

ZenWorldSettings
Fireplaces: Burn all woods, refill candles. Environment: hide sky tree. Tombstones: limited use. Spawners: protect newbies. Door Keys: break/repair. Shield Gens: eject fuel, protect fires. Turrets: multi-targetDetails
v0.8.1
- add German translation
v0.8.0
- Update for Valheim v0.221.4, Call to Arms
v0.7.9
- fix: crypt key duplication when using certain mods. handle if door keys are assigned to more than one door prefab.
- changed the default max level that keys can be upgraded to 4 instead of 5 in the configs. this is to be consistent with other vanilla leveling behavior.
v0.7.8
- use v0.7.9 instead. (this version can cause a null ref with some mods)
v0.7.7
- fix door keys so that they are compatible with new changes to ZenUI v0.6.3
v0.7.6
- fix Door Keys repair not working on multiplayer servers.
- fix logic for Door Keys to be more compatible with other mods when setting Usage Limit to 0.
v0.7.5
- bugfix: null ref error on environment startup.
v0.7.4
- update readme, no code changes.
v0.7.3
- Burnable Items now applies to all pieces that burn wood, including Kilns, Hot Tubs, and Ovens.
v0.7.2
- changed configs: Wood Types is now Burnable Items because you can list anything you want, not just woods.
v0.7.1
- Add new Fireplaces section to the config
- Burn any type of wood in a fireplace via hotbar 1-8 interaction, or use ZenUseItem for even easier interaction.
- Candle refill config option was renamed, please check your settings if you had this disabled.
v0.7.0
- added "Ironpit" to the default set of items which are allowed to teleport. Not sure why IG has it as no-teleport by default, if you know why, let me know, please.
- updated for Zen.ModLib v1.2.0
- recompile for BepInEx v5.4.2332
- recompile for JVL v2.26.0
v0.6.2
- change config option names for DoorKeys: "Default Station Level" becomes "Station Level" and "Default Station" becomes "Station"
v0.6.1
- updated mod description, no code changes.
v0.6.0
- Moved cart handling code out of this mod and into ZenDistributor
v0.5.4
- add a config option for tombstone decay message repeat interval delay.
v0.5.3
- added an option to allow items to teleport.
- changed config names and sections related to NoCraft/NoTeleport. Please check your configs if you use these sections.
v0.5.2
- add an option to prevent tombstones from being used as free 32 slot containers.
- moved a vanilla fix into
Zen.ModLib v1.1.11
v0.5.1
- Added feature: Spawners control to limit the monsters that can spawn in biomes based on world progression. Prevent high-level monsters from spawning in low-level biomes after advancing world progression. Highly configurable, but the default configuration should suite most player needs. Off by default.
v0.5.0
- overhaul of "Limited Use Door Keys" check the configs! Keys can now be repaired and upgraded.
- Introduced new configs for key upgrades, durability, and station requirements.
v0.4.0
- "Single Use Door Keys" are now "Limited Use Door Keys"
- They can be defined to break after a fixed number of uses (default 2)
- Broken keys will remain in your inventory. However, they will not open doors until repaired.
- Default configs enable the Forge to repair keys.
v0.3.5
- fixed readme
v0.3.4
- change config option params for "Day Length Seconds" so that setting it to 0 to disables the option. New default: 0
v0.3.3
- fix: load env configs on login instead of ZNetScene.Awake
- update for Zen.ModLib v1.1.0
v0.3.2
- fixed config sync
v0.3.1
- removed BepInEx from dependency, Zen.ModLib handles it.
v0.3.0
- use Zen.ModLib
v0.2.6
- removed fireplace check code entirely. npc fireplaces can burn out of fuel.
v0.2.5
- fixed nullref error that can happen with some mods regarding Fireplaces.
v0.2.4
- Moved SingleUseDoorKeys from ZenPlayer back to ZenWorldSettings, it's a global world setting not a per player setting. Also changed the default to false instead of true.
- Updated logging and configs subsystem
v0.2.3
- code cleanup and bugfixes
v0.2.2
- UPDATE FOR VALHEIM v0.220.3
v0.2.1
- UNDO: moved to fast with prior update. Put NoCraftNoTeleport options back here from
ZenConstruction
v0.2.0
- moved SmashTrash to
ZenRecycle
- moved Structure and
NoCraftNoTeleportrelated options toZenConstruction
- moved Raid & SpawnProtect related stuff to
ZenRaids
- moved all player related stuff to new mod
ZenPlayer
- inventory
- death
- health
- food
- durability
- skills
- stamina
- autopickup
- sleep
- workstation
v0.1.20
- Add config option to extend Autopickup Toggle Button with 3rd option: Pickup only items already in your inventory.
v0.1.19
- Update README, no code changes.
v0.1.18
- Fixed typo in description.
v0.1.17
- Moved the Breeding section to its own mod:
ZenBreeding