using System;
using System.Collections;
using System.Collections.Concurrent;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.ComponentModel;
using System.Diagnostics;
using System.Diagnostics.CodeAnalysis;
using System.Globalization;
using System.IO;
using System.IO.Compression;
using System.Linq;
using System.Linq.Expressions;
using System.Reflection;
using System.Reflection.Emit;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Serialization;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Cryptography;
using System.Security.Permissions;
using System.Text;
using System.Text.RegularExpressions;
using System.Threading;
using BepInEx;
using BepInEx.Bootstrap;
using BepInEx.Configuration;
using BepInEx.Logging;
using CannonFire;
using HarmonyLib;
using Historical_Heritage;
using ItemManager;
using JetBrains.Annotations;
using LocalizationManager;
using Microsoft.CodeAnalysis;
using PieceManager;
using ServerSync;
using ShipUpgrades;
using Splatform;
using TMPro;
using UnityEngine;
using UnityEngine.UI;
using YamlDotNet.Core;
using YamlDotNet.Core.Events;
using YamlDotNet.Core.Tokens;
using YamlDotNet.Helpers;
using YamlDotNet.Serialization;
using YamlDotNet.Serialization.BufferedDeserialization;
using YamlDotNet.Serialization.BufferedDeserialization.TypeDiscriminators;
using YamlDotNet.Serialization.Converters;
using YamlDotNet.Serialization.EventEmitters;
using YamlDotNet.Serialization.NamingConventions;
using YamlDotNet.Serialization.NodeDeserializers;
using YamlDotNet.Serialization.NodeTypeResolvers;
using YamlDotNet.Serialization.ObjectFactories;
using YamlDotNet.Serialization.ObjectGraphTraversalStrategies;
using YamlDotNet.Serialization.ObjectGraphVisitors;
using YamlDotNet.Serialization.Schemas;
using YamlDotNet.Serialization.TypeInspectors;
using YamlDotNet.Serialization.TypeResolvers;
using YamlDotNet.Serialization.Utilities;
using YamlDotNet.Serialization.ValueDeserializers;
using YourModNamespace;
[assembly: AssemblyFileVersion("2.0.5")]
[assembly: Guid("4358610B-F3F4-4843-B7AF-98B7BC60DCDE")]
[assembly: ComVisible(false)]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCopyright("Copyright © 2021")]
[assembly: AssemblyProduct("Historical_Heritage")]
[assembly: AssemblyCompany("Dreanegade")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyTitle("Historical_Heritage")]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: CompilationRelaxations(8)]
[assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("2.0.5.0")]
[module: UnverifiableCode]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[<ffd05c45-7d43-4cc0-bec5-957891a5dbd4>Embedded]
internal sealed class <ffd05c45-7d43-4cc0-bec5-957891a5dbd4>EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
[CompilerGenerated]
[<ffd05c45-7d43-4cc0-bec5-957891a5dbd4>Embedded]
internal sealed class <16b1b384-fa21-4c31-8831-3b0aaccb9c15>NullableAttribute : Attribute
{
public readonly byte[] NullableFlags;
public <16b1b384-fa21-4c31-8831-3b0aaccb9c15>NullableAttribute(byte P_0)
{
NullableFlags = new byte[1] { P_0 };
}
public <16b1b384-fa21-4c31-8831-3b0aaccb9c15>NullableAttribute(byte[] P_0)
{
NullableFlags = P_0;
}
}
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
[CompilerGenerated]
[<ffd05c45-7d43-4cc0-bec5-957891a5dbd4>Embedded]
internal sealed class <c622d3d4-1cd3-47e1-b6a6-938d985476a1>NullableContextAttribute : Attribute
{
public readonly byte Flag;
public <c622d3d4-1cd3-47e1-b6a6-938d985476a1>NullableContextAttribute(byte P_0)
{
Flag = P_0;
}
}
}
[<16b1b384-fa21-4c31-8831-3b0aaccb9c15>Nullable(0)]
[<c622d3d4-1cd3-47e1-b6a6-938d985476a1>NullableContext(1)]
internal sealed class ConfigurationManagerAttributes
{
[<c622d3d4-1cd3-47e1-b6a6-938d985476a1>NullableContext(0)]
public delegate void CustomHotkeyDrawerFunc(ConfigEntryBase setting, ref bool isCurrentlyAcceptingInput);
public bool? ShowRangeAsPercent;
public Action<ConfigEntryBase> CustomDrawer;
public CustomHotkeyDrawerFunc CustomHotkeyDrawer;
public bool? Browsable;
public string Category;
public object DefaultValue;
public bool? HideDefaultButton;
public bool? HideSettingName;
public string Description;
public string DispName;
public int? Order;
public bool? ReadOnly;
public bool? IsAdvanced;
public Func<object, string> ObjToStr;
public Func<string, object> StrToObj;
}
[HarmonyPatch]
[<16b1b384-fa21-4c31-8831-3b0aaccb9c15>Nullable(0)]
[<c622d3d4-1cd3-47e1-b6a6-938d985476a1>NullableContext(1)]
public static class RandomSpeakShip
{
[<c622d3d4-1cd3-47e1-b6a6-938d985476a1>NullableContext(0)]
private static class DevLog
{
public const bool Enabled = false;
public const bool Announcer = false;
public const bool Parrot = false;
public const bool Upgrades = false;
public const bool Startup = false;
public const bool Cycle = false;
}
[<16b1b384-fa21-4c31-8831-3b0aaccb9c15>Nullable(0)]
private sealed class WeightedText
{
public readonly string text;
public readonly float weight;
public WeightedText(string text, float weight)
{
this.text = text;
this.weight = weight;
}
}
[<c622d3d4-1cd3-47e1-b6a6-938d985476a1>NullableContext(0)]
private enum UpgradeBit
{
Lantern,
Cannon,
Nest,
Bell,
Brazier,
Hull,
Sail,
Barrel,
Anvil,
Cartography,
Anchor,
Seating,
Quarters
}
[<16b1b384-fa21-4c31-8831-3b0aaccb9c15>Nullable(0)]
private struct UpgradeDef
{
public UpgradeBit bit;
public string zdoBoolKey;
public List<WeightedText> lines;
public string announcerInstalledLineKey;
}
[<16b1b384-fa21-4c31-8831-3b0aaccb9c15>Nullable(0)]
[HarmonyPatch]
private static class Patch_UpgradeInstall
{
private static MethodBase TargetMethod()
{
Type type = AccessTools.TypeByName("ShipUpgrades.ShipUpgradeTable");
if (type == null)
{
return null;
}
return AccessTools.Method(type, "RPC_RequestInstallUpgrade", new Type[3]
{
typeof(long),
typeof(string),
typeof(string)
}, (Type[])null);
}
private static void Prefix(object __instance, long sender, string zdoKey, string itemPrefabName, ref bool __state)
{
__state = false;
try
{
MonoBehaviour val = (MonoBehaviour)((__instance is MonoBehaviour) ? __instance : null);
if ((Object)(object)val == (Object)null)
{
return;
}
ZNetView componentInParent = ((Component)val).GetComponentInParent<ZNetView>();
if (!((Object)(object)componentInParent == (Object)null) && componentInParent.IsValid() && string.Equals(Utils.GetPrefabName(((Component)componentInParent).gameObject), "ShipGalleonDO", StringComparison.Ordinal) && componentInParent.IsOwner())
{
ZDO zDO = componentInParent.GetZDO();
if (zDO != null && !string.IsNullOrEmpty(zdoKey))
{
__state = zDO.GetBool(zdoKey, false);
DLogU($"Install prefix zdoKey={zdoKey} wasInstalled={__state}");
}
}
}
catch (Exception arg)
{
Debug.LogError((object)string.Format("{0} UpgradeInstall prefix exception: {1}", "[RandomSpeakShip]", arg));
}
}
private static void Postfix(object __instance, long sender, string zdoKey, string itemPrefabName, bool __state)
{
try
{
MonoBehaviour val = (MonoBehaviour)((__instance is MonoBehaviour) ? __instance : null);
if ((Object)(object)val == (Object)null)
{
return;
}
ZNetView componentInParent = ((Component)val).GetComponentInParent<ZNetView>();
if ((Object)(object)componentInParent == (Object)null || !componentInParent.IsValid() || !string.Equals(Utils.GetPrefabName(((Component)componentInParent).gameObject), "ShipGalleonDO", StringComparison.Ordinal) || !componentInParent.IsOwner())
{
return;
}
ZDO zDO = componentInParent.GetZDO();
if (zDO == null || string.IsNullOrEmpty(zdoKey))
{
return;
}
bool @bool = zDO.GetBool(zdoKey, false);
if (!__state && @bool)
{
string text = ResolveUpgradeAnnouncerKey(zdoKey);
if (!string.IsNullOrEmpty(text))
{
DLogU("Install detected zdoKey=" + zdoKey + " -> announce=" + text);
AnnounceToEverybody(componentInParent, text);
}
}
}
catch (Exception arg)
{
Debug.LogError((object)string.Format("{0} UpgradeInstall postfix exception: {1}", "[RandomSpeakShip]", arg));
}
}
}
[HarmonyPatch]
[<16b1b384-fa21-4c31-8831-3b0aaccb9c15>Nullable(0)]
private static class Patch_SailColor
{
[<c622d3d4-1cd3-47e1-b6a6-938d985476a1>NullableContext(0)]
private struct State
{
public bool wasOwner;
public bool sailInstalled;
[<16b1b384-fa21-4c31-8831-3b0aaccb9c15>Nullable(1)]
public string prevColor;
}
private static MethodBase TargetMethod()
{
Type type = AccessTools.TypeByName("ShipUpgrades.ShipUpgradeTable");
if (type == null)
{
return null;
}
return AccessTools.Method(type, "RPC_SetSailColor", new Type[2]
{
typeof(long),
typeof(string)
}, (Type[])null);
}
private static void Prefix(object __instance, long sender, string colorId, ref State __state)
{
__state = new State
{
wasOwner = false,
sailInstalled = false,
prevColor = ""
};
try
{
MonoBehaviour val = (MonoBehaviour)((__instance is MonoBehaviour) ? __instance : null);
if ((Object)(object)val == (Object)null)
{
return;
}
ZNetView componentInParent = ((Component)val).GetComponentInParent<ZNetView>();
if (!((Object)(object)componentInParent == (Object)null) && componentInParent.IsValid() && string.Equals(Utils.GetPrefabName(((Component)componentInParent).gameObject), "ShipGalleonDO", StringComparison.Ordinal) && componentInParent.IsOwner())
{
ZDO zDO = componentInParent.GetZDO();
if (zDO != null)
{
__state.wasOwner = true;
__state.sailInstalled = zDO.GetBool("upgrade_sail", false);
__state.prevColor = zDO.GetString("upgrade_sail_color", "");
DLogU($"SailColor prefix owner={__state.wasOwner} sailInstalled={__state.sailInstalled} prevColor={__state.prevColor}");
}
}
}
catch (Exception arg)
{
Debug.LogError((object)string.Format("{0} SailColor prefix exception: {1}", "[RandomSpeakShip]", arg));
}
}
private static void Postfix(object __instance, long sender, string colorId, State __state)
{
try
{
if (!__state.wasOwner || !__state.sailInstalled)
{
return;
}
MonoBehaviour val = (MonoBehaviour)((__instance is MonoBehaviour) ? __instance : null);
if ((Object)(object)val == (Object)null)
{
return;
}
ZNetView componentInParent = ((Component)val).GetComponentInParent<ZNetView>();
if ((Object)(object)componentInParent == (Object)null || !componentInParent.IsValid() || !string.Equals(Utils.GetPrefabName(((Component)componentInParent).gameObject), "ShipGalleonDO", StringComparison.Ordinal))
{
return;
}
ZDO zDO = componentInParent.GetZDO();
if (zDO == null)
{
return;
}
string @string = zDO.GetString("upgrade_sail_color", "");
string a = NormalizeColorId(__state.prevColor);
string b = NormalizeColorId(@string);
if (!string.Equals(a, b, StringComparison.OrdinalIgnoreCase))
{
string text = ResolveSailColorAnnouncerKey(@string);
if (!string.IsNullOrEmpty(text))
{
DLogU("SailColor changed prev=" + __state.prevColor + " now=" + @string + " -> announce=" + text);
AnnounceToEverybody(componentInParent, text);
}
}
}
catch (Exception arg)
{
Debug.LogError((object)string.Format("{0} SailColor postfix exception: {1}", "[RandomSpeakShip]", arg));
}
}
}
private const string LogPrefix = "[RandomSpeakShip]";
private const string ShipParentPrefabName = "ShipGalleonDO";
private const string ParrotPath = "Interactive/UpgradeTable/Parrot";
private const string AnnouncerPath = "Interactive/UpgradeTable/Announcer";
private const string RpcAnnounce = "RPC_Announce_DO";
private const string ZdoParrotInitializedKey = "parrot_initialized";
private const string ZdoParrotCycleKey = "parrot_cycle";
private const string ZdoParrotCycleIndexKey = "parrot_cycle_index";
private const string ZdoParrotUpgradeMaskKey = "parrot_upgrade_mask";
private static readonly Dictionary<ZDOID, int> _lastSeenMaskByShip = new Dictionary<ZDOID, int>();
private const string UpgradeLantern = "upgrade_lantern";
private const string UpgradeCannon = "upgrade_cannon";
private const string UpgradeNest = "upgrade_nest";
private const string UpgradeBell = "upgrade_bell";
private const string UpgradeBrazier = "upgrade_brazier";
private const string UpgradeHull = "upgrade_hull";
private const string UpgradeSail = "upgrade_sail";
private const string UpgradeBarrel = "upgrade_barrel";
private const string UpgradeAnvil = "upgrade_anvil";
private const string UpgradeCartography = "upgrade_cartography";
private const string UpgradeAnchor = "upgrade_anchor";
private const string UpgradeSeating = "upgrade_seating";
private const string UpgradeQuarters = "upgrade_quarters";
private const string UpgradeSailColorKey = "upgrade_sail_color";
private static bool _parrotEnabled = true;
private static bool _announcerEnabled = true;
private static readonly WeightedText[] GeneralTexts = new WeightedText[6]
{
new WeightedText("$parrot_general_text_1_DO", 1f),
new WeightedText("$parrot_general_text_2_DO", 1f),
new WeightedText("$parrot_general_text_3_DO", 1f),
new WeightedText("$parrot_general_text_4_DO", 1f),
new WeightedText("$parrot_general_text_5_DO", 1f),
new WeightedText("$parrot_general_text_6_DO", 1f)
};
private static readonly UpgradeDef[] UpgradeDefs = new UpgradeDef[13]
{
new UpgradeDef
{
bit = UpgradeBit.Lantern,
zdoBoolKey = "upgrade_lantern",
announcerInstalledLineKey = "$parrot_upgrade_lantern_installed_text_DO",
lines = new List<WeightedText>
{
new WeightedText("$parrot_upgrade_lantern_installed_text_DO", 1f)
}
},
new UpgradeDef
{
bit = UpgradeBit.Cannon,
zdoBoolKey = "upgrade_cannon",
announcerInstalledLineKey = "$parrot_upgrade_cannon_installed_text_DO",
lines = new List<WeightedText>
{
new WeightedText("$parrot_upgrade_cannon_installed_text_DO", 1f)
}
},
new UpgradeDef
{
bit = UpgradeBit.Nest,
zdoBoolKey = "upgrade_nest",
announcerInstalledLineKey = "$parrot_upgrade_nest_installed_text_DO",
lines = new List<WeightedText>
{
new WeightedText("$parrot_upgrade_nest_installed_text_DO", 1f)
}
},
new UpgradeDef
{
bit = UpgradeBit.Bell,
zdoBoolKey = "upgrade_bell",
announcerInstalledLineKey = "$parrot_upgrade_bell_installed_text_DO",
lines = new List<WeightedText>
{
new WeightedText("$parrot_upgrade_bell_installed_text_DO", 1f)
}
},
new UpgradeDef
{
bit = UpgradeBit.Brazier,
zdoBoolKey = "upgrade_brazier",
announcerInstalledLineKey = "$parrot_upgrade_brazier_installed_text_DO",
lines = new List<WeightedText>
{
new WeightedText("$parrot_upgrade_brazier_installed_text_DO", 1f)
}
},
new UpgradeDef
{
bit = UpgradeBit.Hull,
zdoBoolKey = "upgrade_hull",
announcerInstalledLineKey = "$parrot_upgrade_hull_installed_text_DO",
lines = new List<WeightedText>
{
new WeightedText("$parrot_upgrade_hull_installed_text_DO", 1f)
}
},
new UpgradeDef
{
bit = UpgradeBit.Sail,
zdoBoolKey = "upgrade_sail",
announcerInstalledLineKey = "$parrot_upgrade_sail_installed_text_DO",
lines = new List<WeightedText>
{
new WeightedText("$parrot_upgrade_sail_installed_text_DO", 1f)
}
},
new UpgradeDef
{
bit = UpgradeBit.Barrel,
zdoBoolKey = "upgrade_barrel",
announcerInstalledLineKey = "$parrot_upgrade_barrel_installed_text_DO",
lines = new List<WeightedText>
{
new WeightedText("$parrot_upgrade_barrel_installed_text_DO", 1f)
}
},
new UpgradeDef
{
bit = UpgradeBit.Anvil,
zdoBoolKey = "upgrade_anvil",
announcerInstalledLineKey = "$parrot_upgrade_anvil_installed_text_DO",
lines = new List<WeightedText>
{
new WeightedText("$parrot_upgrade_anvil_installed_text_DO", 1f)
}
},
new UpgradeDef
{
bit = UpgradeBit.Cartography,
zdoBoolKey = "upgrade_cartography",
announcerInstalledLineKey = "$parrot_upgrade_cartography_installed_text_DO",
lines = new List<WeightedText>
{
new WeightedText("$parrot_upgrade_cartography_installed_text_DO", 1f)
}
},
new UpgradeDef
{
bit = UpgradeBit.Anchor,
zdoBoolKey = "upgrade_anchor",
announcerInstalledLineKey = "$parrot_upgrade_anchor_installed_text_DO",
lines = new List<WeightedText>
{
new WeightedText("$parrot_upgrade_anchor_installed_text_DO", 1f)
}
},
new UpgradeDef
{
bit = UpgradeBit.Seating,
zdoBoolKey = "upgrade_seating",
announcerInstalledLineKey = "$parrot_upgrade_seating_installed_text_DO",
lines = new List<WeightedText>
{
new WeightedText("$parrot_upgrade_seating_installed_text_DO", 1f)
}
},
new UpgradeDef
{
bit = UpgradeBit.Quarters,
zdoBoolKey = "upgrade_quarters",
announcerInstalledLineKey = "$parrot_upgrade_quarters_installed_text_DO",
lines = new List<WeightedText>
{
new WeightedText("$parrot_upgrade_quarters_installed_text_DO", 1f)
}
}
};
private static readonly Dictionary<string, string> SailColorAnnouncerLine = new Dictionary<string, string>(StringComparer.OrdinalIgnoreCase)
{
{ "white", "$parrot_sail_color_white_text_DO" },
{ "purple", "$parrot_sail_color_purple_text_DO" },
{ "blue", "$parrot_sail_color_blue_text_DO" },
{ "orange", "$parrot_sail_color_orange_text_DO" },
{ "red", "$parrot_sail_color_red_text_DO" },
{ "black", "$parrot_sail_color_black_text_DO" }
};
private static void DLog(string msg)
{
}
private static void DLogW(string msg)
{
}
private static void DLogA(string msg)
{
}
private static void DLogP(string msg)
{
}
private static void DLogU(string msg)
{
}
private static void DLogS(string msg)
{
}
private static void DLogC(string msg)
{
}
public static void SetParrotEnabled(bool enabled)
{
_parrotEnabled = enabled;
DLog($"ParrotEnabled -> {enabled}");
ApplyParrotEnabledToAllShipsInScene();
ApplyParrotEnabledToShipPrefab();
}
public static void SetAnnouncerEnabled(bool enabled)
{
_announcerEnabled = enabled;
DLog($"AnnouncerEnabled -> {enabled}");
}
private static bool PFail(RandomSpeak rs, string reason, ZNetView shipZnv = null, ZDO shipZdo = null)
{
return false;
}
[HarmonyPatch(typeof(ZNetScene), "Awake")]
[HarmonyPostfix]
private static void ZNetScene_Awake_Postfix()
{
ApplyParrotEnabledToShipPrefab();
}
[HarmonyPostfix]
[HarmonyPatch(typeof(Ship), "Awake")]
private static void Ship_Awake_Postfix(Ship __instance)
{
try
{
if ((Object)(object)__instance == (Object)null)
{
return;
}
ZNetView component = ((Component)__instance).GetComponent<ZNetView>();
if (!((Object)(object)component == (Object)null) && component.IsValid())
{
string prefabName = Utils.GetPrefabName(((Component)component).gameObject);
if (string.Equals(prefabName, "ShipGalleonDO", StringComparison.Ordinal))
{
EnsureAnnounceRpcRegistered(component);
DLogS(string.Format("Ship.Awake registered RPC on {0} owner={1} id={2}", prefabName, component.IsOwner(), (component.GetZDO() != null) ? ((object)(ZDOID)(ref component.GetZDO().m_uid)).ToString() : "<nozdo>"));
}
}
}
catch (Exception arg)
{
Debug.LogError((object)string.Format("{0} Ship.Awake postfix exception: {1}", "[RandomSpeakShip]", arg));
}
}
[HarmonyPatch(typeof(RandomSpeak), "Speak")]
[HarmonyPrefix]
private static bool RandomSpeak_Speak_Prefix(RandomSpeak __instance)
{
//IL_0139: Unknown result type (might be due to invalid IL or missing references)
//IL_0148: Unknown result type (might be due to invalid IL or missing references)
//IL_02a8: Unknown result type (might be due to invalid IL or missing references)
//IL_02b3: Unknown result type (might be due to invalid IL or missing references)
//IL_02d1: Unknown result type (might be due to invalid IL or missing references)
try
{
if ((Object)(object)__instance == (Object)null)
{
return true;
}
if (!((MonoBehaviour)__instance).IsInvoking())
{
((MonoBehaviour)__instance).InvokeRepeating("Speak", Random.Range(0f, __instance.m_interval), __instance.m_interval);
DLogS($"InvokeRepeating ensured on '{((Object)__instance).name}' interval={__instance.m_interval:0.00}");
}
ZNetView componentInParent = ((Component)__instance).GetComponentInParent<ZNetView>();
if ((Object)(object)componentInParent == (Object)null || !componentInParent.IsValid())
{
return true;
}
if (!string.Equals(Utils.GetPrefabName(((Component)componentInParent).gameObject), "ShipGalleonDO", StringComparison.Ordinal))
{
return true;
}
string relativePath = GetRelativePath(((Component)componentInParent).transform, ((Component)__instance).transform);
if (string.Equals(relativePath, "Interactive/UpgradeTable/Announcer", StringComparison.Ordinal))
{
return false;
}
if (!string.Equals(relativePath, "Interactive/UpgradeTable/Parrot", StringComparison.Ordinal))
{
return true;
}
if (!_parrotEnabled)
{
return true;
}
if (Random.value > __instance.m_chance)
{
return PFail(__instance, "roll>chance", componentInParent, componentInParent.GetZDO());
}
if ((Object)(object)Player.m_localPlayer == (Object)null)
{
return PFail(__instance, "no local player", componentInParent, componentInParent.GetZDO());
}
if (Vector3.Distance(((Component)__instance).transform.position, ((Component)Player.m_localPlayer).transform.position) > __instance.m_triggerDistance)
{
return PFail(__instance, "too far", componentInParent, componentInParent.GetZDO());
}
if (__instance.m_onlyOnItemStand && !Object.op_Implicit((Object)(object)((Component)__instance).gameObject.GetComponentInParent<ItemStand>()))
{
return PFail(__instance, "onlyOnItemStand but no ItemStand", componentInParent, componentInParent.GetZDO());
}
float dayFraction = EnvMan.instance.GetDayFraction();
if (!IsTimeAllowed(__instance, dayFraction))
{
return PFail(__instance, $"tod blocked dayFraction={dayFraction:0.000}", componentInParent, componentInParent.GetZDO());
}
ZDO zDO = componentInParent.GetZDO();
if (zDO == null)
{
return PFail(__instance, "ship zdo null", componentInParent);
}
string text = "";
bool num = componentInParent.IsOwner();
bool flag = false;
if (num)
{
flag = UpdateParrotStateAndCycle(zDO);
text = GetNextFromCycle(zDO);
if (string.IsNullOrEmpty(text))
{
return PFail(__instance, "chosenText empty (owner)", componentInParent, zDO);
}
DLogC($"Owner choose -> {text} changed={flag}");
}
else
{
text = ChooseReadOnlyLineWithLocalCycle(zDO);
if (string.IsNullOrEmpty(text))
{
return PFail(__instance, "chosenText empty (readonly)", componentInParent, zDO);
}
DLogC("Client choose -> " + text);
}
DLogP("Speak -> " + text);
__instance.m_speakEffects.Create(((Component)__instance).transform.position, ((Component)__instance).transform.rotation, (Transform)null, 1f, -1);
Chat.instance.SetNpcText(((Component)__instance).gameObject, __instance.m_offset, __instance.m_cullDistance, __instance.m_ttl, __instance.m_topic, text, __instance.m_useLargeDialog);
return false;
}
catch (Exception arg)
{
Debug.LogError((object)string.Format("{0} Speak prefix exception: {1}", "[RandomSpeakShip]", arg));
return true;
}
}
public static void TryAnnounceNow(ZNetView shipZnv, string localizationKey)
{
if (!((Object)(object)shipZnv == (Object)null) && shipZnv.IsValid() && !string.IsNullOrEmpty(localizationKey) && string.Equals(Utils.GetPrefabName(((Component)shipZnv).gameObject), "ShipGalleonDO", StringComparison.Ordinal))
{
AnnounceToEverybody(shipZnv, localizationKey);
}
}
private static void AnnounceToEverybody(ZNetView shipZnv, string localizationKey)
{
if (_announcerEnabled && !((Object)(object)shipZnv == (Object)null) && shipZnv.IsValid())
{
EnsureAnnounceRpcRegistered(shipZnv);
shipZnv.InvokeRPC(ZNetView.Everybody, "RPC_Announce_DO", new object[1] { localizationKey });
DLogA("Broadcast announce " + localizationKey);
}
}
private static void EnsureAnnounceRpcRegistered(ZNetView shipZnv)
{
if ((Object)(object)shipZnv == (Object)null || !shipZnv.IsValid())
{
return;
}
try
{
shipZnv.Register<string>("RPC_Announce_DO", (Action<long, string>)RPC_Announce);
}
catch
{
}
}
private static void RPC_Announce(long sender, string localizationKey)
{
//IL_002a: Unknown result type (might be due to invalid IL or missing references)
try
{
if (!_announcerEnabled || string.IsNullOrEmpty(localizationKey))
{
return;
}
Player localPlayer = Player.m_localPlayer;
if (!((Object)(object)localPlayer == (Object)null))
{
ZNetView val = FindClosestShipZNetView(((Component)localPlayer).transform.position, 25f);
if (!((Object)(object)val == (Object)null))
{
ShowAnnounceLocally(val, localizationKey);
}
}
}
catch (Exception arg)
{
Debug.LogError((object)string.Format("{0} RPC_Announce exception: {1}", "[RandomSpeakShip]", arg));
}
}
private static ZNetView FindClosestShipZNetView(Vector3 pos, float maxDist)
{
//IL_0055: Unknown result type (might be due to invalid IL or missing references)
//IL_005a: Unknown result type (might be due to invalid IL or missing references)
//IL_005b: Unknown result type (might be due to invalid IL or missing references)
//IL_0060: Unknown result type (might be due to invalid IL or missing references)
ZNetView result = null;
float num = maxDist * maxDist;
try
{
ZNetView[] array = Object.FindObjectsOfType<ZNetView>();
if (array == null)
{
return null;
}
ZNetView[] array2 = array;
foreach (ZNetView val in array2)
{
if (!((Object)(object)val == (Object)null) && val.IsValid() && string.Equals(Utils.GetPrefabName(((Component)val).gameObject), "ShipGalleonDO", StringComparison.Ordinal))
{
Vector3 val2 = ((Component)val).transform.position - pos;
float sqrMagnitude = ((Vector3)(ref val2)).sqrMagnitude;
if (sqrMagnitude < num)
{
num = sqrMagnitude;
result = val;
}
}
}
return result;
}
catch
{
return result;
}
}
private static void ShowAnnounceLocally(ZNetView shipZnv, string localizationKey)
{
//IL_0052: Unknown result type (might be due to invalid IL or missing references)
//IL_0057: Unknown result type (might be due to invalid IL or missing references)
//IL_0059: Unknown result type (might be due to invalid IL or missing references)
//IL_005e: Unknown result type (might be due to invalid IL or missing references)
//IL_006e: Unknown result type (might be due to invalid IL or missing references)
//IL_006f: Unknown result type (might be due to invalid IL or missing references)
//IL_008e: Unknown result type (might be due to invalid IL or missing references)
//IL_0086: Unknown result type (might be due to invalid IL or missing references)
//IL_0093: Unknown result type (might be due to invalid IL or missing references)
//IL_00fc: Unknown result type (might be due to invalid IL or missing references)
if ((Object)(object)shipZnv == (Object)null || !shipZnv.IsValid())
{
return;
}
Transform val = ((Component)shipZnv).transform.Find("Interactive/UpgradeTable/Announcer");
if ((Object)(object)val == (Object)null)
{
DLogW("Announcer path not found on ship: Interactive/UpgradeTable/Announcer");
return;
}
RandomSpeak component = ((Component)val).GetComponent<RandomSpeak>();
if ((Object)(object)component == (Object)null)
{
DLogW("Announcer has no RandomSpeak component, using fallback params");
}
Vector3 position = val.position;
Quaternion rotation = val.rotation;
if ((Object)(object)component != (Object)null)
{
component.m_speakEffects.Create(position, rotation, (Transform)null, 1f, -1);
}
Vector3 val2 = (((Object)(object)component != (Object)null) ? component.m_offset : Vector3.zero);
float num = (((Object)(object)component != (Object)null) ? component.m_cullDistance : 15f);
float num2 = (((Object)(object)component != (Object)null) ? component.m_ttl : 6f);
string text = (((Object)(object)component != (Object)null) ? component.m_topic : "");
bool flag = (Object)(object)component != (Object)null && component.m_useLargeDialog;
Chat.instance.SetNpcText(((Component)val).gameObject, val2, num, num2, text, localizationKey, flag);
DLogA("Local announce " + localizationKey);
}
private static bool UpdateParrotStateAndCycle(ZDO shipZdo)
{
int num = ComputeUpgradeMask(shipZdo);
if (!shipZdo.GetBool("parrot_initialized", false))
{
shipZdo.Set("parrot_initialized", true);
shipZdo.Set("parrot_upgrade_mask", num);
string text = BuildNewCycle(shipZdo);
shipZdo.Set("parrot_cycle", text);
shipZdo.Set("parrot_cycle_index", 0);
DLogP($"Initialized parrot state maskNow={num} cycle='{text}'");
return true;
}
int @int = shipZdo.GetInt("parrot_upgrade_mask", 0);
if (@int == num)
{
return false;
}
shipZdo.Set("parrot_upgrade_mask", num);
string text2 = BuildNewCycle(shipZdo);
shipZdo.Set("parrot_cycle", text2);
shipZdo.Set("parrot_cycle_index", 0);
DLogP($"Upgrades changed prevMask={@int} maskNow={num} newCycle='{text2}'");
return true;
}
private static string GetNextFromCycle(ZDO shipZdo)
{
string text = shipZdo.GetString("parrot_cycle", "");
int num = shipZdo.GetInt("parrot_cycle_index", 0);
if (string.IsNullOrEmpty(text))
{
text = BuildNewCycle(shipZdo);
shipZdo.Set("parrot_cycle", text);
num = 0;
shipZdo.Set("parrot_cycle_index", 0);
DLogC("Cycle was empty -> rebuilt");
}
string[] array = text.Split(new char[1] { ',' }, StringSplitOptions.RemoveEmptyEntries);
if (array.Length == 0)
{
return "";
}
if (num >= array.Length)
{
text = BuildNewCycle(shipZdo);
shipZdo.Set("parrot_cycle", text);
num = 0;
shipZdo.Set("parrot_cycle_index", 0);
array = text.Split(new char[1] { ',' }, StringSplitOptions.RemoveEmptyEntries);
if (array.Length == 0)
{
return "";
}
DLogC("Cycle ended -> rebuilt");
}
if (!int.TryParse(array[num].Trim(), out var result))
{
return "";
}
shipZdo.Set("parrot_cycle_index", num + 1);
List<WeightedText> localTexts = BuildLocalTexts(shipZdo);
return ResolveTextByIndex(result, localTexts);
}
private static string ChooseReadOnlyLineWithLocalCycle(ZDO shipZdo)
{
//IL_0011: Unknown result type (might be due to invalid IL or missing references)
//IL_0016: Unknown result type (might be due to invalid IL or missing references)
//IL_001e: Unknown result type (might be due to invalid IL or missing references)
//IL_0035: Unknown result type (might be due to invalid IL or missing references)
//IL_0054: Unknown result type (might be due to invalid IL or missing references)
//IL_0062: Unknown result type (might be due to invalid IL or missing references)
if (shipZdo == null)
{
return "";
}
int num = ComputeUpgradeMask(shipZdo);
ZDOID uid = shipZdo.m_uid;
bool flag = true;
if (_lastSeenMaskByShip.TryGetValue(uid, out var value))
{
flag = value != num;
}
_lastSeenMaskByShip[uid] = num;
List<WeightedText> list = BuildLocalTexts(shipZdo);
if (flag)
{
DLogC(string.Format("Client pool changed id={0} lastMask={1} nowMask={2} localLines={3}", uid, _lastSeenMaskByShip.ContainsKey(uid) ? value.ToString() : "<none>", num, list.Count));
}
if (flag && list != null && list.Count > 0)
{
return PickWeighted(list);
}
List<WeightedText> list2 = new List<WeightedText>();
if (list != null && list.Count > 0)
{
list2.AddRange(list);
}
for (int i = 0; i < GeneralTexts.Length; i++)
{
list2.Add(GeneralTexts[i]);
}
return PickWeighted(list2);
}
private static string BuildNewCycle(ZDO shipZdo)
{
List<WeightedText> list = BuildLocalTexts(shipZdo);
List<int> list2 = new List<int>();
List<float> list3 = new List<float>();
for (int i = 0; i < list.Count; i++)
{
list2.Add(i);
list3.Add(Mathf.Max(0.0001f, list[i].weight));
}
for (int j = 0; j < GeneralTexts.Length; j++)
{
list2.Add(100 + j);
list3.Add(Mathf.Max(0.0001f, GeneralTexts[j].weight));
}
if (list2.Count == 0)
{
return "";
}
List<int> list4 = new List<int>();
while (list2.Count > 0)
{
float num = 0f;
for (int k = 0; k < list3.Count; k++)
{
num += list3[k];
}
float num2 = Random.Range(0f, num);
float num3 = 0f;
for (int l = 0; l < list2.Count; l++)
{
num3 += list3[l];
if (num2 <= num3)
{
list4.Add(list2[l]);
list2.RemoveAt(l);
list3.RemoveAt(l);
break;
}
}
}
StringBuilder stringBuilder = new StringBuilder();
for (int m = 0; m < list4.Count; m++)
{
if (m > 0)
{
stringBuilder.Append(",");
}
stringBuilder.Append(list4[m]);
}
return stringBuilder.ToString();
}
private static string ResolveTextByIndex(int index, List<WeightedText> localTexts)
{
if (index >= 100)
{
int num = index - 100;
if (num >= 0 && num < GeneralTexts.Length)
{
return GeneralTexts[num].text;
}
return "";
}
if (index >= 0 && index < localTexts.Count)
{
return localTexts[index].text;
}
return "";
}
private static List<WeightedText> BuildLocalTexts(ZDO shipZdo)
{
List<WeightedText> list = new List<WeightedText>();
UpgradeDef[] upgradeDefs = UpgradeDefs;
for (int i = 0; i < upgradeDefs.Length; i++)
{
UpgradeDef upgradeDef = upgradeDefs[i];
if (shipZdo.GetBool(upgradeDef.zdoBoolKey, false) && upgradeDef.lines != null)
{
for (int j = 0; j < upgradeDef.lines.Count; j++)
{
list.Add(upgradeDef.lines[j]);
}
}
}
return list;
}
private static int ComputeUpgradeMask(ZDO shipZdo)
{
int num = 0;
UpgradeDef[] upgradeDefs = UpgradeDefs;
for (int i = 0; i < upgradeDefs.Length; i++)
{
UpgradeDef upgradeDef = upgradeDefs[i];
if (shipZdo.GetBool(upgradeDef.zdoBoolKey, false))
{
num |= 1 << (int)upgradeDef.bit;
}
}
return num;
}
private static string PickWeighted(List<WeightedText> pool)
{
if (pool == null || pool.Count == 0)
{
return "";
}
float num = 0f;
for (int i = 0; i < pool.Count; i++)
{
num += Mathf.Max(0.0001f, pool[i].weight);
}
float num2 = Random.Range(0f, num);
float num3 = 0f;
for (int j = 0; j < pool.Count; j++)
{
num3 += Mathf.Max(0.0001f, pool[j].weight);
if (num2 <= num3)
{
return pool[j].text;
}
}
return pool[pool.Count - 1].text;
}
private static void ApplyParrotEnabledToShipPrefab()
{
try
{
if ((Object)(object)ZNetScene.instance == (Object)null)
{
return;
}
GameObject prefab = ZNetScene.instance.GetPrefab("ShipGalleonDO");
if ((Object)(object)prefab == (Object)null)
{
DLogW("Ship prefab not found: ShipGalleonDO");
return;
}
Transform val = prefab.transform.Find("Interactive/UpgradeTable/Parrot");
if ((Object)(object)val == (Object)null)
{
DLogW("Parrot path not found on prefab: Interactive/UpgradeTable/Parrot");
return;
}
((Component)val).gameObject.SetActive(_parrotEnabled);
DLog($"Prefab parrot active -> {_parrotEnabled}");
}
catch (Exception arg)
{
Debug.LogError((object)string.Format("{0} ApplyParrotEnabledToShipPrefab exception: {1}", "[RandomSpeakShip]", arg));
}
}
private static void ApplyParrotEnabledToAllShipsInScene()
{
try
{
ZNetView[] array = Object.FindObjectsOfType<ZNetView>();
int num = 0;
ZNetView[] array2 = array;
foreach (ZNetView val in array2)
{
if (!((Object)(object)val == (Object)null) && val.IsValid() && string.Equals(Utils.GetPrefabName(((Component)val).gameObject), "ShipGalleonDO", StringComparison.Ordinal))
{
Transform val2 = ((Component)val).transform.Find("Interactive/UpgradeTable/Parrot");
if (!((Object)(object)val2 == (Object)null))
{
((Component)val2).gameObject.SetActive(_parrotEnabled);
num++;
}
}
}
DLog($"Runtime parrot toggle applied to ships: {num}, enabled={_parrotEnabled}");
}
catch (Exception arg)
{
Debug.LogError((object)string.Format("{0} ApplyParrotEnabledToAllShipsInScene exception: {1}", "[RandomSpeakShip]", arg));
}
}
private static string ResolveUpgradeAnnouncerKey(string zdoKey)
{
if (string.IsNullOrEmpty(zdoKey))
{
return "";
}
for (int i = 0; i < UpgradeDefs.Length; i++)
{
if (string.Equals(UpgradeDefs[i].zdoBoolKey, zdoKey, StringComparison.Ordinal))
{
return UpgradeDefs[i].announcerInstalledLineKey;
}
}
return "";
}
private static string ResolveSailColorAnnouncerKey(string colorRaw)
{
if (string.IsNullOrEmpty(colorRaw))
{
return "";
}
string text = NormalizeColorId(colorRaw);
if (string.IsNullOrEmpty(text))
{
return "";
}
if (SailColorAnnouncerLine.TryGetValue(text, out var value))
{
return value;
}
string text2 = colorRaw.Trim().ToLowerInvariant();
if (text2.Contains("white"))
{
return "$parrot_sail_color_white_text_DO";
}
if (text2.Contains("purple") || text2.Contains("violet"))
{
return "$parrot_sail_color_purple_text_DO";
}
if (text2.Contains("blue"))
{
return "$parrot_sail_color_blue_text_DO";
}
if (text2.Contains("orange") || text2.Contains("gold"))
{
return "$parrot_sail_color_orange_text_DO";
}
if (text2.Contains("red") || text2.Contains("crimson"))
{
return "$parrot_sail_color_red_text_DO";
}
if (text2.Contains("black"))
{
return "$parrot_sail_color_black_text_DO";
}
return "";
}
private static string NormalizeColorId(string colorRaw)
{
if (string.IsNullOrEmpty(colorRaw))
{
return "";
}
string text = colorRaw.Trim();
int num = text.IndexOfAny(new char[5] { ' ', '/', '\\', ',', '.' });
if (num > 0)
{
text = text.Substring(0, num);
}
return text.Trim().ToLowerInvariant();
}
private static string GetRelativePath(Transform root, Transform t)
{
if ((Object)(object)root == (Object)null || (Object)(object)t == (Object)null)
{
return "";
}
List<string> list = new List<string>();
Transform val = t;
while ((Object)(object)val != (Object)null && (Object)(object)val != (Object)(object)root)
{
list.Add(((Object)val).name);
val = val.parent;
}
list.Reverse();
return string.Join("/", list);
}
private static bool IsTimeAllowed(RandomSpeak rs, float dayFraction)
{
if (!rs.m_invertTod)
{
if (!(dayFraction < rs.m_minTOD))
{
return !(dayFraction > rs.m_maxTOD);
}
return false;
}
if (!(dayFraction > rs.m_minTOD))
{
return !(dayFraction < rs.m_maxTOD);
}
return false;
}
}
[<c622d3d4-1cd3-47e1-b6a6-938d985476a1>NullableContext(1)]
[<16b1b384-fa21-4c31-8831-3b0aaccb9c15>Nullable(0)]
public static class ExtraStats
{
[<c622d3d4-1cd3-47e1-b6a6-938d985476a1>NullableContext(0)]
private static class DevLog
{
public const bool Enabled = false;
public const bool AttackSpeed = false;
public const bool WetImmune = false;
public const bool Tooltips = false;
public const bool FoodStats = false;
}
[<c622d3d4-1cd3-47e1-b6a6-938d985476a1>NullableContext(0)]
public enum ExtraStatType
{
Health,
Stamina,
Eitr,
AttackSpeed,
WetImmune
}
[<c622d3d4-1cd3-47e1-b6a6-938d985476a1>NullableContext(0)]
public enum ExtraSourceType
{
ItemDrop,
StatusEffect
}
[<16b1b384-fa21-4c31-8831-3b0aaccb9c15>Nullable(0)]
public class ExtraStatEntry
{
public string PrefabName;
public ExtraStatType StatType;
public float Value;
public float? DisplayValue;
public ExtraSourceType SourceType;
public ExtraStatEntry(string prefab, ExtraStatType stat, float value, ExtraSourceType source)
{
PrefabName = prefab;
StatType = stat;
Value = value;
DisplayValue = null;
SourceType = source;
}
public ExtraStatEntry(string prefab, ExtraStatType stat, float value, float? displayValue, ExtraSourceType source)
{
PrefabName = prefab;
StatType = stat;
Value = value;
DisplayValue = displayValue;
SourceType = source;
}
}
[HarmonyPatch(typeof(Player), "GetTotalFoodValue")]
[<c622d3d4-1cd3-47e1-b6a6-938d985476a1>NullableContext(0)]
public static class Player_GetTotalFoodValue_ExtraStatsPatch
{
[<c622d3d4-1cd3-47e1-b6a6-938d985476a1>NullableContext(1)]
private static void Postfix(Player __instance, ref float hp, ref float stamina, ref float eitr)
{
if ((Object)(object)__instance == (Object)null)
{
return;
}
float num = 0f;
float num2 = 0f;
float num3 = 0f;
try
{
Inventory inventory = ((Humanoid)__instance).GetInventory();
if (inventory != null)
{
foreach (ItemData equippedItem in inventory.GetEquippedItems())
{
if (equippedItem != null && !((Object)(object)equippedItem.m_dropPrefab == (Object)null))
{
string name = ((Object)equippedItem.m_dropPrefab).name;
GetItemDropBonusesForPrefab(name, out var extraHp, out var extraStamina, out var extraEitr, out var _, out var _);
if (extraHp != 0f || extraStamina != 0f || extraEitr != 0f)
{
num += extraHp;
num2 += extraStamina;
num3 += extraEitr;
DLogFood($"ItemDrop matched for food stats: {name} → +HP {extraHp}, +Stamina {extraStamina}, +Eitr {extraEitr}");
}
}
}
}
if (((Character)__instance).m_seman != null && ((Character)__instance).m_seman.m_statusEffects != null)
{
foreach (StatusEffect statusEffect in ((Character)__instance).m_seman.m_statusEffects)
{
if (!((Object)(object)statusEffect == (Object)null))
{
string name2 = ((Object)statusEffect).name;
GetStatusEffectBonuses(name2, out var extraHp2, out var extraStamina2, out var extraEitr2, out var _, out var _);
if (extraHp2 != 0f || extraStamina2 != 0f || extraEitr2 != 0f)
{
num += extraHp2;
num2 += extraStamina2;
num3 += extraEitr2;
string prefabName = Utils.GetPrefabName(name2);
DLogFood($"StatusEffect matched for food stats: {name2} (clean={prefabName}) → +HP {extraHp2}, +Stamina {extraStamina2}, +Eitr {extraEitr2}");
}
}
}
}
}
catch (Exception ex)
{
LogError("Exception in ExtraStats Player.GetTotalFoodValue Postfix: " + ex);
}
if (num != 0f || num2 != 0f || num3 != 0f)
{
DLogFood($"Total food bonuses applied to player: +HP {num}, +Stamina {num2}, +Eitr {num3}");
hp += num;
stamina += num2;
eitr += num3;
}
}
}
[HarmonyPatch]
[<16b1b384-fa21-4c31-8831-3b0aaccb9c15>Nullable(0)]
public static class ItemData_StaticGetTooltip_ExtraStatsPatch
{
private static MethodBase TargetMethod()
{
return AccessTools.Method(typeof(ItemData), "GetTooltip", new Type[5]
{
typeof(ItemData),
typeof(int),
typeof(bool),
typeof(float),
typeof(int)
}, (Type[])null);
}
private static void Postfix(ItemData item, int qualityLevel, bool crafting, float worldLevel, int stackOverride, ref string __result)
{
try
{
if (item == null || (Object)(object)item.m_dropPrefab == (Object)null)
{
return;
}
string name = ((Object)item.m_dropPrefab).name;
DLogTooltip($"Static GetTooltip Postfix called for {name}, q={qualityLevel}, crafting={crafting}, worldLevel={worldLevel}, stackOverride={stackOverride}");
GetItemDropBonusesForPrefab(name, out var extraHp, out var extraStamina, out var extraEitr, out var _, out var displayAttackSpeedPercent, out var wetImmune);
if (extraHp != 0f || extraStamina != 0f || extraEitr != 0f || displayAttackSpeedPercent != 0f || wetImmune)
{
string text = BuildExtraStatsTooltipBlock(extraHp, extraStamina, extraEitr, displayAttackSpeedPercent, wetImmune);
if (!string.IsNullOrEmpty(text))
{
DLogTooltip($"Appending extras for {name}: HP {extraHp}, Stamina {extraStamina}, Eitr {extraEitr}, AttackSpeed(Display)% {displayAttackSpeedPercent}, WetImmune {wetImmune}");
__result += text;
}
}
}
catch (Exception ex)
{
LogError("Exception in ItemData_StaticGetTooltip_ExtraStatsPatch: " + ex);
}
}
}
[<c622d3d4-1cd3-47e1-b6a6-938d985476a1>NullableContext(0)]
[HarmonyPatch(typeof(SE_Stats), "GetTooltipString")]
public static class SE_Stats_GetTooltipString_ExtraStatsPatch
{
[<c622d3d4-1cd3-47e1-b6a6-938d985476a1>NullableContext(1)]
private static void Postfix(SE_Stats __instance, ref string __result)
{
try
{
if ((Object)(object)__instance == (Object)null)
{
return;
}
string name = ((Object)__instance).name;
string prefabName = Utils.GetPrefabName(name);
DLogTooltip("SE GetTooltipString for " + name + " (clean=" + prefabName + ")");
GetStatusEffectBonuses(name, out var extraHp, out var extraStamina, out var extraEitr, out var _, out var displayAttackSpeedPercent, out var wetImmune);
if (extraHp != 0f || extraStamina != 0f || extraEitr != 0f || displayAttackSpeedPercent != 0f || wetImmune)
{
string text = BuildExtraStatsTooltipBlock(extraHp, extraStamina, extraEitr, displayAttackSpeedPercent, wetImmune);
if (!string.IsNullOrEmpty(text))
{
DLogTooltip($"Appending SE extras for {name} (clean={prefabName}): HP {extraHp}, Stamina {extraStamina}, Eitr {extraEitr}, AttackSpeed(Display)% {displayAttackSpeedPercent}, WetImmune {wetImmune}");
__result += text;
}
}
}
catch (Exception ex)
{
LogError("Exception in SE_Stats_GetTooltipString_ExtraStatsPatch: " + ex);
}
}
}
[<c622d3d4-1cd3-47e1-b6a6-938d985476a1>NullableContext(0)]
private sealed class HumanoidState
{
public float DesiredSpeed = 1f;
public float LastAppliedSpeed = 1f;
public bool HasDesiredSpeed;
public bool WasInAttack;
public int ActiveAttackDepth;
public float ActiveAttackMul = 1f;
}
[HarmonyPatch(typeof(Humanoid), "StartAttack", new Type[]
{
typeof(Character),
typeof(bool)
})]
[<c622d3d4-1cd3-47e1-b6a6-938d985476a1>NullableContext(0)]
public static class Humanoid_StartAttack_AttackSpeedPatch
{
[HarmonyPostfix]
[<c622d3d4-1cd3-47e1-b6a6-938d985476a1>NullableContext(1)]
private static void Postfix(Humanoid __instance, Character target, bool secondaryAttack, ref bool __result)
{
EnsureAttackInit();
if (!__result)
{
return;
}
HumanoidState attackState = GetAttackState(__instance);
float num = ComputeTotalAttackSpeedPercentForHumanoid(__instance);
if (num == 0f)
{
attackState.DesiredSpeed = 1f;
attackState.HasDesiredSpeed = false;
ApplyAnimSpeed(__instance, attackState, 1f);
attackState.ActiveAttackDepth = 0;
attackState.ActiveAttackMul = 1f;
return;
}
float num2 = 1f + num / 100f;
if (num2 <= 0f || float.IsNaN(num2) || float.IsInfinity(num2))
{
attackState.DesiredSpeed = 1f;
attackState.HasDesiredSpeed = false;
ApplyAnimSpeed(__instance, attackState, 1f);
attackState.ActiveAttackDepth = 0;
attackState.ActiveAttackMul = 1f;
}
else
{
attackState.DesiredSpeed = num2;
attackState.HasDesiredSpeed = true;
ApplyAnimSpeed(__instance, attackState, num2);
attackState.ActiveAttackDepth++;
attackState.ActiveAttackMul = num2;
DLogAttackSpeed($"StartAttack: total AttackSpeed%={num} → mul={num2} (activeDepth={attackState.ActiveAttackDepth})");
}
}
}
[HarmonyPatch(typeof(Attack), "Stop")]
[<c622d3d4-1cd3-47e1-b6a6-938d985476a1>NullableContext(0)]
public static class Attack_Stop_AttackSpeedResetPatch
{
[HarmonyPostfix]
[<c622d3d4-1cd3-47e1-b6a6-938d985476a1>NullableContext(1)]
private static void Postfix(Attack __instance)
{
try
{
EnsureAttackInit();
if (__instance != null)
{
Humanoid character = __instance.m_character;
if (!((Object)(object)character == (Object)null))
{
ResetForHumanoid(character);
DLogAttackSpeed("Attack.Stop: ResetForHumanoid");
}
}
}
catch (Exception)
{
}
}
}
[<c622d3d4-1cd3-47e1-b6a6-938d985476a1>NullableContext(0)]
[HarmonyPatch(typeof(Humanoid), "UpdateAttack")]
public static class Humanoid_UpdateAttack_AttackSpeedDtPatch
{
[HarmonyPrefix]
[<c622d3d4-1cd3-47e1-b6a6-938d985476a1>NullableContext(1)]
private static void Prefix(Humanoid __instance, ref float dt)
{
try
{
EnsureAttackInit();
if ((Object)(object)__instance == (Object)null)
{
return;
}
HumanoidState attackState = GetAttackState(__instance);
if (attackState.ActiveAttackDepth > 0)
{
float activeAttackMul = attackState.ActiveAttackMul;
if (!(activeAttackMul <= 0f) && !float.IsNaN(activeAttackMul) && !float.IsInfinity(activeAttackMul))
{
dt *= activeAttackMul;
}
}
}
catch (Exception ex)
{
LogError("Exception in Humanoid_UpdateAttack_AttackSpeedDtPatch: " + ex);
}
}
}
[<c622d3d4-1cd3-47e1-b6a6-938d985476a1>NullableContext(0)]
[HarmonyPatch(typeof(Humanoid), "CustomFixedUpdate")]
public static class Humanoid_CustomFixedUpdate_AttackSpeedPatch
{
[<c622d3d4-1cd3-47e1-b6a6-938d985476a1>NullableContext(1)]
[HarmonyPostfix]
private static void Postfix(Humanoid __instance, float fixedDeltaTime)
{
EnsureAttackInit();
HumanoidState attackState = GetAttackState(__instance);
bool flag = ((Character)__instance).InAttack();
if (flag)
{
if (attackState.HasDesiredSpeed)
{
ApplyAnimSpeed(__instance, attackState, attackState.DesiredSpeed);
}
else
{
ApplyAnimSpeed(__instance, attackState, 1f);
}
}
else if (attackState.WasInAttack)
{
ApplyAnimSpeed(__instance, attackState, 1f);
attackState.HasDesiredSpeed = false;
attackState.DesiredSpeed = 1f;
}
attackState.WasInAttack = flag;
}
}
[HarmonyPatch(typeof(Character), "RPC_Stagger")]
[<c622d3d4-1cd3-47e1-b6a6-938d985476a1>NullableContext(0)]
public static class Character_RPC_Stagger_AttackSpeedResetPatch
{
[HarmonyPostfix]
[<c622d3d4-1cd3-47e1-b6a6-938d985476a1>NullableContext(1)]
private static void Postfix(Character __instance, long sender, Vector3 forceDirection)
{
try
{
EnsureAttackInit();
Humanoid val = (Humanoid)(object)((__instance is Humanoid) ? __instance : null);
if (!((Object)(object)val == (Object)null))
{
ResetForHumanoid(val);
}
}
catch (Exception)
{
}
}
}
[HarmonyPatch(typeof(Character), "OnDeath")]
[<c622d3d4-1cd3-47e1-b6a6-938d985476a1>NullableContext(0)]
public static class Character_OnDeath_AttackSpeedResetPatch
{
[<c622d3d4-1cd3-47e1-b6a6-938d985476a1>NullableContext(1)]
[HarmonyPostfix]
private static void Postfix(Character __instance)
{
try
{
EnsureAttackInit();
Humanoid val = (Humanoid)(object)((__instance is Humanoid) ? __instance : null);
if (!((Object)(object)val == (Object)null))
{
ResetForHumanoid(val);
}
}
catch (Exception)
{
}
}
}
[<c622d3d4-1cd3-47e1-b6a6-938d985476a1>NullableContext(0)]
[HarmonyPatch(typeof(Character), "FreezeFrame")]
public static class Character_FreezeFrame_AttackSpeedScalePatch
{
[<c622d3d4-1cd3-47e1-b6a6-938d985476a1>NullableContext(1)]
[HarmonyPrefix]
private static void Prefix(Character __instance, ref float duration)
{
try
{
EnsureAttackInit();
if ((Object)(object)__instance == (Object)null || Mathf.Abs(duration - 0.15f) > 0.01f)
{
return;
}
Humanoid val = (Humanoid)(object)((__instance is Humanoid) ? __instance : null);
if ((Object)(object)val == (Object)null)
{
return;
}
HumanoidState attackState = GetAttackState(val);
if (!attackState.HasDesiredSpeed)
{
return;
}
float desiredSpeed = attackState.DesiredSpeed;
if (!(desiredSpeed <= 1.001f) && !float.IsNaN(desiredSpeed) && !float.IsInfinity(desiredSpeed))
{
float num = duration / desiredSpeed;
if (num < 0.03f)
{
num = 0.03f;
}
DLogAttackSpeed($"FreezeFrame scale: {duration:F3} -> {num:F3} (mul={desiredSpeed:F3})");
duration = num;
}
}
catch (Exception ex)
{
LogError("Exception in Character_FreezeFrame_AttackSpeedScalePatch: " + ex);
}
}
}
[<c622d3d4-1cd3-47e1-b6a6-938d985476a1>NullableContext(0)]
[HarmonyPatch(typeof(CharacterAnimEvent), "UpdateFreezeFrame")]
public static class CharacterAnimEvent_UpdateFreezeFrame_ReapplySpeedPatch
{
[<c622d3d4-1cd3-47e1-b6a6-938d985476a1>NullableContext(1)]
[HarmonyPostfix]
private static void Postfix(CharacterAnimEvent __instance, float dt)
{
try
{
EnsureAttackInit();
if ((Object)(object)__instance == (Object)null)
{
return;
}
Character componentInParent = ((Component)__instance).GetComponentInParent<Character>();
Humanoid val = (Humanoid)(object)((componentInParent is Humanoid) ? componentInParent : null);
if (!((Object)(object)val == (Object)null))
{
HumanoidState attackState = GetAttackState(val);
if (attackState.HasDesiredSpeed && (attackState.ActiveAttackDepth > 0 || ((Character)val).InAttack()))
{
ApplyAnimSpeed(val, attackState, attackState.DesiredSpeed);
}
else
{
ApplyAnimSpeed(val, attackState, 1f);
}
}
}
catch (Exception ex)
{
LogError("Exception in CharacterAnimEvent_UpdateFreezeFrame_ReapplySpeedPatch: " + ex);
}
}
}
[<c622d3d4-1cd3-47e1-b6a6-938d985476a1>NullableContext(0)]
[HarmonyPatch(typeof(SEMan), "AddStatusEffect", new Type[]
{
typeof(int),
typeof(bool),
typeof(int),
typeof(float)
})]
public static class SEMan_AddStatusEffect_ByHash_WetImmunePatch
{
[<c622d3d4-1cd3-47e1-b6a6-938d985476a1>NullableContext(1)]
[HarmonyPrefix]
private static bool Prefix(SEMan __instance, int nameHash, bool resetTime, int itemLevel, float skillLevel)
{
try
{
EnsureWetInit();
if (nameHash != SEMan.s_statusEffectWet)
{
return true;
}
Character val = null;
try
{
val = _semanCharacterRef.Invoke(__instance);
}
catch (Exception)
{
val = null;
}
if ((Object)(object)val != (Object)null && HasWetImmune(val))
{
DLogWet("Blocked Wet (AddStatusEffect by hash) due to WetImmune");
return false;
}
}
catch (Exception ex2)
{
LogError("Exception in SEMan_AddStatusEffect_ByHash_WetImmunePatch: " + ex2);
}
return true;
}
}
[<c622d3d4-1cd3-47e1-b6a6-938d985476a1>NullableContext(0)]
[HarmonyPatch(typeof(SEMan), "AddStatusEffect", new Type[]
{
typeof(StatusEffect),
typeof(bool),
typeof(int),
typeof(float)
})]
public static class SEMan_AddStatusEffect_BySE_WetImmunePatch
{
[<c622d3d4-1cd3-47e1-b6a6-938d985476a1>NullableContext(1)]
[HarmonyPrefix]
private static bool Prefix(SEMan __instance, StatusEffect statusEffect, bool resetTime, int itemLevel, float skillLevel, ref StatusEffect __result)
{
try
{
if ((Object)(object)statusEffect == (Object)null)
{
return true;
}
if (statusEffect.NameHash() != SEMan.s_statusEffectWet)
{
return true;
}
Character character = statusEffect.m_character;
if ((Object)(object)character != (Object)null && HasWetImmune(character))
{
DLogWet("Blocked Wet (AddStatusEffect by SE) due to WetImmune");
__result = null;
return false;
}
}
catch (Exception ex)
{
LogError("Exception in SEMan_AddStatusEffect_BySE_WetImmunePatch: " + ex);
}
return true;
}
}
public static bool DEBUG = false;
public static readonly List<ExtraStatEntry> ExtraStatsConfig = new List<ExtraStatEntry>
{
new ExtraStatEntry("SE_ShipAleBarrel_DO", ExtraStatType.Stamina, 20f, ExtraSourceType.StatusEffect),
new ExtraStatEntry("SE_ShipAleBarrel_DO", ExtraStatType.Health, -5f, ExtraSourceType.StatusEffect),
new ExtraStatEntry("SE_CaptainArmor_DO", ExtraStatType.Stamina, 30f, ExtraSourceType.StatusEffect),
new ExtraStatEntry("SE_CaptainBelt_DO", ExtraStatType.Stamina, 10f, ExtraSourceType.StatusEffect),
new ExtraStatEntry("SwordCaptainCutlassDO", ExtraStatType.AttackSpeed, 90f, 50f, ExtraSourceType.ItemDrop),
new ExtraStatEntry("AxeSailorDO", ExtraStatType.AttackSpeed, 50f, 50f, ExtraSourceType.ItemDrop),
new ExtraStatEntry("BastardShogunKatanaDO", ExtraStatType.AttackSpeed, 50f, 50f, ExtraSourceType.ItemDrop),
new ExtraStatEntry("SE_SailorArmor_DO", ExtraStatType.WetImmune, 1f, ExtraSourceType.StatusEffect)
};
private static readonly ConditionalWeakTable<Humanoid, HumanoidState> _attackState = new ConditionalWeakTable<Humanoid, HumanoidState>();
private static FieldRef<Character, ZSyncAnimation> _zanimRef;
private static bool _attackInit;
private const float HitFreeze_Default = 0.15f;
private const float HitFreeze_Epsilon = 0.01f;
private const float HitFreeze_Min = 0.03f;
private static FieldRef<SEMan, Character> _semanCharacterRef;
private static bool _wetInit;
private static void LogInfo(string msg)
{
}
private static void LogError(string msg)
{
}
private static void DLogAttackSpeed(string msg)
{
}
private static void DLogWet(string msg)
{
}
private static void DLogTooltip(string msg)
{
}
private static void DLogFood(string msg)
{
}
private static void GetItemDropBonusesForPrefab(string prefabName, out float extraHp, out float extraStamina, out float extraEitr, out float extraAttackSpeedPercent, out float displayAttackSpeedPercent, out bool wetImmune)
{
extraHp = 0f;
extraStamina = 0f;
extraEitr = 0f;
extraAttackSpeedPercent = 0f;
displayAttackSpeedPercent = 0f;
wetImmune = false;
if (string.IsNullOrEmpty(prefabName))
{
return;
}
for (int i = 0; i < ExtraStatsConfig.Count; i++)
{
ExtraStatEntry extraStatEntry = ExtraStatsConfig[i];
if (extraStatEntry.SourceType == ExtraSourceType.ItemDrop && string.Equals(prefabName, extraStatEntry.PrefabName, StringComparison.OrdinalIgnoreCase))
{
switch (extraStatEntry.StatType)
{
case ExtraStatType.Health:
extraHp += extraStatEntry.Value;
break;
case ExtraStatType.Stamina:
extraStamina += extraStatEntry.Value;
break;
case ExtraStatType.Eitr:
extraEitr += extraStatEntry.Value;
break;
case ExtraStatType.AttackSpeed:
extraAttackSpeedPercent += extraStatEntry.Value;
displayAttackSpeedPercent += (extraStatEntry.DisplayValue.HasValue ? extraStatEntry.DisplayValue.Value : extraStatEntry.Value);
break;
case ExtraStatType.WetImmune:
wetImmune = true;
break;
}
}
}
}
private static void GetItemDropBonusesForPrefab(string prefabName, out float extraHp, out float extraStamina, out float extraEitr, out float extraAttackSpeedPercent, out bool wetImmune)
{
GetItemDropBonusesForPrefab(prefabName, out extraHp, out extraStamina, out extraEitr, out extraAttackSpeedPercent, out var _, out wetImmune);
}
private static void GetStatusEffectBonuses(string seRawName, out float extraHp, out float extraStamina, out float extraEitr, out float extraAttackSpeedPercent, out float displayAttackSpeedPercent, out bool wetImmune)
{
extraHp = 0f;
extraStamina = 0f;
extraEitr = 0f;
extraAttackSpeedPercent = 0f;
displayAttackSpeedPercent = 0f;
wetImmune = false;
if (string.IsNullOrEmpty(seRawName))
{
return;
}
string prefabName = Utils.GetPrefabName(seRawName);
for (int i = 0; i < ExtraStatsConfig.Count; i++)
{
ExtraStatEntry extraStatEntry = ExtraStatsConfig[i];
if (extraStatEntry.SourceType == ExtraSourceType.StatusEffect && string.Equals(prefabName, extraStatEntry.PrefabName, StringComparison.OrdinalIgnoreCase))
{
switch (extraStatEntry.StatType)
{
case ExtraStatType.Health:
extraHp += extraStatEntry.Value;
break;
case ExtraStatType.Stamina:
extraStamina += extraStatEntry.Value;
break;
case ExtraStatType.Eitr:
extraEitr += extraStatEntry.Value;
break;
case ExtraStatType.AttackSpeed:
extraAttackSpeedPercent += extraStatEntry.Value;
displayAttackSpeedPercent += (extraStatEntry.DisplayValue.HasValue ? extraStatEntry.DisplayValue.Value : extraStatEntry.Value);
break;
case ExtraStatType.WetImmune:
wetImmune = true;
break;
}
}
}
}
private static void GetStatusEffectBonuses(string seRawName, out float extraHp, out float extraStamina, out float extraEitr, out float extraAttackSpeedPercent, out bool wetImmune)
{
GetStatusEffectBonuses(seRawName, out extraHp, out extraStamina, out extraEitr, out extraAttackSpeedPercent, out var _, out wetImmune);
}
private static string BuildExtraStatsTooltipBlock(float extraHp, float extraStamina, float extraEitr, float displayAttackSpeedPercent, bool wetImmune)
{
if (extraHp == 0f && extraStamina == 0f && extraEitr == 0f && displayAttackSpeedPercent == 0f && !wetImmune)
{
return string.Empty;
}
StringBuilder stringBuilder = new StringBuilder();
string text = "$extrastats_health_DO";
string text2 = "$extrastats_stamina_DO";
string text3 = "$extrastats_eitr_DO";
string text4 = "$extrastats_attackspeed_DO";
string text5 = "$extrastats_immune_DO";
string text6 = "$extrastats_wet_DO";
if (Localization.instance != null)
{
text = Localization.instance.Localize(text);
text2 = Localization.instance.Localize(text2);
text3 = Localization.instance.Localize(text3);
text4 = Localization.instance.Localize(text4);
text5 = Localization.instance.Localize(text5);
text6 = Localization.instance.Localize(text6);
}
if (extraHp != 0f)
{
string arg = ((extraHp >= 0f) ? "+" : "");
stringBuilder.Append($"\n{text}: <color=#f27979>{arg}{extraHp:F0}</color>");
}
if (extraStamina != 0f)
{
string arg2 = ((extraStamina >= 0f) ? "+" : "");
stringBuilder.Append($"\n{text2}: <color=#ffff80>{arg2}{extraStamina:F0}</color>");
}
if (extraEitr != 0f)
{
string arg3 = ((extraEitr >= 0f) ? "+" : "");
stringBuilder.Append($"\n{text3}: <color=#8686ee>{arg3}{extraEitr:F0}</color>");
}
if (displayAttackSpeedPercent != 0f)
{
int num = Mathf.RoundToInt(displayAttackSpeedPercent);
string arg4 = ((num >= 0) ? "+" : "");
stringBuilder.Append($"\n{text4}: <color=orange>{arg4}{num}%</color>");
}
if (wetImmune)
{
stringBuilder.Append("\n" + text5 + ": <color=orange>" + text6 + "</color>");
}
return stringBuilder.ToString();
}
private static bool HasWetImmune(Character c)
{
if ((Object)(object)c == (Object)null)
{
return false;
}
try
{
Player val = (Player)(object)((c is Player) ? c : null);
if ((Object)(object)val != (Object)null)
{
Inventory inventory = ((Humanoid)val).GetInventory();
if (inventory != null)
{
List<ItemData> equippedItems = inventory.GetEquippedItems();
for (int i = 0; i < equippedItems.Count; i++)
{
ItemData val2 = equippedItems[i];
if (val2 != null && !((Object)(object)val2.m_dropPrefab == (Object)null))
{
string name = ((Object)val2.m_dropPrefab).name;
GetItemDropBonusesForPrefab(name, out var _, out var _, out var _, out var _, out var _, out var wetImmune);
if (wetImmune)
{
DLogWet("WetImmune from ItemDrop: " + name);
return true;
}
}
}
}
}
if (c.m_seman != null && c.m_seman.m_statusEffects != null)
{
List<StatusEffect> statusEffects = c.m_seman.m_statusEffects;
for (int j = 0; j < statusEffects.Count; j++)
{
StatusEffect val3 = statusEffects[j];
if (!((Object)(object)val3 == (Object)null))
{
string name2 = ((Object)val3).name;
GetStatusEffectBonuses(name2, out var _, out var _, out var _, out var _, out var _, out var wetImmune2);
if (wetImmune2)
{
string prefabName = Utils.GetPrefabName(name2);
DLogWet("WetImmune from StatusEffect: " + name2 + " (clean=" + prefabName + ")");
return true;
}
}
}
}
}
catch (Exception ex)
{
LogError("Exception in HasWetImmune: " + ex);
}
return false;
}
private static void EnsureAttackInit()
{
if (!_attackInit)
{
_attackInit = true;
_zanimRef = AccessTools.FieldRefAccess<Character, ZSyncAnimation>("m_zanim");
}
}
private static HumanoidState GetAttackState(Humanoid h)
{
return _attackState.GetValue(h, (Humanoid _) => new HumanoidState());
}
private static void ApplyAnimSpeed(Humanoid h, HumanoidState state, float speed)
{
ZSyncAnimation val = null;
try
{
val = _zanimRef.Invoke((Character)(object)h);
}
catch (Exception)
{
return;
}
if (!((Object)(object)val == (Object)null) && !Mathf.Approximately(state.LastAppliedSpeed, speed))
{
val.SetSpeed(speed);
state.LastAppliedSpeed = speed;
}
}
private static void ResetForHumanoid(Humanoid h)
{
if (!((Object)(object)h == (Object)null))
{
EnsureAttackInit();
HumanoidState attackState = GetAttackState(h);
ApplyAnimSpeed(h, attackState, 1f);
attackState.HasDesiredSpeed = false;
attackState.DesiredSpeed = 1f;
attackState.WasInAttack = false;
attackState.ActiveAttackDepth = 0;
attackState.ActiveAttackMul = 1f;
}
}
private static float ComputeTotalAttackSpeedPercentForHumanoid(Humanoid h)
{
float num = 0f;
if ((Object)(object)h == (Object)null)
{
return 0f;
}
try
{
Player val = (Player)(object)((h is Player) ? h : null);
if ((Object)(object)val != (Object)null)
{
Inventory inventory = ((Humanoid)val).GetInventory();
if (inventory != null)
{
List<ItemData> equippedItems = inventory.GetEquippedItems();
for (int i = 0; i < equippedItems.Count; i++)
{
ItemData val2 = equippedItems[i];
if (val2 != null && !((Object)(object)val2.m_dropPrefab == (Object)null))
{
string name = ((Object)val2.m_dropPrefab).name;
GetItemDropBonusesForPrefab(name, out var _, out var _, out var _, out var extraAttackSpeedPercent, out var _, out var _);
if (extraAttackSpeedPercent != 0f)
{
num += extraAttackSpeedPercent;
DLogAttackSpeed($"AttackSpeed from ItemDrop: {name} → {extraAttackSpeedPercent}%");
}
}
}
}
}
if (((Character)h).m_seman != null && ((Character)h).m_seman.m_statusEffects != null)
{
List<StatusEffect> statusEffects = ((Character)h).m_seman.m_statusEffects;
for (int j = 0; j < statusEffects.Count; j++)
{
StatusEffect val3 = statusEffects[j];
if (!((Object)(object)val3 == (Object)null))
{
string name2 = ((Object)val3).name;
GetStatusEffectBonuses(name2, out var _, out var _, out var _, out var extraAttackSpeedPercent2, out var _, out var _);
if (extraAttackSpeedPercent2 != 0f)
{
num += extraAttackSpeedPercent2;
string prefabName = Utils.GetPrefabName(name2);
DLogAttackSpeed($"AttackSpeed from StatusEffect: {name2} (clean={prefabName}) → {extraAttackSpeedPercent2}%");
}
}
}
}
}
catch (Exception ex)
{
LogError("Exception in ComputeTotalAttackSpeedPercentForHumanoid: " + ex);
}
return num;
}
private static void EnsureWetInit()
{
if (!_wetInit)
{
_wetInit = true;
_semanCharacterRef = AccessTools.FieldRefAccess<SEMan, Character>("m_character");
}
}
}
namespace PieceManager
{
[<c622d3d4-1cd3-47e1-b6a6-938d985476a1>NullableContext(1)]
[<16b1b384-fa21-4c31-8831-3b0aaccb9c15>Nullable(0)]
[PublicAPI]
public static class MaterialReplacer
{
[<c622d3d4-1cd3-47e1-b6a6-938d985476a1>NullableContext(0)]
public enum ShaderType
{
PieceShader,
VegetationShader,
RockShader,
RugShader,
GrassShader,
CustomCreature,
UseUnityShader
}
private static readonly Dictionary<GameObject, bool> ObjectToSwap;
private static readonly Dictionary<string, Material> OriginalMaterials;
private static readonly Dictionary<GameObject, ShaderType> ObjectsForShaderReplace;
private static readonly HashSet<Shader> CachedShaders;
private static bool hasRun;
static MaterialReplacer()
{
//IL_0033: Unknown result type (might be due to invalid IL or missing references)
//IL_005f: Unknown result type (might be due to invalid IL or missing references)
//IL_006c: Expected O, but got Unknown
CachedShaders = new HashSet<Shader>();
hasRun = false;
OriginalMaterials = new Dictionary<string, Material>();
ObjectToSwap = new Dictionary<GameObject, bool>();
ObjectsForShaderReplace = new Dictionary<GameObject, ShaderType>();
new Harmony("org.bepinex.helpers.PieceManager").Patch((MethodBase)AccessTools.DeclaredMethod(typeof(ZoneSystem), "Start", (Type[])null, (Type[])null), (HarmonyMethod)null, new HarmonyMethod(typeof(MaterialReplacer), "ReplaceAllMaterialsWithOriginal", (Type[])null), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null);
}
public static void RegisterGameObjectForShaderSwap(GameObject go, ShaderType type)
{
if (!ObjectsForShaderReplace.ContainsKey(go))
{
ObjectsForShaderReplace.Add(go, type);
}
}
public static void RegisterGameObjectForMatSwap(GameObject go, bool isJotunnMock = false)
{
if (!ObjectToSwap.ContainsKey(go))
{
ObjectToSwap.Add(go, isJotunnMock);
}
}
private static void GetAllMaterials()
{
Material[] array = Resources.FindObjectsOfTypeAll<Material>();
foreach (Material val in array)
{
OriginalMaterials[((Object)val).name] = val;
}
}
[HarmonyPriority(700)]
private static void ReplaceAllMaterialsWithOriginal()
{
//IL_0000: Unknown result type (might be due to invalid IL or missing references)
//IL_0006: Invalid comparison between Unknown and I4
if ((int)SystemInfo.graphicsDeviceType == 4 || hasRun)
{
return;
}
if (OriginalMaterials.Count == 0)
{
GetAllMaterials();
}
foreach (KeyValuePair<GameObject, bool> item in ObjectToSwap)
{
GameObject key = item.Key;
bool value = item.Value;
ProcessGameObjectMaterials(key, value);
}
AssetBundle[] array = Resources.FindObjectsOfTypeAll<AssetBundle>();
foreach (AssetBundle val in array)
{
IEnumerable<Shader> enumerable3;
try
{
IEnumerable<Shader> enumerable2;
if (!val.isStreamedSceneAssetBundle || !Object.op_Implicit((Object)(object)val))
{
IEnumerable<Shader> enumerable = val.LoadAllAssets<Shader>();
enumerable2 = enumerable;
}
else
{
enumerable2 = from shader in ((IEnumerable<string>)val.GetAllAssetNames()).Select((Func<string, Shader>)val.LoadAsset<Shader>)
where (Object)(object)shader != (Object)null
select shader;
}
enumerable3 = enumerable2;
}
catch (Exception)
{
continue;
}
if (enumerable3 == null)
{
continue;
}
foreach (Shader item2 in enumerable3)
{
CachedShaders.Add(item2);
}
}
foreach (KeyValuePair<GameObject, ShaderType> item3 in ObjectsForShaderReplace)
{
GameObject key2 = item3.Key;
ShaderType value2 = item3.Value;
ProcessGameObjectShaders(key2, value2);
}
hasRun = true;
}
private static void ProcessGameObjectMaterials(GameObject go, bool isJotunnMock)
{
Renderer[] componentsInChildren = go.GetComponentsInChildren<Renderer>(true);
foreach (Renderer obj in componentsInChildren)
{
Material[] sharedMaterials = obj.sharedMaterials.Select([<c622d3d4-1cd3-47e1-b6a6-938d985476a1>NullableContext(0)] (Material material) => ReplaceMaterial(material, isJotunnMock)).ToArray();
obj.sharedMaterials = sharedMaterials;
}
}
private static Material ReplaceMaterial(Material originalMaterial, bool isJotunnMock)
{
string text = (isJotunnMock ? "JVLmock_" : "_REPLACE_");
if (!((Object)originalMaterial).name.StartsWith(text, StringComparison.Ordinal))
{
return originalMaterial;
}
string text2 = ((Object)originalMaterial).name.Replace(" (Instance)", "").Replace(text, "");
if (OriginalMaterials.TryGetValue(text2, out var value))
{
return value;
}
Debug.LogWarning((object)("No suitable material found to replace: " + text2));
return originalMaterial;
}
private static void ProcessGameObjectShaders(GameObject go, ShaderType shaderType)
{
Renderer[] componentsInChildren = go.GetComponentsInChildren<Renderer>(true);
for (int i = 0; i < componentsInChildren.Length; i++)
{
Material[] sharedMaterials = componentsInChildren[i].sharedMaterials;
foreach (Material val in sharedMaterials)
{
if ((Object)(object)val != (Object)null)
{
val.shader = GetShaderForType(val.shader, shaderType, ((Object)val.shader).name);
}
}
}
}
private static Shader GetShaderForType(Shader orig, ShaderType shaderType, string originalShaderName)
{
return (Shader)(shaderType switch
{
ShaderType.PieceShader => FindShaderWithName(orig, "Custom/Piece"),
ShaderType.VegetationShader => FindShaderWithName(orig, "Custom/Vegetation"),
ShaderType.RockShader => FindShaderWithName(orig, "Custom/StaticRock"),
ShaderType.RugShader => FindShaderWithName(orig, "Custom/Rug"),
ShaderType.GrassShader => FindShaderWithName(orig, "Custom/Grass"),
ShaderType.CustomCreature => FindShaderWithName(orig, "Custom/Creature"),
ShaderType.UseUnityShader => FindShaderWithName(orig, ((Object)(object)FindShaderWithName(orig, originalShaderName) != (Object)null) ? originalShaderName : "ToonDeferredShading2017"),
_ => FindShaderWithName(orig, "Standard"),
});
}
public static Shader FindShaderWithName(Shader origShader, string name)
{
foreach (Shader cachedShader in CachedShaders)
{
if (((Object)cachedShader).name == name)
{
return cachedShader;
}
}
return origShader;
}
}
[PublicAPI]
public enum CraftingTable
{
None,
[InternalName("piece_workbench")]
Workbench,
[InternalName("piece_cauldron")]
Cauldron,
[InternalName("forge")]
Forge,
[InternalName("piece_artisanstation")]
ArtisanTable,
[InternalName("piece_stonecutter")]
StoneCutter,
[InternalName("piece_magetable")]
MageTable,
[InternalName("blackforge")]
BlackForge,
[InternalName("piece_preptable")]
FoodPreparationTable,
[InternalName("piece_MeadCauldron")]
MeadKetill,
Custom
}
[<16b1b384-fa21-4c31-8831-3b0aaccb9c15>Nullable(0)]
[<c622d3d4-1cd3-47e1-b6a6-938d985476a1>NullableContext(1)]
public class InternalName : Attribute
{
public readonly string internalName;
public InternalName(string internalName)
{
this.internalName = internalName;
}
}
[<16b1b384-fa21-4c31-8831-3b0aaccb9c15>Nullable(0)]
[<c622d3d4-1cd3-47e1-b6a6-938d985476a1>NullableContext(1)]
[PublicAPI]
public class ExtensionList
{
public readonly List<ExtensionConfig> ExtensionStations = new List<ExtensionConfig>();
public void Set(CraftingTable table, int maxStationDistance = 5)
{
ExtensionStations.Add(new ExtensionConfig
{
Table = table,
maxStationDistance = maxStationDistance
});
}
public void Set(string customTable, int maxStationDistance = 5)
{
ExtensionStations.Add(new ExtensionConfig
{
Table = CraftingTable.Custom,
custom = customTable,
maxStationDistance = maxStationDistance
});
}
}
public struct ExtensionConfig
{
public CraftingTable Table;
public float maxStationDistance;
[<16b1b384-fa21-4c31-8831-3b0aaccb9c15>Nullable(2)]
public string custom;
}
[<c622d3d4-1cd3-47e1-b6a6-938d985476a1>NullableContext(1)]
[<16b1b384-fa21-4c31-8831-3b0aaccb9c15>Nullable(0)]
[PublicAPI]
public class CraftingStationList
{
public readonly List<CraftingStationConfig> Stations = new List<CraftingStationConfig>();
public void Set(CraftingTable table)
{
Stations.Add(new CraftingStationConfig
{
Table = table
});
}
public void Set(string customTable)
{
Stations.Add(new CraftingStationConfig
{
Table = CraftingTable.Custom,
custom = customTable
});
}
}
public struct CraftingStationConfig
{
public CraftingTable Table;
public int level;
[<16b1b384-fa21-4c31-8831-3b0aaccb9c15>Nullable(2)]
public string custom;
}
[PublicAPI]
public enum BuildPieceCategory
{
Misc = 0,
Crafting = 1,
BuildingWorkbench = 2,
BuildingStonecutter = 3,
Furniture = 4,
All = 100,
Custom = 99
}
[PublicAPI]
[<16b1b384-fa21-4c31-8831-3b0aaccb9c15>Nullable(0)]
[<c622d3d4-1cd3-47e1-b6a6-938d985476a1>NullableContext(1)]
public class RequiredResourcesList
{
public readonly List<Requirement> Requirements = new List<Requirement>();
public void Add(string item, int amount, bool recover)
{
Requirements.Add(new Requirement
{
itemName = item,
amount = amount,
recover = recover
});
}
}
public struct Requirement
{
[<16b1b384-fa21-4c31-8831-3b0aaccb9c15>Nullable(1)]
public string itemName;
public int amount;
public bool recover;
}
public struct SpecialProperties
{
[Description("Admins should be the only ones that can build this piece.")]
public bool AdminOnly;
[Description("Turns off generating a config for this build piece.")]
public bool NoConfig;
}
[PublicAPI]
[<16b1b384-fa21-4c31-8831-3b0aaccb9c15>Nullable(0)]
[<c622d3d4-1cd3-47e1-b6a6-938d985476a1>NullableContext(1)]
public class BuildingPieceCategory
{
public BuildPieceCategory Category;
public string custom = "";
public void Set(BuildPieceCategory category)
{
Category = category;
}
public void Set(string customCategory)
{
Category = BuildPieceCategory.Custom;
custom = customCategory;
}
}
[PublicAPI]
[<16b1b384-fa21-4c31-8831-3b0aaccb9c15>Nullable(0)]
[<c622d3d4-1cd3-47e1-b6a6-938d985476a1>NullableContext(1)]
public class PieceTool
{
public readonly HashSet<string> Tools = new HashSet<string>();
public void Add(string tool)
{
Tools.Add(tool);
}
}
[<16b1b384-fa21-4c31-8831-3b0aaccb9c15>Nullable(0)]
[PublicAPI]
[<c622d3d4-1cd3-47e1-b6a6-938d985476a1>NullableContext(1)]
public class BuildPiece
{
[<16b1b384-fa21-4c31-8831-3b0aaccb9c15>Nullable(0)]
internal class PieceConfig
{
public ConfigEntry<string> craft;
public ConfigEntry<BuildPieceCategory> category;
public ConfigEntry<string> customCategory;
public ConfigEntry<string> tools;
public ConfigEntry<CraftingTable> extensionTable;
public ConfigEntry<string> customExtentionTable;
public ConfigEntry<float> maxStationDistance;
public ConfigEntry<CraftingTable> table;
public ConfigEntry<string> customTable;
}
[<c622d3d4-1cd3-47e1-b6a6-938d985476a1>NullableContext(0)]
private class ConfigurationManagerAttributes
{
[UsedImplicitly]
public int? Order;
[UsedImplicitly]
public bool? Browsable;
[<16b1b384-fa21-4c31-8831-3b0aaccb9c15>Nullable(2)]
[UsedImplicitly]
public string Category;
[<16b1b384-fa21-4c31-8831-3b0aaccb9c15>Nullable(new byte[] { 2, 1 })]
[UsedImplicitly]
public Action<ConfigEntryBase> CustomDrawer;
}
[<16b1b384-fa21-4c31-8831-3b0aaccb9c15>Nullable(0)]
private class SerializedRequirements
{
public readonly List<Requirement> Reqs;
public SerializedRequirements(List<Requirement> reqs)
{
Reqs = reqs;
}
public SerializedRequirements(string reqs)
{
Reqs = reqs.Split(new char[1] { ',' }).Select([<c622d3d4-1cd3-47e1-b6a6-938d985476a1>NullableContext(0)] (string r) =>
{
string[] array = r.Split(new char[1] { ':' });
Requirement result = default(Requirement);
result.itemName = array[0];
result.amount = ((array.Length <= 1 || !int.TryParse(array[1], out var result2)) ? 1 : result2);
bool result3 = default(bool);
result.recover = array.Length <= 2 || !bool.TryParse(array[2], out result3) || result3;
return result;
}).ToList();
}
public override string ToString()
{
return string.Join(",", Reqs.Select([<c622d3d4-1cd3-47e1-b6a6-938d985476a1>NullableContext(0)] (Requirement r) => $"{r.itemName}:{r.amount}:{r.recover}"));
}
[return: <16b1b384-fa21-4c31-8831-3b0aaccb9c15>Nullable(2)]
public static ItemDrop fetchByName(ObjectDB objectDB, string name)
{
GameObject itemPrefab = objectDB.GetItemPrefab(name);
ItemDrop obj = ((itemPrefab != null) ? itemPrefab.GetComponent<ItemDrop>() : null);
if ((Object)(object)obj == (Object)null)
{
Debug.LogWarning((object)(((!string.IsNullOrWhiteSpace(((Object)plugin).name)) ? ("[" + ((Object)plugin).name + "]") : "") + " The required item '" + name + "' does not exist."));
}
return obj;
}
public static Requirement[] toPieceReqs(SerializedRequirements craft)
{
return craft.Reqs.Where((Requirement r) => r.itemName != "").ToDictionary((Func<Requirement, string>)([<c622d3d4-1cd3-47e1-b6a6-938d985476a1>NullableContext(0)] (Requirement r) => r.itemName), (Func<Requirement, Requirement>)([<c622d3d4-1cd3-47e1-b6a6-938d985476a1>NullableContext(0)] (Requirement r) =>
{
//IL_000c: Unknown result type (might be due to invalid IL or missing references)
//IL_0011: Unknown result type (might be due to invalid IL or missing references)
//IL_001d: Unknown result type (might be due to invalid IL or missing references)
//IL_0024: Unknown result type (might be due to invalid IL or missing references)
//IL_0031: Expected O, but got Unknown
ItemDrop val = ResItem(r);
return (val != null) ? new Requirement
{
m_amount = r.amount,
m_resItem = val,
m_recover = r.recover
} : ((Requirement)null);
})).Values.Where([<c622d3d4-1cd3-47e1-b6a6-938d985476a1>NullableContext(0)] (Requirement v) => v != null).ToArray();
[<c622d3d4-1cd3-47e1-b6a6-938d985476a1>NullableContext(2)]
static ItemDrop ResItem(Requirement r)
{
return fetchByName(ObjectDB.instance, r.itemName);
}
}
}
internal static readonly List<BuildPiece> registeredPieces = new List<BuildPiece>();
private static readonly Dictionary<Piece, BuildPiece> pieceMap = new Dictionary<Piece, BuildPiece>();
internal static Dictionary<BuildPiece, PieceConfig> pieceConfigs = new Dictionary<BuildPiece, PieceConfig>();
internal List<Conversion> Conversions = new List<Conversion>();
internal List<ItemConversion> conversions = new List<ItemConversion>();
[Description("Disables generation of the configs for your pieces. This is global, this turns it off for all pieces in your mod.")]
public static bool ConfigurationEnabled = true;
public readonly GameObject Prefab;
[Description("Specifies the resources needed to craft the piece.\nUse .Add to add resources with their internal ID and an amount.\nUse one .Add for each resource type the building piece should need.")]
public readonly RequiredResourcesList RequiredItems = new RequiredResourcesList();
[Description("Sets the category for the building piece.")]
public readonly BuildingPieceCategory Category = new BuildingPieceCategory();
[Description("Specifies the tool needed to build your piece.\nUse .Add to add a tool.")]
public readonly PieceTool Tool = new PieceTool();
[Description("Specifies the crafting station needed to build your piece.\nUse .Add to add a crafting station, using the CraftingTable enum and a minimum level for the crafting station.")]
public CraftingStationList Crafting = new CraftingStationList();
[Description("Makes this piece a station extension")]
public ExtensionList Extension = new ExtensionList();
[Description("Change the extended/special properties of your build piece.")]
public SpecialProperties SpecialProperties;
[Description("Specifies a config entry which toggles whether a recipe is active.")]
[<16b1b384-fa21-4c31-8831-3b0aaccb9c15>Nullable(2)]
public ConfigEntryBase RecipeIsActive;
[<16b1b384-fa21-4c31-8831-3b0aaccb9c15>Nullable(2)]
private LocalizeKey _name;
[<16b1b384-fa21-4c31-8831-3b0aaccb9c15>Nullable(2)]
private LocalizeKey _description;
internal string[] activeTools;
[<16b1b384-fa21-4c31-8831-3b0aaccb9c15>Nullable(2)]
private static object configManager;
[<16b1b384-fa21-4c31-8831-3b0aaccb9c15>Nullable(2)]
private static Localization _english;
[<16b1b384-fa21-4c31-8831-3b0aaccb9c15>Nullable(2)]
internal static BaseUnityPlugin _plugin = null;
private static bool hasConfigSync = true;
[<16b1b384-fa21-4c31-8831-3b0aaccb9c15>Nullable(2)]
private static object _configSync;
public LocalizeKey Name
{
get
{
LocalizeKey name = _name;
if (name != null)
{
return name;
}
Piece component = Prefab.GetComponent<Piece>();
if (component.m_name.StartsWith("$"))
{
_name = new LocalizeKey(component.m_name);
}
else
{
string text = "$piece_" + ((Object)Prefab).name.Replace(" ", "_");
_name = new LocalizeKey(text).English(component.m_name);
component.m_name = text;
}
return _name;
}
}
public LocalizeKey Description
{
get
{
LocalizeKey description = _description;
if (description != null)
{
return description;
}
Piece component = Prefab.GetComponent<Piece>();
if (component.m_description.StartsWith("$"))
{
_description = new LocalizeKey(component.m_description);
}
else
{
string text = "$piece_" + ((Object)Prefab).name.Replace(" ", "_") + "_description";
_description = new LocalizeKey(text).English(component.m_description);
component.m_description = text;
}
return _description;
}
}
private static Localization english => _english ?? (_english = LocalizationCache.ForLanguage("English"));
internal static BaseUnityPlugin plugin
{
get
{
//IL_009f: Unknown result type (might be due to invalid IL or missing references)
//IL_00a9: Expected O, but got Unknown
if (_plugin != null)
{
return _plugin;
}
IEnumerable<TypeInfo> source;
try
{
source = Assembly.GetExecutingAssembly().DefinedTypes.ToList();
}
catch (ReflectionTypeLoadException ex)
{
source = from t in ex.Types
where t != null
select t.GetTypeInfo();
}
_plugin = (BaseUnityPlugin)Chainloader.ManagerObject.GetComponent((Type)source.First([<c622d3d4-1cd3-47e1-b6a6-938d985476a1>NullableContext(0)] (TypeInfo t) => t.IsClass && typeof(BaseUnityPlugin).IsAssignableFrom(t)));
return _plugin;
}
}
[<16b1b384-fa21-4c31-8831-3b0aaccb9c15>Nullable(2)]
private static object configSync
{
[<c622d3d4-1cd3-47e1-b6a6-938d985476a1>NullableContext(2)]
get
{
if (_configSync != null || !hasConfigSync)
{
return _configSync;
}
Type type = Assembly.GetExecutingAssembly().GetType("ServerSync.ConfigSync");
if ((object)type != null)
{
_configSync = Activator.CreateInstance(type, plugin.Info.Metadata.GUID + " PieceManager");
type.GetField("CurrentVersion").SetValue(_configSync, plugin.Info.Metadata.Version.ToString());
type.GetProperty("IsLocked").SetValue(_configSync, true);
}
else
{
hasConfigSync = false;
}
return _configSync;
}
}
public BuildPiece(string assetBundleFileName, string prefabName, string folderName = "assets")
: this(PiecePrefabManager.RegisterAssetBundle(assetBundleFileName, folderName), prefabName)
{
}
public BuildPiece(AssetBundle bundle, string prefabName)
{
Prefab = PiecePrefabManager.RegisterPrefab(bundle, prefabName);
registeredPieces.Add(this);
}
internal static void Patch_FejdStartup(FejdStartup __instance)
{
//IL_00e9: Unknown result type (might be due to invalid IL or missing references)
//IL_00ee: Unknown result type (might be due to invalid IL or missing references)
//IL_00cc: Unknown result type (might be due to invalid IL or missing references)
//IL_0294: Unknown result type (might be due to invalid IL or missing references)
//IL_029e: Expected O, but got Unknown
//IL_0337: Unknown result type (might be due to invalid IL or missing references)
//IL_0341: Expected O, but got Unknown
//IL_03d3: Unknown result type (might be due to invalid IL or missing references)
//IL_03af: Unknown result type (might be due to invalid IL or missing references)
//IL_03b4: Unknown result type (might be due to invalid IL or missing references)
//IL_0428: Unknown result type (might be due to invalid IL or missing references)
//IL_0432: Expected O, but got Unknown
//IL_0586: Unknown result type (might be due to invalid IL or missing references)
//IL_0590: Expected O, but got Unknown
//IL_0849: Unknown result type (might be due to invalid IL or missing references)
//IL_0853: Expected O, but got Unknown
//IL_05f6: Unknown result type (might be due to invalid IL or missing references)
//IL_0600: Expected O, but got Unknown
//IL_0697: Unknown result type (might be due to invalid IL or missing references)
//IL_06a1: Expected O, but got Unknown
//IL_08b9: Unknown result type (might be due to invalid IL or missing references)
//IL_08c3: Expected O, but got Unknown
//IL_0ac1: Unknown result type (might be due to invalid IL or missing references)
//IL_0acb: Expected O, but got Unknown
//IL_0b5a: Unknown result type (might be due to invalid IL or missing references)
//IL_0b64: Expected O, but got Unknown
Type configManagerType = AppDomain.CurrentDomain.GetAssemblies().FirstOrDefault([<c622d3d4-1cd3-47e1-b6a6-938d985476a1>NullableContext(0)] (Assembly a) => a.GetName().Name == "ConfigurationManager")?.GetType("ConfigurationManager.ConfigurationManager");
configManager = ((configManagerType == null) ? null : Chainloader.ManagerObject.GetComponent(configManagerType));
foreach (BuildPiece registeredPiece in registeredPieces)
{
registeredPiece.activeTools = registeredPiece.Tool.Tools.DefaultIfEmpty("Hammer").ToArray();
if (registeredPiece.Category.Category != BuildPieceCategory.Custom)
{
registeredPiece.Prefab.GetComponent<Piece>().m_category = (PieceCategory)registeredPiece.Category.Category;
}
else
{
registeredPiece.Prefab.GetComponent<Piece>().m_category = PiecePrefabManager.GetCategory(registeredPiece.Category.custom);
}
}
if (!ConfigurationEnabled)
{
return;
}
bool saveOnConfigSet = plugin.Config.SaveOnConfigSet;
plugin.Config.SaveOnConfigSet = false;
foreach (BuildPiece registeredPiece2 in registeredPieces)
{
BuildPiece piece = registeredPiece2;
if (piece.SpecialProperties.NoConfig)
{
continue;
}
PieceConfig pieceConfig2 = (pieceConfigs[piece] = new PieceConfig());
PieceConfig cfg = pieceConfig2;
Piece piecePrefab2 = piece.Prefab.GetComponent<Piece>();
string pieceName = piecePrefab2.m_name;
string englishName = new Regex("[=\\n\\t\\\\\"\\'\\[\\]]*").Replace(english.Localize(pieceName), "").Trim();
string localizedName = Localization.instance.Localize(pieceName).Trim();
int order = 0;
cfg.category = config(englishName, "Build Table Category", piece.Category.Category, new ConfigDescription("Build Category where " + localizedName + " is available.", (AcceptableValueBase)null, new object[1]
{
new ConfigurationManagerAttributes
{
Order = (order -= 1),
Category = localizedName
}
}));
ConfigurationManagerAttributes customTableAttributes = new ConfigurationManagerAttributes
{
Order = (order -= 1),
Browsable = (cfg.category.Value == BuildPieceCategory.Custom),
Category = localizedName
};
cfg.customCategory = config(englishName, "Custom Build Category", piece.Category.custom, new ConfigDescription("", (AcceptableValueBase)null, new object[1] { customTableAttributes }));
cfg.category.SettingChanged += BuildTableConfigChanged;
cfg.customCategory.SettingChanged += BuildTableConfigChanged;
if (cfg.category.Value == BuildPieceCategory.Custom)
{
piecePrefab2.m_category = PiecePrefabManager.GetCategory(cfg.customCategory.Value);
}
else
{
piecePrefab2.m_category = (PieceCategory)cfg.category.Value;
}
cfg.tools = config(englishName, "Tools", string.Join(", ", piece.activeTools), new ConfigDescription("Comma separated list of tools where " + localizedName + " is available.", (AcceptableValueBase)null, new object[1] { customTableAttributes }));
piece.activeTools = (from s in cfg.tools.Value.Split(new char[1] { ',' })
select s.Trim()).ToArray();
cfg.tools.SettingChanged += [<c622d3d4-1cd3-47e1-b6a6-938d985476a1>NullableContext(0)] (object _, EventArgs _) =>
{
Inventory[] source = (from c in Player.s_players.Select([<c622d3d4-1cd3-47e1-b6a6-938d985476a1>NullableContext(0)] (Player p) => ((Humanoid)p).GetInventory()).Concat(from c in Object.FindObjectsOfType<Container>()
select c.GetInventory())
where c != null
select c).ToArray();
Dictionary<string, List<PieceTable>> dictionary = (from kv in (from i in (from p in ObjectDB.instance.m_items
select p.GetComponent<ItemDrop>() into c
where Object.op_Implicit((Object)(object)c) && Object.op_Implicit((Object)(object)((Component)c).GetComponent<ZNetView>())
select c).Concat(ItemDrop.s_instances)
select new KeyValuePair<string, ItemData>(Utils.GetPrefabName(((Component)i).gameObject), i.m_itemData)).Concat(from i in source.SelectMany([<c622d3d4-1cd3-47e1-b6a6-938d985476a1>NullableContext(0)] (Inventory i) => i.GetAllItems())
select new KeyValuePair<string, ItemData>(((Object)i.m_dropPrefab).name, i))
where Object.op_Implicit((Object)(object)kv.Value.m_shared.m_buildPieces)
group kv by kv.Key).ToDictionary([<c622d3d4-1cd3-47e1-b6a6-938d985476a1>NullableContext(0)] (IGrouping<string, KeyValuePair<string, ItemData>> g) => g.Key, [<c622d3d4-1cd3-47e1-b6a6-938d985476a1>NullableContext(0)] (IGrouping<string, KeyValuePair<string, ItemData>> g) => g.Select([<c622d3d4-1cd3-47e1-b6a6-938d985476a1>NullableContext(0)] (KeyValuePair<string, ItemData> kv) => kv.Value.m_shared.m_buildPieces).Distinct().ToList());
string[] array5 = piece.activeTools;
foreach (string key in array5)
{
if (dictionary.TryGetValue(key, out var value2))
{
foreach (PieceTable item3 in value2)
{
item3.m_pieces.Remove(piece.Prefab);
}
}
}
piece.activeTools = (from s in cfg.tools.Value.Split(new char[1] { ',' })
select s.Trim()).ToArray();
if (Object.op_Implicit((Object)(object)ObjectDB.instance))
{
array5 = piece.activeTools;
foreach (string key2 in array5)
{
if (dictionary.TryGetValue(key2, out var value3))
{
foreach (PieceTable item4 in value3)
{
if (!item4.m_pieces.Contains(piece.Prefab))
{
item4.m_pieces.Add(piece.Prefab);
}
}
}
}
if (Object.op_Implicit((Object)(object)Player.m_localPlayer) && Object.op_Implicit((Object)(object)Player.m_localPlayer.m_buildPieces))
{
PiecePrefabManager.CategoryRefreshNeeded = true;
((Humanoid)Player.m_localPlayer).SetPlaceMode(Player.m_localPlayer.m_buildPieces);
}
}
};
StationExtension pieceExtensionComp;
List<ConfigurationManagerAttributes> hideWhenNoneAttributes2;
if (piece.Extension.ExtensionStations.Count > 0)
{
pieceExtensionComp = piece.Prefab.GetOrAddComponent<StationExtension>();
PieceConfig pieceConfig3 = cfg;
string group = englishName;
CraftingTable table = piece.Extension.ExtensionStations.First().Table;
string text = "Crafting station that " + localizedName + " extends.";
object[] array = new object[1];
ConfigurationManagerAttributes configurationManagerAttributes = new ConfigurationManagerAttributes();
int num = order - 1;
order = num;
configurationManagerAttributes.Order = num;
array[0] = configurationManagerAttributes;
pieceConfig3.extensionTable = config(group, "Extends Station", table, new ConfigDescription(text, (AcceptableValueBase)null, array));
cfg.customExtentionTable = config(englishName, "Custom Extend Station", piece.Extension.ExtensionStations.First().custom ?? "", new ConfigDescription("", (AcceptableValueBase)null, new object[1] { customTableAttributes }));
PieceConfig pieceConfig4 = cfg;
string group2 = englishName;
float maxStationDistance = piece.Extension.ExtensionStations.First().maxStationDistance;
string text2 = "Distance from the station that " + localizedName + " can be placed.";
object[] array2 = new object[1];
ConfigurationManagerAttributes configurationManagerAttributes2 = new ConfigurationManagerAttributes();
num = order - 1;
order = num;
configurationManagerAttributes2.Order = num;
array2[0] = configurationManagerAttributes2;
pieceConfig4.maxStationDistance = config(group2, "Max Station Distance", maxStationDistance, new ConfigDescription(text2, (AcceptableValueBase)null, array2));
hideWhenNoneAttributes2 = new List<ConfigurationManagerAttributes>();
cfg.extensionTable.SettingChanged += ExtensionTableConfigChanged;
cfg.customExtentionTable.SettingChanged += ExtensionTableConfigChanged;
cfg.maxStationDistance.SettingChanged += ExtensionTableConfigChanged;
ConfigurationManagerAttributes configurationManagerAttributes3 = new ConfigurationManagerAttributes();
num = order - 1;
order = num;
configurationManagerAttributes3.Order = num;
configurationManagerAttributes3.Browsable = cfg.extensionTable.Value != CraftingTable.None;
ConfigurationManagerAttributes item = configurationManagerAttributes3;
hideWhenNoneAttributes2.Add(item);
}
List<ConfigurationManagerAttributes> hideWhenNoneAttributes;
if (piece.Crafting.Stations.Count > 0)
{
hideWhenNoneAttributes = new List<ConfigurationManagerAttributes>();
PieceConfig pieceConfig5 = cfg;
string group3 = englishName;
CraftingTable table2 = piece.Crafting.Stations.First().Table;
string text3 = "Crafting station where " + localizedName + " is available.";
object[] array3 = new object[1];
ConfigurationManagerAttributes configurationManagerAttributes4 = new ConfigurationManagerAttributes();
int num = order - 1;
order = num;
configurationManagerAttributes4.Order = num;
array3[0] = configurationManagerAttributes4;
pieceConfig5.table = config(group3, "Crafting Station", table2, new ConfigDescription(text3, (AcceptableValueBase)null, array3));
cfg.customTable = config(englishName, "Custom Crafting Station", piece.Crafting.Stations.First().custom ?? "", new ConfigDescription("", (AcceptableValueBase)null, new object[1] { customTableAttributes }));
cfg.table.SettingChanged += TableConfigChanged;
cfg.customTable.SettingChanged += TableConfigChanged;
ConfigurationManagerAttributes configurationManagerAttributes5 = new ConfigurationManagerAttributes();
num = order - 1;
order = num;
configurationManagerAttributes5.Order = num;
configurationManagerAttributes5.Browsable = cfg.table.Value != CraftingTable.None;
ConfigurationManagerAttributes item2 = configurationManagerAttributes5;
hideWhenNoneAttributes.Add(item2);
}
cfg.craft = itemConfig("Crafting Costs", new SerializedRequirements(piece.RequiredItems.Requirements).ToString(), "Item costs to craft " + localizedName);
cfg.craft.SettingChanged += [<c622d3d4-1cd3-47e1-b6a6-938d985476a1>NullableContext(0)] (object _, EventArgs _) =>
{
if (Object.op_Implicit((Object)(object)ObjectDB.instance) && (Object)(object)ObjectDB.instance.GetItemPrefab("YmirRemains") != (Object)null)
{
Requirement[] resources = SerializedRequirements.toPieceReqs(new SerializedRequirements(cfg.craft.Value));
piecePrefab2.m_resources = resources;
Piece[] array4 = Object.FindObjectsOfType<Piece>();
foreach (Piece val in array4)
{
if (val.m_name == pieceName)
{
val.m_resources = resources;
}
}
}
};
for (int j = 0; j < piece.Conversions.Count; j++)
{
string text4 = ((piece.Conversions.Count > 1) ? $"{j + 1}. " : "");
Conversion conversion = piece.Conversions[j];
conversion.config = new Conversion.ConversionConfig();
int index = j;
conversion.config.input = config(englishName, text4 + "Conversion Input Item", conversion.Input, new ConfigDescription("Conversion input item within " + englishName, (AcceptableValueBase)null, new object[1]
{
new ConfigurationManagerAttributes
{
Category = localizedName
}
}));
conversion.config.input.SettingChanged += [<c622d3d4-1cd3-47e1-b6a6-938d985476a1>NullableContext(0)] (object _, EventArgs _) =>
{
if (index < piece.conversions.Count)
{
ObjectDB instance2 = ObjectDB.instance;
if (instance2 != null)
{
ItemDrop from = SerializedRequirements.fetchByName(instance2, conversion.config.input.Value);
piece.conversions[index].m_from = from;
}
}
};
conversion.config.output = config(englishName, text4 + "Conversion Output Item", conversion.Output, new ConfigDescription("Conversion outp