Changelog
v1.1.1
- Uploaded the proper file.
v1.1.0
This update improves camera control, shoulder peek usability, and general polish while keeping the mod focused on immersive building. No freecam, no creative-mode tools, no placement cheats.
Added
- Smooth camera movement while immersive build camera is active.
- Dedicated camera distance controls:
PageUp moves the camera closer.
PageDown moves the camera farther.
- Hold-to-adjust camera distance behavior.
- Holding
PageUp or PageDown now continuously adjusts the camera distance.
- No more repeated tapping.
- New camera distance config options:
CameraDistanceCloserKey
CameraDistanceFartherKey
DefaultBuildCameraDistance
MinBuildCameraDistance
MaxBuildCameraDistance
ScrollDistanceStep
RememberScrollDistance
- New camera smoothing config:
- Debug logging option:
Changed
- Shoulder peek defaults are stronger and more useful:
ShoulderOffsetX increased to 0.90
ShoulderDistance increased to 0.55
- Camera distance adjustment is now handled through dedicated keybinds instead of mouse wheel input.
Fixed
- Fixed camera distance adjustment conflicting with Valheim's build-piece rotation.
- Mouse wheel is now left alone for Valheim's normal building controls.
- Fixed camera distance controls requiring repeated taps by allowing held input.
v0.2.3
Added
- Added local player renderer hiding while immersive build camera is active.
- Added
HideLocalPlayerWhenImmersive config option.
- Added
ToggleShoulderPeek config option.
- Shoulder peek can now be used as either hold-to-peek or toggle-to-peek.
Changed
- The local player character is hidden only while immersive build camera is active and shoulder peek is not active.
- The local player character is restored while shoulder peeking so players can keep spatial awareness.
Fixed
- Reduced cases where the player's head or body blocks the immersive build camera view.
0.2.2
Initial public release.
- Added toggleable immersive build camera
- Added configurable build camera keybind
- Added left and right shoulder peek
- Added configurable shoulder peek offsets
- Added collision handling for shoulder peek
- Added toggleable precision movement
- Added configurable precision movement multiplier
- Added BepInEx config support
- Uses
com.geronimo.valheim.immersivebuildcamera as plugin GUID