
UpgradedTrashCans
Adds two upgraded trash cans and a pro-level grabber to the Hardware Store in Schedule I. Fully customizable and multiplayer compatible.Details
📦 Upgraded Trash Cans — Changelog
v1.6.2 - Multiplayer Radius Sync
- 🧠 Multiplayer Sync Update:
BulkEject,RadiusPickup, andGrabberRadiussettings are now synced from host to all clients - 🧲 Reliable Cleanup: When picking up trash via radius mode in multiplayer, items are now properly removed for all players
- 💾 Persistent Radius Mode: Radius pickup toggle state is saved across sessions — no more re-enabling it every time you play
v1.6.1
- ❌ Removed support for v0.3.5 — now requires Schedule I v0.3.6+
- 🧲 Trash Grabber Pro Upgrades
- Quick Eject:
Shift+Mouse Clickto eject all trash - Radius Pickup:
Shift+Rto toggle radius mode
→ PressEto grab all items in the radius
- Quick Eject:
v1.6.0 - For Beta v0.3.6
- Patched new square pickup radius
v1.5.9 - Last Update for v0.3.5f3, future updates will be for v0.3.6+
- 🧠 Definition Injection Refactor: Trash Can and Grabber variants now clone their base definitions directly from the Registry
→ No longer rely onShopInterfacelistings, improving reliability and mod compatibility - 🧹 Removed Unused Object Tracking: Cleaned up leftover
GameObjecttracking logic from earlier injection method - 🧼 Internal Cleanup: Simplified
DefinitionTrackerand polished helpers for consistency - 🗑️ Improved Cleaner AI Behavior: Upgraded Trash Cans now only get bagged when 100% full instead of 75%
- 🧯 Fixed Manor Loop Bug: Prevents cleaner AI from rebagging trash infinitely when skip bin overlapped trash can radius at the Manor
v1.5.4
- 🔔 Updates Checker Support: Added metadata compatibility with
Updates Checker→ Mod version can now be tracked automatically. - 🧹 Code Cleanup & Null Safety: Improved internal stability with better null checks and safer initialization handling.
- ⚙️ Early Settings Initialization: Moved ModManager Preferences to initialize earlier.
v1.5.3
- ✅ Bugfix:
UnlockImmediatelyflag now syncs correctly for Trash Can variants in multiplayer
→ Clients will no longer see bin/compactor as unlocked if the host hasn’t allowed it - 🏷️ Version Split: Main branch renamed to
UpgradedTrashCans_Il2Cpp.dllto separate from Mono version
v1.5.2
- ✅ Client Safety Check: Clients can no longer inject upgraded trash cans if the host does not have the mod installed
→ Prevents ghost items and null reference behavior
v1.5.1
- 🛠️ Bugfix: Restored trash can radius visuals broken by the latest game update
v1.5
- 🔄 Multiplayer Settings Sync: All clients now inherit the host's settings
→ Capacity, price, unlock state, etc., now sync from host to clients
v1.4
- 🔁 Multiplayer Refactor: Reworked injection logic
→ Modified base game objects directly for better multiplayer stability
v1.3
- ⚙️ ModManager Support: Added in-game configuration via the Mod Manager Phone App
v1.2
- 🤖 New Variant: Added the Trash Grabber Pro
→ Increased capacity and customizable tint color
v1.1
- 🗑️ Multiple Variants: Added two upgradeable trash cans via a variant list system
v1.0
- 🧪 Prototype: Injected a single new trash can as a proof-of-concept