

-zone <x> <y> parameter to findObjects and deleteObjects commands for searching/deleting objects by zone coordinates-prefab <prefab name> option to modifyObject command to change object prefab-detailed flag to findObjects command to show/hide detailed object information (like rotation, support, extra item information etc.)ZDOInfoUtil.RegisterInfoProvider()showContainer <id:userid> - display inventory contents with item indices [index] for each itemaddItemToContainer <id:userid> <item_name> [options] - add items to container
-count <count> -quality <quality> -variant <variant> -data <key> <value> -nocrafter -durability <durability> -forceremoveItemFromContainer <id:userid> [options] - remove items from container
-index <index> (recommended) or -item <name>, -count <count>, -force-index to precisely target items when multiple items with the same name existclearContainer <id:userid> [options] - clear container inventory
-force-durability <durability> option to give command
-durability to override the default valuefindObjectsNear command; use findObjects -near <x> <y> <z> <radius> insteadfindObjects with -near filter to search within a radius around a position-tag-old <tag> to findObjects to search objects that use the old tag keymodifyObject command to modify properties of persistent objects
-force is used to bypass safety checksdisconnectAll command to disconnect all connected players from the servereventsList - list all available random eventsstartEvent <event_name> <x> <y> <z> - start a random event at the specified positionstopEvent - stop the currently active random eventcurrentEvent - show the currently active random event and position-force flag to bypass safety checks; use with extreme caution as it can delete critical game objects (zones, dungeons, player models)id:userid formatPublic release