EpicLoot patches for a balanced gameplay that doesn't require CLLC but preferred for a better experience, overall performance fixed, check modpage for more information.
Removed all the set effects I created for Legendary and Mythic. excluding Shiva.
New file with adjusted cooldowns for activated effects.
Bulwark and Berserker cooldowns are 5m.
6 new sets based off of "Offensive, Defensive, Magic", description of what can be enchanted is easily noticeable now
Offensive Weapon Set: Wont work on Staffs
These changes were made to help with confusion of what can be enchanted or not in order to get specific set items. If your current set items are ruined then I do apologize but I needed to make this change as too many sets were causing issues.
v1.0.0:
Adjusted some effects on Tools
Enabled FreeBuild with selectiong weight being low chance
Adjusted majority of all sets for Legendary and Mythic
Removed all Rings and Belts on the sets and made them use "Utility" so other mods item that are set as utlity can be rolled.
Added new dependency for EpicLoot
New icon
Changed tags for the package so the babies won't get annoyed =]
v0.2.3:
Disabled HealthCritical enchants
Players can remove the noroll under each effect if wish to keep them
Adjusted Resistancee type values
Fixed files containing duplicate entries
v0.2.2:
Enabled AddSlash, AddPierce, and AddBlunt enchants.
These are exclusive only to weapon types that belong in those categories, AddBlunt only on clubs etc.
Nerfed effect values of the above enchants
These effects cannot have elemental or physical damage together.
v0.2.1:
Adjusted some magic effect values due to scaling
Eitr Regen is removed from shields and now on shoulder
Balance adjustments to drops
Disabled AttackSpeed enchant due to bug which can be exploited, current enchants will not be removed.
Removed Luck enchant due to effect not working.
Changed some effects on set pieces due to changes.
v0.2.0: Major Changes!
New folder created config\EpicLoot\patches\MajesticBalances_2.0
Added ThisGoesHere as dependency to help remove old files/folders, add ThisGoesHere to your server
Added new file to remove old folder containing patches
Renamed files to help organize patches better
Combined some patches together to reduce amount of files
Fixed small creatures not dropping magic materials
Added new file for creatures in Monstrum to match Balanced, does nothing if Monstrum mods arent installed.
v0.1.2:
Balance adjustments to EnchantUpgrades on the Table
Adjusted amount of tokens needed for Augmenting
Adjusted chances for how many effects you can get when enchanting to work with upgrades on table.
v0.1.1:
Disabled DoubleMagicShot, even with double eitr the effect is still too overpowered especially on modded weapons
Adjustments to some effect values
Balance adjustments to Block, Parry and Duelist effects.
Enabled HealthCritical enchants due to new Effect for health critical threshold
Removed ModifyDamage and replaced with ModifyPhysicalDamage
Adjusted the sets that uses ModifyDamage to use ModifyPhysicalDamage
Fixed MiningDrop SelectionWeight
v0.1.0:
Updated for Bog Witch
Adjusted some of the new enchants.
v0.0.17:
Adjusted the Disenchant Upgrades Prices.
Adjusted TreasureChest loot
Enabled Comfortable enchant, only for Utility
v0.0.16:
Added Mythic Rarity to loottables for creatures and bosses since it was missing
Changes to Materials drops grouped by Tiers
Fixed some MagicEffects not being allowed on specific items
v0.0.15:
Overwrote the Bounty system to remove bounties with Adds due to rare cases of minions spawning out of world.
Reduced the overall intervals and radius of bounties to not be selected too far away in specific biomes.
Added missing Vanilla creatures for bounties.
Adjusted the sales items of runestone purchase to use Iron and Gold as well.
Reduced the Bounty cooldown by half.
v0.0.14:
Fixed creatures not dropping any enchanted loot or enchanted materials, sorry.
Adjusted chance and drops of enchanted materials from small creatures
v0.0.13:
File cleanup, removed "Majestic.iteminfo.json" and "MajesticBalancedVersionRequirements.magiceffects.json"
Disabled HealthCritical enchants until they become better.
Fixed some effects not appearing.
Adjusted loot drop chances for Elite Creatures
All equipment you sacrifice will give magic materials regardless of the type of equipment it is.
Adjusted all Resistances "Elemental and Physical" type ones by increasing the values slightly.
Small creatures will have priority of always dropping Magic materials, when small creatures have stars there is a small chance a higher rarity will drop.
v0.0.12:
Added Elemental Resistances to Utility items, reduced the values slightly to balance for this addition.
Added new Legendary/Mythic Set item for Utility items which grants all 4 elemental resistances, 4 enchants only, "ElementalBlessing"
v0.0.11:
Changed Hard creature TierMob numbers and made them only drop Tiers based on the biomes.
Fixed a typo in TreasureChest Loot materials.
v0.0.10:
Rebalanced boss drop amounts as they were dropping too much if had stars.
Added Lord Reto to the loottables for mini bosses.
Removed Belt, Circlet and Wishbone from having rarity levels.
v0.0.9:
[Request] Small creatures now have a chance to drop enchanted materials and rarity is based on stars
v0.0.8:
Updated to reflect Ashland changes
Added same Legendary Sets to also be Mythic
Increased Table to upgrade to level 6
Adjusted upgrade stats for Table
v0.0.7:
Fishing Rod effects were changed, removed useless effects and added ones that are useful.
QuickDraw added to FishingRod but not sure if actually does anything just FYI
v0.0.6:
Updated icon only and README
v0.0.5:
Made Indestructible rarer to enchant
HealthRegen and HealthRegen tick are now lower chance to receive when enchanting
All Skill+ enchants are half chance to receive when enchanting
Ghosts can now drop loot due to low spawn chance
Added Hildir Bosses to drop loot
v0.0.4:
Disabled DoubleMagicShot
v0.0.3:
Added 2 new patch files, delete these if causes you issues, been tested and saw no errors
MajesticBalancedBossDrops.loottables.json
MajesticBalancedCreatureDrops.loottables.json
v0.0.2:
Added Skeleton and Greydwarf Shaman to not drop loot