ZenRaids
Monsters can spawn inside your base when torches are unlit. Control raids per biome so that some biomes can be more forgiving than others.ZenRaids
Spawn Protection:
- In Vanilla a workbench can suppress spawns in your base. Not anymore! Think about that...
- Instead, fire prevents spawns, keep the torches lit!
ZenSign
can help you quickly and easily locate fuel. - Most pieces that produce fire keeps monsters from spawning, but only if lit. This gives a reason to gamify torch fueling.
ZenHoverItem
will show you how many game days of fuel is left on a fireplace. - Your spawn point bed protects against spawns, but only your spawn point bed.
Raids:
- Set the conditions for raids per biome. By default, no raids allowed in the meadows.
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Sample Config File
## Settings file was created by plugin ZenRaids v0.2.0
## Plugin GUID: ZenDragon.ZenRaids
[General]
## [Admin] No Raids allowed in these biomes
# Setting type: Biome
# Default value: Meadows
# Acceptable values: None, Meadows, Swamp, Mountain, BlackForest, Plains, AshLands, DeepNorth, Ocean, Mistlands, All
# Multiple values can be set at the same time by separating them with , (e.g. Debug, Warning)
No Raid Biomes = Meadows
## [Admin] These raids are allowed even in NoRaidBiomes
# Setting type: StringList
# Default value: army_eikthyr
No Raid Biomes Exeption Raids = army_eikthyr
## [Admin] These raids have their disable condition removed so they are always in rotation to be triggered
# Setting type: StringList
# Default value:
Never Disable Raids =
[Spawn Protection]
## [Admin] Remove Crafting Stations ability to prevent monsters from spawning near them.
# Setting type: Boolean
# Default value: true
Exclude Crafting Stations = true
## [Admin] Remove Wards ability to prevent monsters from spawning near them.
# Setting type: Boolean
# Default value: true
Exclude Wards = true
## [Admin] Modify Map Tables to act as spawn suppression pieces
# Setting type: Boolean
# Default value: false
Include Map Tables = false
## [Admin] Lights / Fireplaces must be on for spawn protection.
# Setting type: Boolean
# Default value: true
Fire Must Be Lit = true
## [Admin] Smelters / Blast Furnaces / Eitr Refineries / Kilns / etc. Must be on for spawn protection.
# Setting type: Boolean
# Default value: true
Machine Must Be Active = true
## [Admin] The bed must be the current spawn point to provide spawn protection
# Setting type: Boolean
# Default value: true
Bed Must Be Spawn Point = true
## [Admin] Number of PlayerBase pieces the player needs to be near to trigger raids.
## When removing spawn protection from Crafting Stations it reduces the number of pieces that
## can trigger raids. Therefor in order to keep raids engaging you can lower the number of pieces you need
## to be near. Higher numbers would reduce the odds of triggering a raid because you are less
## likely to be near so many. However, Keep in mind that a lit light source counts as a PlayerBase.
## Vanilla = 3
# Setting type: Int32
# Default value: 3
PlayerBase Raid Threshold = 3
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