

Created by [email protected].
Improved multiplayer Cartography Table handling. Toggle ability to share and receive player placed map pins at the table. Configure an overlap radius requirement for receiving map pins from the cartography table.
Playing multiplayer can often cause cartography table debacle. Your friend NEEDS to mark every berry bush, and then they share it with you too. Well, no more.
This mod gives you two new ways to manage map pins from the cartography table: prevent adding and prevent taking. By default this mod will prevent the player from adding custom map pins to the cartography table, and allow taking all pins from the table. If your friends are less tech savy than you and don't know how to change config files this should fix your problems given they install the mod. If you are the only one installing the mod then you can change the ReceivePins config to false to prevent getting all those nasty berry bush pins.
These toggles only apply to the 5 placable pins in vanilla by default. All discovered boss alter locations and other types of pins will still be shared as usual. This makes it easier to share the pins that really matter without worrying about clutter. If you wish to also filter boss or hildir map pins set IgnoreBossPins and/or IgnoreHildirPins to false and they will be treated as player-placed pins for the other settings.
In Valheim versions before 0.217.46 using the cartography table would overwrite the pins with your own when writing to the table. This mod historically merged map table pins but this feature is no longer required so was removed.
There is a configuration ReceivePinRadius to control how close pins are allowed to be in order to receive them when reading from the cartography table. This setting alone can greatly decrease clutter. Vanilla by default uses a value of 1. Recommended values are between 50 and 200.
If you are adding this mod mid-game and need to clean up your existing map pins the vanilla command resetsharedmap will remove shared cartography data for you. If you desire to reset existing cartography tables you must destroy them and rebuild.
The IgnoredCustomPins configuration will allow you to add the integer id of custom map pins to be ignored in this mod. For example, Multiplayer Tweaks adds three new custom map pins of the ids 123, 124, 125 for the traders.
This mod is client side only and changes made to the configurations will only affect your client. Live updates to the configs will take immediate effect.
Moved to new file, it will appear as a new tab on the thunderstore page.
All issues can be reported on the project Github. To report issues please be as specific as possible and provide the following:
All feedback, ideas, and requests are welcome! You can message me at my discord Venture Gaming.