Versions 0.X.X

Version Notes
0.3.9
  • Changed ore pin detection to be based on what the deposit drops.
  • Implemented auto-pinning for different types of mineable rocks.
  • Removed tar auto-pins as they were not working. Will add working version in the future
0.3.8
  • Fixed issues with auto-pinning flametal deposists.
0.3.7
  • Added flametal pinning.
  • Fixed some infrequent bug where ores that spawn as part of a location not being pinnable.
0.3.6
  • Fix deleted pins reappearing.
0.3.4/0.3.5
  • Fixed bug where pins were only colored when you zoomed out enough.
0.3.3
  • Fixed bug that meant pins were not recolored when placed unless you named them.
0.3.2
  • Fixed bug that prevented portals being pinned when you placed them.
  • Increased default and max values for Pin Spacing.
  • Added auto-pin options for Obsidian, Giant remains, and Tar (all considered Ore).
  • .
  • Improved automatic localization of ore pin names.
  • Fixed bug that prevent auto-pinning of overworld dungeons like camps and villages.
  • Improved detection of objects on screen when using the auto-pin shortcut. Now dymanically samples more points in the location the larger the object is.
0.3.1
  • Fixed exception caused by a typo.
0.3.0
  • Added pin spacing config.
  • Fixed possible bug where deleted pins could reappear under specific circumstances.
0.2.4
  • Only pin portals when you first build them rather than whenever you load in near ones you built.
  • More adjustments to auto-pinning large objects, now checks face diagonal points of bounding box.
  • Auto-remove pins when the piece that triggered the auto-pin on placement is removed.
0.2.3
  • Detect whether points that are being checked are underground and prevent auto-pinning if they are.
0.2.2
  • Improved detection of if you are looking at things like large ore deposits.
  • Reduced default range of auto-pin shortcut and reduced maximum range. This was needed due to improved detection.
  • Reduced the vertical distance allowance for checking if something is "close enough" to avoid trivailizing find things underground.
0.2.1
  • Fixed issue regarding portal pins being named incorrectly.
0.2.0
  • Fixed sunken crypts not auto pinning.
  • Added auto pinning of portals.
  • Tweaked auto pin shortcut logic to make pinning things that have the center of them underground.
  • Tweaked auto pin shortcut logic to allow pinning things if you standing on top of them even if you are not looking at them.
  • Changed default auto-pin keybind to `LeftShift` + `RightClick`.
  • Fixed duplicate numbering on auto-pins sections in config file.
0.1.2
  • Changed default player pin color to white.
0.1.1
  • Fixed manifest description.
0.1.0
  • Initial release.
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