

A smiple mod where falls can now deal 100+ damage, server-enforced.
With some experimental features for those who wish to try.
• Uncapped fall damage (enabled by default)
• High drops deal true lethal damage (100+ possible)
• Server-enforced damage logic
• Designed to fit into Vanilla • Fully multiplayer-safe and dedicated-server compatible
How to use:
The mod runs passively.
Falls damage and extreme drops are far more dangerous.
• Borderline Mode (Experimental)
Can spare players from a near-lethal hit and leave them at critical health.
Disabled by default and protected by cooldowns.
• Bleeding Consequence
Applies damage-over-time after a Borderline save.
Reinforces that mistakes still carry consequences.
All damage calculations are server-authoritative.
Clients cannot spoof fall damage or survival outcomes.
• BepInEx
Installation:
Ensure you are running the latest version of BepInEx (linked above).Put the mod DLL into
BepInEx/Plugins/, including on dedicated servers if applicable.Mod managers will usually handle installation automatically and are recommended.
Mods that heavily replace fall damage or Character damage logic may conflict.
• Parker | Design inspiration but more importantly an amazing friend.
• Falls are fatal by default
• Uncapped fall damage enabled by default
• Borderline Mode disabled by default and marked experimental
• Added post-hit confirmation to prevent false Borderline triggers
• Improved mitigation detection and cooldown handling
• Stability and futureproofing pass
• Borderline Save system
• Bleeding consequence system
• Cooldowns and anti-cheese logic
• Optional uncapped landing damage
• Multiplayer authority fixes
Thanks for using my mods and sharing the love of Valheim! ❤️