1-20 of 85 results
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A complete rewrite of CombatOverhaul by leseryk, will be taken down when the original author comes back and updates his mod.
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A skill mod that makes dandelion and thistle useful early game, adds a new craftingstation, 3 healing tonics, 6 recovery tonics, 17 new pickable plants and 8 new elixirs.
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A mod inspired by enshrouded lets you plant seeds and other vanilla plantable items without cultivating a massive land (which hopefully helps lessen the lag caused by massive farms).
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An alternative to my MagicPlugin mod, for those who wants a vanilla-like progression, adds 7 staves, 7 wands, 6 armor sets, 7 new materials, 1 crafting station with 2 extensions, a spellbook and 96 spells.
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Adds craftable monster disk that can summon small variants of monsters that grants a player a buff which boosts damage, skill level, resistance and other usefull stuff.
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Adds randomly generated viking npcs, hostile, boss, wandering trader and neutral (tameable) to all biomes except the last unfinished biome.
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Allows you to configure velocity, accuracy, drawspeed, exp multiplier, crit chance, crit damage, bow crosshair and crosshair color of bows and crossbow weapons. Adds a few new crossbows and bows.
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Adds early-game till end-game magic weapons (elemental and summoning totems) and armor sets, accessories with their own inventory slot, eitr foods and a battle mount.
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A simple commission mod, adds 5 new collectors that collects blueberries, cloudberries, mushrooms, yellowmushrooms and raspberries.
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A mod that automates your Kilns, Smelters, BlastFurnaces, SpinningWheels, Windmills, Beehives, SapCollectors, Fermenters, EitrRefineries, HotTubs, CookingStations, Ovens, Fire pits and other light sources.
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Adds 40 new weapons (axes, bows, daggers, hammers, maces, swords, spears, scythes) and 4 shields, no lore no background story just weapon additions.
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A simple mod that lets you configure Max Swim Speed at max swim skill level. Scales your swim speed, stamina regen and stamina consumption to your swim skill level. Adds a new diving mechanic that lets you swim underwater.
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A simple requested mod, changes how one hand weapons are holstered (except spears), instead on the back its holstered on the hip.
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Adds 8 mines/dungeons for ores (ie. copper, iron) across all biomes (except the last biome), that automatically resets (configurable reset day).
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A mod that adds a total of 41 small and large elevators, horizontal, vertical and diagonal platforms.