.Write((string)obj);
return;
}
if (obj is double)
{
writer.Write((double)obj);
return;
}
if (obj is int)
{
writer.Write((int)obj);
return;
}
if (obj is bool)
{
writer.Write((bool)obj);
return;
}
if (obj is long)
{
writer.Write((long)obj);
return;
}
if (obj is Array)
{
writer.WriteArrayStart();
foreach (object item in (Array)obj)
{
WriteValue(item, writer, writer_is_private, depth + 1);
}
writer.WriteArrayEnd();
return;
}
if (obj is IList)
{
writer.WriteArrayStart();
foreach (object item2 in (IList)obj)
{
WriteValue(item2, writer, writer_is_private, depth + 1);
}
writer.WriteArrayEnd();
return;
}
if (obj is IDictionary)
{
writer.WriteObjectStart();
foreach (DictionaryEntry item3 in (IDictionary)obj)
{
writer.WritePropertyName((string)item3.Key);
WriteValue(item3.Value, writer, writer_is_private, depth + 1);
}
writer.WriteObjectEnd();
return;
}
Type type = obj.GetType();
if (custom_exporters_table.ContainsKey(type))
{
ExporterFunc exporterFunc = custom_exporters_table[type];
exporterFunc(obj, writer);
return;
}
if (base_exporters_table.ContainsKey(type))
{
ExporterFunc exporterFunc2 = base_exporters_table[type];
exporterFunc2(obj, writer);
return;
}
if (obj is Enum)
{
Type underlyingType = Enum.GetUnderlyingType(type);
if (underlyingType == typeof(long) || underlyingType == typeof(uint) || underlyingType == typeof(ulong))
{
writer.Write((ulong)obj);
}
else
{
writer.Write((int)obj);
}
return;
}
AddTypeProperties(type);
IList<PropertyMetadata> list = type_properties[type];
writer.WriteObjectStart();
foreach (PropertyMetadata item4 in list)
{
if (item4.IsField)
{
writer.WritePropertyName(item4.Info.Name);
WriteValue(((FieldInfo)item4.Info).GetValue(obj), writer, writer_is_private, depth + 1);
continue;
}
PropertyInfo propertyInfo = (PropertyInfo)item4.Info;
if (propertyInfo.CanRead)
{
writer.WritePropertyName(item4.Info.Name);
WriteValue(propertyInfo.GetValue(obj, null), writer, writer_is_private, depth + 1);
}
}
writer.WriteObjectEnd();
}
public static string ToJson(object obj)
{
lock (static_writer_lock)
{
static_writer.Reset();
WriteValue(obj, static_writer, writer_is_private: true, 0);
return static_writer.ToString();
}
}
public static void ToJson(object obj, JsonWriter writer)
{
WriteValue(obj, writer, writer_is_private: false, 0);
}
public static JsonData ToObject(JsonReader reader)
{
return (JsonData)ToWrapper(() => new JsonData(), reader);
}
public static JsonData ToObject(TextReader reader)
{
JsonReader reader2 = new JsonReader(reader);
return (JsonData)ToWrapper(() => new JsonData(), reader2);
}
public static JsonData ToObject(string json)
{
return (JsonData)ToWrapper(() => new JsonData(), json);
}
public static T ToObject<T>(JsonReader reader)
{
return (T)ReadValue(typeof(T), reader);
}
public static T ToObject<T>(TextReader reader)
{
JsonReader reader2 = new JsonReader(reader);
return (T)ReadValue(typeof(T), reader2);
}
public static T ToObject<T>(string json)
{
JsonReader reader = new JsonReader(json);
return (T)ReadValue(typeof(T), reader);
}
public static IJsonWrapper ToWrapper(WrapperFactory factory, JsonReader reader)
{
return ReadValue(factory, reader);
}
public static IJsonWrapper ToWrapper(WrapperFactory factory, string json)
{
JsonReader reader = new JsonReader(json);
return ReadValue(factory, reader);
}
public static void RegisterExporter<T>(ExporterFunc<T> exporter)
{
ExporterFunc value = delegate(object obj, JsonWriter writer)
{
exporter((T)obj, writer);
};
custom_exporters_table[typeof(T)] = value;
}
public static void RegisterImporter<TJson, TValue>(ImporterFunc<TJson, TValue> importer)
{
ImporterFunc importer2 = (object input) => importer((TJson)input);
RegisterImporter(custom_importers_table, typeof(TJson), typeof(TValue), importer2);
}
public static void UnregisterExporters()
{
custom_exporters_table.Clear();
}
public static void UnregisterImporters()
{
custom_importers_table.Clear();
}
}
internal class JsonMockWrapper : IJsonWrapper, IList, IOrderedDictionary, IDictionary, ICollection, IEnumerable
{
public bool IsArray => false;
public bool IsBoolean => false;
public bool IsDouble => false;
public bool IsInt => false;
public bool IsLong => false;
public bool IsObject => false;
public bool IsString => false;
bool IList.IsFixedSize => true;
bool IList.IsReadOnly => true;
object IList.this[int index]
{
get
{
return null;
}
set
{
}
}
int ICollection.Count => 0;
bool ICollection.IsSynchronized => false;
object ICollection.SyncRoot => null;
bool IDictionary.IsFixedSize => true;
bool IDictionary.IsReadOnly => true;
ICollection IDictionary.Keys => null;
ICollection IDictionary.Values => null;
object IDictionary.this[object key]
{
get
{
return null;
}
set
{
}
}
object IOrderedDictionary.this[int idx]
{
get
{
return null;
}
set
{
}
}
public bool GetBoolean()
{
return false;
}
public double GetDouble()
{
return 0.0;
}
public int GetInt()
{
return 0;
}
public JsonType GetJsonType()
{
return JsonType.None;
}
public long GetLong()
{
return 0L;
}
public string GetString()
{
return "";
}
public void SetBoolean(bool val)
{
}
public void SetDouble(double val)
{
}
public void SetInt(int val)
{
}
public void SetJsonType(JsonType type)
{
}
public void SetLong(long val)
{
}
public void SetString(string val)
{
}