ZenBossStone
Each player sees their own version of reality: The boss trophies that they see hung at the start temple depends on their individual progression. Boss loot only drops when sacrificing the trophy.ZenBossStone
Per player Boss Stones. Each player sees their own version of reality depending on the boss trophies they have hung at the start temple, i.e. per player progression. This means that if one player has defeated a boss and another has not then only one of the players will see the trophy hung on the stone. (Unless they were both standing in the circle when the trophy was hung.)
Bosses do not drop loot when they die, just their trophy. Instead, the loot is dropped inside the stone circle when you sacrifice the trophy at the altar. If you defeat the boss again you can sacrifice their trophy again for more loot.
Boss trophies have changed: They can not be teleported. They weigh a lot. They are not auto pickup. This means that there is a huge adventure in not only killing the boss but safely transporting their head back to the temple. Pair with ZenMap
and ZenCompass
for the ultimate low-map challenge!
Best when used with the PlayerEvents
world modifier but not required. (Check the configs)
Client / Server Requirements
NOTE: Technically it is not required on the server. However, if it is installed on the server then it will force all clients to have it installed as well. This is to enable two modes of usage:
- Dedicated server admins can put the mod on the server to enforce all clients to have the mod installed and sync admin configs.
- Trusted friends can agree to run the same mods and connect through a vanilla server with no enforcement but with locked admin configs
Improve Your Experience
CORE MODS
The full collection of all Zen MODS:
- Radically improved QoL
- Incredible performance
- Pre-configured
- 100% Gamepad support
- Spectacularly immersive
Enjoy!
Sample Config File
## Settings file was created by plugin ZenBossStone v0.1.18
## Plugin GUID: ZenDragon.ZenBossStone
[General]
## [Admin] Automatically enable the world modifier PlayerEvents on startup. (If run on server)
## This will enable Valheim's player based progression.
## If you are unfamiliar with how this modifier works please read the wiki:
## https://valheim.fandom.com/wiki/Events#Player-based_requirements
# Setting type: Boolean
# Default value: true
Autoset World Modifier PlayerEvents = true
## [Admin] Each player sees their own version of reality.
## Any player standing in the Start Temple when a trophy is sacrificed will have the trophy hung
## in their reality as well. Any player not standing in the Start Temple when a trophy is sacrificed will
## not see the trophy in their reality.
# Setting type: Boolean
# Default value: true
Per Player Boss Stones = true
## [Admin] Sacrifice boss trophy at boss stones for boss loot instead of dropping the loot directly from the boss when they die.
## Can sacrifice multiple boss trophies for extra loot
# Setting type: Boolean
# Default value: true
Sacrifice Trophy For Boss Loot = true
## Player emotes to recieve guardian power. Just looks cool. Set to None to disable
# Setting type: Emotes
# Default value: Flex
# Acceptable values: Challange, Cheer, ThumbsUp, Bow, Cower, Cry, Despair, Flex, Headbang, Kneel, Laugh, Roar, Shrug, Toast, None
Emote To Recieve Power = Flex
[Trophy]
## [Admin] How much do boss trophies weigh? (Vanilla: 2)
# Setting type: Single
# Default value: 100
# Acceptable value range: From 0 to 200
Boss Trophy Weight = 100
## [Admin] Max stack size of boss trophies (Vanilla: 20)
# Setting type: Int32
# Default value: 1
# Acceptable value range: From 1 to 100
Boss Trophy Max Stack Size = 1
## [Admin] Autopickup boss trophies? (Vanilla: true)
## Note: Vanilla's globalkey: playerevents uses boss trophy pickup as a way of checking progression.
# Setting type: Boolean
# Default value: false
Boss Trophy Autopickup = false
## [Admin] Boss trophies are no-teleport? (Vanilla: false)
# Setting type: Boolean
# Default value: true
Boss Trophy No Teleport = true
## [Admin] One boss trophy drops per player logged into the server when a boss dies? (Vanilla: false)
# Setting type: Boolean
# Default value: false
Boss Trophy One Per Player = false
Like My Mods? Donations Welcome
Bitcoin
