Valheim

Details

Last Updated
3 days ago
First Uploaded
last week
Downloads
155K
Likes
44
Size
688KB
Dependency string
RustyMods-Almanac-3.5.19
Dependants

3.5.19

  • Fixed NPC settings not being applied when leave / return to scene
  • Added dialogue command: FlyTo
  • Tweaked README.md
  • Added color box to NPC customization to preview skin/hair color input

3.5.18

  • Improved NPC animations
  • Quest System - to work in conjunction with Dialogue system
  • Quest UI
  • Reminder: All UI can be dragged around using L.Alt + drag

3.5.17

  • Fixed store item form text staying red even though required killed is correct
  • Added edit button to modify store item, custom effect, achievement, bounty and treasures
  • Updated readme to breakdown how to create custom status effects
  • Even more null checks for modded creatures

3.5.16

  • Added null check when indexing ZNetScene and ObjectDB prefabs
  • Fixed bounty return cost default item from $item_coins to Coins, if prefab is not valid
  • Fixed bounty override health not being applied
  • Config to modify grid element size (if you want to change row count)

3.5.15

  • YAML is now an external dependency: https://thunderstore.io/c/valheim/p/ValheimModding/YamlDotNet/
  • Fixed leaderboard get rank method dividing by zero when player has never died
  • Fixed store status effect purchase not resetting timer
  • New feature: Placeable NPC (alpha) [admin only]
  • All tabs are configurable, so you can use NPC to access almanac instead of normal button
  • Main button (that replaced trophy button) can be disabled
  • Releasing NPC (alpha) early due to some errors that needs to be addressed

3.5.14

  • Added Icons folder to register custom icons
  • Improved descriptions baits, dropped by, used by to use interactable icons
  • Added filters server sync
  • Fixed almanac data copying previous loaded character onto new one

3.5.13

  • Fixed treasure not consuming cost when purchased
  • Fixed bounties not consuming cost when purchased
  • Added config for treasures and bounties to return cost if canceled
  • Fixed being able to spawn items even when not admin and not no cost

3.5.12

  • Added option to use arrow key up and down
  • Fixed valuables showing all materials
  • Fixed swords showing all weapons
  • Added Bjorn and Unbjorn to default creature groups - delete old files if you want to use them
  • Added used in recipes to item description

3.5.11

  • Added tooltip for jewelcrafted items
  • Added trinkets achievement category
  • Fixed scroll sensitivity, configurable

3.5.1

  • Updated filters list, delete old file
  • Fixed conversion toggle targeting wrong config
  • Fixed arrow keys allowing to see unknown entries

3.5.0

  • Complete Overhaul ! Delete old files
  • Added Lottery and store
  • Added Almanac Tokens as reward to use in store
  • Added Marketplace to sell items
  • Added Create New option to create achievements, status effects, store items, bounties and treasure hunts while in game, admin only

3.4.2

  • Overhaul!

3.4.1

  • Fixed for recent update

3.4.0

  • Improved bounty system

3.3.9

  • Config to show lore regardless of completion of achievement, on by default

3.3.8

  • Fixed achievement not being able to see progress due to button not being interactable

3.3.7

  • Fixed missing outline gameobject on achievements

3.3.6

  • Fixed kills not being recorded when monster was not killed by zone owner
  • Added auto-graphics change if using MinimalUI

3.3.5

  • Added checks on files to avoid user errors
  • Send data to server the first time user checks their completed achievements

3.3.4

  • Fixed achievement effect resistances weakening player
  • Added more data to the metrics: resistances, total achievement effects

3.3.3

  • Added Health, Stamina, Eitr, LifeSteal, Armor as achievement effect bonuses

3.3.2

  • Added config to disable achievements, bounties or treasure hunts

3.3.1

  • Fixed trophies

3.3.0

  • Added cooldown to treasure and bounty hunts

3.2.9

  • Removed cost return for treasure hunts exploit

3.2.8

  • Removed player data directory

3.2.7

  • Ashland update

3.2.6

  • Resolved bug when trying to create custom runetexts with other mods

3.2.5

  • Fixed a minor issue of trying to send leaderboard data while on menu rather than in-game

3.2.4

  • Bounties and achievements can reward almanac class experience

3.2.3

  • Attempt to fix bounties not registering correctly

3.2.2

  • Minor tweak to player patches

3.2.1

  • Added ability to add cost to bounties and treasure hunts

3.2.0

  • Fixed logout issues and patched eating food metric

3.1.9

  • Improved Bounty UI, Added Treasure Hunt

3.1.8

  • Fixed achievement button

3.1.7

  • Added new achievement type: CustomPickable and Almanac Bounties

3.1.6

  • Improved terminal commands
  • Tweaked player controller to not move while almanac is open

3.1.5

  • Added feature to create grouped achievements

3.1.4

  • Added function that updates leaderboard if player is server

3.1.3

  • Added new achievement reward types (Items, Skills, StatusEffect)
  • Added a redundancy if almanac fails to get item icon

3.1.2

  • Moved player tracked data to player custom data
  • Added configurable hotkey to open almanac

3.1.1

  • Tweaked visuals of achievement panel to showcase active effects
  • Effects persist upon death and log out / log in

3.1.0

  • Small fixes for compatibility with Krumpac

3.0.9

  • Fixed achievements rewards

3.0.8

  • Hotfix if defeat key not found in player data

3.0.7

  • Fixed interact button not working until you opened inventory

3.0.6

  • Check completed achievements when achievements are changed

3.0.5

  • Added further information on fish
  • Fixed achievement completion percentage

3.0.4

  • Small localization fixes and filtering

3.0.3

  • Fixed creature panel
  • Achievement panel improved
  • Localization improved

3.0.2

  • Localization for many languages built-in
  • Some minor fixes

3.0.1

  • Fixed the leaderboard
  • Tweaked the creature panel

3.0.0

  • Overhaul of entire project. Delete all old config files to clean up workspace

2.3.1

  • Fix for list of biome creatures config

2.3.0

  • Hotfix compatibility with recent valheim patch update

2.2.9

  • Some krumpac compatibility work
  • Moved ignore list to a yml format in the config folder

2.2.8

  • More redundancy on custom status effects
  • French translations update

2.2.7

  • Auga incompatibility

2.2.6

  • Added Auga incompatibility flag
  • Fixed guardian power icon for custom powers

2.2.5

  • Compatibility with World Advancement Progression

2.2.4

  • Another minor bug fix

2.2.3

  • Minor bug fix with kill tracker
  • Added config to make almanac panel transparent to use with minimal ui

2.2.2

  • Controller Support

2.2.1

  • Added item count / total to panels
  • Compatibility with MinimalUI

2.2.0

  • Player Metrics and Achievement system

2.1.3

  • Improved blacklist
  • Added drop chance to creature info

2.1.2

  • Fixed black list and duplicate pieces

2.1.1

  • Fixed minor bug

2.1.0

  • Added Black List feature
  • Fixed minor bugs

2.0.1

  • Almanac now supports pieces

2.0.0

  • Major update - Almanac now supports items

1.0.7

  • Hotfix for latest valheim patch - more updates to come soon

1.0.6

  • Added a patch to fix any overlapping trophies

1.0.5

  • Minor changes to the logic on how it finds creature to display in languages other than English

1.0.4

  • Minor tweaks to make mod work in various languages by having text dynamically resize

1.0.3

  • Fixed compatibility with modded monster mods that have missing values

1.0.2

  • Small tweak for compatibility with RtdMonsters and monsterlabz

1.0.1

  • Wrong name lol

1.0.0

  • Initial Release
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